Agoracom Blog Home

Posts Tagged ‘LOL’

Enthusiast Gaming $EGLX Verified as Largest Gaming Network in the U.S. by Comscore $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 7:58 AM on Wednesday, September 25th, 2019
  • Surpasses TWITCH.TV, IGN Entertainment, GameSpot as largest combined web and video entity in gaming information category
  • Delivers more combined unique visitors and views across desktop, mobile and video than other gaming information networks in the U.S.
  • Continues category-leading unique visitor growth of +107% and views growth of +148% year-to-date for its owned and operated property

TORONTO, Sept. 25, 2019 —  Enthusiast Gaming Holdings Inc. (TSXV: EGLX)(FSE: 2AV) (“Enthusiast Gaming” or the “Company”) is excited to announce that its digital media network of websites and YouTube channels* has officially become the largest online gaming information network in the United States, according to Comscore, a leading third party media measurement and analytics company. Enthusiast Gaming’s network of over 100 gaming websites, 900 YouTube channels and over 50 influencers and players, reaches more unique visitors and generates more views across desktop, mobile and video platforms than any other gaming information entity measured in the U.S. (*Comscore Custom Reporting, (E) Enthusiast Gaming Network + Omnia, Unique Visitors (MMX MP) + Mobile YouTube Unique Visitors (VMX MP), Gaming Information, August 2019, U.S.). 

Comscore is one of the most widely used measurement sources by advertisers in North America for making ad buying decisions. With the global gaming market set to surpass revenues of $150 billion in 2019, Enthusiast Gaming is well positioned to unlock new revenue opportunities and capitalize on the higher share of wallet moving to the gaming industry. 

Enthusiast Gaming’s combined desktop, mobile and video views of its digital media network of websites and YouTube channels** are now 10% greater than the next nearest entity in the gaming information category, which includes other leading sites and networks such as TWITCH.TV, IGN Entertainment and GameSpot. (**Comscore Custom Reporting, (E) Enthusiast Gaming Network + Omnia, Unique Visitors (MMX MP) + Mobile YouTube Unique Visitors (VMX MP), Gaming Information, August 2019, U.S.)

Our goal at Enthusiast Gaming is to create the world’s largest network of gaming communities. This validation from a trusted third party clearly demonstrates our strategy of focusing on providing an engaging experience for gamers, through our network of websites, leading esports teams and content creators is working,” commented President of Enthusiast Gaming, Menashe Kestenbaum. “The advertising industry is recognizing that brands can find their customers within our network and we are now able to build compelling, custom advertising programs for those brands. Enthusiast Gaming provides both the scale and a cost effective way for marketers to reach their audience.”

The Company’s rapid growth has accelerated in 2019, with unique visitors and views to its owned and operated property growing 107% and 148%, respectively, between January 2019 and August 2019. This continues to be the fastest growth rate among its peers in the gaming information category. The property includes flagship sites such as thesimsresource.com, destructoid.com, escapistmagazine.com, nintendoenthusiast.com and dailyesports.com (Comscore MMX MP, (P) Enthusiast Gaming, Gaming Information, August 2019 vs January 2019, U.S.)

Enthusiast Gaming continues to expand its network through organic growth and targeted acquisition strategies, which include a recent merger with Luminosity Gaming (“Luminosity”), and recent acquisitions of The Sims Resource, the largest female gaming community online; and Steel Media, the largest mobile gaming and events company in the world. Recent company statistics have shown that 63% of Enthusiast Gaming’s audience is influenced by online ads to make game purchase decisions. As the largest gaming network in the U.S. combined with the industry’s significant advertising conversion rate, Enthusiast Gaming is a leading gaming media company, and one of the most effective ways for brands to target the gaming demographic. 

About Enthusiast Gaming 

Enthusiast Gaming (TSX.V:EGLX)(FSE:2AV) is one of the largest vertically integrated video game and esports companies in the world. The Company’s digital platform includes over 100 gaming related websites and 900 YouTube channels which collectively reach 150 million visitors monthly. Enthusiast’s esports division, Luminosity Gaming, a leading global esports organization consists of 8 professional esports teams under ownership and management, including the #1 ranked Overwatch team, the Vancouver Titans and over 50 gaming influencers with a total audience of 60 million followers. Collectively, the community reaches over 200 million gaming enthusiasts on a monthly basis. Enthusiast also owns and operates Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX, (eglx.com) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com. For more information on Luminosity Gaming, please visit luminosity.gg.

