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FansUnite $FANS.ca $FUNFF Signs Engagement Letter with Gaming Law Firm to Pursue U.S. Licensing Strategy $SCR.ca $BRAG.ca $TNA.ca $FDM.ca $JJ.ca

Posted by AGORACOM-JC at 8:12 AM on Wednesday, February 10th, 2021

  • Announced that the Company engaged the services of Ifrah Law PLLC, a prominent U.S. gaming law firm to collaborate with OneComply Inc. in assisting FansUnite with their U.S. licensing strategy.
  • Ifrah Law will guide FansUnite in navigating multiple state licenses in 2021, starting with New Jersey

Vancouver, British Columbia–(February 10, 2021) – FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite” or the “Company”) is pleased to announce that the Company engaged the services of Ifrah Law PLLC (“Ifrah Law”), a prominent U.S. gaming law firm to collaborate with OneComply Inc. (“OneComply”) in assisting FansUnite with their U.S. licensing strategy.

In response to the interest that FansUnite has received from U.S. gambling and casino operators for their sports betting and iGaming solutions, a founding member of Ifrah Law, Jeff Ifrah, will provide counsel to FansUnite on their rapid expansion strategy across the different U.S. jurisdictions beginning with New Jersey.

Jeff is an accomplished lawyer who is nationally ranked by Chambers USA in Gaming & Licensing Law given his reputation for legal excellence as well as his involvement with major prosecutions and lawsuits in the North American iGaming industry. Jeff’s expertise and extensive experience in the U.S. gaming landscape will be integral to FansUnite’s growth in the U.S. online gambling market as the Company seeks to acquire multiple state licenses in 2021, starting with the gaming license of New Jersey. In addition, Jeff has worked with OneComply on numerous occasions and therefore, his contribution will bolster OneComply’s efforts in streamlining the legal process for FansUnite’s entry into the U.S.

“Jeff and his team are a great addition to the global legal team that we have assembled to oversee the delivery of FansUnite’s offerings,” said Scott Burton, CEO of FansUnite. “With a long-standing career as a prominent attorney in gaming law, Jeff will accelerate our expansion into the highly complex U.S. betting and iGaming market.”

Read More: https://agoracom.com/ir/FansUniteEntertainment/forums/discussion/topics/755073-fansunite-signs-engagement-letter-with-gaming-law-firm-to-pursue-u-s-licensing-strategy/messages/2303016#message

FansUnite $FANS.ca $FUNFF Engages Gaming Laboratories International (GLI) to Test iGaming Platform Against GLI-19 Interactive Gaming Systems Standards and GLI-33 Event Wagering Systems Standards $SCR.ca $BRAG.ca $TNA.ca $FDM.ca $JJ.ca

Posted by AGORACOM-JC at 8:06 AM on Wednesday, February 3rd, 2021

GLI-19 and/or GLI-33 standards are recognized by multiple U.S. states and Canadian provinces

  • Signed an agreement with Gaming Laboratories International (“GLI”), to assess the Company’s online betting offerings for compliance and certification with GLI-19 Standards for Interactive Gaming Systems and GLI-33 Standards for Event Wagering Systems
  • GLI is the largest and most widely accepted independent testing laboratory for iGaming and is trusted by gaming regulators to certify sports wagering and land-based gaming products worldwide.

Vancouver, British Columbia–(February 3, 2021) – FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite” or the “Company”), through its subsidiary Askott Entertainment Inc., is pleased to announce it has signed an agreement with Gaming Laboratories International (“GLI”), to assess the Company’s online betting offerings for compliance and certification with GLI-19 Standards for Interactive Gaming Systems (“GLI-19 Standards”) and GLI-33 Standards for Event Wagering Systems (“GLI-33 Standards”). GLI is the largest and most widely accepted independent testing laboratory for iGaming and is trusted by gaming regulators to certify sports wagering and land-based gaming products worldwide.

