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New Age Metals $NAM.ca – #Palladium soaring: the quiet precious metal $WG.ca $XTM.ca $WM.ca $PDL.ca

Posted by AGORACOM-JC at 11:49 AM on Wednesday, November 6th, 2019

SPONSOR: New Age Metals Inc. The company’s Lithium Division has already made significant acquisitions in Canada and the USA. The company also owns one of North America’s largest primary platinum group metals deposit in Sudbury, Canada. Updated NI 43-101 Mineral Resource Estimate 2,867,000 PdEq Measured and Indicated Ounces, with an additional 1,059,000 PdEq Ounces in the Inferred. Learn More.

Palladium soaring: the quiet precious metal

  • Traditionally, gold, silver and platinum have received all the attention.
  • But like a spurned sibling that everyone ignored, the palladium spot price has broken free and there’s been no looking back just yet.

By: Josh Terlich

In notes to our clients we’ve talked a couple of times about gold, and touched on silver and platinum which are all members of the precious metals family. The potential for gains in all three of the metals has been sizeable in the last few months. There has been some notable pullbacks and profit-taking of late, particularly in gold stocks, however there is a member of the family we have yet to discuss in any depth. Palladium.

Traditionally, gold, silver and platinum have received all the attention. But like a spurned sibling that everyone ignored, the palladium spot price has broken free and there’s been no looking back just yet.

Palladium Price $US/ounce

Source: Macrotrends

Much lesser known than the other three major precious metals, palladium has in a very short period of time become the most expensive, overtaking gold. Similar to platinum, not much is known about the metal – what it is used for, how it is mined, and more importantly, how or why has it become so darn expensive?

The majority of palladium ends up in car exhaust systems where it aids in converting toxic pollutants into less-harmful CO2 and water vapour. To a lesser extent, it is also used in electronics, dentistry and jewellery. The metal is mined primarily in Russia and South Africa, and mostly extracted as a secondary product from mines focused on other metals such as platinum or nickel. Who would have thought a by-product could have surged to a value of over US$1,800/oz!

Simply put, supply hasn’t responded to growing demand. Usage is increasing as governments, especially China, tighten regulations to crack down on pollution from vehicles, forcing automakers to increase the amount of precious metal they use. Globally, it also looks like we’ve been buying fewer diesel cars (which mostly use platinum) and instead sticking with petrol powered vehicles (which use palladium) following news that some diesel car makers were cutting corners on carbon emissions tests.

Furthermore, population growth has not eased, and the electric car take-up has been slower than many predicted, perhaps due to pricing and convenience. We are still relying on petrol power (particularly in the emerging markets).

Source: Metals Focus

Palladium’s status as a by-product to platinum or nickel mining means output tends to lag price gains. In fact, the amount of palladium produced is projected to fall short of demand for an eighth straight year in 2019. That’s helped drive price to all-time high. While some obscure metals are still more valuable, such as rhodium, palladium has ballooned and has outpaced gold for most of this year.

Gaining any direct exposure to an investment in palladium is a difficult proposition and would be most easily achieved via ETFs e.g. the Aberdeen Standard Physical Palladium Shares ETF (PALL).

Source: https://www.livewiremarkets.com/wires/palladium-soaring-the-quiet-precious-metal

NORTHBUD $NBUD.ca – #Cannabis may be helping some #Canadians cope with #PTSD symptoms: study $CGC $ACB $APH $CRON.ca $HEXO.ca $TRST.ca $OGI.ca

Posted by AGORACOM-JC at 10:30 AM on Wednesday, November 6th, 2019

SPONSOR: NORTHBUD (NBUD:CSE) Sustainable low cost, high quality cannabinoid production and procurement focusing on both bio-pharmaceutical development and Cannabinoid Infused Products. Learn More.

NBUD: CSE
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Cannabis may be helping some Canadians cope with PTSD symptoms: study

  • Cannabis use could be helping Canadians cope with some of the effects of post-traumatic stress disorder, according to new research from the BC Centre on Substance Use and University of British Columbia. 

By: Jeremiah Rodriguez

Cannabis use could be helping Canadians cope with some of the effects of post-traumatic stress disorder, according to new research from the BC Centre on Substance Use and University of British Columbia. 

Cannabis use could be helping Canadians alleviate some of the effects of post-traumatic stress disorder, according to new research from the BC Centre on Substance Use and University of British Columbia.

The study, published in the Journal of Psychopharmacology, found people with PTSD who were not using cannabis were “far more likely” to have suicidal thoughts and suffer from severe depression than self-proclaimed pot users, according to data taken from Statistics Canada’s 2012 Canadian Community Health Survey – Mental Health.

People who suffered trauma — including survivors of acute injury, violence, conflict and disasters — suffer at disproportionately higher rates of depression, suicide and substance abuse than the general population.

The research team found that among non-cannabis users, PTSD was “significantly associated” with a major recent depressive episode and suicidal thoughts.

More specifically, PTSD sufferers who didn’t use pot were seven times more likely to have a depressive episode and nearly five times more likely to have suicidal thoughts compared to non-cannabis users without PTSD.

“Among the cannabis-non-using population, there was a strong association between having PTSD and experiencing these indicators of severe mental distress,” lead author Stephanie Lake said during a phone interview with CTVNews.ca, adding that pot users didn’t see this same association.

Her research was the first to track the relationship between PTSD, cannabis use and “severe mental health outcomes” among the average Canadian population, according to a university press release.