CONTACT INFORMATION
Investor Relations:
Julia Becker
Head of Investor Relations & Marketing
Telephone: 604-785-0850
Email: [email protected]

Forward-Looking Information

Certain statements in this release are forward-looking statements. Forward looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future.  Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of Enthusiast Gaming.  The risks include risks that are customary to transactions of this nature and customary to companies which have their stock traded on the TSXV. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits Enthusiast Gaming will obtain from them. For instance, there can be no assurance that the acquisition will close as anticipated, that the acquisition will position the Company as a leader in the mobile gaming sector and that the acquisition will result in growth of the Company’s online and offline gaming community.

This press release does not constitute an offer to sell or solicitation of an offer to buy any of the securities in the United States.  The securities have not been and will not be registered under the United States Securities Act of 1933, as amended (the “U.S. Securities Act”) or any state securities laws and may not be offered or sold within the United States or to a U.S. Person unless registered under the U.S. Securities Act and applicable state securities laws or an exemption from such registration is available.

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

Enthusiast Gaming $EGLX.ca – How #Esports Could Rival Traditional #Sports Like the #NFL $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 4:59 PM on Tuesday, September 24th, 2019

SPONSOR: Enthusiast Gaming Holdings Inc. (TSX-V: EGLX) Uniting gaming communities with 85 owned and affiliated websites, currently reaching over 150 million monthly visitors. The company exceeded 2018 target with $11.0 million in revenue. Learn More

How eSports Could Rival Traditional Sports Like the NFL

Let’s talk eSports. 

Riot Games, the company behind League of Legends, announced on Monday, Sept. 23 that it was partnering with famed fashion house Louis Vuitton.

Louis Vuitton is designing the case for the Summoner’s Trophy–the award handed out to the winners of the World Championships. 

They will also design skins, which can be used in-game in League of Legends. 

So, what do partnerships like these mean for eSports? And does this prove that eSports have the ability to compete against other sports–such as football? 

Naz Aletaha, head of global e-sports partnerships at Riot Games, sat down with TheStreet to discuss whether or not eSports could one day rival traditional sports–such as the NFL. 

Source: https://www.thestreet.com/video/how-esports-could-rival-traditional-sports-like-the-nfl-15100449

Enthusiast Gaming $EGLX.ca – Louis Vuitton #LV enters the #Esports arena with League of Legends #LOL deal $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 5:35 PM on Monday, September 23rd, 2019

SPONSOR: Enthusiast Gaming Holdings Inc. (TSX-V: EGLX) Uniting gaming communities with 85 owned and affiliated websites, currently reaching over 150 million monthly visitors. The company exceeded 2018 target with $11.0 million in revenue. Learn More

Louis Vuitton enters the eSports arena with League of Legends deal

  • Creative director of French fashion house Louis Vuitton is designing clothing for characters in the popular fantasy video game League of Legends, part of a new partnership between the LVMH unit and publisher Riot Games

By: Eben Novy-Williams, Bloomberg News

Luxury fashion designer Nicolas Ghesquiere’s next creation might be his least expensive.

The creative director of French fashion house Louis Vuitton is designing clothing for characters in the popular fantasy video game League of Legends, part of a new partnership between the LVMH unit and publisher Riot Games. The first of these outfits, called skins in gaming parlance, will be unveiled during the League of Legends World Championships, which end in Paris in November.

While a Ghesquiere dress might normally cost a few thousand dollars, skins typically sell for $9 to $25. It’s the first time that Riot Games has let a luxury brand place designs within its games.

The partnership, which also features a small collection of Ghesquiere-designed real-world clothing, comes as Riot Games has pushed the League of Legends brand into other parts of the entertainment world.

The approach, similar to one taken by Fortnite maker Epic Games Inc., is intended to broaden the audience beyond just gaming circles. League of Legends is part of a storyline on the HBO show “Ballers.” The company has worked with “The Simpsons” on an recent episode and recently partnered with Marvel to produce comic books around characters from the game.

As part of the Louis Vuitton partnership, the fashion house is also designing a carrying case for the League of Legends World Championship trophy, known as the Summoner’s Cup. The company already makes a travel case for the World Cup, the biggest sporting event on the soccer calendar.

