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Leaders of Apple, Hapbee, AI/ML $AIML.ca $FIRZF and Garmin Excited About New Growth Opportunities in Booming Wearable Technologies Market $DM.ca $PFM.ca $ADK.ca

Posted by AGORACOM at 2:04 PM on Wednesday, April 7th, 2021
AI/ML Innovations Inc.

NEW YORK, April 06, 2021 (GLOBE NEWSWIRE) — Wall Street Reporter, the trusted name in financial news since 1843, has published reports on the latest comments and insights from leaders at: Apple Inc. (NASDAQ: AAPL), Hapbee Technologies (OTC: HAPBF) (TSX.V: HAPB), Garmin Ltd. (NASDAQ: GRMN) and AI/ML Innovations (CSE: AIML).

The wearable tech market is projected to grow from nearly $27 billion in 2019 to $64 billion by 2024, according to a recent report by GlobalData. The growing popularity of the Internet of Things (IoT), connected devices and growing mainstream consumer adoption is driving demand. Whether it’s health monitoring by senior citizens, or activity tracking by millennial fitness enthusiasts, and “biohackers” – the wearable tech market is exploding. Wall Street Reporter highlights the latest comments from industry thought leaders:

AI/ML Innovations (CSE: AIML) Chairman, Tim Daniels: “More HealthTech M&A in Pipeline…”
AI/ML Innovations (CSE: AIML) was recently a featured presenter at Wall Street Reporter’s Investors Discovery Day livestream event. AIML Chairman Tim Daniels shared with investors the company’s innovative wearable healthtech platform which uses AI and machine learning for applications ranging from remote patient monitoring, to fitness/health tracking and more.

With an initial focus on large B2B contracts, including insurance providers, AIML is now capitalizing on growing consumer demand for its wearables, which it is marketing through online direct-to-consumer channels. Tim Daniels also updated investors on AIML’s growing pipeline of M&A opportunities in the HealthTech space, which could have a positive impact on maximizing shareholder value in coming months.
Watch AI/ML Innovations (CSE: AIML) Investors Discovery Day Video: https://bit.ly/2PCJsC5

Read More: https://agoracom.com/ir/AIMLInnovations/forums/discussion/topics/758573-leaders-of-apple-hapbee-ai-ml-and-garmin-excited-about-new-growth-opportunities-in-booming-wearable-technologies-market/messages/2310961#message

AGORACOM Small Cap 60: ImagineAR $IP.ca $IPNFF Recent Barrage of Announcements Includes Highly Successful Partnership with First Tube Media $DBO.ca $YDX.ca $SEV.ca $NTAR.ca

Posted by AGORACOM-JC at 10:59 AM on Wednesday, March 31st, 2021
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AGORACOM Small Cap 60: FansUnite $FANS $FUNFF / $TGS Esports Strategic Partnership Is A Potential Game Changer $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 12:21 PM on Wednesday, March 24th, 2021

VIDEO – ImagineAR $IP.ca $IPNFF Racks Racks Up Big Name Wins In Q1 2021 With Approximately $1M In Deals, Including GrubHub and Megan Thee Stallion Showcasing Its AR For Live Streams This Friday $DBO.ca $YDX.ca $SEV.ca $NTAR.ca

Posted by AGORACOM-JC at 8:42 AM on Wednesday, March 24th, 2021
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As the name implies, ImagineAR (IP:CSE / IPNFF:OTCQB) is an Augmented Reality Company … but they’re not just any AR company.  Imagine enables businesses to create their own mobile phone AR campaigns with no programming or technology experience. Why is that important?  Ask Apple CEO Tim Cook who stated

“AR Will play an important role in how we use technology in the future – and promises to be as influential in our society as the smart phone”  

For those of you that are just discovering Augmented Reality, “AR” is essentially a technology that lays digital images and graphics over the real world, typically by looking through your cell phone or special glasses.  If you think it sounds like a gimmick, it isn’t.  AR will create an entire new revenue stream for businesses, organizations and sports teams that will boggle the mind in the next 3 years.

ImagineAR provides small cap investors with an opportunity to participate in the growth of this mega market in the making …. and they they are having a record Q1 to prove it, including being selected by First Tube Media to bring its AR to livestream programs.  On it’s face, you can’t blame investors for thinking “ok, cool little initiative” …. until you discover ImagineAR will premier its AR capabilities at GrubHub Sound Bites, featuring none other than 3-time Grammy Winner and Global Superstar Megan Thee Stallion this Friday night March 26th!