With a presence in six continents, GLI provides high-quality compliance testing and certification services for gaming operators in over 480 jurisdictions worldwide. To complete GLI’s assessment, FansUnite will undergo world-class testing procedures for its leading iGaming and sports betting solutions such as the Chameleon Gaming Platform and Askott Entertainment’s suite of RNG games. The GLI-19 Standards and GLI-33 Standards certification will enable FansUnite to deliver its online gambling products to various States in the U.S. and Provinces in Canada that require gambling firms to be compliant with GLI standards. Any additional unique technical requirements that States and Provinces may require can be tested by GLI in parallel, making for the most efficient certification process and allowing for FansUnite to enter markets more expeditiously.

“We are pleased to announce that we are on track to complete regulatory procedures to distribute our wagering platforms within the North American market,” said Scott Burton, CEO of FansUnite. “Our focus is to expand rapidly in the U.S. and Canada, and therefore, we are committed to obtaining favorable assessments from GLI in order to deliver our solutions to an expanded North American gaming market.”

Read More: https://agoracom.com/ir/FansUniteEntertainment/forums/discussion/topics/754510-fansunite-engages-gaming-laboratories-international-gli-to-test-igaming-platform-against-gli-19-interactive-gaming-systems-standards-and-gli-33/messages/2301762#message

$TGS.ca Announces Upsizing of Strategic Financing to $2,000,000 Due to Strong Investor Demand $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 9:12 AM on Monday, January 18th, 2021
TGS Esports Announces Intent to Acquire Canadian Esports and Digital Media  Startup, Volcanic Media
  • Announced that due to strong investor demand, it has increased the size of the non-brokered private placement announced on January 14, 2021
  • The Offering will now consist of the issuance of up to 11,111,111 units at a price of $0.18 per Unit for aggregate gross proceeds of $2,000,000
  • Each Unit is comprised of one common share and one non-transferrable common share purchase warrant

VANCOUVER, BC , Jan. 18, 2021 /- TGS Esports Inc. (” TGS ” or the ” Company “) (TSXV: TGS) (FRA: 5RH) is pleased to announce that due to strong investor demand, it has increased the size of the non-brokered private placement (the “Offering”) announced on January 14, 2021 . The Offering will now consist of the issuance of up to 11,111,111 units (each, a ” Unit “) at a price of $0.18 per Unit for aggregate gross proceeds of $2,000,000 .  Each Unit is comprised of one common share (each, a ” Share “) and one non-transferrable common share purchase warrant (each, a ” Warrant “).  Each Warrant will entitle the holder thereof to acquire one Share (each, a ” Warrant Share “) at a price of $0.25 per Warrant Share for a period of two years from closing of the Offering, subject to acceleration in the event that the Shares trade at or above $0.40 for ten consecutive trading days.

The proceeds from the Offering are expected to be used for general working capital. Insiders of the Company are leading participation in the Offering. Finder’s fees may be payable in connection with the Offering in accordance with the policies of the TSX Venture Exchange (the ” Exchange “).

All securities issued in connection with the Offering will be subject to a statutory hold period expiring four months and one day after closing of the Offering. Completion of the Offering is subject to a number of conditions, including, without limitation, receipt of all regulatory approvals, including approval of the Exchange.

Read More: https://agoracom.com/ir/TGSESports/forums/discussion/topics/753255-tgs-announces-upsizing-of-strategic-financing-to-2-000-000-due-to-strong-investor-demand/messages/2298566#message

$TGS.ca Announces $1 Million Strategic Financing $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 10:01 PM on Wednesday, January 13th, 2021
TGS Esports Announces Intent to Acquire Canadian Esports and Digital Media  Startup, Volcanic Media
  • Announced a non-brokered private placement consisting of the issuance of up to 5,555,555 units at a price of $0.18 per Unit for aggregate gross proceeds of $1,000,000
  • Each Unit is comprised of one common share and one non-transferrable common share purchase warrant

VANCOUVER, BC , Jan. 13, 2021 – TGS Esports Inc. (” TGS ” or the ” Company “) (TSXV: TGS) (FRA: 5RH) is pleased to announce a non-brokered private placement (the ” Offering “) consisting of the issuance of up to 5,555,555 units (each, a ” Unit “) at a price of $0.18 per Unit for aggregate gross proceeds of $1,000,000 . Each Unit is comprised of one common share (each, a ” Share “) and one non-transferrable common share purchase warrant (each, a ” Warrant “). Each Warrant will entitle the holder thereof to acquire one Share (each, a ” Warrant Share “) at a price of $0.25 per Warrant Share for a period of two years from closing of the Offering, subject to acceleration in the event that the Shares trade at or above $0.40 for ten consecutive trading days.

