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$KABN.ca – Liquid Avatar to Launch Creator Program with Iconic Comic Book & Manga Artists $MOS.ca $MOGO.ca $CTZ.ca $PTO.ca $PAY.ca

Posted by AGORACOM-JC at 8:47 AM on Tuesday, June 23rd, 2020
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Customized Liquid Avatars to be supported by blockchain-based Digital Certificates of Authenticity

  • Announced that it’s Liquid Avatar platform (www.liquidavatar.com) has launched its Creator program together with leading pop-culture, comic book, manga, anime and other iconic artists to design and develop a continuous series of digital icons that consumers can acquire to display and share with their Liquid Avatar
  • Liquid Avatars are high quality digital icons for personal or business use, that emulate a user’s digital “wallet” and “keyring” allowing them to manage and control their digital identity, credentials and valuables

Toronto, Ontario–(June 23, 2020) – KABN Systems NA Holdings Corp. (CSE: KABN) (the “Company” or “KABN” or “KABN North America“), a Canadian Fintech company that specializes in continuous online identity verification, management and monetization, is pleased to announce that it’s Liquid Avatar platform (www.liquidavatar.com) has launched its Creator program together with leading pop-culture, comic book, manga, anime and other iconic artists to design and develop a continuous series of digital icons that consumers can acquire to display and share with their Liquid Avatar.

Liquid Avatars are high quality digital icons for personal or business use, that emulate a user’s digital “wallet” and “keyring” allowing them to manage and control their digital identity, credentials and valuables. Powered by KABN ID with its biometrics, including facial recognition and other security features, Liquid Avatars can be shared with 3rd parties on a permission basis to verify identity without exposing any sensitive data. There is no cost for a consumer to create or manage their Liquid Avatar and use the platform.

With the evolving macroenvironment driving an increased amount of time spent online, KABN believes that digital identity will become more important as users look to work, play, educate, game and shop virtually and will need to protect, manage and control the use of their digital identity.

The Liquid Avatar Creator program will feature original and licensed Illustrator and Signature Series digital icons which will be available as one of a kind, limited edition or collectable set from legendary and emerging pop culture Artists for sale in the Liquid Avatar Marketplace (www.liquidavatarmarketplace.com), (coming Q3 2020).

Each Illustrator and Signature Series Liquid Avatar will also be supported by a Digital Certificate of Authenticity (“DCA”), based on blockchain technology developed by the KABN Network. DCA’s allow for the issuance, recording, management and transfer of digital assets using IBM’s Hyperledger Fabric.

To support the development and launch of the Creator program, provide Art Direction, and liaise with Artists and the industry, KABN has partnered with 30+ year industry veteran, Mariano Nicieza. Mariano is President and Publisher of Apex Comics Group, Inc., writer and Executive Producer of the award-winning digital comic series, William Shatner’s War Chronicles, and the illustrator of the award-winning graphic novel, Stan Lee’s GOD Woke. He has worked in writing, illustration, design, and art direction in the digital and print industry for Marvel Entertainment, Disney, Malibu, Fleer, Paramount, and Panasonic. At Marvel, he held positions as Special Projects Editor and Senior Art Director. Mariano has a BA in Art from Rutgers University, an MA in Illustration from Syracuse University, and an MFA in Illustration from Hartford University.

“We are excited to have Mariano on board to better engage with the Artist community. Companies like Epic Games that have launched free-to-play games like Fortnite, have generated over $2 Billion a year in online revenue with much of that coming from art-based cosmetic skins and other digital items,” said Ben Kessler, CEO. “Our Liquid Avatar program is positioned to give people a wide range of choices on how they want to digitally present themselves and the involvement of the professional Artist community is going to provide unique opportunities to personalize their online presence while creating new sources of revenue for KABN.”

Liquid Avatar is developing event-driven icons for online groups, events and conference to create incentives for participation. Liquid Avatar also has other gamification features like badges to create recognition and rewards.

KABN believes that ownership of identity is a basic human right and individuals should be the primary beneficiary of any use of their identity. KABN North America generates revenue by providing users with high value services and delivering permission-based offers that fit their aggregated public data profiles through KABN KASH and the KABN Visa Card. KABN never rents, sells or provides data to outside parties without permission, and complies with jurisdictional privacy rules and regulations.

Over the coming weeks, KABN will begin its rollout of products and programs, initially on an invitation-only basis to its customers, social media, gaming and its network partners.

About KABN – www.kabnnaholdco.com

KABN Systems NA Holdings Corp. through its wholly owned subsidiary KABN Systems North America Inc. focuses on the verification, management and monetization of digital identity, empowering users to control and benefit from its use of their online identity. KABN propriety technology suite includes 4 key products:

KABN ID is an Always On, biometric and blockchain based digital identity validation and verification platform allowing users to continuously and confidently prove themselves throughout the online community.

Liquid Avatar allows users to create high quality digital icons representing their online personas. These icons, in conjunction with KABN ID, allows users to use Liquid Avatars to share public and permission-based private data when they want and with whom they want. www.liquidavatar.com

KABN Card is a Visa approved prepaid card program allowing users to manage both digital and fiat currencies and earn cashback and other loyalty incentives.

KABN KASH is a cashback, loyalty and engagement program that powers the KABN revenue ecosystem.

KABN provides its products and services at no cost to consumers and generates revenues through permission-based partner programs.

KABN Systems NA Holdings Corp. is publicly traded on the Canadian Securities Exchange under the symbol: KABN

For more information, please visit www.kabnnaholdco.com or www.kabnsystemsna.com

For further information, please contact:

Ben Kessler
Chief Executive Officer
647-725-7742 Ext. 700

[email protected]

The CSE has not reviewed and does not accept responsibility for the adequacy or accuracy of this release.