And then there’s the Company’s partnership with Liquid Avatar Technologies (LQID:CSE) to bring AR Enhanced NFTs to market through Oasis Digital Studios, which on its face you couldn’t blame investors for once again thinking “ok cool little initiative” … until you discover:

  • On March 15th they teamed up with McCartney Media Inc to support the development of AR Enhanced NFT’s for the entertainment and lifestyle sectors, becoming a major player in the NFT space.
  • Today, just two weeks later, LQID, IP and McCartney Multimedia announced that renowned photographer, artist and former music executive, May Pang is bringing her personal and exclusive collection of John Lennon’s Lost Weekend photographs featuring her intimate 18 months with the rock ‘n’ roll icon to the Non-Fungible Token (NFT) collector market through Oasis Digital Studios.

In two weeks Oasis has moved from an exciting initiative to on the verge of making NFT history.

Watch this incredible interview with CEO Alen Paul Silverrstieen to discover how fast ImagineAR is moving and why Q1 is just the beginning of what’s to come in 2021.

Oasis Digital Studios and McCartney Multimedia team up with renowned artist May Pang to drop iconic digital artwork NFTs of John Lennon’s “Lost Weekend” – ImagineAR $IP.ca $IPNFF – Liquid Avatar $LQID

Posted by AGORACOM-JC at 7:54 AM on Wednesday, March 24th, 2021
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  • Announced that Oasis Digital Studios together with McCartney Multimedia, Inc . is excited to announce that renowned photographer, artist and former music executive
  • May Pang ( www.maypang.com ), is bringing her personal and exclusive collection of John Lennon’s Lost Weekend photographs featuring her intimate 18 months with the rock ‘n’ roll icon to the Non-Fungible Token (NFT) collector market through Oasis Digital Studios.

Oasis presents exclusive limited-edition series of AR and cinematically enhanced, iconic, NFTs representing pop-culture and music history.

TORONTO and VANCOUVER, BC and ERIE , Pa. and LOS ANGELES , March 24, 2021 – Liquid Avatar Technologies Inc. ( CSE: LQID / OTC:TRWRF / FRA:4T51 ) (“Liquid Avatar Technologies” or the ” Company “,), a global blockchain, digital identity and fintech solutions company together with ImagineAR Inc. ( CSE:IP / OTCQB:IPNFF ), an Augmented Reality platform company, are excited to announce that Oasis Digital Studios (“Oasis”) together with McCartney Multimedia, Inc . is excited to announce that renowned photographer, artist and former music executive, May Pang ( www.maypang.com ), is bringing her personal and exclusive collection of John Lennon’s Lost Weekend photographs featuring her intimate 18 months with the rock ‘n’ roll icon to the Non-Fungible Token (NFT) collector market through Oasis Digital Studios.

A must for art, pop-culture, and music fans, starting in April, May Pang , represented by Oasis and McCartney Multimedia, will begin dropping these limited series NFTs bringing her personally unique artwork and immersive experiences to collectors.  A pre-sale list has been established at www.oasisdigitalstudios.com

“I am thrilled to be working with David and his team at Oasis Digital Studios along with Ruth and McCartney Multimedia, Inc for this new NFT platform to bring a new perspective to my personal and private photographic collection of my time with John . Now let’s Rock’n’Roll!” commented May Pang , Artist

In September 1973 , while separated from 2 nd wife Yoko, May Pang and John Lennon left New York for Los Angeles to promote Mind Games and began an 18-month relationship, which John affectionately and publicly referred to this period of his life as his “Lost Weekend”.

While there, Lennon was inspired to embark on two recording projects: to make an album of the old rock ‘n’ roll songs that inspired him to become a musician.  In October 1973 , Lennon collaborated with Phil Spector to record the oldies album, Rock ‘n’ Roll, which Lennon would ultimately complete with the same musicians he used on Walls and Bridges .

Pang also arranged for Julian Lennon to visit his father for the first time in almost three years and Julian began to see his father more regularly. Lennon bought Julian a Gibson Les Paul guitar and a drum machine for Christmas in 1973 and encouraged Julian’s interest in music by showing him some chords.

In March 1974 , Lennon began producing Harry Nilsson’s Pussy Cats album, thus named to counter the “bad boy” image the pair had earned in the media at Los Angeles famed music club, The Troubadour. At that time, Lennon thought it would be a good idea for the musicians to live under one roof. to ensure they would get to the studio on time, so Nilsson rented a beach house in Santa Monica , for himself, May, Lennon, Klaus Voormann, Ringo Starr , and Keith Moon to live in.