Lake, a research assistant at the British Columbia Centre on Substance Use, said this was the first study examining how PTSD’s connection to suicidal thoughts or severe depression “could be interrupted by the use of cannabis.”

Her study also found one in four Canadians with PTSD said they used cannabis — which is “remarkably high” compared to the prevalence of pot use among the general Canadian population (which is an estimated 11.4 per cent).

STUDY DIDN’T SHOW CAUSAL LINK BETWEEN POT, PTSD RATES

Lake stressed her study didn’t outright show a definitive, causal link between cannabis use and decreased PTSD symptoms.

The PhD candidate at UBC’s School of Population and Public Health said the study “didn’t tell us whether people are successfully using cannabis to treat PTSD … but it is a promising signal that there might be a therapeutic (benefit) to cannabis use.”

Of the 24,089 respondents to the 2012 Canadian Community Health Survey – Mental Health, 420 people had a clinical diagnosis of PTSD.

From those with PTSD, 106 of them — 28 per cent — said they used cannabis. This rate is nearly three times the rate of pot users without PTSD (11.2 per cent).

Lake’s overall findings could be extremely helpful to many Canadians, as the study mentions that 9.2 per cent of Canadians have PTSD — one of the highest prevalence rates for the disorder in the world.

HOW CANNABIS POTENTIALLY HELPED WITH PTSD

Lake explained that cannabinoid receptors in people’s bodies help regulate mood and sleep, and some research suggests that trauma from PTSD could compromise this endocannabinoid system.

“So when you introduce external cannabinoids (from pot products) to the body, it might help to get the system working as normal again,” she suggested.

Lake also noted that, according to the study, PTSD patients did have cannabis-use disorders at a higher rate than the general population.

In a press release, senior author Dr. M-J Milloy, BCCSU research scientist and Canopy Growth Professor of Cannabis Science at UBC, said that “we’re only just beginning to understand what the therapeutic potential of cannabis may be for a variety of health conditions.”

“These findings are promising, and merit further study in order to fully understand the benefits of cannabis for people living with PTSD,” he added.

Lake added that UCB researchers are currently conducting a clinical trial looking at the effectiveness of cannabis products in specifically treating PTSD.

Source: https://www.theloop.ca/ctvnews/cannabis-may-be-helping-some-canadians-cope-with-ptsd-symptoms-study/

$HPQ.ca Partners With Professor Lionel ROUÉ (INRS) to Evaluate the Potential of PUREVAP™ #Silicon for Li-ion Batteries $FSLR $SPWR $CSIQ $PYR.ca $XMG.ca

Posted by AGORACOM-JC at 9:08 AM on Thursday, October 31st, 2019
  • Announced its collaboration with Professor Lionel ROUÉ of the Institut National de Recherche Scientifique (INRS)
  • Aimed at evaluating the electrochemical performances of different materials produced by the HPQ PUREVAP™Quartz Reduction Reactor for Li-ion batteries

MONTREAL, Oct. 31, 2019 — HPQ Silicon Resources Inc. – TSX-V: HPQ; OTCPink: URAGF; FWB: UGE (“HPQ” or “the Company”) is pleased to announce its collaboration with Professor Lionel ROUÉ of the Institut National de Recherche Scientifique (INRS) within the scope of projects aimed at evaluating the electrochemical performances of different materials produced by the HPQ PUREVAP™ Quartz Reduction Reactor (“QRR”) for Li-ion batteries.

The Énergie Matériaux Télécommunications (Energy Materials Telecommunications) Research Centre is a centre of excellence in research, innovation, and graduate and postgraduate education in the fields of advanced materials, nanotechnology, photonics, telecommunications and sustainable energy.  The EMT Centre brings together about 40 professors.

Professor Lionel ROUÉ of the INRS-EMT has developed a scientific program focused on the study of new electrode materials for various applications of industrial interest (batteries, aluminium production, etc.).  In recent years, a significant part of its research activities has been devoted to the study of Si anodes for Li-ion batteries and the development of in-situ characterization methods applied to batteries.  He is the author of more than 150 publications, including twenty articles and 2 patents on Si-based anodes for Li-ion batteries.  He was awarded the Energia Prize by the Quebec Association for the Mastery of Energy for his work in this field.

EVALUATING WORLDWIDE BATTERY MARKET POTENTIAL OF MATERIALS PRODUCED BY PUREVAP™

The first goal of the association is determining the commercial potential of materials produced by the PUREVAPTM QRR as anode material for the Li-ion battery market and ascertaining whether their usage within Li-ion batteries could lead to a significant increase in their energy density, which is crucial for some applications, especially electric vehicles.

In the second phase, the electrochemical performance of PUREVAPTM silicon based porous silicon wafers made using Apollon Solar’s patented process will be tested.

“Silicon’s potential to meet energy storage demand is generating massive investmentsCollaborating with a world-class university center, HPQ will be able to validate the potential of silicon materials produced from the PUREVAP™QRR as high-capacity anode materials for Li-ion batteries” said Bernard Tourillon, President & CEO of HPQ Silicon Resources Inc.  Mr. Tourillon added: “HPQ, working with PyroGenesis, Apollon and the INRS Energy Materials Telecommunications (EMT) Research Centre, fully intends to use its Gen3 PUREVAP™ QRR to produce and market Silicon materials for batteries”.

