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$FANS.ca $FUNFF Announces Strategic Technology Partnership With $TGS.ca For Major Live Esports Events $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca $SCR.ca $BRAG.ca $TNA.ca $FDM.ca $JJ.ca

Posted by AGORACOM at 9:46 AM on Wednesday, March 17th, 2021

  • The partnership will launch prediction games for major live esports events
  • “The partnership with TGS Esports brings forth a new platform that will enable us to capture new opportunities within the fast-growing esports market,” said Scott Burton, CEO of FansUnite.

VANCOUVER, BC, March 17, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company”) (TSXV: TGS) (FRA: 5RH)) is pleased to announce that it has entered into a strategic partnership with FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite”), to launch live esports tournaments prediction games.

TGS livestream demo showcasing FansUnite’s stream prediction platform

TGS All New Prediction Game (CNW Group/TGS Esports Inc)

TGS partners with organizations and brands to build and grow their esports communities via tournaments, broadcast production and events. Through the partnership, FansUnite will incorporate its technology solutions into TGS events to establish a new prediction platform where live audience predictions can be placed on multiple outcomes within every white-label esports event run by TGS. Viewers can make live predictions during TGS events for which they can win prizes if their selections are correct. 

Esports revenue in 2020 was over $1 billion[1], excluding revenues from betting. TGS has built white-label esports experiences for over 15 brands, interacting with over 200,000 gamers and by offering prediction games, TGS is able to increase the level of engagement between fans and brands.

Additionally, the prediction games from the platform will be featured on TGS’ Pepper Esports platform which will enable all tournament organizers to offer predictions and rivalry challenges in their tournaments to their viewers.

“Live predictions is a feature our brand partners have been asking us to implement for a long time.” said Spiro Khouri, CEO of TGS Esports Inc. “By implementing FansUnite’s technology into our esports events TGS is able to increase the level of engagement between fans and brands.”

“The partnership with TGS Esports brings forth a new platform that will enable us to capture new opportunities within the fast-growing esports market,” said Scott Burton, CEO of FansUnite. “TGS collaborates with numerous esports event organizers who have a large following of enthusiastic esports gamers who like to participate in their events. Our online betting solutions coupled with TGS esports platform will enable us to attract a new and widening audience from these events.”

For more information, click here.

$TGS.ca Announces Record Viewership in Back to Back Weekend Tournaments $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM at 11:02 AM on Tuesday, March 16th, 2021

*Tournaments break participation and viewership records for the company
*Top channel in Twitch’s popular RocketLegue category

VANCOUVER, BC, March 16, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company”) (TSXV: TGS) (FRA: 5RH) is pleased to announce two record-shattering weekends of white label events.

Over the weekend of March 5-7th, TGS ran four events for its partner brands, including Telcel and NorQuest College. These events had 1400+ players participating and attracted 35,000+ viewers on their TGS produced live streams, setting new participation and viewership records for the company.

The following weekend, March 12-14th, TGS ran two more events for its partner brands that attracted 96,000+ viewers, which was another new and significant participation and viewership record for TGS. Both of these streams featured the popular game title Rocket League, and both streams led Twitch’s Rocket League viewership category throughout the day.

“Brands spent over $500 million on esports events & sponsorship in 20201 and they are looking to spend their money where it has the greatest impact,” said Spiro Khouri, CEO of TGS. “We make it an easy decision for brands to spend their money with TGS.”

The weekend’s event streams can be viewed at:

To read more about TGS, click here.

$TGS.ca Releases Q2 Financials & Provides Corporate Update Demonstrating Growth Acceleration $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM at 12:55 PM on Tuesday, March 2nd, 2021
  • The company generated a gross margin of 81% from Oct – Dec 2020
  • TGS completed a strategic $2,000,000 financing, which was upsized due to strong investor demand.
  • Acquired esports platforms Pepper Esports and Volcanic Media

VANCOUVER, BC, March 2, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company“) (TSXV: TGS) (FRA: 5RH) a company that partners with Fortune 500 brands, schools, and tournament organizers to build out their esports community via tournaments, broadcast production and events, is pleased to provide the following corporate update alongside the release of its Q2 financials:

  • The company generated $150,876 in revenue between October and December 2020 with a gross margin of 81%. 
  • TGS completed a strategic $2,000,000 financing, which was upsized due to strong investor demand. The funds will be used to accelerate growth in 2021.
  • TGS has hired Gopal Patel, who previously worked with Canucks Sports and Entertainment, to develop the companies’ sales strategies in the traditional sports and sponsorship market.
  • TGS has significantly grown its white-label and sponsorship business and is working with companies including Shaw, Telcel, Norquest College, Monstercat, Ubisoft, HyperX, and Redbull, interacting with over 25,000 players in over 40 events in the last three months.
  • TGS completed the acquisition of Pepper Esports, a next generation esports platform that makes it possible to create and manage player communities, spectators, sponsors, and brands—all in one place.
  • TGS completed the acquisition of Volcanic Media, a company at the forefront of scholastic esports in Canada which has created an inter-district high school esports league and scholarship program for players within the league—both firsts of their kind in Canada.
  • TGS completed a strategic investment in Mountainside Games, a BC based organization that focuses on tournaments and content within the Super Smash Bros community. MSG creates unique Super Smash Bros content including Smash Talk, an online show available via YouTube.