This news release does not constitute an offer to sell, or a solicitation of an offer to buy, any securities under the KABN Financing in the United States. The securities have not been and will not be registered under the United States Securities Act of 1933, as amended (the “U.S. Securities Act”) or any state securities laws and may not be offered or sold within the United States or to U.S. Persons unless registered under the U.S. Securities Act and applicable state securities laws or an exemption from such registration is available.

Forward-Looking Information and Statements

This press release contains certain “forward-looking information” within the meaning of applicable Canadian securities legislation and may also contain statements that may constitute “forward-looking statements” within the meaning of the safe harbor provisions of the United States Private Securities Litigation Reform Act of 1995. Such forward-looking information and forward-looking statements are not representative of historical facts or information or current condition, but instead represent only the Company’s beliefs regarding future events, plans or objectives, many of which, by their nature, are inherently uncertain and outside of the Company’s control. Generally, such forward-looking information or forward-looking statements can be identified by the use of forward-looking terminology such as “plans”, “expects” or “does not expect”, “is expected”, “budget”, “scheduled”, “estimates”, “forecasts”, “intends”, “anticipates” or “does not anticipate”, or “believes”, or variations of such words and phrases or may contain statements that certain actions, events or results “may”, “could”, “would”, “might” or “will be taken”, “will continue”, “will occur” or “will be achieved”. The forward-looking information and forward-looking statements contained herein may include, but is not limited to, information concerning the ability of the Company to generate revenues, roll out new programs and to successfully achieve business objectives, and expectations for other economic, business, and/or competitive factors.

By identifying such information and statements in this manner, the Company is alerting the reader that such information and statements are subject to known and unknown risks, uncertainties and other factors that may cause the actual results, level of activity, performance or achievements of the Company to be materially different from those expressed or implied by such information and statements. In addition, in connection with the forward-looking information and forward-looking statements contained in this press release, the Company has made certain assumptions. Among the key factors that could cause actual results to differ materially from those projected in the forward-looking information and statements are the following: changes in general economic, business and political conditions, including changes in the financial markets; changes in applicable laws; compliance with extensive government regulation. Should one or more of these risks, uncertainties or other factors materialize, or should assumptions underlying the forward-looking information or statements prove incorrect, actual results may vary materially from those described herein as intended, planned, anticipated, believed, estimated or expected.

Although the Company believes that the assumptions and factors used in preparing, and the expectations contained in, the forward-looking information and statements are reasonable, undue reliance should not be placed on such information and statements, and no assurance or guarantee can be given that such forward-looking information and statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information and statements. The forward-looking information and forward-looking statements contained in this press release are made as of the date of this press release, and the Company does not undertake to update any forward-looking information and/or forward-looking statements that are contained or referenced herein, except in accordance with applicable securities laws. All subsequent written and oral forward- looking information and statements attributable to the Company or persons acting on its behalf is expressly qualified in its entirety by this notice.

#Esports & Gaming Industry on a Tear – SPONSOR: Esports Entertainment Group $GMBL $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 6:00 PM on Monday, June 22nd, 2020

SPONSOR: Esports Entertainment Group (GMBL:NASDAQ) – Millions of people from around the world tune in to watch teams of video game players compete with each other. In first quarter 2020, YouTube reported 1.1 billion hours watched, an increase of 13% when compared to fourth quarter 2019. Wagering on Esports is projected to hit $23 BILLION this year although that number will likely be eclipsed due to the recent pandemic. Esports Entertainment Group is the next generation online gambling company designed for the purpose of facilitating as much of this wagering as possible.  LEARN MORE.

Esports & Gaming Industry on a Tear

  • The esports industry is on a tear as very few ways of entertainment are as popular as video games.
  • “The video game industry is disrupting traditional media and entertainment,” according to VanEck. 
  • The world’s 2.7 billion gamers will shell out $159.3 billion on games in 2020, if we go by a forecast by market researcher Newzoo. This marks about 9% year-over-year growth.

By: Sanghamitra Saha

Newzoo also expects gaming revenues of $200.8 billion by 2023 at a compound annual growth rate of 8.3%. The coronavirus pandemic and the resultant stay-at-home trend made it more lucrative for the video gaming industry. The pandemic has caused the cancellation of all sporting events and consumers are indulging in video games or online watching of esports.

Notably,esports refers to competitive video gaming that is watched by spectators like sporting events. Approximately 400-500 million people watch esports globally (read: Will Esports and Video Gaming Benefit from Coronavirus Shutdown?).

Despite no breakout new releases, the month of May saw U.S. spending on hardware, full game sales and accessories touching $977 million, according to industry-tracking firm NPD Group.  The figure was 52% higher when compared to a year ago. This was the highest tracked outlays for a May month since the $1.2 billion achieved in May 2008.

Total video game sales so far this year are up about 18% year over year to $5.48 billion. Revenues from video game hardware gained 34% year over year while software sales rose 13% year over year. Video game accessories and game cards added 12% year over year.

Apart from this, there is a big market for sports betting. As of 2018, sports betting made up approximately 18% of the $449 billion global gaming market, as measured by gross gaming revenues, or “GGR.” Goldman Sachs expects the online sports betting market to increase 7.1% per annum from 2018 to 2022.

Regulated sports betting is currently legal in several European countries, Australia and Mexico. In the United States, legalization is enacted at the state level. On a country level, Brazil and India are moving toward likely regulation.