The proceeds from the Offering are expected to be used for general working capital. Insiders of the Company are leading participation in the Offering. Finder’s fees may be payable in connection with the Offering in accordance with the policies of the TSX Venture Exchange (the ” Exchange “).

Read More: https://agoracom.com/ir/TGSESports/forums/discussion/topics/752988-tgs-announces-1-million-strategic-financing/messages/2297794#message

What We Should Expect of #Esports in 2021 – SPONSOR: $TGS.ca #Esports A leader in Esports Events, Sponsorships And Production $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 12:46 PM on Tuesday, January 12th, 2021

SPONSOR:

TGS Esports Announces Intent to Acquire Canadian Esports and Digital Media  Startup, Volcanic Media

TGS: TSX-V

  • Founded 2018 –  TGS has become a leader in esports events, sponsorships, production
  • A leading provider of  online esports tournaments for corporations 
  • Currently operating many online esports tournaments per week.
  • Tournaments sponsored by companies such as Pepsi, Red Bull, Shaw Cable, 7-11
  • Broadcasts for live esports events including NHL 20, NBA2k, Fortnite, COD.
  • Able to broadcast any type of event with participants from all over the World
  • Content feed can be sent to any online platform or TV station
    • GINX Esports TV – Custom content for Canada, potential for 50 countries
    • Twitch – Since March 2020: 8,454 hours watched, 1,100 new followers, over 500K clip/video views
  • In addition to sponsorship revenues, TGS generates revenue from targeted user data 
  • Owns the only Canadian produced Esports radio show Airing weekly on Rogers Sportsnet

Hub On AGORACOM / Corporate Profile


What We Should Expect of Esports in 2021

  • The esports ecosystem experienced transcendental growth in 2020 due at least in part to the Covid-19 pandemic, and is poised to act as a spring board for even further growth this year
  • With traditional sports largely sidelined last year, stadiums closed to fans, and people starving for personal interaction, gamers and spectators alike have turned to esports in record numbers.
  • According to Newzoo, a prominent esports analytics company, 22% of the internet population participates in esports, and global gaming revenue is expected to hit $159 billion by the end of 2020.[1]
  • Streamers and streaming platforms have exploded in popularity, allowing streamers to earn income from broadcasting their live gameplay, interact with fans and engage with other players.

By: James Fazio

Building on the tremendous growth in 2020, here are some trends that some prominent members of the esports community are forecasting for 2021.

Significant Shift in Brand Advertising.

Enthusiast Gaming, a North American gaming platform went entirely virtual in 2020 and sponsored a four-day free EGLX tournament in November, 2020 that was watched by over 12 million people around the world.[2] SpiderTech, and G Fuel were among the key sponsors of the event, which featured musical performances by Zhu and Goldlink and virtual appearances by athletes Richard Sherman and Darius Slay.[3] With the enormous success of events such as EGLX, and esports audiences continuing to skyrocket, Enthusiast Gaming forecasts that mainstream brands will significantly increase their advertising spend to sponsor esports tournaments and events as a necessary means to engage with that tough-to-reach Gen-Z audience.[4]

Convergence of esports with Mainstream sports.

Other industry experts have predicted that the world will see also greater convergence between traditional sports and esports, with professional football teams launching their own esports teams.[5] For example, in December 2020, the Philadelphia Eagles named Esports Entertainment Group (“EEG”) as their official esports tournament provider.[6] As part of a multi-year deal, EEG will operate bi-annual Madden esports tournaments for the Eagles.[7] EEG will collaborate with Eagles players to create videos to promote the tournaments and will feature Eagles players in increased digital marketing efforts. First-movers such as the Philadelphia Eagles are likely to spawn increasing connectiveness between esports and traditional sports teams.

Growth of Esports in Popular Culture.