The League of Legends World Championship finals last year drew drew 99.6 million unique viewers. The event is “where the world of sports and entertainment come together in celebration of new legends to be born,” Louis Vuitton Chairman Michael Burke said in a statement. “Louis Vuitton has long been associated with the world’s most coveted trophies, and here we are today, alongside the Summoner’s Cup.”

This isn’t Louis Vuitton’s first foray into digital clothing. In 2016, the company started using characters from the popular sci-fi game Final Fantasy as models. It also designed an outfit for Japanese hologram pop singer Hatsune Miku.

Source: https://www.bnnbloomberg.ca/esports-goes-luxury-with-in-game-outfits-by-louis-vuitton-1.1320389

Enthusiast Gaming $EGLX.ca Announces #NFL Superstar and #SuperBowl Champion Richard Sherman as Shareholder and Luminosity Brand Ambassador $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 7:20 AM on Thursday, September 19th, 2019
  • Signed Richard Sherman, NFL cornerback for the San Francisco 49ers, 4-time Pro Bowl and 2014 Super Bowl Champion, as a global ambassador for the Company’s esports brand, Luminosity Gaming
  • As a brand ambassador and shareholder of Enthusiast Gaming, Sherman will help support Enthusiast’s growth and success while partnering with the Luminosity brand

TORONTO, Sept. 19, 2019 — Enthusiast Gaming Holdings Inc. (“Enthusiast Gaming” or “The Company”) (TSX-V: EGLX) is excited to announce that it has signed Richard Sherman, NFL cornerback for the San Francisco 49ers, 4-time Pro Bowl and 2014 Super Bowl Champion, as a global ambassador for the Company’s esports brand, Luminosity Gaming (“Luminosity”).

As a brand ambassador and shareholder of Enthusiast Gaming, Sherman will help support Enthusiast’s growth and success while partnering with the Luminosity brand. Sherman will attend Luminosity and Enthusiast Gaming live activations throughout the year, and challenge other NFL players to team play with the company’s Call of Duty team, which is based in Seattle, Washington. Sherman’s “player challenge” games will be streamed publicly across the Luminosity network. Sherman will also contribute to building out the Company’s professional player roster, as Captain of Luminosity’s esports organization. 

“We are excited to announce this strategic relationship and welcome Richard into the Enthusiast family!” said Steve Maida, President of Luminosity Gaming, Esports Division of Enthusiast Gaming. “As a globally recognized athlete, and an avid gamer who was featured on the cover of Madden NFL 15, Richard is a perfect fit for us. With over 50 gaming influencers and esports professional athletes, we are looking forward to adding a Super Bowl champion to our roster.”

“Luminosity is one of the most successful esports brands in the world, and I’m excited to be a part of it! As a brand ambassador and team captain of Luminosity, I plan to bring my competitive spirit and love of the game to the esports organization,” said Richard Sherman. “I am especially eager to challenge some of my NFL rivals and teammates to join me for online matches, streamed on the Luminosity network for all our fans to view and enjoy.”

Sherman was drafted by the Seattle Seahawks in the fifth round of the 2011 NFL Draft. He has been selected to the Pro Bowl four times and voted All-Pro four times, including three times to the first team. He led the NFL in interceptions in 2013, when he also helped the Seahawks win their first Super Bowl. Sherman’s favorite video game is Call of Duty.

About Enthusiast Gaming 

Enthusiast Gaming is one of the largest vertically integrated video game and esports companies in the world. The Company’s digital platform includes +85 gaming related websites and 900 YouTube channels which collectively reach 150 million visitors monthly. Enthusiast’s esports division, Luminosity Gaming, a leading global esports organization consists of 8 professional esports teams under ownership and management, including the #1 ranked Overwatch team, the Vancouver Titans and over 50 gaming influencers with a total audience of 60 million followers. Collectively, the community reaches over 200 million gaming enthusiasts on a monthly basis. Enthusiast also owns and operates Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX, (eglx.ca) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com. For more information on Luminosity Gaming, please visit luminosity.gg.

CONTACT INFORMATION:

Investor Relations: 
Julia Becker
Head of Investor Relations & Marketing
[email protected] 
(604) 785.0850 

Forward-Looking Information

Certain statements in this release are forward-looking statements.  Forward looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future.  Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of Enthusiast Gaming.  The risks include risks that are customary to transactions of this nature and customary to companies which have their stock traded on the TSXV. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits Enthusiast Gaming will obtain from them. 