GLOBAL ENERGY STORAGE MARKET READY TO EXPLODE

A recent report projects that energy storage deployments are estimated to grow 1,300% from a 12 Gigawatt-hour market in 2018 to a 158 Gigawatt-hour market in 2024.  An estimated US$71 billion in investments will be made into storage systems where batteries will make up the lion’s share of capital deployment. Research suggests that replacing graphite materials with Silicon anodes in Li-Ion Batteries promises an almost tenfold (10x) increase in the specific capacity of the anode, inducing a 20-40% gain in the energy density of Li-ion batteries.

About Silicon

Silicon (Si) is one of today’s strategic materials needed to fulfil the renewable energy revolution presently under way. Silicon does not exist in its pure state; it must be extracted from quartz, one of the most abundant minerals of the earth’s crust and other expensive raw materials in a carbothermic process.

About HPQ Silicon

HPQ Silicon Resources Inc. is a TSX-V listed company developing, in collaboration with industry leader PyroGenesis (TSX-V: PYR) the innovative PUREVAPTM “Quartz Reduction Reactors” (QRR), a truly 2.0 Carbothermic process (patent pending), which will permit the transformation and purification of quartz (SiO2) into Metallurgical Grade Silicon (Mg-Si) at prices that will propagate its significant renewable energy potential.

HPQ is also working with industry leader Apollon Solar to develop: Porous silicon wafers manufacturing using PUREVAP™ Silicon (PVAP Si) that can be used as anode for all-solid-state and Li-ion batteries; and a metallurgical pathway of producing Solar Grade Silicon Metal (SoG Si) that will take full advantage of the PUREVAPTM QRR one-step production of high purity silicon (Si) and significantly reduce the Capex and Opex associated with the transformation of quartz (SiO2) into SoG-Si.

HPQ focus is becoming the lowest cost producer of Silicon (Si), High Purity Silicon (Si), Porous Silicon Wafers and Solar Grade Silicon Metal (SoG-Si). The pilot plant equipment that will validate the commercial potential of the process is on schedule to start in 2019.

This News Release is available on the company’s CEO Verified Discussion Forum, a moderated social media platform that enables civilized discussion and Q&A between Management and Shareholders. 

Disclaimers:

The Corporation’s interest in developing the PUREVAP™ QRR and any projected capital or operating cost savings associated with its development should not be construed as being related to the establishing the economic viability or technical feasibility of the Company’s Roncevaux Quartz Project, Matapedia Area, in the Gaspe Region, Province of Quebec.

This press release contains certain forward-looking statements, including, without limitation, statements containing the words “may”, “plan”, “will”, “estimate”, “continue”, “anticipate”, “intend”, “expect”, “in the process” and other similar expressions which constitute “forward-looking information” within the meaning of applicable securities laws. Forward-looking statements reflect the Company’s current expectation and assumptions and are subject to a number of risks and uncertainties that could cause actual results to differ materially from those anticipated. These forward-looking statements involve risks and uncertainties including, but not limited to, our expectations regarding the acceptance of our products by the market, our strategy to develop new products and enhance the capabilities of existing products, our strategy with respect to research and development, the impact of competitive products and pricing, new product development, and uncertainties related to the regulatory approval process. Such statements reflect the current views of the Company with respect to future events and are subject to certain risks and uncertainties and other risks detailed from time-to-time in the Company’s on-going filings with the security’s regulatory authorities, which filings can be found at www.sedar.com. Actual results, events, and performance may differ materially. Readers are cautioned not to place undue reliance on these forward-looking statements. The Company undertakes no obligation to publicly update or revise any forward-looking statements either as a result of new information, future events or otherwise, except as required by applicable securities laws.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

For further information contact
Bernard J. Tourillon, Chairman, President and CEO Tel (514) 907-1011
Patrick Levasseur, Vice-President and COO Tel: (514) 262-9239
http://www.hpqsilicon.com Email: [email protected] 

PRIMO Nutraceuticals Inc. $PROM.ca Harvests 13,000 lbs of Dried Bio-mass from Oregon Hemp Farm $CROP.ca $VP.ca NF.ca $MCOA

Posted by AGORACOM-JC at 8:24 AM on Wednesday, October 30th, 2019
  • Company has completed a harvest totaling 13,000 lbs of dried bio-mass of hemp from the Oregon hemp farm.
  • The dried bio-mass hemp is currently being stored at a local drying facility located near Eugene, Oregon.
  • The value for the crop in its current state is estimated to be worth $200,000 – $300,000 USD.

VANCOUVER, British Columbia, Oct. 30, 2019 — PRIMO NUTRACEUTICALS INC. (CSE: PRMO) (OTC: BUGVF) (FSE: 8BV) (DEU: 8BV) (MUN: 8BV) (STU: 8BV) (“Primo” or the “Company”)is pleased to announce that further to the Company news release dated October 1, 2019 the Company has completed a harvest totaling 13,000 lbs of dried bio-mass of hemp from the Oregon hemp farm. The dried bio-mass hemp is currently being stored at a local drying facility located near Eugene, Oregon. The value for the crop in its current state is estimated to be worth $200,000 – $300,000 USD. This will be added to the 28 kilo grams of crude oil currently in inventor from last year’s harvest. 

The completion of the 2019 harvest season is a major milestone for the company and for the hemp farm in Oregon, as this is the first year hemp has been federally legal since the Farm Bill was passed. This year in Oregon alone there are nearly 63,000 acres registered growing hemp compared to the 11,500 acres growing hemp registered in 2018. This is a significant increase in the amount of hemp being grown, which solidifies the Primo strategy of providing drying facilities to the ever growing hemp market in Oregon. Primo plans to have its first drying facility built and in operation by the end of the first quarter of next year.