On April 24, 2020, more than 12 million people attended rapper Travis Scott’s virtual concert in Fortnite.[8] Last year, FaZe Clan, one of the world’s most popular and successful professional gaming teams, entered the film industry and formed FaZe Studios, which plans to create feature films and a scripted television series.[9] In June, 2020, FaZe Clan also announced its co-ownership of CTRL, a food supplement company.[10] Earlier this year, the NBA sponsored the first-ever players-only esports tournament in which sixteen NBA stars competed in an NBA2K20 tournament on Xbox, won by Devin Booker, who earned $100,000 to donate to the charity of his choice.[11] Based on the success of events such as these, 2021 is likely going to experience a surge in the integration of esports with popular culture, as the music, apparel and film industries seek to integrate themselves into gaming communities through in-game interactions.[12]

Increased Fragmentation and Evolution.

Other industry experts such as Spiketrap have observed that more and more people are streaming a greater variety and volume of content than ever before.[13] For example, according to one source, 42% of the U.S. population has live-streamed online content (compared with just 25% in 2017), and live-streaming is expected to be a $70.5 billion industry by 2021.[14] Spiketrap predicts greater fragmentation in the esports industry created by the explosive growth in the source, variety and content of live-streaming.[15] Musicians, athletes and other content creators will need to find a way to integrate and leverage live-streamed content with their own to better connect and expand their relationships with fans and spectators.

Increased Participation in the Ecosystem.

Still other industry experts have observed an unprecedented increase in player participation within the esports ecosystem. Esports One, for example, has witnessed a rampant rise in virtual currency, rankings, badges, skins and image banners, as player-members seek to “flex” their muscles and show off their skill to their friends and fellow competitors.[16] As esports mature, and more games are supported by more titles, Esports One predicts that there will be more opportunities for sponsorships, integration, and tournament prizes.[17]

In short, as tumultuous and dynamic as 2020 was socially, politically and epistemologically, 2021 promises to be an unprecedented year in the esports world..

Source: https://www.lexology.com/library/detail.aspx?g=779252da-bc05-409d-af02-2990f82ead99

FansUnite Entertainment $FANS.ca $FUNFF Announces Closing of Upsized and Oversubscribed $13.4 Million Private Placement Led by Gravitas Securities Due to Strong Investor Demand $SCR.ca $BRAG.ca $TNA.ca $FDM.ca $JJ.ca

Posted by AGORACOM-JC at 1:05 PM on Monday, January 11th, 2021
  • Completed its previously announced upsized and oversubscribed private placement of transferable special warrants of the Company for aggregate gross proceeds of $13,388,120
  • The Offering consisted of a brokered portion and a non-brokered portion for aggregate gross proceeds of $12,611,250 and $776,870, respectively.

Vancouver, British Columbia–(January 11, 2021) – FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite” or the “Company“), a technology company providing leading online gaming solutions, is pleased to announce that it has completed its previously announced upsized and oversubscribed private placement of transferable special warrants of the Company (“Special Warrants“) for aggregate gross proceeds of $13,388,120 (the “Offering“). The Offering consisted of a brokered portion (the “Brokered Private Placement“) and a non-brokered portion (the “Non-Brokered Private Placement“) for aggregate gross proceeds of $12,611,250 and $776,870, respectively. Pursuant to the Offering, a total of 21,420,992 Special Warrants, including an aggregate of 2,578,000 Special Warrants issued as a result of the exercise of the agent’s over-allotment option, were sold at a price per Special Warrant of $0.625 (the “Offering Price“).

The Brokered Private Placement was conducted by Gravitas Securities Inc., as lead agent and sole bookrunner (“Gravitas” or the “Lead Agent“) with a syndicate of agents including Haywood Securities Inc. and Mackie Research Capital Corporation (together with the Lead Agent, the “Agents“).

Each Special Warrant entitles the holder thereof to receive one unit of the Company (each, a “Unit“), without payment of additional consideration, with each Unit being comprised of one common share of the Company (a “Common Share“) and one half (1/2) of one transferable Common Share purchase warrant (each whole warrant, a “Warrant“). Each Warrant will entitle the holder thereof to acquire one Common Share (each, a “Warrant Share“) at an exercise price of $0.78 (“Warrant Exercise Price“) per Warrant Share for a period of 24 months following the closing of the Offering (the “Closing Date“).