This press release does not constitute an offer to sell or solicitation of an offer to buy any of the securities in the United States.  The securities have not been and will not be registered under the United States Securities Act of 1933, as amended (the “U.S. Securities Act”) or any state securities laws and may not be offered or sold within the United States or to a U.S. Person unless registered under the U.S. Securities Act and applicable state securities laws or an exemption from such registration is available.

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

A video accompanying this announcement is available at:
https://www.globenewswire.com/NewsRoom/AttachmentNg/42382106-c57a-4547-a7db-9575d36461f7

Enthusiast Gaming $EGLX.ca to Acquire Steel Media, a Leading Mobile Gaming Media and Events Company #Esports $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 8:00 AM on Wednesday, September 18th, 2019
  • Adds 20 mobile video gaming media websites to the Enthusiast Gaming network, increasing the platform to over 100 websites

  • Expands reach of live event business to include 25 live events across 11 key markets including the US and UK

  • Adds approximately C$3M in annualized revenue

TORONTO, Sept. 18, 2019 — Enthusiast Gaming Holdings Inc. (TSXV: EGLX), (“Enthusiast Gaming” or the “Company”), is pleased to announce that through its wholly owned subsidiary, Enthusiast Gaming Properties Inc., it has entered into a Share Purchase Agreement (“Agreement”) to acquire all of the shares of Steel Media Limited (“Steel Media”), a leading mobile gaming and live events company. 

Steel Media owns 20 mobile gaming media websites including: pocketgamer.com, pocketgamer.biz, appspy.com, and 148apps.com; and is the owner and operator of over 25 video game networking events across 11 countries, including key markets such as the US and UK.  Pocket Gamer (www.pocketgamer.com) is the world’s leading destination for the mobile gaming community, including: iPhone, iPad, Android, Nintendo Switch, 3DS and more. As one of the most recognized brands in the mobile gaming industry, Pocket Gamer has over 2 million monthly impressions on mobile and web, and covers multiple sites, events and even printed magazines. 

Steel Media is also an industry leader in B2B and consumer mobile gaming events.  It owns and operates numerous successful networking events around the world with 15,000 registered industry attendees and key sponsors and partners. Steel Media hosts Pocket Gamer Party, Top 50 Developer Guide, Mobile Mixers, the Mobile Games Awards, and its feature event, Pocket Gamer Connects, the largest B2B mobile games conference series, with events in locations such as London, San Francisco, Helsinki and Seattle with additional locations coming soon. The Steel Media team will continue operating the business and led by its Chief Executive Officer, Chris James. 

The acquisition of Steel Media unlocks a new audience segment for Enthusiast Gaming, the highly coveted and rapidly growing mobile gaming segment. Further, the acquisition aligns with Enthusiast Gaming’s strategy of growing its total audience reach across the entire gaming market through accretive acquisitions both within its online media segment and expanding events business. Combined with Steel Media, Enthusiast Gaming’s digital network will reach more than 100 properties and significantly increases its mix of owned and operated sites in its network. 

Menashe Kestenbaum, President of Enthusiast Gaming commented, “We have seen a significant increase in mobile gaming and it continues to be a huge segment within the overall gaming industry. The acquisition of Steel Media aligns with our growth strategy through M&A and also the continued expansion of our events division.” He continued, “Steel Media has built a well-recognized brand and successful businesses across mobile, B2B and events that will allow us to continue capitalizing on the growth of mobile gaming and drive further revenue synergies across two of our three pillars, Media and Events.”

The Agreement

Pursuant to the terms of the Agreement, Enthusiast Gaming has agreed to (i) a cash payment of approximately US$2,969,000 with US$1,968,536 to be paid on closing (US$1,000,000 net of cash on hand) and the balance to be paid on the first anniversary of the date of closing and (ii) issue US$500,000 worth of common shares in the capital of the Company (“Common Shares”) at a deemed price per share equal to the 5 day volume weighted average trading price. In addition, Enthusiast Gaming has agreed to an earn out payment of up to US$500,000 based on the performance of Steel Media. 

The Agreement remains subject to TSX Venture Exchange approval. Any Common Shares issued in connection with the Agreement will be subject to a 12 month hold period from the date of issuance.

