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FansUnite Entertainment $FANS.ca Launches U.S. Expansion with GameCo LLC $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 6:58 AM on Wednesday, September 2nd, 2020
  • Wholly owned subsidiary Askott Entertainment has signed a partnership agreement with Las Vegas based GameCo LLC, a pioneer in skill based iGaming products
  • The partnership will introduce Askott Entertainments esports iGaming platform, Chameleon, to the US regulated market
  • GameCo holds gaming licenses in almost thirty jurisdictions including, New Jersey and Nevada in the United States
  • Askott Entertainment will leverage this US license infrastructure by enabling GameCo to become an official reseller of the Chameleon esports betting platform to new and existing partners which will include U.S based casino operators
  • The partnership agreement will give the combined group an early mover advantage in the U.S. esports iGaming market

Vancouver, British Columbia–(September 2, 2020) – FansUnite Entertainment Inc. (CSE: FANS) (OTC Pink: FUNFF) (“FansUnite” or the “Company”), a technology company providing leading online gaming solutions, is pleased to announce that its wholly owned subsidiary Askott Entertainment has signed a partnership agreement with Las Vegas based GameCo LLC, a pioneer in skill based iGaming products (“GameCo”). The partnership will introduce Askott Entertainments esports iGaming platform, Chameleon, to the US regulated market.

GameCo holds gaming licenses in almost thirty jurisdictions including, New Jersey and Nevada in the United States. Askott Entertainment will leverage this US license infrastructure by enabling GameCo to become an official reseller of the Chameleon esports betting platform to new and existing partners which will include U.S based casino operators. The partnership agreement will give the combined group an early mover advantage in the U.S. esports iGaming market. As the U.S. is one the most desirable and active gambling markets globally, having a presence in that jurisdiction is an integral part of the FansUnite strategy.

“With this newly launched partnership, we are able to showcase our turn-key white label iGaming solution while officially launching our technology into the burgeoning U.S. gaming market,” said Scott Burton, CEO of FansUnite Entertainment. “We are aware of the sizable market that the U.S. presents, and understand that esports is a key component to any traditional sportsbooks future betting offering. This partnership with GameCo is a significant inflection point for FansUnite and accelerates our plans to enter the US market by at least 6-12 months.”

“GameCo was born from the founders’ involvement in the esports industry and invented the category of skill-based Video Game Gambling™. We intend to carry our market leadership position in the U.S. regulated market and provide the industry’s leading turkey, outsourced solution for casinos and sportsbooks to offer esports betting,” said Blaine Graboyes, Co-Founder and CEO of GameCo. “Skill-based games and esports betting are one of the few growth opportunities in the U.S. and we believe Askott provides the most capable and innovative platform for offering iGaming and esports betting.”

With the repeal of PASPA in 2018 any state is now allowed to legalize sports betting. Since that time more than $20 billion has been bet with U.S. sportsbooks1.

About GameCo

GameCo LLC is the foremost innovator and trailblazer in creating new, differentiated gaming products and experiences which are driving the growth in the digital and retail regulated casino industries. The inventor of the world’s first skill-based Video Game Gambling Machine (VGM™), GameCo’s omnichannel land-based and online platform combines the fun and interactivity of video games with the thrill and anticipation of gambling. The company’s patent-pending GamersEdge™ technology allows a player’s skill and strategy to impact the payout and winnings, while maintaining similar economics for the casino as traditional slots. Through its Video Game Gambling™ platform and gaming licenses in dozens of jurisdictions, GameCo enables game developers and publishers to distribute and monetize video games into the licensed gaming market and enables operators to attract and engage new, different customers. GameCo offers a wide portfolio of casino, sports, and core game genres in both single player and esports-style multiplayer formats for retail casinos, and through the iGameCo brand, for digital casinos with iGaming, and esports betting.

GameCo LLC is privately held and headquartered in Las Vegas with additional offices in New York City. GameCo is currently licensed to operate in more than twenty gaming jurisdictions, including Nevada.

About FansUnite Entertainment Inc.