Read More: https://agoracom.com/ir/FansUniteEntertainment/forums/discussion/topics/752736-fansunite-entertainment-announces-closing-of-upsized-and-oversubscribed-13-4-million-private-placement-led-by-gravitas-securities-due-to-strong/messages/2296985#message

$TGS.ca, #Aces5 and #CrimsonWingsGG partner to launch Calrissian Cup #calcupofficial, a First of its Kind Star Wars Squadron Series, Featuring a record $15,000 Prize Pool $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 11:27 AM on Tuesday, January 5th, 2021
http://blog.agoracom.com/wp-content/uploads/2020/11/image-1.png
  • Announced the Calrissian Cup, a $15,000 prize pool Star Wars Squadrons esports event, in partnership with Aces 5 and Crimson Wings.
  • The $15,000 prize pool is the largest ever offered for a Star Wars Squadron series.
  • Series will feature monthly events broadcast live on Twitch with the grand finale in October 2021.
  • By holding the Calrissian Cup, the first major Star Wars Squadron esports series, TGS lays the foundation for the game and also becomes the standard esports platform for anyone looking to compete.

VANCOUVER, BC , Jan. 5, 2021 – TGS Esports Inc. (” TGS ” or the ” Company “) (TSXV: TGS ) (FRA: 5RH) is pleased to announce the Calrissian Cup, a $15,000 prize pool Star Wars Squadrons esports event, in partnership with Aces 5 and Crimson Wings. The $15,000 prize pool is the largest ever offered for a Star Wars Squadron series.

The series will feature monthly events broadcast live on Twitch with the grand finale in October 2021. By holding the Calrissian Cup, the first major Star Wars Squadron esports series, TGS lays the foundation for the game and also becomes the standard esports platform for anyone looking to compete.

The events will be held on the following dates:

  • Jan 16th & 17th – Community Tournament feat. $400 Prize Pool
  • Feb 27th & 28th – Winter Open Tournament feat. $2000 Prize Pool
  • March 20th & 21st – Community Tournament feat. $400 Prize Pool
  • April 17th & 18th – Spring Open Tournament feat. $2000 Prize Pool
  • May 15th & 16th – Community Tournament feat. $400 Prize Pool
  • June 12th & 13th – Community Tournament feat. $400 Prize Pool
  • July 17th & 18th – Summer Open Tournament feat. $2000 Prize Pool
  • August 14th & 15th – Community Tournament feat. $400 Prize Pool
  • Sept 18th & 19th – Fall Open Tournament feat. $2000 Prize Pool
  • October 2nd & 3rd – Championship feat. $5000 Prize Pool

The winners of the Winter, Spring, Summer, and Fall Open Tournaments will automatically qualify for the Championship. The remaining eight spots in the Championship will be made up of the teams that accumulate the most points during the entire series. Points are up for grabs at each monthly event. Registration is open now and can be found at www.thegamingstadium.com . All events will be broadcast live on Twitch.

“The recent updates to Squadrons allowing for custom matchmaking and spectating have made it easier than ever to put on events. There is no true competitive scene for this title which is why we see this as such a massive opportunity to make the Calrissian Cup the global standard for Star Wars Squadrons esports.” said Spiro Khouri , CEO of TGS. “Star Wars is such a big part of many peoples lives, including mine, and to now bring a competitive esports element to this community is something we are very excited for.”

“When we set out to build the Calrissian Cup we had big goals. We partnered with all of the Squadrons communities and laid a great foundation.” said Ezra Kille , Management, Aces 5. “Having now connected with TGS we can bring this event to life in a bigger way than we ever imagined. The prize pool we are offering is amazing and we cannot wait to get our first event off the ground!”

For more information visit www.thegamingstadium.com .

About TGS Esports Inc.

TGS Esports Inc. is an esports organization focused on providing an unparalleled esports experience through its expertise in online and in-person event management, broadcast production, and Pepper Esports’ tournament software. TGS is the owner of Canada’s first dedicated esports arena, The Gaming Stadium, located in Richmond, British Columbia , which opened in June 2019 . The Gaming Stadium hosts regular online tournaments as well as provides high quality broadcast production for any event. For more information, visit www.thegamingstadium.com .

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

On behalf of the Board of Directors

Spiro Khouri
Spiro Khouri , CEO
TGS Esports Inc.