During this period, Pang encouraged Lennon to reach out to family and friends. He and Paul McCartney mended fences and played together for the first and only time after the breakup of the Beatles, which became the bootleg album A Toot and a Snore in ’74 .

In May 1974 , Lennon and Pang returned to live in Manhattan.  While visiting Mick Jagger at Andy Warhol’s compound in Montauk, New York , Lennon, and Pang saw a Scottish-style cottage for sale close to the Montauk Point Lighthouse.  Lennon asked a real estate broker to put in an offer for it in January 1975.  In the same month, Lennon and Pang were also planning on visiting Paul and Linda McCartney in New Orleans , where Wings were recording the Venus and Mars album, but Lennon reconciled with Yoko in February, just before the planned visit, thus ending the relationship with Pang.

Pang received an RIAA gold record award for her work on Walls and Bridges and continued her work as production coordinator of Lennon’s Rock ‘n’ Roll album, where she was credited as “Mother Superior”.  Pang also worked on albums by Nilsson, Starr, Elton John , and David Bowie .

“I have known May for many years and always been an admirer of her spirit and energy, not to mention her eye for taking a great photograph. McCartney Multimedia is honoured to be representing this historically significant art in the new digital universe,” said Ruth McCartney , Digital Diva, and founder of McCartney Multimedia.

ABOUT MAY PANG
May Pang was born in 1950, the daughter of Chinese immigrants, she grew up in New York’s Spanish Harlem.  May is best known for her 18-month relationship with John Lennon , often referred to as “The Lost Weekend” and her subsequent marriage to music producer, Tony Visconti .  May is also a successful photographer, author and jewelry designer with her work represented around the world.  Her intimate and truthful portraits of John Lennon during their time together are of significant importance, with rare images of John and his first son, Julian.  In addition to working for Apple Records and Lennon, May also worked in music publishing / A & R for Island Records and United Artists.  In 2010 May launched her own line of Feng Shui jewelry and subsequently the Linda Mai collection, an exquisite range inspired by her mother’s extraordinary dress sense and jewelry designs, crafted entirely from vintage Swarovski crystals that her mother used back in the day.

ABOUT NFTs
A Non-Fungible Token, or NFT is a digital asset that represents a wide range of tangible and intangible assets like digital and conventional artwork, collectibles, memorabilia, and other items. However, unlike typical NFTs which are generally digital video or images that represent “moments in time” like an NBA Top Shot or piece of artwork, Oasis will be creating and deploying embedded AR “triggers” in each Oasis supported NFT, and to support and introduce NFT programs, brands, and participants.  This will allow users to engage in enabled immersive and “living” shareable experiences through the Liquid Avatar Mobile App and AR enabled websites.

ABOUT OASIS
Oasis brings together leading individuals and organizations in blockchain technology, computer graphics, augmented reality, entertainment, art, sports, gaming, music, media, comic book, memorabilia, and pop culture arenas to support the fast-paced emergence of the NFT marketplace.

The Oasis business model is to create an ongoing partnership with artists, sports personalities, talent, brands, and organizations, and share in the ongoing revenue of the initial sale and any residual sales, creating potential royalty-type revenue relationships.  The initial program offerings will consist of digital artwork, with the expected expansion to trading cards, limited editions, and series, and physical product programs.

The Oasis AR Enhanced NFT experience will be available exclusively through the Liquid Avatar Mobile App, which features the ability for user to create digital icons that allow users to manage, control and create value from their biometrically verified digital identity, and is available in the Google Play and Apple App Store.

If you would like to join our mailing list and receive updates from the Company, please click here

About McCartney Multimedia, Inc. – https://mccartney-multimedia.com/mccartney-multimedia-inc

McCartney Multimedia, Inc. is a full-service Creative Digital Agency. As early pioneers in web design since 1995, McCartney now offers branding, web development, identity development, hosting, social media strategy and management, creative marketing campaigns, digital PR, database design, e-commerce, video production and mobile app creation and NFTs.

McCartney’s other endeavors include McCartney Studios , that brings together Dr. Angie McCartney , Ruth McCartney and Martin Nethercutt who have backgrounds in the music and entertainment industries, the division reps, directors, DPs Eps and creatives and has over a dozen show in development on their slate.  Today, McCartney Studios focuses on storytelling, branding and visual media while the McCartney Group GmbH, based in Vienna, Austria specializes in European Sports and Artists management.