President, Andy Jagpal Comments:

“I am very proud and excited with the amount of dried hemp that was harvested as it surpassed our expectations by a few thousand pounds. During a time in the cannabis market where companies have spent tens of millions of dollars building out facilities and cultivation infrastructure and have little to show for it, we have two harvests under our belt and product in inventory ready for sale. Together with this year’s harvest and last year’s inventory we estimate our inventory alone to be worth between $400,000 and $500,000 USD.”

VP Sales & Distribution, Andy Dhaliwal Comments:

“The on-hand inventory and quality of the hemp as starting material is a major advantage in the current marketplace. While the revenue opportunities from the harvest are extremely promising, the hemp processing infrastructure supports the expansion of our in-house product lines, and increases our white-label offering to the USA market as well. Both of which are tremendous assets for the company.”

About Primo Nutraceuticals, Inc.

Primo Nutraceuticals Inc. (“Primo” or the “Company”) provides strategic capital to the thriving cannabis cultivation sector through ownership and development of commercial real estate and farm friendly properties. Primo is dedicated to funding the rapid growth in production, processing, retail and branding of cannabis and cannabis related products in Canada and the United States. Primo provides fully built out turnkey facilities equipped with state-of-the-art growing infrastructure to cannabis growers and processors. In addition to the Company’s flagship hemp project in Oregon State and the Greenhouse campus in Washington State, Primo has invested in several brands and is pursuing partnerships with retailers and distribution companies in Canada and the United States. Primo’s management is in the process of building a corporate road map to further vertically integrate the Company, specifically by way of “Primo” branded retail outlets – offering “Thrive,” “Primo,” and a selection of curated partner brands. The Company possesses proprietary formulas for cannabis edibles, topical, and tinctures. Primo is focused on building a strong presence in the hemp industry with the objective of extracting and selling cannabinoids (CBD) products in both Canada and the United States.

On behalf of the Board of Directors
PRIMO NUTRACEUTICALS INC.

Andy Jagpal, President and Director

To learn more about what this news means to the shareholders visit https://marketnewsfirst.com/primo-nutraceuticals, as well as on the company’s site.

For further information, please contact Zoltan, IR Representative at: 604-722-0305 [email protected]. Or toll free at 1-877-517-7816.

http://primoceuticals.com/
https://twitter.com/prmonutra
www.thriveCBD.org

FORWARD LOOKING STATEMENTS: This news release contains certain forward-looking statements within the meaning of Canadian securities laws. Forward-looking statements are based on the expectations and opinions of the Company’s management on the date the statements are made. The assumptions used in the preparation of such statements, although considered reasonable at the time of preparation, may prove to be imprecise and, as such, undue reliance should not be placed on forward-looking statements. The Company expressly disclaims any intention or obligation to update or revise any forward-looking statements whether as a result of new information, future events or otherwise.

No regulatory authority has approved or disapproved the information contained in this news release.

A photo accompanying this announcement is available at https://www.globenewswire.com/NewsRoom/AttachmentNg/ddc63988-72ec-4630-a25d-5d418ba2ea1b

INTERVIEW: “The Gold Standard Of Gold Research” Publisher, Ronnie Stoeferle, Appointed To Affinity Metals $AFF.ca $SII.ca $TUD.ca $GTT.ca $AMK.ca $OSK.ca

Posted by AGORACOM-JC at 9:36 AM on Wednesday, October 23rd, 2019

When the Wall Street Journal calls your Gold Report “The Gold Standard Of Gold Research”, it is safe to say you are a global influencer and expert in all things gold.

This is Ronnie Stoeferle, whose “In Gold We Trust” report has also been downloaded 1.8 million times in English, German and Mandarin in case anyone had any doubt as to his expertise.

Today, Ronnie became the founding member of the Affinity Metals (AFF:TSXV) Advisory Board, which implies that we can expect others to be appointed as well. Why would Ronnie join a company with a market cap under $5,000,000?  You’ll have to watch the interview to find out … but here are a couple of hints:

1.  Affinity Metals flagship project, the Regal, has reported HISTORICAL reserves of 590,703 tonnes grading 71.6 grams per tonne silver, 2.66 per cent lead, 1.26 per cent zinc, 1.1 per cent copper, 0.13 per cent tin and 0.015 per cent tungsten.  These were prepated prior to 43-101 standards and should not be relied upon until they are brought into compliance with 43-101 standards. 

2.  A Technical Report, which was prepared in 1971 using a silver price of $1.75 per troy ounce, makes a positive recommendation for production, including the establishment of a 500 ton per day concentrator with a 400 ton per day silver, lead and zinc circuit and a 100 ton per day tin, tungsten and copper circuit.

These are just 2 factors that led Ronnie to declare that Affnity Metals is “one of the largest investments in my private portfolio”.

Grab your favourite beverage, kick back and watch this great interview with both Ronnie and Affinity CEO, Rob Edwards.

Enthusiast Gaming $EGLX.ca – Visualized: The #Esports Journey to Mainstream $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 11:34 AM on Friday, October 18th, 2019

SPONSOR: Enthusiast Gaming Holdings Inc. (TSX-V: EGLX) Uniting gaming communities with 85 owned and affiliated websites, currently reaching over 150 million monthly visitors. The company exceeded 2018 target with $11.0 million in revenue. Learn More

Visualized: The Esports Journey to Mainstream

Although esports might seem like a relatively new phenomenon, its origins can be traced all the way back to the 1970s.