Disclaimer for Forward-Looking Information

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the Company. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of the Company. The risks include the following: the unknown magnitude and duration of the effects of the COVID-19 pandemic and other risks that are customary to transactions of this nature. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them.

This press release is not an offer of the securities for sale in the United States . The securities have not been registered under the U.S. Securities Act of 1933, as amended, and may not be offered or sold in the United States absent registration or an exemption from registration. This press release shall not constitute an offer to sell or the solicitation of an offer to buy nor shall there be any sale of the securities in any state in which such offer, solicitation or sale would be unlawful.  

$TGS.ca #Esports Announces Completion of the Acquisition of Leading Competitive Esports Platform, Pepper Esports $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 9:20 AM on Monday, December 21st, 2020
http://blog.agoracom.com/wp-content/uploads/2020/11/image-1.png
  • Announced that it has completed its previously announced acquisition of Pepper Esports Inc., a next generation competitive esports platform.
  • As part of the Acquisition, the Pepper executive team, Guy Halford-Thompson, Jackson Warren and Ben Hoffman, who have a decade of combined experience in growing early-stage companies in the public markets, joined the TGS executive team, and Guy Halford-Thompson will join the TGS board of directors.

VANCOUVER, BC , Dec. 21, 2020 – TGS Esports Inc. (” TGS ” or the ” Company “) (TSXV: TGS ) (FRA: 5RH) is pleased to announce that it has completed its previously announced acquisition (the ” Acquisition “) of Pepper Esports Inc. (” Pepper “), a next generation competitive esports platform. As part of the Acquisition, the Pepper executive team, Guy Halford-Thompson, Jackson Warren and Ben Hoffman, who have a decade of combined experience in growing early-stage companies in the public markets, joined the TGS executive team, and Guy Halford-Thompson will join the TGS board of directors.

With the acquisition complete, TGS adds a next generation online platform to their esports tournament and event expertise. This all-in-one offering allows any individual, brand, or school to create and manage player communities, spectators, sponsors, and brands—all in one place.

“The Pepper platform is a core component of our 2021 growth strategy. Organizers and communities previously had to utilize multiple third-party applications to put on a successful event, including TGS, and we are esports event experts.” said Spiro Khouri , CEO of TGS. “With the addition of Pepper, the entire experience can be brought under one roof. This provides tremendous value for our team and any of our partners.”

Pepper has just launched its live Beta (pepper.gg) with select customers. Additional features are being rolled out on the Pepper platform over the next few months, with Pepper’s full launch expected in Q1 2021.

“Now the acquisition is complete we can accelerate our development of the Pepper platform to address the increased interest we are seeing from clients.” said Guy Halford-Thompson , CEO of Pepper Esports. “As a single, unified team, we are able to offer a full suite of services from integrated streaming to full event management sets us apart from other platforms.”

A short video overview of the Pepper platform can be viewed here:
https://www.youtube.com/watch?v=Uj_EELelUww&t=1s

About Pepper Esports Inc.

Pepper is a next generation esports platform that makes it possible to create and manage player communities, spectators, sponsors, and brands—all in one place. By working closely with and listening to event organizers, tournament operators, and live venue operators over the last two years, Pepper has developed a unique product that connects leaders in esports to their audience and helps them grow leaner, faster, and smarter businesses.

Pepper’s key technologies include its patent pending AI engine, which automatically captures game data to create a tournament experience that extends beyond live gameplay and includes highly demanded features such as global leaderboards, player profiles, statistics, new tournament discovery and digital wallets, advanced bracketing, public APIs, a global ranking system and more.

The Acquisition

The Company completed the Acquisition pursuant to the terms and conditions of an amalgamation agreement (the ” Amalgamation Agreement “), as amended, among the Company, Pepper and 1271801 B .C. Ltd., a wholly-owned subsidiary of the Company, pursuant to which the Company acquired all of the issued and outstanding securities of Pepper. On closing of the Acquisition (” Closing “), the Company issued an aggregate of 43,385,664 common shares in the capital of TGS (each a ” TGS Share “, and such TGS Shares issued as consideration for the Acquisition, the ” Consideration Shares “) to the former shareholders of Pepper, as well as an aggregate of 3,000,000 options to purchase TGS Shares and 1,923,780 warrants exercisable to purchase TGS Shares to the former holders of options and share purchase warrants of Pepper.