About Enthusiast Gaming 

Enthusiast Gaming (TSX.V:EGLX) is one of the largest vertically integrated video game and esports companies in the world. The Company’s digital platform includes +85 gaming related websites and 900 YouTube channels which collectively reach 150 million visitors monthly. Enthusiast’s esports division, Luminosity Gaming, a leading global esports organization consists of 8 professional esports teams under ownership and management, including the #1 ranked Overwatch team, the Vancouver Titans and over 50 gaming influencers with a total audience of 60 million followers. Collectively, the community reaches over 200 million gaming enthusiasts on a monthly basis. Enthusiast also owns and operates Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX, (eglx.ca) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com. For more information on Luminosity Gaming, please visit luminosity.gg.

CONTACT INFORMATION

Investor Relations:
Julia Becker
Head of Investor Relations & Marketing
Telephone: 604-785-0850
Email: [email protected]

Forward-Looking Information

Certain statements in this release are forward-looking statements.  Forward looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future.  Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of Enthusiast Gaming.  The risks include risks that are customary to transactions of this nature and customary to companies which have their stock traded on the TSXV. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits Enthusiast Gaming will obtain from them. For instance, there can be no assurance that the acquisition will close as anticipated, that the acquisition will position the Company as a leader in the mobile gaming sector and that the acquisition will result in growth of the Company’s online and offline gaming community.

This press release does not constitute an offer to sell or solicitation of an offer to buy any of the securities in the United States.  The securities have not been and will not be registered under the United States Securities Act of 1933, as amended (the “U.S. Securities Act”) or any state securities laws and may not be offered or sold within the United States or to a U.S. Person unless registered under the U.S. Securities Act and applicable state securities laws or an exemption from such registration is available.

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

Gaming heavyweights raise $17M for new #Esports network as funds flow into this HOT sector – SPONSOR: Enthusiast Gaming $EGLX.ca $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 12:03 PM on Tuesday, September 17th, 2019

SPONSOR: Enthusiast Gaming Holdings Inc. (TSX-V: EGLX) Uniting gaming communities with 85 owned and affiliated websites, currently reaching over 150 million monthly visitors. The company exceeded 2018 target with $11.0 million in revenue. Learn More

————-

Gaming heavyweights raise $17M for new esports network

  • VENN is set to launch in 2020 and aims to give the fragmented esports scene a home base for content with higher production value than gamers are used to with online streaming.
  • The network was co-founded by four-time Emmy-winning producer Ariel Horn and entrepreneur Ben Kusin and has raised $17 million from investors including co-founders from Twitch, Riot Games and Blizzard Entertainment.

NEW YORK — A new venture backed by many of video gaming’s biggest publishers is unveiling a network that hopes to be to esports what ESPN has been to traditional sports.

VENN is set to launch in 2020 and aims to give the fragmented esports scene a home base for content with higher production value than gamers are used to with online streaming. The network was co-founded by four-time Emmy-winning producer Ariel Horn and entrepreneur Ben Kusin and has raised $17 million from investors including co-founders from Twitch, Riot Games and Blizzard Entertainment.

VENN, short for Video Game Entertainment and News Network, will debut with live studios in New York and Los Angeles. There is expected to be 55 hours of original programming per week, including gamer streams, talk shows, documentaries and live esport events. It already has deals in place to broadcast on Twitch and YouTube and expects to be available on mediums like Roku or Sling.

Esports revenues are expected to top $1 billion this year, and global viewership numbers are rivaling those of traditional sports — nearly 100 million viewers watched last year’s League of Legends world championship, roughly on par with TV viewership for the Super Bowl.

Yet the industry remains disjointed. Just like not all football fans also watch hockey, Fortnite players aren’t necessarily keeping tabs on League of Legends or Overwatch. Creating a common space for all those gamers has proven difficult. Perhaps the closest thing is the online streaming platform Twitch, but gamers there tend to find streams specific to their interest, creating little overlap with other gaming domains.

VENN hopes to solve that with content built around the culture of gaming.

“I think we’re more of a hybridized ESPN and what MTV TRL (Total Request Live) was when it launched decades ago,” Kusin said. “That crossover that it brought music in that generation in the culture.”

It’s a lofty pitch, but one that’s proven credible to many of gaming’s most influential names. The group’s initial investors include Riot Games co-founder Marc Merrill, Blizzard Entertainment co-founder Mike Morhaime, Twitch co-founder Kevin Lin and aXiomatic Gaming, an investment group behind Team Liquid and Epic Games. That gives VENN financial connections to esports’ biggest titles — Riot owns League of Legends, Blizzard is behind Overwatch and Call of Duty, and Epic publishes Fortnite — as well as some of its biggest teams.