It was only in the past decade however, that a wave of technological innovation transformed the entire industry from an underground niche into a billion-dollar mainstream phenomenon.

Today, the nascent esports industry competes with some of the biggest sports leagues in the U.S., while global tech giants hastily invest billions of dollars to make their mark in what many consider to be the future of sports and entertainment.

How did it evolve into the industry we know today—and more importantly, will it maintain its furious pace of growth?

The History of Esports

Electronic sports (or esports), are organized, multiplayer video game competitions commonly played by professional gamers. Since its inception, the industry has continued to exceed expectations and reach new milestones every decade.

Note: The timeline of events are an abridged version of major achievements in the industry.

1970s: The Birth of Esports

The earliest known video game competition—the Intergalactic Spacewar Olympics—took place in 1972 at Stanford University. The winner of the event received an annual subscription to Rolling Stone magazine.

While it was a modest first prize for the industry, it would set a foundation for future prize pools in the millions of dollars.

1980s: More Gaming Options

The 1980s ushered in better consoles for esports. The Nintendo Entertainment System (NES) took graphics, controls, gameplay, and video game accessibility to the next level.

Five years later, the Sega Genesis console was released in the U.S. and Japan to compete with Nintendo—which held a 95% market monopoly at the time.

1990s: The First Tournaments

Nintendo increased its commitment to esports by hosting the Nintendo World Championships. After touring 30 cities in the U.S., the finals challenged players to games like Super Mario Bros. and Tetris, with a 40-inch TV awarded to the winner.

Developers and gaming entrepreneurs created a flurry of leagues, including QuakeCon in 1996, followed by both the Cyberathlete Professional League (CPL) and the Professional Gamers League (PGL) in 1997.

In just a few years, these competitions helped esports gain significant traction.

2000s: The Explosion of Esports

Esports fully burst into the mainstream with Amazon’s acquisition of Twitch for $970 million in 2014. The live video game streaming site gave esports a platform to reach previously unthinkable heights, with popular games like League of Legends (LoL) and Defense of the Ancients 2 (Dota) receiving millions of views.

In 2019, Google followed suit with its Stadia streaming service. The cloud-based video game platform aims to eliminate the need for hardware, allowing Google to aggressively compete in the esports space.

A Snapshot of Esports Today

The increasing involvement of developers and global tech giants has not only increased the audience size of esports—it has also led to bigger prize pools, and larger scale competitions across the world.

  • Demographics: 50% of esports viewership now comes from Asia.
  • Engagement: 6 billion hours were dedicated to watching esports in 2018, and will continue to grow to 9 billion by 2021.
  • Buy-in: The price of one of the 12 Overwatch League teams for sale in 2017 was $20 million.
  • Incentives: The Fortnite competition prize pool for the 2018 season was $100 million—equal to the entire esports prize pool in 2017.

It’s clear that esports continues to attract rapidly growing audiences at an unprecedented rate. However, there are still significant barriers inhibiting the industry from reaching its full potential.

The Future of esports

In order to maintain its furious pace of growth, the esports industry must first address five key challenges:

  • Diversity of game genres: The industry will need to produce more game genres in order to appeal to a wider audience outside of its current player base.
  • Geographic expansion of leagues: esports will need to expand to national, regional, and global levels if it wants to tap into bigger advertising budgets. However, while esports gains attention from global media, local events are more difficult to organize.
  • Regulation of competitions: With multimillion-dollar prize pools at stake, new rules and regulations are needed to combat cheating and match fixing.
  • Ownership of media rights: Content rights have not been a focus for publishers, as fan-generated content has served as free advertising for their games.
  • Media alignment: Traditional media brands are still reluctant to associate themselves with esports, as prejudices against competitive gaming still exist. For example, gaming culture is viewed as a harmful distraction, rather than a legitimate sport.

In less than 50 years, esports has evolved into a dominant form of entertainment today, eclipsing film and music industries by a wide margin. With an increasingly mainstream audience, the industry’s popularity and profitability shows no signs of slowing down—despite the challenges it faces.

Source: https://www.visualcapitalist.com/visualized-the-esports-journey-to-mainstream/

PyroGenesis $PYR.ca Successfully Completes 900-kW Plasma Torch Site Acceptance Test at RISE Energy Technology Center AB’s Facility $LMT $RTN $NOC $UTX $HPQ.ca $DDD.ca $SSYS $PRLB

Posted by AGORACOM-JC at 8:43 AM on Thursday, October 17th, 2019
  • Company has successfully performed the Site Acceptance Test at RISE Energy Technology Center AB’s facility.
  • Contract, originally announced last January, is for a 900-kW plasma torch system which was won in a competitive bid process
  • After this successful SAT, the torch has been installed on the Client’s reactor, upon which a series of tests will be conducted within two weeks
  • Furthermore, a milestone payment of approx. $345K is expected to be received within the next two (2) weeks
  • A final payment is also expected towards the end of month once all tests are completed

MONTREAL, Oct. 17, 2019 — PyroGenesis Canada Inc. (http://pyrogenesis.com) (TSX-V: PYR) (OTCQB: PYRNF) (FRA: 8PY), a high-tech company, (the “Company”, the “Corporation” or “PyroGenesis”) that designs, develops, manufactures and commercializes plasma atomized metal powder, plasma waste-to-energy systems and plasma torch products, announced today that, further to previous press releases with respect to the Swedish torch contract (January 7th, January 17th, February 21st , and September 18th, 2019), the Company has successfully performed the Site Acceptance Test (“SAT”) at RISE Energy Technology Center AB’s (the “Client”) facility.