For more information, please visit: https://mccartney-multimedia.com/

About ImagineAR – www.imaginear.com

ImagineAR Inc. (CSE: IP) (OTC: IPNFF) is an augmented reality (AR) platform, ImagineAR.com, that enables businesses of any size to create and implement their own AR campaigns with no programming or technology experience. Every organization, from professional sports franchises to small retailers, can develop interactive AR campaigns that blend the real and digital worlds. Customers simply point their mobile device at logos, signs, buildings, (products, landmarks and more to instantly engage videos, information, advertisements, coupons, 3D holograms and any interactive content all hosted in the cloud and managed using a menu-driven portal. Integrated real-time analytics means that all customer interaction is tracked and measured in real-time. The AR Enterprise platform supports both IOS and Android mobile devices and upcoming wearable technologies. The AR Platform is available as an SDK Plug-in for existing mobile apps.

All trademarks of the property of respective owners.

ON BEHALF OF THE BOARD
Alen Paul Silverrstieen President & CEO (818) 850-2490
https://twitter.com/IPtechAR
https://www.facebook.com/imaginationparktechnologies
https://www.instagram.com/iptechar
https://www.linkedin.com/company/imagination-park-technologies-inc

About Liquid Avatar Technologies Inc. – www.liquidavatartechnologies.com

Liquid Avatar Technologies Inc., through its wholly owned subsidiary KABN Systems North America Inc. focuses on the verification, management and monetization of Self Sovereign Identity, empowering users to control and benefit from the use of their online identity.

The Liquid Avatar Mobile App, available in the Apple App Store and Google Play is a verified Self Sovereign Identity platform that empowers users to create high quality digital icons representing their online personas.  These icons allow users to manage and control their digital identity and Verifiable Access and Identity Credentials, and to use Liquid Avatars to share public and permission based private data when they want and with whom they want. www.liquidavatar.com

KABN North America has a suite of revenue generating programs that support the Liquid Avatar program, including KABN KASH a cash back and reward program that has over 400 leading online merchants and coming soon, an integrated offering engine.  In Canada , KABN also has the KABN Visa Card, a “challenger banking” platform that allows users to manage and control a range of financial services for traditional and digital currencies.  The Company is currently exploring expansion of the KABN Visa program to other geographic regions, including the USA .

Oasis Digital Studios is a creative and development agency that supports a wide range of artists, talent, brands, and enterprises with Non-Fungible Token (NFT) solutions.

Liquid Avatar Technologies Inc. is publicly listed on the Canadian Securities Exchange (CSE) under the symbol “LQID” (CSE:LQID).

The Company also trades in the US under the symbol “TRWRF” and in Frankfurt under the symbol “4T51”

If you have not already joined our mailing list and would like to receive updates on Liquid Avatar Technologies Inc., please click here to join!

For more information, please visit www.liquidavatartechnologies.com

The CSE has not reviewed and does not accept responsibility for the adequacy or accuracy of this release.

All websites referred to are expressly not incorporated by reference into this press release.

Forward-Looking Information and Statements

This press release contains certain “forward-looking information” within the meaning of applicable Canadian securities legislation and may also contain statements that may constitute “forward-looking statements” within the meaning of the safe harbor provisions of the United States Private Securities Litigation Reform Act of 1995. Such forward-looking information and forward-looking statements are not representative of historical facts or information or current condition, but instead represent only the Company’s beliefs regarding future events, plans or objectives, many of which, by their nature, are inherently uncertain and outside of the Company’s control. Generally, such forward-looking information or forward-looking statements can be identified by the use of forward-looking terminology such as “plans”, “expects” or “does not expect”, “is expected”, “budget”, “scheduled”, “estimates”, “forecasts”, “intends”, “anticipates” or “does not anticipate”, or “believes”, or variations of such words and phrases or may contain statements that certain actions, events or results “may”, “could”, “would”, “might” or “will be taken”, “will continue”, “will occur” or “will be achieved”. The forward-looking information and forward-looking statements contained herein may include, but is not limited to, information concerning the timing for the launch of Liquid Avatar apps, the plans for future features of the Liquid Avatar apps, expected geographic expansion, the ability of the Company to generate revenues, roll out new programs and to successfully achieve business objectives, and expectations for other economic, business, and/or competitive factors.