Source: https://www.zacks.com/stock/news/990608/esports-amp-gaming-industry-on-a-tear-etfs-to-bet-on

CLIENT FEATURE: MedX Health $MDX.ca Commercializing A Highly Effective Skin Cancer Scanning Device $DMTK $ICAD $PLSE $SRTS

Posted by AGORACOM-JC at 11:24 AM on Monday, June 22nd, 2020
Home - MedX Health

MedX Health Corp.  

 (TSX-V: MDX) 

  • Commercialized a regulatory-approved highly effective skin cancer scanning device
  • Provides images that can be uploaded on the company’s proprietary cloud-based tele-health platform and sent to local dermatologists for assessment
  • Patients can receive their prognosis and receive treatment within 72 hours after the initial screening
  • Immanent expansion into Mexico, Colombia and USA
  • Strong relationship with a Canadian national pharmacy chain with ~1,500 stores across the country
  • Initial orders from its Brazilian distribution partner that could result in $8 million of hardware sales over the next 2 years and a run-rate of $14 million of high margin, recurring platform revenue by the end of FY21
  • Dermatologists have declared these images the “next best thing to being there” in person
  • Platform has been proven through a proof-of-concept trial in Norway (109 Boots pharmacies captured 80,000 scans and found 800 cases of melanoma)
  • Company reported revenue of $860,248 for the year ended December 31, 2019

Does This Product Satisfy A Need?

  • Skin cancer accounts for one-third of all cancer cases and is one of the only forms of cancer that is increasing in prevalence
  • Early detection can result in a survival rate of 98%
  • If left undetected, skin cancer and melanoma in particular, metastasizes very quickly, dropping the survival rate down to 25%
  • Rigorous and regular screening regiment now more important than ever

Products

MedX’s SIAscope captures images ‘2mm’ below the skin’s surface

  • Only technology that can capture images below the skins surface
  • The SIAscope is placed directly on the suspicious mole allowing no ambient light to distort the image
  • The fixed focal point and controlled light wavelengths allow for a perfect Dermascopic image as well as 4 additional images
  • The SIAscope is the only scanner in the world that can achieve this

MedX Health Corp. is an advertising client of AGORA Internet Relations Corp.

Else Nutrition $BABY.ca Announces the U.S. Launch of Trial Samples of its Plant-based Nutrition Product for Toddlers $KMB $BMY $ABT $WYE

Posted by AGORACOM-JC at 7:15 AM on Monday, June 22nd, 2020
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  • Plant-based Complete Nutrition for Toddlers Trial Pouches to be widely available on ElseNutrition.com e-store
  • (1.27 oz) will be available at no charge, with customers covering only the shipping costs
  • The sampling campaign will be promoted via Else social media channels and will precede the launch of the full-size version of the product, which will be available for pre-orders on our e-store this July

VANCOUVER, BC, June 22, 2020 - ELSE NUTRITION HOLDINGS INC. (TSXV: BABY) (OTCQB: BABYF) (FSE: 0YL) (“Else” or the “Company“), is pleased to announce the U.S. launch of trial-sized pouches of Else Plant-based Complete Nutrition for Toddlers.

Following successful production, the trial samples of Else’s proprietary product will now be widely available for order via the elsenutrition.com e-store.

“We are thrilled to hit this key milestone and to be sharing our product with the world. It is indeed a major inflection point as we continue down the path toward commercialization of our first product. We are excited to get the samples in the hands of eager parents looking for clean label, plant-based nutrition alternatives for their children,” said Ms. Hamutal Yitzhak, CEO & Co-Founder.

Else Plant-Based Complete Nutrition for Toddlers trial pouches (1.27 oz) will be available at no charge, with customers covering only the shipping costs. The sampling campaign will be promoted via Else social media channels and will precede the launch of the full-size version of the product, which will be available for pre-orders on our e-store this July.

Samples can be ordered at: www.elsenutrition.com.

About Else Nutrition Holdings Inc.

Else Nutrition GH Ltd. is an Israel-based food and nutrition company focused on developing innovative, clean and plant-based food and nutrition products for infants, toddlers, children, and adults. Its revolutionary, plant-based, non-soy, formula is a clean-ingredient alternative to dairy-based formula. Else Nutrition (formerly INDI) won the “2017 Best Health and Diet Solutions” award at the Global Food Innovation Summit in Milan. The holding company, Else Nutrition Holdings Inc, is a publicly-traded company, listed as TSX Venture Exchange under the trading symbol BABY and is quoted on the US OTC Markets QB board under the trading symbol BABYF and on the Frankfurt Exchange under the symbol 0YL. Else’s Executive and Advisory Board includes leaders hailing from Abbott Nutrition, Mead Johnson, Boston Children’s Hospital, ESPGHAN (European Society for Pediatric Gastroenterology, Hepatology and Nutrition), University Hospital Brussels, Tel Aviv University’s Sackler Faculty of Medicine, and Gastroenterology & Nutrition Institute of RAMBAM Medical Center, Plum Organics.

For more information, visit: elsenutrition.com or @elsenutrition on Facebook and Instagram.

TSX Venture Exchange

Neither the TSX Venture Exchange nor its regulation services provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

Caution Regarding Forward-Looking Statements

This press release contains statements that may constitute “forward-looking statements” within the meaning of applicable securities legislation. Forward-looking statements are typically identified by words such as “will”, “expect” or similar expressions. Forward-looking statements in this press release include statements with respect to the anticipated dates for filing the Company’s financial disclosure documents.  Such forward-looking statements reflect current estimates, beliefs and assumptions, which are based on management’s perception of current conditions and expected future developments, as well as other factors management believes are appropriate in the circumstances. No assurance can be given that the foregoing will prove to be correct. Forward-looking statements made in this press release assume, among others, the expectation that listing on the FSE will create additional liquidity and attract additional investors in the European market.  Actual results may differ from the estimates, beliefs and assumptions expressed or implied in the forward-looking statements.  Readers are cautioned not to place undue reliance on any forward-looking statements, which reflect management’s expectations only as of the date of this press release. The Company disclaims any obligation to update or revise any forward-looking statements, whether as a result of new information, future events or otherwise, except as required by law.