This Contract, originally announced last January, is for a 900-kW plasma torch system which was won in a competitive bid process.

Following the success of the Factory Acceptance Test last month, PyroGenesis’ team performed the SAT of the high-power plasma torch at the Client’s facility in Sweden where the torch has been installed and operated under the Client’s parameters. After this successful SAT, the torch has been installed on the Client’s reactor, upon which a series of tests will be conducted within two (2) weeks. Furthermore, a milestone payment of approx. $345K is expected to be received within the next two (2) weeks. A final payment is also expected towards the end of month once all tests are completed.

Of note, PyroGenesis’ 900-kW plasma torch is to be used to replace fossil fuel burners in the iron ore induration (pelletization) process. Pelletization is the process in which iron ore is concentrated before shipment, thus significantly reducing the cost of transportation. In conventional technology, the process heat is provided by diesel/fuel burners. The combustion, in the burners, of natural gas, heavy oil and/or pulverized coal results in the production of greenhouse gases such as CO2. Plasma torches are therefore an environmentally friendly alternative.

According to management a typical pellet plant producing 10 million metric tonnes of pellets annually, emits approximately one million metric tonnes of CO2. The total world pellet production of 400 million metric tonnes of pellets corresponds to the production of about 40 million metric tonnes of CO2, and represents a potential market for torch sales in excess of $10B worldwide.

“As previously mentionned, the success of this testing paves the way for a significant business opportunity for PyroGenesis in developing zero carbon emission technologies. This torch is being used to address a particular segment of the Swedish government’s commitment to zero carbon emissions; specifically, that within the iron ore pelletization industry. The goal is to replace the traditional diesel burners used in iron ore pelletization with plasma torches,” said Mr. P. Peter Pascali, President and CEO of PyroGenesis. “Our plasma torch expertise, which we consider to be one of the largest, if not the largest, concentration of plasma expertise under one roof, has enabled us to deliver this high-power plasma torch (~ 1 MW range) in only 9 months, and to very exacting design requirements. This contract is aimed at developing fossil-free energy-mining-iron-steel value chains and thereby provides a basis for governance and industrial strategies for transformative change across all of Sweden. We are proud to be playing a significant, and leadership, role in Sweden’s zero carbon emission policy.”

About PyroGenesis Canada Inc.

PyroGenesis Canada Inc., a high-tech company, is the world leader in the design, development, manufacture and commercialization of advanced plasma processes and products. We provide engineering and manufacturing expertise, cutting-edge contract research, as well as turnkey process equipment packages to the defense, metallurgical, mining, advanced materials (including 3D printing), oil & gas, and environmental industries. With a team of experienced engineers, scientists and technicians working out of our Montreal office and our 3,800 m2 manufacturing facility, PyroGenesis maintains its competitive advantage by remaining at the forefront of technology development and commercialization. Our core competencies allow PyroGenesis to lead the way in providing innovative plasma torches, plasma waste processes, high-temperature metallurgical processes, and engineering services to the global marketplace. Our operations are ISO 9001:2015 and AS9100D certified, and have been since 1997. PyroGenesis is a publicly-traded Canadian Corporation on the TSX Venture Exchange (Ticker Symbol: PYR) and on the OTCQB Marketplace. For more information, please visit www.pyrogenesis.com

This press release contains certain forward-looking statements, including, without limitation, statements containing the words “may”, “plan”, “will”, “estimate”, “continue”, “anticipate”, “intend”, “expect”, “in the process” and other similar expressions which constitute “forward- looking information” within the meaning of applicable securities laws. Forward-looking statements reflect the Corporation’s current expectation and assumptions and are subject to a number of risks and uncertainties that could cause actual results to differ materially from those anticipated. These forward-looking statements involve risks and uncertainties including, but not limited to, our expectations regarding the acceptance of our products by the market, our strategy to develop new products and enhance the capabilities of existing products, our strategy with respect to research and development, the impact of competitive products and pricing, new product development, and uncertainties related to the regulatory approval process. Such statements reflect the current views of the Corporation with respect to future events and are subject to certain risks and uncertainties and other risks detailed from time-to-time in the Corporation’s ongoing filings with the securities regulatory authorities, which filings can be found at www.sedar.com, or at www.otcmarkets.com. Actual results, events, and performance may differ materially. Readers are cautioned not to place undue reliance on these forward-looking statements. The Corporation undertakes no obligation to publicly update or revise any forward- looking statements either as a result of new information, future events or otherwise, except as required by applicable securities laws. Neither the TSX Venture Exchange, its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) nor the OTCQB accepts responsibility for the adequacy or accuracy of this press release.

SOURCE PyroGenesis Canada Inc.