By identifying such information and statements in this manner, the Company is alerting the reader that such information and statements are subject to known and unknown risks, uncertainties and other factors that may cause the actual results, level of activity, performance, or achievements of the Company to be materially different from those expressed or implied by such information and statements. In addition, in connection with the forward-looking information and forward-looking statements contained in this press release, the Company has made certain assumptions. Among the key factors that could cause actual results to differ materially from those projected in the forward-looking information and statements are the following: failure to obtain necessary approvals in a timely manner or at all; lack of sufficient capital to expand the Company’s geographic footprint or to add new features to the Company’s offerings; changes in general economic, business, and political conditions, including changes in the financial markets; changes in applicable laws; compliance with extensive government regulation. Should one or more of these risks, uncertainties or other factors materialize, or should assumptions underlying the forward-looking information or statements prove incorrect, actual results may vary materially from those described herein as intended, planned, anticipated, believed, estimated, or expected.

Although the Company believes that the assumptions and factors used in preparing, and the expectations contained in, the forward-looking information and statements are reasonable, undue reliance should not be placed on such information and statements, and no assurance or guarantee can be given that such forward-looking information and statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information and statements. The forward-looking information and forward-looking statements contained in this press release are made as of the date of this press release, and the Company does not undertake to update any forward-looking information and/or forward-looking statements that are contained or referenced herein, except in accordance with applicable securities laws. All subsequent written and oral forward- looking information and statements attributable to the Company or persons acting on its behalf is expressly qualified in its entirety by this notice.

ImagineAR $IP.ca $IPNFF Announces New Three Year $380,000 Partnership with Global Sports Initiatives $DBO.ca $YDX.ca $SEV.ca $NTAR.ca

Posted by AGORACOM-JC at 7:49 AM on Tuesday, March 23rd, 2021
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  • Announced another new three year agreement with Global Sports Initiatives (GSI).
  • This three-year ImagineAR white-label mobile app agreement is for a $380,000 guarantee plus revenue sharing.
  • ImagineAR and GSI initially announced their strategic partnership on February 16, 2021 and jointly announced the World Tens Series three-year partnership agreement March 1, 2021 .
  • GSI markets “digital infrastructure as a monetization service” to Sports, Esports, and Leagues throughout the world.

VANCOUVER, BC , March 23, 2021 ImagineAR (CSE: IP) (OTCQB: IPNFF) an Augmented Reality Company that enables sports teams, brands and businesses to instantly create mobile phone AR immersive engagement campaigns, is pleased to announce another new three year agreement with Global Sports Initiatives (GSI).  This three-year ImagineAR white-label mobile app agreement is for a $380,000 guarantee plus revenue sharing.  ImagineAR and GSI initially announced their strategic partnership on February 16, 2021 and jointly announced the World Tens Series three-year partnership agreement March 1, 2021 . GSI markets “digital infrastructure as a monetization service” to Sports, Esports, and Leagues throughout the world.

Kevin Meredith , Chief Executive Officer of Global Sports Initiatives, stated GSI is expanding globally and further strengthening our relationship with ImagineAR.  We will be leveraging our own branded App as a hybrid AR social and streaming media platform for fan engagement with teams and athletes that launch channels within to drive new revenue opportunities while they maintain their own data. Additionally, we will be working with Oasis Digital Agency to deliver exclusive AR Enhanced NFT’s for our clients as one of those new revenue opportunities which provides that platform to monetize this new digital collectible all in one place.”

“Our strategic partnership with GSI has developed quickly and has generated over $750,000 within 30 days plus future revenue sharing for ImagineAR,” said Alen Paul Silverrstieen, CEO and President of Imagine AR. “Kevin and his team at GSI have significant global relationships in the sports world and have implemented a strategy to become a leader in delivering content monetization solutions for sports teams, franchises, and venues.”

Silverrstieen continued “With this executed three-year agreement, ImagineAR has exceeded $1 million total bookings for Calendar year 2021 within 90 days of the start of the year. We are optimistic we will drive many new revenue opportunities this calendar year. The NFT market opportunities for GSI will be delivered by our Oasis Digital Agency which we partnered with Liquid Avatar “.

Warrant Redemption

In the last 60 days, ImagineAR has received $1,543,073 of warrant exercises.

According to Alen Paul Silverrstieen, CEO, “The company is fully cashed up and will not require any further financing for 2021”.

This press release is available on the Company’s AGORACOM Discussion Forum , a moderated social media platform that enables civilized discussion and Q&A between Management and Shareholders.