Else Nutrition $BABY.ca – A Novel Product for Child Nutrition MAT $KMB $BMY $ABT $WYE

Posted by AGORACOM-JC at 4:18 PM on Friday, June 19th, 2020

Else Nutrition Holdings Inc. (TSX-V: BABY) The award winning, plant-based nutrition company for small cap investors. The company has a $10,000,000 cash balance for US product launch In Q3 2020 with International agreements to follow. Learn More

http://blog.agoracom.com/wp-content/uploads/2020/03/else-square-150x150.png

A Novel Product for Child Nutrition

  • ELSE stands out as a unique supplemental beverage for 3-12 year-olds
  • It has the essential vitamins and nutrients that many children lack in their usual diets
  • Unlike competitor products, ELSE contains no milk or soy proteins, also making it ideal for kids with such allergies

by Dr. Leah Alexander

Ensuring that a child has a balanced, healthy diet can be a challenge for parents.  Every family situation is different, but a variety of factors can prevent children from eating nutritious foods.  Some families live in communities where access to fresh food markets is limited.  Instead, fast food establishments and convenience stores are the only local food sources.  Other families live in areas of food shortages due to climate effects, civil unrest, or poverty.  In other cases, it is simply that a child has developed taste preferences for high fat, sweetened, and salty foods due to introduction during the toddler years.  Whatever the reason, a report by The United Nations Children’s Fund (UNICEF), “State of the World’s Children 2019,” shows some startling statistics (source):  

  • 1 in 3 children under the age of 5 are either undernourished or overweight, resulting in stunting of growth, muscle wasting, and obesity
  • 1 in 2 children suffers from “hidden hunger,” deficiencies in vitamins and essential nutrients
  • 1 in 5 children aged 5 to 19 are considered overweight (BMI >19)

The World Health Organization’s analysis provides similar results (source).  Children worldwide are not consuming the proper nutrients in their diets.

A healthy diet is important for optimal growth and cognitive development.  Calcium absorption for maximum bone density, increase in muscle mass, and brain maturation occurs throughout childhood.  If the appropriate nutrients are lacking, these important milestones are affected.  Iron, in particular, is important for brain function;  research has shown reduced academic achievement in the presence of iron deficiency (source).  Unfortunately, children are not consistently eating enough of the right kinds of foods.  According to the Centers for Disease Control and Prevention (CDC), calories from added sugars and fats contribute to 40% of the daily caloric intake for children aged 2 to 18 (source).  The primary sources of these calories come from soda, fruit drinks, desserts, pizza, and whole milk.  Based on this, it is clear that improvements need to be made regarding global child nutrition.

The WHO recommends a balanced diet of grains or tubers (i.e. potatoes, yams), legumes, vegetables, fruits, and proteins (source).  Vegetables and fruits provide essential vitamins, minerals, fiber, plant protein, and antioxidants.  These all lower the risk of obesity, heart disease, type II diabetes, and some forms of cancer.  A diet with adequate protein is important for both muscle and tissue building.  How much of each food group a child should eat varies by age, gender, and amount of physical activity (source).  When too much or too little are consumed, the risk of health-related illness increases.

A Pediatric Perspective 

In clinical practice, I have witnessed a variety of childhood eating habits.  In the best scenario, some children seem to naturally be “healthy eaters,” enjoying any food put on the plate.  Other kids prefer only fruits, therefore, missing the nutrients vegetables would provide.  Then, there are children who will only eat a few foods from each food group.  While some of these “selective eaters” have a diagnosed developmental disorder or autism, many do not.  Additionally, there seems to be a preference for what I call the “Kid Junk Food Trifecta”:  chicken nuggets, macaroni and cheese, and pizza.  The chicken nuggets are typically from a fast-food establishment, the macaroni is the “boxed” version, and, by pizza, it means only dough, sauce, and cheese.  Although there are many theories as to why children may refuse healthy foods, research has shown an association of food marketing with unhealthy food choices.  Advertisers promote products that are kid-friendly but often low in nutritional value (source).  When seen often enough, children find the advertised food to be more appealing, choosing it over healthier options.

Efforts to Improve the Current Trends in Child Nutrition 

In order to address the UNICEF concerns about stunted growth during the early childhood years, nutritional beverages have been developed by infant baby formula companies.  In theory, by offering a supplement with vitamins, proteins, fats, and carbohydrates, parents have another way to provide essential nutrients.  Creative marketing has convinced many parents that these products are nutritious and beneficial.  Examining the ingredients, however, there are some concerns.  The second or third ingredient is often sugar.  While this added sugar may give an appealing taste to the product, it can promote tooth decay and obesity.  It also increases the likelihood of developing type II diabetes later in life.  Although it may not have been the intention of the developers, the high sugar content of these beverages puts them in the category of a “sugary drink,” something the American Academy of Pediatrics discourages  (source).  The CDC agrees, stating that no more than 10% or 200 calories of one’s total daily calories should come from sugar (source).  The currently available nutritional beverages contain 12-18% sugar, much more than is recommended.  Fortunately, there is a much better option, ELSE.