TGS continues to build a business leadership role in esports with the strategic acquisitions of Pepper Esports and Volcanic Media. With the completion of TGS’s $2,000,000 financing and the growth of the sales team, the company is aggressively executing on its sales strategy to help Fortune 500 brands expand their reach into the 18-34 year old esports audience by providing them with world class esports experiences.

“COVID has forced many large brands to rethink their digital strategies, and esports events are fast becoming one of the most desirable ways for Fortune 500 brands to engage with new audiences.” said Spiro Khouri, CEO of TGS. “We are seeing an incredible growth in demand for custom tailored esports experiences from these brands, and we are uniquely positioned to service this multibillion-dollar market.”

TGS is also pleased to announce a new investor focused website, http://investtgs.com, which will provide investors with the latest news and information about the company.

The company has hired Gopal Patel as VP of Business Development and Strategy. Gopal has over a decade of experience developing strategic partnerships for some of Canada’s top organizations, including MLSE (Toronto Maple Leafs, Toronto Raptors, Toronto FC) and most recently Canucks Sports and Entertainment, where he lead partnerships for the Vancouver Canucks and then Esports and Gaming, specifically the Vancouver Titans and the Seattle Surge. He has built partnerships with over 150 of North America’s top brands, for 12 properties, across 10 sports and gaming leagues. 

Read More: https://agoracom.com/ir/TGSESports/forums/discussion/topics/756408-tgs-esports-releases-q2-financials-provides-corporate-update-demonstrating-growth-acceleration/messages/2306095#message

Good Life Networks Inc. $GOOD.ca Enters the Video Game Industry with #Programmatic Technology $ATVI $TTWO $GAME $EPY.ca $TCEHF $Game.ca $EPY.ca

Posted by AGORACOM-JC at 8:37 AM on Wednesday, October 31st, 2018

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  • Entered into an agreement AMPD Holdings Corp
  • To provide the Company’s programmatic advertising technology to Gaming industry
  • AMPD specializing in Game Technologies and is the only company in Canada specifically focused on providing technology solutions for game developers and publishers

VANCOUVER, Oct. 31, 2018 – Good Life Networks Inc. (“GLN“, or the “Company“) (TSXV: GOOD) (FSE: 4G5), a programmatic advertising technology company, announced today that it has entered into an agreement (the “Agreement”) AMPD Holdings Corp (dba AMPD Game Technologies), (“AMPD“) to provide the Company’s programmatic advertising technology to the Gaming industry. AMPD is a Vancouver company that specializes in Game Technologies and is the only company in Canada specifically focused on providing technology solutions for game developers and publishers.

“This agreement with AMPD is a first for us in the gaming sector,” said Jesse Dylan, CEO of GLN. “We will help game producers better monetize their user base, while accessing an entire segment of people that are otherwise unavailable to advertisers. This sector could represent millions of incremental ad impressions to our platform annually.”

Anthony Brown, CEO of AMPD commented, “Adding GLN’s advertising technology to our infrastructure will be a game changer. Game studios and infrastructure clients can use the GLN technology to quickly and easily add premium quality advertising to their games at the click of a button.”

AMPD’s partners include Microsoft Corporation, Lenovo Group Ltd, VMware and Dell EMC

The GLN Story

GLN is a patent pending machine learning programmatic video advertising technology company that does not collect PII (Personal Identifiable Information).  GLN serves millions of online video ads daily 3 times faster than IAB (Interactive Advertising Bureau) standards through multiple server to server integrations with both publishers and advertisers. GLN is headquartered in Vancouver, Canada with offices in the US and UK.

Digital ad revenue rose by 16.8%, more than double TV’s in January of 2018 according to Forbes Magazine.

GLN trades on the TSX Venture Exchange under the stock symbol “GOOD” and The Frankfurt Stock Exchange under the stock symbol 4G5.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

Forward Looking Statements:

Forward-looking statements relate to future events or future performance and reflect the expectations or beliefs regarding future events of management of GLN. This information and these statements, referred to herein as “forward‐looking statements”, are not historical facts, are made as of the date of this news release and include without limitation, statements regarding discussions of future plans, estimates and forecasts and statements as to management’s expectations and intentions with respect to AMPD. These statements generally can be identified by use of forward-looking words such as “may”, “will”, “expect”, “estimate”, “anticipate”, “intends”, “believe” or “continue” or the negative thereof or similar variations. These forward‐looking statements involve numerous risks and uncertainties and actual results might differ materially from results suggested in any forward-looking statements. Important factors that may cause actual results to vary include without limitation, risks relating to Gaming Industry, AMPD and general economic conditions. In making the forward‐looking statements in this news release, the Company has applied several material assumptions, including without limitation that the AMPD implementation will be successfully completed in the time expected by management and its commercial agreement with AMPD will produce the desired results, generate the anticipated revenue and expand GLN’s global reach per management’s expectations. GLN does not assume any obligation to update the forward-looking statements, or to update the reasons why actual results could differ from those reflected in the forward looking-statements, other than as required by applicable securities laws. Additional information identifying risks and uncertainties is contained in GLN’s filings with the Canadian securities regulators, which filings are available at www.sedar.com.

SOURCE Good Life Networks Inc.

View original content: http://www.newswire.ca/en/releases/archive/October2018/31/c2974.html