About Global Sports Initiatives

Global Sports Initiatives, Inc, (“GSI”) markets to Sports, Esports, and Leagues throughout the world to create exponentially advanced novel revenue streams by cost efficiently transitioning stadiums and venues into “Smart” content production studios. Our “digital infrastructure as a monetization service” leverages best of breed technology through multi-modal interactions across multi-media platforms distributed globally. GSI provides the future of fan engagement with athletes, teams, leagues and their sponsors. To learn more about Global Sports Initiatives, Inc. please email [email protected] or visit: https://globalsportsinitiatives.com

About ImagineAR
ImagineAR Inc. (CSE: IP) (OTC: IPNFF) is an augmented reality (AR) platform, ImagineAR.com, that enables businesses of any size to create and implement their own AR campaigns with no programming or technology experience. Every organization, from professional sports franchises to small retailers, can develop interactive AR campaigns that blend the real and digital worlds. Customers simply point their mobile device at logos, signs, buildings, (products, landmarks and more to instantly engage videos, information, advertisements, coupons,3D holograms and any interactive content all hosted in the cloud and managed using a menu-driven portal. Integrated real-time analytics means that all customer interaction is tracked and measured in real-time. The AR Enterprise platform supports both IOS and Android mobile devices and upcoming wearable technologies. The AR Platform is available as an SDK Plug-in for existing mobile apps.

All trademarks of the property of respective owners.

ON BEHALF OF THE BOARD
Alen Paul Silverrstieen
President & CEO

(818) 850-2490
https://twitter.com/IPtechAR
https://www.facebook.com/imaginationparktechnologies
https://www.instagram.com/iptechar
https://www.linkedin.com/company/imagination-park-technologies-inc

VIDEO – #Esports Partnership – FansUnite $FANS $FUNFF and TGS Esports $TGS.ca Launching Prediction Games For Major Live Esports Events $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 6:10 PM on Monday, March 22nd, 2021

What do you get when you combine the “Small Cap iGaming Super Company”  with the “Small Cap Esports Tournament & Broadcasting Leader”

A partnership that will launch the first ever prediction games for major live esports events.

TGS Esports (TGS:TSXV) partners with major brands to build and grow their esports communities via tournaments, broadcast production and events. 

FansUnite (FANS:CSE / FUNFF:OTCQB) will incorporate its wagering solutions into TGS events to establish a new platform where live audience predictions can be placed on multiple match outcomes within every white-label esports event run by TGS.

WHAT DOES THAT MEAN?

Viewers can make live predictions during TGS events for which they can win prizes if their selections are correct. Additionally, the prediction games from the platform will be featured on TGS’ Pepper esports platform which will enable all tournament organizers to offer predictions and rivalry challenges in their tournaments to their viewers.  If you thought TGS was the small cap esports tournament leader before, their offering just got supercharged! 

“Live predictions is a feature our brand partners have been asking us to implement for a long time,” said Spiro Khouri, CEO of TGS Esports Inc. “By implementing FansUnite’s technology into our esports events, TGS is able to increase the level of engagement between its fans and brands” 

For FansUnite, the partnership will enable them to showcase their prediction platform to a large audience of gaming spectators who participate regularly in TGS tournaments and other related esports events.  Moreover, it will showcase FansUnite’s ability to incorporate their proprietary stream prediction platform into any esports event or tournament, whether online or live in-stadium.

Scott Burton, CEO of FansUnite stated “TGS collaborates with numerous esports event organizers who have a large following of enthusiastic esports gamers that participate in their events. Our online betting solutions coupled with TGS esports platform will enable us to attract a new and widening audience from these events.

This is a great partnership made even better by the fact that we proudly represent both of these leaders! 

Learn more about how great of a partnership it is in our interview with Scott Burton (FANS) and Spiro Khouri (TGS).

First Tube Media Partners with Imagine AR $IP.ca $IPNFF to Bring Augmented Reality to Livestream Digital Experiences $DBO.ca $YDX.ca $SEV.ca $NTAR.ca $GRUB

Posted by AGORACOM-JC at 7:12 AM on Monday, March 22nd, 2021
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  • First Tube Media to Premiere First-Ever Grubhub Sound Bites Immersive AR Live Stream Concert
  • New AR capabilities will premiere at Grubhub Sound Bites next episode, featuring three-time Grammy winner Megan Thee Stallion ,  King Princess, and Noah Cyrus on March 26 to celebrate Women’s History Month.