For further information please contact:

Rodayna Kafal, Vice President Investors Relations and Strategic Business Development, or
Clémence Bertrand-Bourlaud, Marketing Manager/Investor Relations,
Phone: (514) 937-0002, E-mail: [email protected]

RELATED LINK: http://www.pyrogenesis.com/

Enthusiast Gaming $EGLX.ca Hosts Canada’s Largest Gaming and #Esports Expo, EGLX, on October 18 – 20 in Toronto $EGLX.ca $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 7:18 AM on Tuesday, October 15th, 2019
  • Sponsors include: Bell Media, Ubisoft Canada, Nintendo, CIBC, HP Omen and MSI
  • Rising Stars Tournament with $40,000 prize pool and a sponsorship deal with Luminosity Gaming 
  • Rainbow Six Canada National Finals in partnership with Ubisoft Canada 
  • Special guests include: professional esports players SypherPK, JuniorPK and Destroy, and gaming personalities Greg Miller, Nick Scarpino and Andy Cortez of Kinda Funny, Craig Skistimas and Game Attack team, Bruce Green and Kris Wilson of Cyanide and Happiness
  • Gaming Industry Summit expert speakers include: Adam Boyes (CEO of Iron Galaxy), Rishi Chadha (Head of Gaming Content Partnerships, Twitter), Bryan Segal (SVP, Comscore)

TORONTO, Oct. 15, 2019 – Enthusiast Gaming Holdings Inc. (TSXV:EGLX)(FSE: 2AV) (“Enthusiast” or the “Company”) is excited to announce that the Enthusiast Gaming Live Expo (“EGLX”), Canada’s largest video gaming expo, is taking place Friday, October 18, to Sunday, October 20 at the Metro Toronto Convention Centre (“MTCC”) in downtown Toronto.

EGLX, which had over 55,000 attendees at last year’s events, is a celebration of everything gaming and esports. Attendees of EGLX 2019 can expect three jam-packed days featuring over 150 exhibitors, panels, cosplay, free play, the Artist Alley, an Indie Corner and a Family Zone.

EGLX 2019 will host the inaugural Rising Stars Tournament with a $40,000 prize pool and a sponsorship deal with Enthusiast Gaming’s Esports Division, Luminosity Gaming. The tournament gives promising gamers an opportunity to battle against each other in Fortnite, Super Smash Bros. Melee and Super Smash Bros. Ultimate. The winner of each game will be crowned the EGLX Rising Star and given the opportunity to attend three tournaments of their choice across North America. 

Corey Mandell, President of Enthusiast Gaming’s events division, EG Live, commented, “We continue to grow and expand our events business which includes almost 30 live gaming and esports events worldwide. Our goal has always been to provide interactive, in-person experiences for gamers to connect globally. At this year’s EGLX, we’ve almost doubled the floor space as we anticipate a significant increase in attendees. We have over 150 exhibitors and have seen an increase in non-endemic brand sponsors as gaming becomes more mainstream!”

With sponsors including Bell, Ubisoft Canada, CIBC, Nintendo, HP Omen and MSI, the expo is set to be stacked with more prizes and pre-release sneak peeks than ever before. EGLX attendees will get the opportunity to watch the finals of the Rainbow Six Canada Nationals, hosted on the main stage, in partnership with EGLX sponsor Ubisoft Canada.  

Special guests at EGLX include: professional esports athletes, SypherPK, JuniorPK, and Destroy and gaming personalities, Greg Miller, Nick Scarpino and Andy Cortez of Kinda Funny, Craig Skistimas and Game Attack team, Bruce Green and Kris Wilson of Cyanide and Happiness.

EGLX will kick off the expo on Friday October 18 with the Gaming Industry Summit, a one-day event where over 200 investors and gaming enthusiasts will listen to experts discuss the gaming industry and how to invest in the 150 billion dollar sector. Confirmed industry experts include: Keynote, Adam Boyes, CEO of Iron Galaxy and former VP at Sony PlayStation; Rishi Chadha, Twitter’s Head of Gaming Content Partnerships and Bryan Segal, SVP at ComScore, Canada. Sponsors for the Gaming Industry Summit include: Canaccord Genuity, PI Financial, Minden Gross and CIBC.

Also on Friday, Enthusiast Gaming is hosting an invitation-only marketing event “From Mom’s Basement to the Boardroom” to provide valuable insight on how to market/advertise to the highly lucrative gamer demographic.

EGLX is taking place on Friday, October 18 from 3:00pm-9:00pm, Saturday, October 19 from 10:00am-8:00pm, and Sunday, October 20 from 10:00am-6:00pm. To purchase tickets and for additional event information, please visit EGLX.com.

About Enthusiast Gaming

Enthusiast Gaming (TSX.V: EGLX)(FSE: 2AV) is building the largest network of gaming and esports communities in the world. Already the largest gaming network in the U.S, the Company’s business is comprised of three main pillars: Media, Events, Esports. Enthusiast Gaming’s digital media platform includes +100 gaming related websites and 900 YouTube channels which collectively reach 150 million visitors monthly with over 1 billion page views. Enthusiast’s esports division, Luminosity Gaming, a leading global esports franchise consists of 7 professional esports teams under ownership and management, including the #1 ranked Overwatch team, the Vancouver Titans and over 50 gaming influencers with a total audience of 60 million followers. Collectively, the integrated ecosystem reaches over 200 million gaming enthusiasts on a monthly basis. Enthusiast Gaming’s event business, owns and operates Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX, (eglx.com) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com. For more information on Luminosity Gaming, please visit luminosity.gg

CONTACT INFORMATION:

Investor Relations: 

Julia Becker
Head of Investor Relations & Marketing
[email protected]
(604) 785.0850 

For EGLX Event Media Passes, please contact: [email protected]

Forward-Looking Information

Certain statements in this release are forward-looking statements.  Forward looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future.  Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of Enthusiast Gaming.  The risks include risks that are customary to transactions of this nature and customary to companies which have their stock traded on the TSXV. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits Enthusiast Gaming will obtain from them. 