FansUnite is a global sports and entertainment company, focusing on technology related to regulated and lawful online gaming and other related products. FansUnite has produced a one of a kind complete iGaming platform, Chameleon Gaming Platform, with a sports and esports focus geared for the next generation of online bettors and casino players. The platform includes products for pre-match betting, in-play betting, daily fantasy, content and a certified RNG to produce casino style chance games. The platform operates multiple B2C brands and B2B software for the online gambling industry. FansUnite also looks to acquire technology platforms and assets with high-growth potential in new or developing markets.

For further information, please contact:

Prit Singh Investor Relations at FansUnite
[email protected]
(905) 510-7636

Scott Burton Chief Executive Officer of FansUnite
[email protected]

Darius Eghdami President of FansUnite
[email protected]

NEITHER THE CANADIAN SECURITIES EXCHANGE NOR ITS REGULATIONS SERVICES PROVIDERS HAVE REVIEWED OR ACCEPT RESPONSIBILITY FOR THE ADEQUACY OR ACCURACY OF THIS RELEASE.

FORWARD-LOOKING STATEMENTS: Certain information contained herein may constitute “forward-looking information” under Canadian securities legislation. Generally, forward-looking information can be identified by the use of forward-looking terminology such as “believes,” “belief,” “expects,” “intends,” “anticipates,” “potential,” “should,” “may,” “will,” “plans,” “continue” or similar expressions to be uncertain and forward-looking. Forward-looking statements may include, without limitation, statements relating to future outlook and anticipated events such as: the leveraging of GameCo’s US license infrastructure; GameCo becoming an official reseller of the platform; the Company’s entrance into the US market and the Company’s strategy with respect thereto; the importance of the US market to the Company; impacts of the GameCo/Askott partnership on the Company’s success; the Company’s ability to become a leading technology platform and a leader in the global I-gaming market, and to serve the gaming market; the potential growth of the Company and the gaming market; the increased number of betting options; the ability of the Company to scale its B2B arm and maintain its B2C platforms; the Company’s unique portfolio of assets; and discussion of future plans, projections, objectives, estimates and forecasts and the timing related thereto. Forward-looking statements are based on the Company’s estimates and are subject to known and unknown risks, uncertainties and other factors that may cause the actual results, level of activity, performance or achievements of FansUnite to be materially different from those expressed or implied by such forward-looking statements or forward-looking information. Additional information regarding the risks and uncertainties relating to the Company’s business are contained under the heading “Risk Factors” in the Company’s Non-Offering Prospectus dated March 27, 2020 filed on its issuer profile on SEDAR at www.sedar.com and risks related to global pandemics, including the novel coronavirus (COVID-19) global health pandemic, and the spread of other viruses or pathogens and influence of macroeconomic developments. Accordingly, readers should not place undue reliance on forward-looking statements and forward-looking information. The forward-looking statements in this news release are made as of the date of this release. FansUnite disclaims and does not undertake to update or revise any forward-looking statements or forward-looking information, whether as a result of new information, future events or otherwise, except as required by applicable securities laws.

AGORACOM Welcomes FansUnite $FANS.ca The Small Cap iGaming Super Company $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 4:51 PM on Monday, August 31st, 2020
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The global online gambling market could potentially hit $1 TRILLION by the end of this decade.  That is not a typo and the obvious reasons include the following:

1.  Exponential growth in the number of people online.  Yet only 59% of the world means more to come. 

2.  Fast growth in the number of countries and jurisdictions legalizing gambling to collect tax revenue.

3.  Explosive growth in gambling options beyond casino and sports betting.  Fantasy, Esports, etc.

Until recently, however, small-cap investors did not have a company that could provide them ground floor exposure to this massive market and its growth over the next 10 years.  The industry was dominated by the big traditional gambling companies, who focus heavily on old fashioned gambling. 