The Consideration Shares are subject to a contractual lock-up, with 20% of the Consideration Shares being released on Closing and a further 20% being released every six months thereafter. In addition, certain shareholders of Pepper became parties to the Value Security Escrow Agreement dated July 30, 2020 (the ” Escrow Agreement “) with the Company, Computershare Investor Services Inc. and certain other shareholders of TGS, as required by the policies of the TSX Venture Exchange (the ” Exchange “). Pursuant to the Escrow Agreement, an aggregate of 17,956,674 TGS Shares  (the ” Escrow Shares “) issued to certain former shareholders of Pepper will be held in escrow. 10% of the Escrow Shares were released on the Closing, and an additional 15% of the Escrow Shares will be released on January 31, 2021 and every six months thereafter until all Escrow Shares have been released on July 31, 2023 .

In connection with the Transaction, the Company issued non-transferable warrants to acquire 3,870,968 TGS Shares at an exercise price of $0.155 per share for a period of two years following Closing to an arm’s length finder. The Company also issued an aggregate of 142,857 TGS Shares to satisfy an outstanding obligation of Pepper pursuant to an advisory agreement.

Directors and Officers

On Closing, Jeremy Wright resigned as a director of the Company and Guy Halford-Thompson was appointed to fill the vacancy. The Company thanks Mr. Wright for his service. The board of directors of the Company is now comprised of Spiro Khouri , Ravinder Mlait , Spencer Smyl , Chi Yan Carolina Li , Bryan Loree and Guy Halford-Thompson .

In addition, on Closing, Guy Halford-Thompson , Dallas Benjamin Hoffman and Jackson Warren were appointed as the President, Chief Technology Officer and Chief Product Officer of the Company, respectively.

Haywood Securities Inc. has acted as a financial advisor to Pepper in connection with the Acquisition.

About TGS Esports Inc.

TGS Esports Inc. is an esports organization focused on providing an unparalleled esports experience through its expertise in online and in-person event management, broadcast production, and Pepper Esports’ tournament software. TGS is the owner of Canada’s first dedicated esports arena, The Gaming Stadium, located in Richmond, British Columbia , which opened in June 2019 . The Gaming Stadium hosts regular online tournaments as well as provides high quality broadcast production for any event. For more information, visit www.thegamingstadium.com.

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

On behalf of the Board of Directors

Spiro Khouri
Spiro Khouri , CEO
TGS Esports Inc.

Disclaimer for Forward-Looking Information

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the Company. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future, including but not limited to the business of the Company following the Acquisition and the release of TGS Shares from escrow. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of the Company. The risks include the following: the unknown magnitude and duration of the effects of the COVID-19 pandemic and other risks that are customary to transactions of this nature. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them.

This press release is not an offer of the securities for sale in the United States . The securities have not been registered under the U.S. Securities Act of 1933, as amended, and may not be offered or sold in the United States absent registration or an exemption from registration.  This press release shall not constitute an offer to sell or the solicitation of an offer to buy nor shall there be any sale of the securities in any state in which such offer, solicitation or sale would be unlawful.

$TGS.ca #Esports Announces Investment in Mountainside Games $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 3:11 PM on Thursday, December 17th, 2020
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  • Completed an equity investment in a private esports company, Mountainside Games Ltd.
  • MSG hosts in person and online tournaments and handles all aspects of the events including registration, facilitation, and broadcasting.
  • MSG also creates unique Super Smash Bros content including Smash Talk, an online show available via YouTube.
  • MSG will operate out of the TGS office and work in collaboration with the TGS team on tournaments and events.
  • MSG will also use TGS to produce content for digital distribution, including existing property Smash Talk.

VANCOUVER, BC , Dec. 17, 2020 – TGS Esports Inc. (” TGS ” or the ” Company “) (TSXV: TGS) (FRA: 5RH) is pleased to announce that it has completed an equity investment (” Investment “) in a private esports company, Mountainside Games Ltd. (” MSG “).