“We could go to these luminaries in the industry and say, ‘Hey, we want to come together, be swift, work with a bunch of different titles, a bunch of different publishers and move the industry forward in terms of its recognition and prominence, will you help us?'” Kusin said. “The answer was a resounding yes.”

Horn’s presence is a big part of that. Formerly a sports producer at NBC, he has become a pioneering figure in esports. His achievements included a sports Emmy in 2017 for his role in landing an augmented reality dragon inside a stadium during the 2017 League of Legends World Championships opening ceremony and a successful New Year’s Eve stream by Ninja from Times Square last year.

“Taking what’s already there on a platform that (gamers) understand, and taking that into a network environment, that’s what we’re looking to do,” Horn said.

Source: https://ca.finance.yahoo.com/news/gaming-heavyweights-raise-17m-esports-133920118.html

Vancouver #Canucks buy #CallofDuty pro #Esports team – Did you know Esports Entertainment $GMBL has partnered with 190 Esports Teams? $TECHF $ATVI $TTWO $GAME $EPY.ca $FDM.ca $TNA.ca

Posted by AGORACOM-JC at 8:51 AM on Tuesday, September 17th, 2019

OUR FEATURED SPONSOR:

GMBL: OTCQB

WHAT YOU NEED TO KNOW

  • S-1 Filed for NASDAQ Listing
  • Partnered with 190 esports teams
  • Partnered with 250+ esports streamers
  • Launched VIE.gg P2P esports betting platform
  • P2P means an esports fan always wins
  • Superior to “House” model where fans VS. casino
  • Traditional sports teams owners are investing
  • Athletes and celebrities are investing
  • Wall Street is starting to invest
  • Biggest paradigm shift ever seen on the internet

Hub On AGORACOM

————————————–

Vancouver Canucks buy Call of Duty pro esports team

Canucks Sports & Entertainment is diving even further into the growing esports scene.

  • The organization has announced that they’ve partnered up with Enthusiast Gaming, a video game and esports company, and franchised a professional Call of Duty team.
  • The announcement comes less than a year after the Vancouver Titans, Vancouver’s professional Overwatch team, were unveiled to the public.

“Esports has shown extraordinary growth and we’re excited to be at the forefront with a new Call of Duty esports team,” Canucks owner Francesco Aquilini said in a statement. “With the continued support and expertise of our partners at Luminosity and Enthusiast Gaming, we believe the new Call of Duty esports league is also well-positioned for success.”

The newly-franchised team won’t be sharing space with the Canucks, the Titans, or the Warriors, however. Day-to-day operations and home games of the new team will be based out of Seattle.

The Aquilini Group and Canucks Sports & Entertainment will oversee the new franchise, while Luminosity Gaming, another partner esports organization, will handle player recruitment.

The league they’ll be playing in

The Seattle-based team will be playing in a brand new league owned by Activision, the video game company responsible for Call of Duty.

From 2016 to 2019, the company owned and oversaw the Call of Duty World League (CWL). Activision recently announced on Reddit that they would be closing the current professional league and creating a brand new one. Similar to the Overwatch League (OWL), the new league will be franchised with city-based teams from around the world.

Activision said that so far, there are 12 teams included in the league: Seattle, London, Chicago, Atlanta, Dallas, Florida, Minnesota, New York, Paris, Toronto, and two teams in Los Angeles.

Teams will have between seven to 10 members and similar to other professional sports leagues, players will sign contracts and enter free agency.

The company also says that in this new league, pro players will receive a minimum base salary of $50,000 (USD) per year, health and retirement benefits, and housing. At least 50% of a team’s prize pool earning must also go towards the players.

More details about the league, its franchised teams, and how play will work will be announced in the near future.