That all changes with FansUnite, the small cap iGaming super company that goes beyond simple gambling and attacks both sides of the iGaming market by offering:

B2C (Business To Consumer)          Gambling platforms that provide services directly to gamblers

B2B (Business To Business) Gambling technology for companies that already have gamblers

The formation of this iGaming super company became a reality when FansUnite acquired Askott Entertainment recently, the highlights of which are as follows:  

  • $27,000,000 Acquisition
  • Over $350,000,000 In Total Bets
  • Over 300,000 Registered Users
  • Rare combination of B2C + B2B Gambling In Small Cap
    • B2C – 4 Platforms
    • B2B –  4 Deals Signed; 2 Are Already Live
  • Askott has integrated over over 6,000 Casino Games Onto Platform
  • $5,000,000 financing closed in support of acquisition
  • World renowned team
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For those of you who don’t know what Esports is, it can easily be described as the professionalization of video games.  Whereas video game players were once stereotyped as basement dwelling geeks, today’s top esports players and teams make millions of dollars competing in online tournaments that are watched by millions of people around the world …. 520,000,000 to be exact.

If you think that number is astounding, consider the fact it will grow to 650,000,000 by 2022.

To put the size of esports into perspective, by 2021, esports is projected to have more viewers than every major sports league in the world except the NFL.

….. AND THEY GAMBLE ….A  LOT!

Esports revenues from betting are set to hit record highs in 2020, with revenues expected to double from $7 billion in 2019 to $14 billion, due in no small part to the Covid-19 crisis.

With this massive market up for grabs, the acquisition of Askott provides FANS with a strong opportunity to capture meaningful market share thanks to the following:

  • Recognized globally as a leader and pioneer in esports betting technology
  • Launch of the first ever daily fantasy site dedicated to esports
  • First esports betting site to receive an Isle of Man gaming license in 2017
  • Shortlisted by EGR Magazine for the Esports Betting Supplier of the Year Award.
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WHAT IS THE DIFFERENCE BETWEEN GAMING AND GAMBLING?

The main difference between the terms is that for gaming the outcome is achieved by skill, not chance, whereas for gambling, the opposite is true

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THE FANSUNITE LINEUP – B2C

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McBookie is a leading provider of betting services under a license to operate granted by the U.K. Gambling Commission. McBookie focuses on B2C offerings and has strategically decided to pursue an underserved market, focusing on the Scottish market and clientele. McBookie has been in operation for over a decade.

  • 10,000 active members
  • $135M CAD betting volume last 3 years
  • Sports betting, Casino & Virtual Sports
  • Delivered a Year over Year increase in Gross Gaming Revenue over the Q2 period of 131%.
    • Majority of that has been delivered by the casino where YOY turnover in Q2 was up 59% from $2.4M CAD to $3.9M CAD, resulting in a gross margin increase of 191%.
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ESP.BET & ESPORTSPOOLS.com – Esports Betting · Esports Daily Fantasy · Esports Casino

  • Combined the sites have over 200,000 registered users in 160+ countries
  • Both using the Chameleon Esports Platform
  • ESP.bet was the first esports betting site licensed in the Isle of Man
  • Esportspools.com was the first dedicated esports fantasy site
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  • Latest site to launch on the Chameleon esports betting platform.
  • LATAM focused brand and an example of the platforms flexibility to launch highly localized sites.
  • Currently supports 10 languages and can localize to additional languages as needed.
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In the hyper growth iGaming world, speed is everything and FANS is on the move in 2020 with partnerships, licenses, acquisitions and new markets in the works, including ENTERING THE US MARKET by the end of this year.  Have a look at the FANS roadmap.

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FansUnite provides investors with all the elements necessary to earn its place as the leading small cap iGaming company including:

  • Real Products
  • Real Customers
  • Real Revenues
  • Proven Technology
  • Rapid Growth
  • Clear Growth Plan
  • Global Scalability
  • Fully Diversified Business With Both B2B and B2C Operations
  • Powerful Lineup Of Digital Properties
  • And Last But Not Least For Every Small Cap Company …….. Fully Funded
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OVERTIME – THE FANSUNITE LINEUP – IN ACTION

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FansUnite $FANS.ca Introduces Gaming Pioneer James Keane to Board of Directors $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 7:14 AM on Wednesday, August 26th, 2020

  • Introduce James Keane to the Board of Directors
  • James Keane is a pioneer in the online gaming space and was a key member of the ParadisePoker.com founding team in 2001.
  • James helped grow Paradise into one of the top 3 poker sites in the world and oversaw its acquisition by Sportingbet in 2005.