Else Plant-Based Kids Nutritional Drink

ELSE stands out as a unique supplemental beverage for 3-12 year-olds.  It has the essential vitamins and nutrients that many children lack in their usual diets.  Unlike competitor products, ELSE contains no milk or soy proteins, also making it ideal for kids with such allergies.  Those who follow a vegan diet will find this aspect appealing as well (some versions of the competitor product contain tuna oil).  There are no artificial flavors in ELSE.  As an added bonus, ELSE contains the essential fatty acids docosahexaenoic acid (DHA) and arachidonic acid (ARA).  Although most important during the first 2 years of life, there is growing evidence of the benefits of DHA in older children and adults (source).

There are some special situations where ELSE may be beneficial.  For example, children with inflammatory bowel disease often eat less due to abdominal pain, and their bowel inflammation impairs nutrient absorption.  ELSE could be a source of nutrients that are difficult for these children to get.  Young cancer patients suffering from anorexia during chemotherapy treatments may benefit from this product as well.  In situations of food scarcity, such as during a natural disaster, ELSE could be a temporary, supplemental source of nutrition. 

The WHO has set goals for child nutrition with the hope of meeting them by 2025.  They seek to lower the rates of stunted growth under age 5, to reduce childhood wasting to less than 5%, and to stop the rise of childhood obesity (source).  A healthier nutritional supplement such as ELSE may be just the product needed to help achieve these goals.

Source: https://elsenutrition.com/blogs/news/else-a-novel-product-for-child-nutrition

Why the Olympics should add #Esports – SPONSOR: Esports Entertainment Group $GMBL $DKNG $PENN $GAN $ESPO

Posted by AGORACOM-JC at 5:53 PM on Thursday, June 18th, 2020

SPONSOR: Esports Entertainment Group (GMBL:NASDAQ) – Millions of people from around the world tune in to watch teams of video game players compete with each other. In first quarter 2020, YouTube reported 1.1 billion hours watched, an increase of 13% when compared to fourth quarter 2019. Wagering on Esports is projected to hit $23 BILLION this year although that number will likely be eclipsed due to the recent pandemic. Esports Entertainment Group is the next generation online gambling company designed for the purpose of facilitating as much of this wagering as possible.  LEARN MORE.

Why the Olympics should add Esports

  • The IOC should act fast, though. It won’t be long until esports figures this whole thing out and once they do, the Olympic games won’t have anything to offer this emerging media powerhouse.

By: Brandon Byrne

I recently sat on a panel for gaming website Pocket Gamer that was focused on esports and the Olympics. We were debating whether esports were filling the gap in sporting events, including the Olympic games, which have been paused due to the COVID-19 pandemic.

It was an interesting conversation that started out like most esports panels. The only difference here is that instead of the typical question, “When will esports catch up to traditional sports?” it was, “Will esports become mainstream enough to make it into the Olympics?” A slightly different question, but the same sentiment: The international games are one of televised sports’ marquee events, and esports companies hope to earn a seat at the grown-up’s table.

In truth, the Olympics have been dropping in ratings relatively steadily in the U.S. for a long time. The only Olympic games that scored in the top five ratings going back to 1992 were the Salt Lake City Winter Olympics, presumably because they were held in the United States. Overall, viewership has been declining in recent years and the games don’t hold the prestige they once did.

Additionally, audiences are slowly becoming worth less and less to advertisers because the age of the average viewer is rising rapidly, a trend we are seeing in almost all traditional sports.

I doubt it would surprise anyone to learn that the average age of almost all traditional sports viewership skews older than esports’ audience. Even then, I think the actual data will be quite surprising. Only one professional sport (women’s tennis) actually saw its average viewers age come down in the last decade or so. Even in that context, the average age of a Women’s Tennis Association home spectator is 55 years old.

The average age of esports viewership looks to be around 26 years old. Think about that from a marketer’s perspective. Traditional sports are just missing young people, by a wide margin.

Where are the kids?

But there are more factors at play than just a lack of interest from millennials and Gen Z driving this trend: There’s also a question of access.

The IOC made the decision in recent years to stream the Olympics (the way most younger people consume content), but it capped the ability to watch online to 30 minutes if viewers didn’t sign in with their cable company (a relationship many millennials don’t have) to continue watching.

Additionally, the IOC made the laughable decision to “ban” GIFs with the press covering the event, which qualifies as one of the more stupid things a governing body has ever tried to do. First, it won’t work. Secondly, and more to the point, it demonstrates how out of touch the IOC is with the ways in which media has evolved in the last 20 years.

However, unlike the Olympics, where no corporation owns the rights to volleyball or the pole vault, all esports companies own the IP associated with the game itself. That means, by default, the IOC would not have carte blanche when making decisions about how to represent the games, programming, licensing rights and other factors it has enjoyed for a long time.

Finally, it’s worth noting that the IOC doesn’t like the idea of “violent” games being added to the Olympic roster. It would prefer to see current sports transformed into virtual competitions. But anyone who knows anything about esports understands that this isn’t how esports works. Before a game ascends to esports royalty, it needs to be a good game. If nobody plays it, it’s unlikely anyone will want to watch it.

Secondly, it has be digestible as a viewing experience. World of Warcraft Arena is a game that draws a lot of players, but it’s almost impossible to know what is going on unless you’re an expert at the game or you have a godly shoutcaster who can translate the on-screen action. You can’t make track and field an esport and hope audiences will want to watch.