MSG, led by Owner and CEO Martin Byerley , is a BC based organization that has a focus on tournaments and content within the Super Smash Bros community. MSG hosts in person and online tournaments and handles all aspects of the events including registration, facilitation, and broadcasting. MSG also creates unique Super Smash Bros content including Smash Talk, an online show available via YouTube. MSG will operate out of the TGS office and work in collaboration with the TGS team on tournaments and events. MSG will also use TGS to produce content for digital distribution, including existing property Smash Talk.

“Martin is one of the hardest workers I have met. His dedication to building MSG is second to none and he is primed to take MSG to the new heights. We are excited to be a part of his growth and provide the resources we have to help MSG get to the next level.” said Spiro Khouri , CEO of TGS “Adding a dedicated Smash Bros community to TGS is going to fill a gap we currently have. We also get to add MSG’s content to TGS’ growing library which brings a new element for our fans to engage in.”

“I am extremely excited for the opportunity to grow MSG to new heights. We have seen steady incremental growth over the past year and with the resources TGS brings to the table we can accelerate it greatly. I have had the chance to work with the TGS team over the past couple of months which has allowed me to do so much more, especially when it comes to content creation.” Said Martin Byerley “I can’t wait to devote even more time to the community!

Pursuant to an investment agreement dated December 16, 2020 (the ” Investment “), the Company subscribed for an aggregate of 3,333,334 common shares in the capital of MSG, representing approximately 25% of MSG, in consideration for aggregate cash consideration of $36,000 . In addition, under the Investment Agreement, subject to the approval of the TSX Venture Exchange (the ” TSXV “), the Company has also agreed to issue to MSG up to an aggregate of 40,000 common shares in the capital of the Company (” Milestone Shares “) at a deemed price equal to the Market Price (as defined in the policies of the TSXV) on the date of issue, upon the satisfaction of the following milestones by MSG within two years following the closing of the Investment:

  • 10,000 Milestone Shares on the date that MSG has hosted 24 tournaments co-streamed on the Company’s Twitch streaming channel;
  • 10,000 Milestone Shares on the date that MSG has published 24 episodes of their web series “Smash Talk”;
  • 10,000 Milestone Shares on the date that MSG has published 156 “Things You Should Know” videos to its YouTube channel; and
  • 10,000 Milestone Shares on the date that MSG has run 24 esports tournaments through an esports platform operated by the Company in its business.

About TGS Esports Inc.

TGS Esports Inc. is an organization focused on creating the ultimate esports experience. TGS is made up of industry professionals with 20+ combined years in the space of tournament organization, league facilitation, and production. This experience combined with the proposed acquisition of Pepper Esports Inc. allows TGS to offer a full suite of tools needed for any player or tournament organizer in esports. TGS is also the owner of Canada’s first dedicated esports arena, The Gaming Stadium, located in Richmond, British Columbia , which opened in June 2019.

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

On behalf of the Board of Directors
Spiro Khouri
Spiro Khouri , CEO
TGS Esports Inc.

Disclaimer for Forward-Looking Information

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the Company. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future, including with respect to: the potential benefits of the relationship between the Company and MSG resulting from the Investment, the satisfaction of the Milestones by MSG and the issuance of the Milestone Shares. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of the Company. The risks include the following: the unknown magnitude and duration of the effects of the COVID-19 pandemic and other risks that are customary to transactions of this nature. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them.

This press release is not an offer of the securities for sale in the United States . The securities have not been registered under the U.S. Securities Act of 1933, as amended, and may not be offered or sold in the United States absent registration or an exemption from registration. This press release shall not constitute an offer to sell or the solicitation of an offer to buy nor shall there be any sale of the securities in any state in which such offer, solicitation or sale would be unlawful.

VIDEO – FansUnite Entertainment $FANS.ca $FUNFF Makes History With First Ever Dedicated Esports Sportsbook In The United States $SCR.ca $BRAG.ca $TNA.ca $FDM.ca $JJ.ca

Posted by AGORACOM-JC at 9:23 AM on Thursday, December 17th, 2020

FansUnite Entertainment $FANS $FUNFF continues to live up to its name as the “Small Cap iGaming Super Company” by yet again announcing major news.  

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If that wasn’t enough, their originally announced $5M financing has now been upsized to $11,000,000, which should tell you how much demand this news has created.  

Watch this amazing interview with $FANS CEO, Scott Burton.