Vancouver, British Columbia–(August 26, 2020) –  FansUnite Entertainment Inc. (CSE: FANS) (OTC Pink: FUNFF), (“FansUnite” or the “Company”), a technology company providing leading online gaming solutions, is pleased to introduce James Keane to the Board of Directors.

James Keane is a pioneer in the online gaming space and was a key member of the ParadisePoker.com (“Paradise”) founding team in 2001. James helped grow Paradise into one of the top 3 poker sites in the world and oversaw its acquisition by Sportingbet in 2005. James remained with Sportingbet holding the position of Manager Director for Paradise and subsequently Managing Director, Emerging Markets. After the sale of Sportingbet to William Hill and GVC Holdings, James consulted in both the online and brick and mortar casino world on growth, M&A, and business execution strategies.

James is currently the CEO of King Show Games ULC, which is an experienced, full-service game development and marketing studio. KSG has created market-leading games for land-based, social, and online casinos in Video Slot, Stepper Slot, and Video Poker. KSG has designed over 200 games and has licensed titles being played in countries all over the world.

“We are thrilled to welcome someone of James’s calibre to our team as he brings decades of experience in the gaming industry to the FansUnite Board of Directors,” said Scott Burton, CEO of FansUnite. “In addition to being one of the founding members of Paradise Poker, James has first hand experience in managing small organizations and scaling them to large entities that have created shareholder value through subsequent exits. His wealth of knowledge and experience will be a tremendous asset to our organization as we look to expand our business and grow our global footprint in the coming years.”

“As someone that has been in the gaming industry for the past 20 years, I am an advocate in backing teams that have the opportunity for global scale and mass adoption,” said Keane. “After evaluating this organization, I believe the technology and team that has been put together at FansUnite puts the Company in a position to gain market share in a rapidly growing I-gaming market. The recent acquisition of Askott Entertainment now gives us the asset base to capitalize on multiple betting verticals and I could not be more thrilled to join this board of leading gaming executives.”

James will advise the company in various matters, including M&A, financing, US opportunities, casino and emerging markets.

About FansUnite Entertainment Inc.

FansUnite is a sports and entertainment company, focusing on technology related to regulated and lawful online gaming and other related products. The principal business is operating Askott Entertainment, focusing on B2C and B2B esports products, the FansUnite Sportsbook and the website of its wholly-owned subsidiary, McBookie Limited, offering online gaming services to the UK market. FansUnite is also a provider of technology solutions, products and services in the gaming and entertainment industry and looks to acquire technology platforms and assets with high-growth potential in new or developing markets.

For further information, please contact:

Prit Singh Investor Relations at FansUnite
[email protected]
(905) 510-7636

Scott Burton Chief Executive Officer of FansUnite
[email protected]

Darius Eghdami President of FansUnite
[email protected]

NEITHER THE CANADIAN SECURITIES EXCHANGE NOR ITS REGULATIONS SERVICES PROVIDERS HAVE REVIEWED OR ACCEPT RESPONSIBILITY FOR THE ADEQUACY OR ACCURACY OF THIS RELEASE.

FORWARD-LOOKING STATEMENTS: Certain information contained herein may constitute “forward-looking information” under Canadian securities legislation. Generally, forward-looking information can be identified by the use of forward-looking terminology such as “believes,” “belief,” “expects,” “intends,” “anticipates,” “potential,” “should,” “may,” “will,” “plans,” “continue” or similar expressions to be uncertain and forward-looking. Forward-looking statements may include, without limitation, statements relating to future outlook and anticipated events; the Company’s ability to become a leading technology platform and a leader in the global I-gaming market, and to serve the gaming market; FansUnite’s potential global footprint in the esports, sports betting and casino I-gaming industry; the potential growth of the Company and the gaming market; the increased number of betting options; the ability of the Company to scale its B2B arm and maintain its B2C platforms; the Company’s unique portfolio of assets; exposure resulting from the Advertising Services provided by AGORACOM; the impact of the Advertising Services on brand awareness of the Company among small cap investors; receipt of required regulatory approval including the approval of the CSE; and discussion of future plans, projections, objectives, estimates and forecasts and the timing related thereto. Forward-looking statements are based on the Company’s estimates and are subject to known and unknown risks, uncertainties and other factors that may cause the actual results, level of activity, performance or achievements of FansUnite to be materially different from those expressed or implied by such forward-looking statements or forward-looking information. Additional information regarding the risks and uncertainties relating to the Company’s business are contained under the heading “Risk Factors” in the Company’s Non-Offering Prospectus dated March 27, 2020 filed on its issuer profile on SEDAR at www.sedar.com and risks related to global pandemics, including the novel coronavirus (COVID-19) global health pandemic, and the spread of other viruses or pathogens and influence of macroeconomic developments. Accordingly, readers should not place undue reliance on forward-looking statements and forward-looking information. The forward-looking statements in this news release are made as of the date of this release. FansUnite disclaims and does not undertake to update or revise any forward-looking statements or forward-looking information, whether as a result of new information, future events or otherwise, except as required by applicable securities laws.