The IOC Solution

The IOC has taken steps to try and stave off declining youth viewership trends by adopting sports considered “young” in the past few years. Five sports recently added to the Olympic games include:

  • Sport climbing
  • Surfing
  • Skateboarding
  • Karate
  • Baseball/softball

The baseball/softball addition notwithstanding, I think you would have to live under a rock if you thought that competitive sport climbing held a candle to Fortnite or League of Legends in terms of generating youth interest. Frankly, this seems like an idea that came from an old person trying to find a way to “get the kids back.”


To the IOC’s credit, it has begun to hold panels and conferences with esports experts and game publishers, but the deals that will come from these will look REALLY different than what they are used to. It seems to me that we have a long way to go here.

For my part of the panel, I argued that the Olympics need esports much more than esports need the Olympics. Media companies are only going to overpay for broadcasting rights for traditional sports for so long. At some point, someone is going to notice that the “inside the demo” group isn’t there and move on.

The thing that esports CAN get from the Olympics is understanding a better way to monetize its audience, something that the Olympics do well and esports doesn’t do well right now. A report from Goldman Sachs shows the audience size and monetization based on that audience, showing that esports dramatically underindex on monetization relative to their more established sports league equivalents. It is clear that esports is immature from a monetization perspective and, while the Olympics aren’t on this chart, I would assume that it punches WAY above its weight, much like MLB does, trading on its reputation more than on actual results these days.

The IOC should act fast, though. It won’t be long until esports figures this whole thing out and once they do, the Olympic games won’t have anything to offer this emerging media powerhouse.

Read More: https://techcrunch.com/2020/06/18/why-the-olympics-should-add-esports/

Nickel in batteries to take ‘significant’ market share – SPONSOR Tartisan #Nickel $TN.ca – $ROX.ca $FF.ca $EDG.ca $AGL.ca $ANZ.ca

Posted by AGORACOM-JC at 4:38 PM on Thursday, June 18th, 2020

SPONSOR: Tartisan Nickel (TN:CSE)  Kenbridge Property has a measured and indicated resource of 7.14 million tonnes at 0.62% nickel, 0.33% copper. Tartisan also has interests in Peru, including a 20 percent equity stake in Eloro Resources and 2 percent NSR in their La Victoria property. Click her for more information

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Nickel in batteries to take ‘significant’ market share from 2023

  • “We see total nickel demand from the battery market (all end-uses) much higher than that with the ongoing trend towards higher nickel cathode technology in EVs,” Miller said.

By: Angela East

The rapidly growing demand for more nickel in electric vehicle (EV) batteries is expected to see the base metal take a much bigger market share in just three years.

“In terms of when the shift towards nickel intense cathodes starts to take effect, we expect batteries using high nickel cathodes (namely NCM 811) start to really develop significant market share from 2023 onwards,” Benchmark Mineral Intelligence analyst Gregory Miller told Stockhead.

NCM 811 has a chemistry make-up of 80 per cent nickel, 10 per cent cobalt and 10 per cent manganese.

For some time now, car and battery makers have been working to reduce the amount of cobalt that goes into their batteries because it is one of the most expensive parts and there is a shortage of the commodity.

“Some of this technology is just starting to filter into the industry now following many years of development yet it still faces technical challenges in being able to deploy into the EV market,” Miller explained.

“By increasing nickel in the cathode, you decrease the life of the battery (i.e. how many cycles you can put it through) and increase safety issues linked to thermal stability.

“This transition will be significant for the industry as demand grows, by 2035 demand could be roughly as big as the industry was in 2019.”

Major players like South Korean battery materials maker Posco are now producing cathodes with greater nickel content to meet demand for greater energy density and longer driving range in the next generation of EVs.

A recently completed 25,000-tonne-per-year plant expansion will mass produce cathodes with 65 per cent nickel content, Posco says.

Fellow South Korean battery maker Samsung says that nickel will make up more than 80 per cent of the cathode materials in its fifth-generation EV batteries when commercial production begins in early 2021.

While Wood Mackenzie is predicting demand for nickel sulphate from the EV market to reach around 800,000 tonnes a year by 2035, Benchmark Minerals Intelligence is expecting it to far exceed that.

“We see total nickel demand from the battery market (all end-uses) much higher than that with the ongoing trend towards higher nickel cathode technology in EVs,” Miller said.

“In Benchmark Minerals most recent quarterly nickel forecast we see nickel demand from lithium-ion batteries reaching 2,250,000 tonnes by 2035.”

Market could open up for multiple nickel products

Miller says it has been suggested that the rise of EV demand could result in a “bifurcation” of the nickel market, with a split between higher-grade nickel for the EV industry and lower-grade (mainly ferronickel and nickel pig iron) nickel to supply stainless steel mills.

But this all depends on the success of high-pressure acid leach (HPAL) operations being built in South East Asia.

“The history of HPAL operations is littered with technical and operational challenges, and if these projects fail to bring sufficient nickel units to market, a wider spectrum of nickel feedstocks may become economically viable in the production of nickel sulphate due to a higher price environment,” Miller explained.

However, the nickel sulphate market is expected to remain in oversupply for a few years yet.

“Benchmark Minerals forecasts the nickel sulphate market to remain in surplus until 2024, where we expect a deficit to emerge thereafter where rapid demand growth will set in as EV penetration rates rise quickly,” Miller said.

“This is likely to be exacerbated by increasing use of high nickel cathodes (NCM 811).”

Spurring a price rise

Although the nickel price is on an upward trend, it is still off the five-and-a-half-year high of $US18,620 ($27,097) per tonne it reached in September last year.

It currently sits at $US12,930 per tonne, only about 17 per cent higher than its recent bottom in March.

However, longer term Benchmark sees prices rising to between $US15,000 and $US20,000 per tonne as supply struggles to match the significant ramp up in demand from EV’s over the coming decade.