Enthusiast Gaming $EGLX.ca Announces the Vancouver #Titans Are Heading to Grand Finals with $3.5M Prize Pool #Esports $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 8:23 AM on Monday, September 16th, 2019
  • Vancouver Titans, a professional esports team which the Company has a non-controlling interest in, will be competing in the Overwatch Grand Finals on September 29, 2019 in Philadelphia.
  • The #1 ranked Vancouver Titans team is competing in its first season of the Overwatch League with a season record of 25-3.
  • Winning team taking home US$1.1 million from the total prize pool of US$3.5 million.
  • Finals will be held at sold out Wells Fargo Center in Philadelphia and broadcast on ESPN and ABC

Toronto, Ontario–(September 16, 2019) –  Enthusiast Gaming Holdings Inc. (TSXV: EGLX) (“Enthusiast Gaming“), is excited to announce that the Vancouver Titans, a professional esports team which the Company has a non-controlling interest in, will be competing in the Overwatch Grand Finals on September 29, 2019 in Philadelphia. The #1 ranked Vancouver Titans team is competing in its first season of the Overwatch League with a season record of 25-3. The Vancouver Titans are managed by Enthusiast Gaming’s esports division, Luminosity Gaming Inc. (“Luminosity Gaming“).

The Grand Finals will be broadcast across major media networks, ESPN and ABC, from the sold out Wells Fargo Arena in Philadelphia. The Vancouver Titans will face off against the San Francisco Shock, with the winning team taking home US$1.1 million from the total prize pool of US$3.5 million.

Steve Maida, President of Luminosity Gaming, Enthusiast Gaming’s esports division commented, “Congratulations to the Vancouver Titans on their remarkable season as the #1 ranked team in the Overwatch league! I’m proud of the guys for their hard work, dedication and chemistry this season, and we are all excited to see them in the Grand Finals at the sold out, 20,000 person capacity, Wells Fargo Arena!” He continued, “Esports has crossed into the mainstream and is now being broadcast from the top media networks in North America, and selling out some of the largest stadiums in the world. With viewership expected to reach almost 460 million in 20191, we are excited to be a leader in the space as esports continues its rapid growth.”

Luminosity Gaming is one of the leading esports organizations with 8 championship calibre teams across the world’s most popular game titles. The Vancouver Titans compete in the Overwatch League, which consists of 20 teams across six countries and three continents. Enthusiast Gaming acquired its interest in the Vancouver Titans from the team’s majority owner, the Aquilini Investment Group. Enthusiast Gaming recently announced that it will be joining the 2020 Call of Duty League, with the acquisition of a non-controlling interest in the Seattle based team.

About Enthusiast Gaming

Enthusiast Gaming is one of the largest vertically integrated video game and esports companies in the world. The Company’s digital platform includes +85 gaming related websites and 900 YouTube channels which collectively reach 150 million visitors monthly. Enthusiast’s esports division, Luminosity Gaming, a leading global esports organization consists of 8 professional esports teams under ownership and management, including the #1 ranked Overwatch team, the Vancouver Titans and over 50 gaming influencers with a total audience of 60 million followers. Collectively, the community reaches over 200 million gaming enthusiasts on a monthly basis. Enthusiast also owns and operates Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX, (eglx.ca) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com. For more information on Luminosity Gaming, please visit luminosity.gg

1Source: Newzoo https://newzoo.com/insights/articles/newzoo-global-esports-economy-will-top-1-billion-for-the-first-time-in-2019/


CONTACT INFORMATION

Investor Relations:
Julia Becker
Head of Investor Relations & Marketing
Telephone: 604-785-0850
Email: [email protected]

Forward-Looking Information

Certain statements in this release are forward-looking statements. Forward looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of Enthusiast Gaming. The risks include risks that are customary to transactions of this nature and customary to companies which have their stock traded on the TSXV. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits Enthusiast Gaming will obtain from them.

This press release does not constitute an offer to sell or solicitation of an offer to buy any of the securities in the United States. The securities have not been and will not be registered under the United States Securities Act of 1933, as amended (the “U.S. Securities Act”) or any state securities laws and may not be offered or sold within the United States or to a U.S. Person unless registered under the U.S. Securities Act and applicable state securities laws or an exemption from such registration is available.

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

Enthusiast Gaming $EGLX.ca Joins 2020 Call of Duty #Esports League $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 9:22 AM on Friday, September 13th, 2019
  • Partnered with Canucks Sports & Entertainment
  • Agreement has been reached with Activision Blizzard to own and field a Seattle-based team in the newly franchised Call of Duty® esports league
  • Enthusiast Gaming holds a non-controlling interest in the new team
  • Day-to-day operations and home games of the new franchise will be based in Seattle, Washington and will be overseen by the Company and Canucks Sports & Entertainment.