Esports Entertainment Group $GMBL.ca Signs Binding LOI to Acquire Online Sportsbook and Casino Operator Argyll Entertainment $TECHF $ATVI $TTWO $GAME $EPY.ca $FDM.ca $TNA.ca

Posted by AGORACOM-JC at 7:01 AM on Thursday, May 7th, 2020
  • Signed a binding Letter of Intent to acquire LHE Enterprises Ltd, the holding company of online sportsbook and casino operator Argyll Entertainment AG and its operating support subsidiaries
  • Argyll has established itself as a fast growing and innovative gaming company within the UK and Irish market
  • “With Argyll already generating around $12 million in revenue annually, this acquisition will have a major positive impact for our company,” commented Grant Johnson, CEO of Esports Entertainment Group.

BIRKIRKARA, Malta, May 07, 2020 — Esports Entertainment Group, Inc. (NasdaqCM: GMBL, GMBLW) (or the “Company”), a licensed online gambling company with a focus on esports wagering and 18+ gaming, signed a binding Letter of Intent (LOI) to acquire LHE Enterprises Ltd, the holding company of  online sportsbook and casino operator Argyll Entertainment AG and its operating support subsidiaries (”Argyll”).

Since launching its flagship brand, www.sportnation.bet, in the summer of 2017, Argyll has established itself as a fast growing and innovative gaming company within the UK and Irish market leveraging the expertise of its 40 strong staff in marketing, technology, risk management, and regulation to offer its customers an entertaining, safe and secure online gaming experience, an award winning rewards program, and access to exclusive and proprietary sports and gaming content.

“With Argyll already generating around $12 million in revenue annually, this acquisition will have a major positive impact for our company,” commented Grant Johnson, CEO of Esports Entertainment Group. “In the current global environment of COVID-19 there has been a surge of interest in online gaming to fill the void left by traditional sports and other activities. Argyll’s established footprint and revenue base, combined with our strong cash position from our successful April capital raise combined with our esports betting platform, places Esports Entertainment in a great position to capitalize on this evolving opportunity.”

Argyll, incorporated in Switzerland, with operational support services in London, UK and Malta, is licensed and regulated by the UK Gambling Commission under licence no. 000-045143-R-323955-001 and the Irish Revenue Commissioners under licence reference no. 1014456 to operate online sportsbook and casino sites in the UK and Ireland, respectively.

ABOUT ESPORTS ENTERTAINMENT GROUP

Esports Entertainment Group, Inc. is a licensed online gambling company with a specific focus on esports wagering and 18+ gaming. Esports Entertainment offers fantasy, pools, fixed odds and exchange style wagering on esports events in a licensed, regulated and secure platform to the global esports audience at vie.gg.  In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds a license to conduct online gambling and 18+ gaming on a global basis in Curacao, Kingdom of the Netherlands. The Company maintains offices in Malta. For more information visit www.esportsentertainmentgroup.com

FORWARD-LOOKING STATEMENTS

The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

U.S. Investor Relations 
RedChip Companies, Inc.
Dave Gentry
407-491-4498
[email protected]

Media & Investor Relations Inquiries
AGORACOM
[email protected]
http://agoracom.com/ir/eSportsEntertainmentGroup