VANCOUVER, BC and NEW YORK, March 22, 2021 /PRNewswire/ – First Tube Media , a branded live content innovation platform that delivers a continuous flow of premium video content resulting in clear ROI, announced today that it has selected to partner with Imagine AR (CSE: IP) (OTCQB: IPNFF) to bring augmented reality to its exclusive livestream programs. The new AR capabilities will premiere at Grubhub Sound Bites next episode, featuring three-time Grammy winner Megan Thee Stallion ,  King Princess, and Noah Cyrus on March 26 to celebrate Women’s History Month.

“As we push the limits of live digital experiences, incorporating augmented reality levels up what is possible for brands, and transforms how they can interact and connect with their audience,” said First Tube Media CEO and Founder, Andrew Beranbom . “We are constantly looking for new immersive offerings that bring the most innovative technology on the market to our events so that our partners can benefit in a meaningful and results-driven way and that’s exactly what AR is going to do.”

Through second screen immersion, First Tube Media will help brands build a community amongst their audience and increase viewer engagement by providing access to exclusive features and experiences delivered straight to the viewers’ mobile phone. From there, viewers can access unique features, behind-the-scenes AR experiences, and brand promotions, all while enjoying the live concert on their television, computer, or other viewing device. Users can simply scan a QR code provided during the event where they can gain access to perks including: backstage access, the opportunity to engage with animation, among other exciting benefits directly on their phone.

The AR capabilities will be first premiered at Grubhub’s popular virtual concert series, Sound Bites, which will feature performances by Megan Thee Stallion , winner of three Grammys including the 2021 Grammy’s New Artist Award, Noah Cyrus , and King Princess. Fans tuning in will be encouraged to scan customized QR codes that will pop up throughout the show to receive special discounts and perks, along with exclusive behind-the-scenes footage from King Princess, all powered from beginning to end by First Tube Media. Attendees can also enter to win a private meet and greet with the artists for themselves and three friends by visiting https://grubhub.stagecomp.com/ .  For every QR code scanned at one point during the live stream, Grubhub will donate $1 (up to $100,000 ) to World Central Kitchen. The free Sound Bites concert will take place on Friday, March 26 at 7 p.m. ET on the Grubhub YouTube channel. All proceeds from the event will go to World Central Kitchen to provide nourishing meals to help vulnerable communities impacted by the pandemic.

“We have been working with First Tube Media since before the pandemic hit, and when it did, their partnership helped us navigate and lean into fully digital live experiences. We’re thrilled to once again be among the first companies to embrace new technologies like AR to provide our customers with the most cutting-edge immersive events and rewards to enhance their at-home food delivery experiences,” said Jessica Burns , VP Brand Marketing and Creative at Grubhub. “With an event like the upcoming Sound Bites with three incredible women performers that all represent forward-thinking pioneers in their field, it’s also an exciting way to celebrate Women’s History Month.”

This type of web AR immersion within a digital live experience is pushing the boundaries of fan engagement, making it an innovative event that is breaking the ceiling of what is possible through interactive digital events. The second screen immersion alongside web AR, combined with customized brand benefits and live entertainment, all hosted by the largest home delivery service in the world is changing the standard for online events today and for the future.

“We have been innovating in the AR space for years, and we’re extremely excited to partner with First Tube Media to bring this technology to the live digital experience and event space where people are craving new ways to interact with the content especially during a time that in-person has been off the table,” said Alen Paul Silverrstieen, President and CEO of ImagineAR.

First Tube Media remains committed to being the leader in the next wave of connecting people virtually to events, concerts, performances and more. Through collaborations such as this, the company is paving the way through the new-normal and beyond by offering brands a solution through the seamless transition into livestreaming and staying connected, while also enjoying music and arts in a safe space.

About First Tube Media
First Tube Media is a leading branded live content marketing platform designed to deliver “always on” premium video content distributed at scale resulting in clear ROI. Founded in 2017 in Brooklyn, NY , FTM is a team of music experts, filmmakers, digital marketers and technologists that have put together a full-service approach that has powered thousands of livestreams delivering billions of views for some of the top brands in the world.

About Grubhub
Grubhub (NYSE: GRUB) is a leading online and mobile food-ordering and delivery marketplace with the largest and most comprehensive network of restaurant partners, as well as over 31 million active diners. Dedicated to connecting diners with the food they love from their favorite local restaurants, Grubhub elevates food ordering through innovative restaurant technology, easy-to-use platforms and an improved delivery experience. Grubhub features over 300,000 restaurants and is proud to partner with over 265,000 of these restaurants in over 4,000 U.S. cities. The Grubhub portfolio of brands includes Grubhub, Seamless, LevelUp, AllMenus and MenuPages.