Toronto, Ontario–(September 13, 2019) –  Enthusiast Gaming Holdings Inc. (TSXV: EGLX) (“Enthusiast Gaming” or the “Company“), in partnership with Canucks Sports & Entertainment, announced today that an agreement has been reached with Activision Blizzard to own and field a Seattle-based team in the newly franchised Call of Duty® esports league. Enthusiast Gaming holds a non-controlling interest in the new team.

The day-to-day operations and home games of the new franchise will be based in Seattle, Washington and will be overseen by the Company and Canucks Sports & Entertainment. Enthusiast Gaming, through its wholly-owned subsidiary, Luminosity Gaming Inc., will manage the team and player procurement through a long-term management services agreement with the majority owner.

Working in partnership with the Aquilini Group and Canucks Sports & Entertainment, we will build a competitive, first-class team that esports fans in the Pacific Northwest will be proud of,” said Steve Maida, Esports President, Enthusiast Gaming.With our experience in building successful teams with Luminosity Gaming and having been involved with Activision Blizzard with the Vancouver Titans since inception, we are excited to get started and develop a winning team and culture.”

More details of the league, team and schedule will be announced in the near future. For updates and information on the new Seattle Call of Duty Esports team, follow @SeattleCOD on Twitter, Facebook, Twitch and Instagram.

About Enthusiast Gaming

Enthusiast Gaming (TSXV: EGLX) is one of the largest vertically integrated video game and esports companies in the world. The Company’s digital platform includes +85 gaming related websites and 900 YouTube channels which collectively reach 150 million visitors monthly. Enthusiast’s esports division, Luminosity Gaming, a leading global esports organization consists of 8 professional esports teams under ownership and management, including the #1 ranked Overwatch team, the Vancouver Titans and over 50 gaming influencers with a total audience of 60 million followers. Collectively, the community reaches over 200 million gaming enthusiasts on a monthly basis. Enthusiast also owns and operates Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX, (eglx.ca) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com. For more information on Luminosity Gaming, please visit luminosity.gg.

CONTACT INFORMATION

Investor Relations:
Julia Becker
Head of Investor Relations & Marketing
Telephone: 604-785-0850
Email: [email protected]

Forward-Looking Information

Certain statements in this release are forward-looking statements. Forward looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of Enthusiast Gaming. The risks include risks that are customary to transactions of this nature and customary to companies which have their stock traded on the TSXV. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits Enthusiast Gaming will obtain from them.

This press release does not constitute an offer to sell or solicitation of an offer to buy any of the securities in the United States. The securities have not been and will not be registered under the United States Securities Act of 1933, as amended (the “U.S. Securities Act”) or any state securities laws and may not be offered or sold within the United States or to a U.S. Person unless registered under the U.S. Securities Act and applicable state securities laws or an exemption from such registration is available.

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

To view the source version of this press release, please visit https://www.newsfilecorp.com/release/47774

Intel $INTC is hosting an #Olympics – sanctioned #Esports tournament in 2020 *SPONSOR: Enthusiast Gaming $EGLX.ca has 85 owned and affiliated websites, currently reaching over 150 million monthly visitors $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 12:28 PM on Thursday, September 12th, 2019

SPONSOR: Enthusiast Gaming Holdings Inc. (TSX-V: EGLX) Uniting gaming communities with 85 owned and affiliated websites, currently reaching over 150 million monthly visitors. The company exceeded 2018 target with $11.0 million in revenue. Learn More

By: Amrita Khalid

  • Gamers will go for the gold next summer in Tokyo, but not in the Olympics.
  • Intel has announced it will host an esports tournament in Tokyo during the lead-up to the 2020 Olympics.
  • Players will compete in Street Fighter V and Rocket League for a price of $250,000 for each game. Online qualifiers will kick-off early next year, with a live qualifier event in Poland in June.

The final championship tournament — the Intel World Open — will be held on June 22-24th in Tokyo. Similar to the Olympics, players will play on teams that represent their nations. A total of 12 nations will be pre-selected to form national teams. Beginning in March, national qualifiers will determine the best four players of each nation, who will be selected to form that team. During the live qualifier in Poland, twenty teams will compete in a group stage qualifier to determine the strongest team in the Americas, EEMEA (Eastern Europe, the Middle East and Africa) and the Asia Pacific region. The final seven teams will compete against Japan in the World Open in Tokyo.

Intel will already have a big presence in the 2020 Olympics, bringing 3D athlete tracking, a 5G network and a possible drone light show. Adding an esports tournament will only add to the American tech giant’s cachet in Japan’s capital city.

Source: Read More