“Indeed, with the next generation of supply suitable for use in batteries set to come from capital intensive HPAL projects in South East Asia, a higher pricing environment will be necessary to incentivise both the development and operation of these projects.”

Source: https://stockhead.com.au/resources/nickel-in-batteries-to-take-significant-market-share-from-2023/

You’re Invited! $KABN.ca North America Showcase presented by KABN Leadership Team $MOS.ca $MOGO.ca $CTZ.ca $PTO.ca $PAY.ca

Posted by AGORACOM-JC at 2:25 PM on Thursday, June 18th, 2020
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We’re inviting you to join our KABN North America Showcase

Join us as we provide the business, technology and investment community with an overview of the KABN North America platform   KABN believes that ownership of identity is a basic human right and individuals should be the primary beneficiary of any use of their identity.   KABN’s product suite offers:

KABN North America has 4 primary products that enable users to verify, manage and monetize their digital identity:

  • KABN ID: a reusable, Always On, compliant, biometrically based, identity   verification and validation platform that forms the engine of the KABN Network.
  • LIQUID AVATAR: a digital image-based “wallet and keyring” platform that allows users to manage their digital identity.
  • KABN Card: an approved prepaid Visa card that includes a mobile banking wallet that supports both digital and traditional currencies.
  • KABN KASH: a robust loyalty and engagement platform with cashback and card-linked programs. 

Join Us on Tuesday, July 7th from 12 pm to 1 pm Eastern

$KABN.ca North America to Present Company and Product Showcase

Posted by AGORACOM-JC at 8:45 AM on Thursday, June 18th, 2020
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  • Live online overview and demonstration with Q & A – July 7th and 8th – 12 pm to 1 pm Eastern
  • With the evolving macroenvironment and the increasing amount of time spent online, the Company believes that digital identity will become more important as users look to work, play, educate, game and shop virtually and will need to protect, manage and control the use of their digital identity

Toronto, Ontario–(June 18, 2020) – KABN Systems NA Holdings Corp. (CSE: KABN) (the “Company” or “KABN” or “KABN North America“), a Canadian Fintech company that specializes in continuous online identity verification, management and monetization, is pleased to announce that the Company will be holding an online overview and demonstration of its product suite on July 7th and 8th at 12 pm Eastern. Participants will also have the opportunity to ask questions.

With the evolving macroenvironment and the increasing amount of time spent online, the Company believes that digital identity will become more important as users look to work, play, educate, game and shop virtually and will need to protect, manage and control the use of their digital identity.

KABN North America is currently in development to beta launch its suite of products later this month. These include:

KABN North America Product Suite

KABN North America has 4 primary products that enable users to verify, manage and monetize their digital identity:

  • KABN ID: a reusable, Always On, compliant, biometrically based, identity verification and validation platform that forms the engine of the KABN Network.
  • LIQUID AVATAR: a digital image-based “wallet and keyring” platform that allows users to create high quality digital icons representing their online personas in order to manage their digital identity.
  • KABN Card: an approved prepaid Visa card that includes a mobile banking wallet that supports both digital and traditional currencies.
  • KABN KASH: a robust loyalty and engagement platform with cashback and card-linked programs.

KABN believes that ownership of identity is a basic human right and individuals should be the primary beneficiary of any use of their identity. The KABN North America platform provides, at no cost to consumers, the ability to create a digital identity with our Liquid Avatar platform (www.liquidavatar.com), verify their identity through KABN ID and create value for the use of their identity through KABN North America’s cashback, engagement and loyalty program, KABN KASH, as well as the KABN Visa card.

KABN North America generates revenue by providing our users with, at no cost, high value services and delivering permission-based offers that fit their aggregated public data profiles. KABN never rents, sells or provides data to outside parties without permission, and complies with jurisdictional privacy rules and regulations.

To Register for the KABN Showcase, please visit the following:

For July 7th at 12 pm to 1 pm Eastern:

https://aw14bfc0.aweb.page/p/d4e2ce95-8957-4fc7-be5c-3384a511398e

For July 8th at 12 pm to 1 pm Eastern:

https://aw14bfc0.aweb.page/p/b82604b4-cc9e-4e7a-86ba-ebcec20ab856

For more information on KABN North America and its suite of products, please visit:

www.kabnnaholdco.com or www.kabnsystemsna.com

About KABN – www.kabnnaholdco.com

KABN Systems NA Holdings Corp. through its wholly owned subsidiary KABN Systems North America Inc. focuses on the verification, management and monetization of digital identity, empowering users to control and benefit from its use of their online identity. KABN propriety technology suite includes 4 key products:

KABN ID is an Always On, biometric and blockchain based digital identity validation and verification platform allowing users to continuously and confidently prove themselves throughout the online community.

Liquid Avatar allows users to create high quality digital icons representing their online personas. These icons, in conjunction with KABN ID, allows users to use Liquid Avatars to share public and permission based private data when they want and with whom they want. www.liquidavatar.com

KABN Card is a Visa approved prepaid card program allowing users to manage both digital and fiat currencies and earn cashback and other loyalty incentives.

KABN KASH is a cashback, loyalty and engagement program that powers the KABN revenue ecosystem.

KABN provides its products and services at no cost to consumers and generates revenues through permission-based partner programs.

KABN Systems NA Holdings Corp. is publicly traded on the Canadian Securities Exchange under the symbol: KABN

For more information, please visit www.kabnnaholdco.com or www.kabnsystemsna.com

For further information, please contact:

Ben Kessler
Chief Executive Officer
647-725-7742 Ext. 700

[email protected]

The CSE has not reviewed and does not accept responsibility for the adequacy or accuracy of this release.