About Imagine AR
ImagineAR Inc. (CSE: IP) (OTC: IPNFF) is an augmented reality (AR) platform, ImagineAR.com, that enables businesses of any size to create and implement their own AR campaigns with no programming or technology experience. Every organization, from professional sports franchises to small retailers, can develop interactive AR campaigns that blend the real and digital worlds. Customers simply point their mobile device at logos, signs, buildings, (products, landmarks and more to instantly engage videos, information, advertisements, coupons,3D holograms and any interactive content all hosted in the cloud and managed using a menu-driven portal. Integrated real-time analytics means that all customer interaction is tracked and measured in real-time. The AR Enterprise platform supports both IOS and Android mobile devices and upcoming wearable technologies. The AR Platform is available as an SDK Plug-in for existing mobile apps.

$FANS.ca $FUNFF Announces Strategic Technology Partnership With $TGS.ca For Major Live Esports Events $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca $SCR.ca $BRAG.ca $TNA.ca $FDM.ca $JJ.ca

Posted by AGORACOM at 9:46 AM on Wednesday, March 17th, 2021

  • The partnership will launch prediction games for major live esports events
  • “The partnership with TGS Esports brings forth a new platform that will enable us to capture new opportunities within the fast-growing esports market,” said Scott Burton, CEO of FansUnite.

VANCOUVER, BC, March 17, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company”) (TSXV: TGS) (FRA: 5RH)) is pleased to announce that it has entered into a strategic partnership with FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite”), to launch live esports tournaments prediction games.

TGS livestream demo showcasing FansUnite’s stream prediction platform

TGS All New Prediction Game (CNW Group/TGS Esports Inc)

TGS partners with organizations and brands to build and grow their esports communities via tournaments, broadcast production and events. Through the partnership, FansUnite will incorporate its technology solutions into TGS events to establish a new prediction platform where live audience predictions can be placed on multiple outcomes within every white-label esports event run by TGS. Viewers can make live predictions during TGS events for which they can win prizes if their selections are correct. 

Esports revenue in 2020 was over $1 billion[1], excluding revenues from betting. TGS has built white-label esports experiences for over 15 brands, interacting with over 200,000 gamers and by offering prediction games, TGS is able to increase the level of engagement between fans and brands.

Additionally, the prediction games from the platform will be featured on TGS’ Pepper Esports platform which will enable all tournament organizers to offer predictions and rivalry challenges in their tournaments to their viewers.

“Live predictions is a feature our brand partners have been asking us to implement for a long time.” said Spiro Khouri, CEO of TGS Esports Inc. “By implementing FansUnite’s technology into our esports events TGS is able to increase the level of engagement between fans and brands.”

“The partnership with TGS Esports brings forth a new platform that will enable us to capture new opportunities within the fast-growing esports market,” said Scott Burton, CEO of FansUnite. “TGS collaborates with numerous esports event organizers who have a large following of enthusiastic esports gamers who like to participate in their events. Our online betting solutions coupled with TGS esports platform will enable us to attract a new and widening audience from these events.”

For more information, click here.

$TGS.ca Announces Record Viewership in Back to Back Weekend Tournaments $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM at 11:02 AM on Tuesday, March 16th, 2021

*Tournaments break participation and viewership records for the company
*Top channel in Twitch’s popular RocketLegue category

VANCOUVER, BC, March 16, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company”) (TSXV: TGS) (FRA: 5RH) is pleased to announce two record-shattering weekends of white label events.

Over the weekend of March 5-7th, TGS ran four events for its partner brands, including Telcel and NorQuest College. These events had 1400+ players participating and attracted 35,000+ viewers on their TGS produced live streams, setting new participation and viewership records for the company.

The following weekend, March 12-14th, TGS ran two more events for its partner brands that attracted 96,000+ viewers, which was another new and significant participation and viewership record for TGS. Both of these streams featured the popular game title Rocket League, and both streams led Twitch’s Rocket League viewership category throughout the day.

“Brands spent over $500 million on esports events & sponsorship in 20201 and they are looking to spend their money where it has the greatest impact,” said Spiro Khouri, CEO of TGS. “We make it an easy decision for brands to spend their money with TGS.”

The weekend’s event streams can be viewed at:

To read more about TGS, click here.