This news release does not constitute an offer to sell, or a solicitation of an offer to buy, any securities under the KABN Financing in the United States. The securities have not been and will not be registered under the United States Securities Act of 1933, as amended (the “U.S. Securities Act”) or any state securities laws and may not be offered or sold within the United States or to U.S. Persons unless registered under the U.S. Securities Act and applicable state securities laws or an exemption from such registration is available.

Forward-Looking Information and Statements

This press release contains certain “forward-looking information” within the meaning of applicable Canadian securities legislation and may also contain statements that may constitute “forward-looking statements” within the meaning of the safe harbor provisions of the United States Private Securities Litigation Reform Act of 1995. Such forward-looking information and forward-looking statements are not representative of historical facts or information or current condition, but instead represent only the Company’s beliefs regarding future events, plans or objectives, many of which, by their nature, are inherently uncertain and outside of the Company’s control. Generally, such forward-looking information or forward-looking statements can be identified by the use of forward-looking terminology such as “plans”, “expects” or “does not expect”, “is expected”, “budget”, “scheduled”, “estimates”, “forecasts”, “intends”, “anticipates” or “does not anticipate”, or “believes”, or variations of such words and phrases or may contain statements that certain actions, events or results “may”, “could”, “would”, “might” or “will be taken”, “will continue”, “will occur” or “will be achieved”. The forward-looking information and forward-looking statements contained herein may include, but is not limited to, information concerning the ability of the Company to generate revenues, roll out new programs and to successfully achieve business objectives, and expectations for other economic, business, and/or competitive factors.

By identifying such information and statements in this manner, the Company is alerting the reader that such information and statements are subject to known and unknown risks, uncertainties and other factors that may cause the actual results, level of activity, performance or achievements of the Company to be materially different from those expressed or implied by such information and statements. In addition, in connection with the forward-looking information and forward-looking statements contained in this press release, the Company has made certain assumptions. Among the key factors that could cause actual results to differ materially from those projected in the forward-looking information and statements are the following: changes in general economic, business and political conditions, including changes in the financial markets; changes in applicable laws; compliance with extensive government regulation. Should one or more of these risks, uncertainties or other factors materialize, or should assumptions underlying the forward-looking information or statements prove incorrect, actual results may vary materially from those described herein as intended, planned, anticipated, believed, estimated or expected.

Although the Company believes that the assumptions and factors used in preparing, and the expectations contained in, the forward-looking information and statements are reasonable, undue reliance should not be placed on such information and statements, and no assurance or guarantee can be given that such forward-looking information and statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information and statements. The forward-looking information and forward-looking statements contained in this press release are made as of the date of this press release, and the Company does not undertake to update any forward-looking information and/or forward-looking statements that are contained or referenced herein, except in accordance with applicable securities laws. All subsequent written and oral forward- looking information and statements attributable to the Company or persons acting on its behalf is expressly qualified in its entirety by this notice.

MedX $MDX.ca Announces Executive Changes

Posted by AGORACOM-JC at 8:09 AM on Thursday, June 18th, 2020
Home - MedX Health
  • President and CEO Scott Spearn has resigned for family reasons, effective immediately
  • Rob von der Porten, Chairman of the Board, has been named interim Executive Chair.

MedX Health Corp. (“MedX”) (MDX – TSXV), announced today that President and CEO Scott Spearn has resigned for family reasons, effective immediately. Rob von der Porten, Chairman of the Board, has been named interim Executive Chair. Mr. Spearn will also be retiring from the Board at or prior to the next AGM. The Board will commence a search for suitable candidates to take on the CEO position.

“The Board thanks Scott for his service and leadership, but we understand his decision to step down,” said Mr. von der Porten. “During his tenure as President and CEO, MedX has completed the development of its SIAscopy™ on DermSecure™ Telemedicine platform, has entered into major distribution arrangements and has significantly strengthened its balance sheet. We wish him the very best. I am confident that under the direction of MedX’s executive leadership team, the Company will enjoy continued success in the future.”

Mr. Spearn noted, “It has been a privilege to have led MedX during an important period of transformation and growth. I am proud to have worked with my MedX colleagues who are so committed to the development of the SIAscopy™ technology and the DermSecure™ Telemedicine platform that represents such a significant development in the diagnosis process for early detection of melanoma.”

About MedX

MedX, headquartered in Mississauga, Ontario, is a leading medical device and software company focused on skin cancer with its DermSecure™ telemedicine platform, utilizing its SIAscopy technology. SIAscopy is also imbedded in its products SIAMETRICS™, SIMSYS™, and MoleMate™, which MedX manufactures in its ISO 13485 certified facility. SIAMETRICS™, SIMSYS™, and MoleMate™ include hand-held devices that use patented technology utilizing light and its remittance to view up to 2 mm beneath suspicious moles and lesions in a pain free, non-invasive manner, with its software then creating real-time images for physicians and dermatologists to evaluate all types of moles or lesions within seconds. These products are Health Canada, FDA (US), ARTG and CE cleared for use in Canada, Brazil, the US, Australia, New Zealand, the European Union and Turkey. MedX also designs, manufactures and distributes quality photobiomodulation therapeutic and dental lasers to provide drug-free and non-invasive treatment of tissue damage and pain. www.medxhealth.com

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

This Media Release may contain forward-looking statements, which reflect the Company’s current expectations regarding future events. The forward-looking statements involve risks and uncertainties.

View source version on businesswire.com: https://www.businesswire.com/news/home/20200618005215/en/

Rob von der Porten, Chairman
MedX Health Corp
[email protected]