This press release does not constitute an offer to sell or solicitation of an offer to buy any of the securities in the United States.  The securities have not been and will not be registered under the United States Securities Act of 1933, as amended (the “U.S. Securities Act”) or any state securities laws and may not be offered or sold within the United States or to a U.S. Person unless registered under the U.S. Securities Act and applicable state securities laws or an exemption from such registration is available.

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

VIDEO – $ZEN.ca #Graphene Sees Commercialization Commencing Q1 2020 $CVE.ca $DNI.ca $LLG.ca $FMS.ca $NGC.ca

Posted by AGORACOM-JC at 9:30 AM on Thursday, October 10th, 2019

In less than 18 months, Francis Dube and his team took over management of ZEN Graphene Solutions (ZEN:TSXV) and accelerated it from stuck in the mud to on the brink of commercializing graphene for real world applications.  That’s right. ZEN believes it will begin selling small quantities but extremely high priced graphene to Q1 2020, including Graphene Quantum Dots that sell for outrageous $$ / gram … PER GRAM … let alone Kilograms.  

How much?  Watch the interview where you will also hear about the company’s new graphene R&D + small-scale graphene processing and production facility in Guelph, Ontario.  Moreover, you’ll hear about the Company’s success in producing graphene oxide while reducing chemical consumption by up to 100X compared to current methods, as well as, reducing the price of production.

If you’ve been waiting years for graphene production to become a reality … who hasn’t … your wait looks like it’s about to come to end and the good times are about to begin.

Grab your favourite beverage, watch this powerful interview and then spread the word.

Enthusiast Gaming $EGLX.ca Hires Top Gaming Media Sales Team to Drive Revenue Growth $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 7:47 AM on Thursday, October 10th, 2019
  • Combined experience with gaming brands Electronic Arts, PlayStation and Sony
  • Sales team will build customized, targeted advertising programs for brands looking to target Enthusiast’s monthly reach of 200 million gamers
  • A focus on a direct sales strategy will increase revenue per user and provide good value for advertisers

TORONTO, Oct. 10, 2019 — Enthusiast Gaming Holdings Inc. (TSXV: EGLX)(FSE: 2AV) (“Enthusiast Gaming” or the “Company”) announced today it has hired an executive sales team across North America to help drive direct advertising sales across Enthusiast Gaming’s platform, the largest gaming network in the U.S.

Enthusiast Gaming is excited to welcome the new team, led by Jon Dwyer, SVP, Head of Sales and Special Partnerships; Amanda Rubin, VP Sales, East Coast and Rob Frohling, VP Sales, West Coast. The team brings extensive experience in gaming media sales with brands like Electronic Arts (“EA”), PlayStation and Sony. The new sales team will build out our offices in LA, NY and Toronto, engaging new and existing relationships with brands and agencies.

Menashe Kestenbaum, President of Enthusiast Gaming commented, “We are excited to welcome Jon, Rob and Amanda to our family! We are honored they chose Enthusiast, recognizing the strength in our organization, as the as the largest gaming network in the U.S. with a global monthly audience of over 200 million. Their combined sales experience in gaming media, with leading gaming brands like EA, PlayStation, and Sony Crackle will be key for the growth of our business. Our clients will see immediate value as the team brings deep subject matter expertise, and strong reputations and relationships which will help support our existing clients and bring in new partners across new verticals.”

Enthusiast Gaming’s platform generates over 30 billion ad requests and over 1 billion page views a month. To date, over 95% of Enthusiast Gaming’s revenue generated has been from programmatic advertising; as such implementing a direct sales strategy will enable the Company to drive revenue per user and increase revenue per CPM (cost per thousand impressions).  The direct sales team will allow the Company to monetize across the entire platform of 100 websites, 900 YouTube channels, 7 professional esports teams and over 50 gaming and esports influencers. Direct conversations with brands and agencies will also allow Enthusiast to capitalize on its reach of over 200 million gaming enthusiasts, with custom, direct marketing and promotional campaigns.

Enthusiast Gaming’s business is made up of three key pillars: Media, Esports and Events. As one of the gaming industry’s fastest growing companies with a significant global network of gamers, Enthusiast Gaming enables brands and agencies to reach the sought after millennial target audience, with a customizable, unique program across all three pillars. The Company has partnered with some of the world’s leading brands, including Activision Blizzard, Ubisoft, Foodora, Nintendo, Bell, and Microsoft. Establishing a sales team will be important to continue fostering relationships and driving revenue with brands directly.

Jon Dwyer, SVP, Head of Sales & Special Partnerships

With over 15 years’ experience in sales, business development and marketing, Jon has been CEO and Director of various companies across various industries, including technology, biotech and industrial. Jon was previously Managing Director of Aereus Technologies, where he was responsible for day to day operations and M&A financings. Prior to Aereus, Jon was founder and CEO of Flax Energy. 

Amanda Rubin, VP Sales, East Coast

Amanda Rubin brings over 10 years’ experience in media and advertising to the Enthusiast Gaming team. Initially starting her career in digital as a marketer, planner and buyer of emerging media, Amanda has worked for large brands like Ralph Lauren, Woven Digital and most recently, EA. Before Enthusiast Gaming, Amanda was the Manager, East Coast Sales, at EA. As part of EA’s global brand partnership team, Amanda was the Client Lead on relationships with brands such as Verizon, Coca-Cola, Bose and NBCU. Amanda has worked directly with clients such as Coca-Cola, Bose, GSK, PUMA, New Era, NBCU, Verizon, Tracfone, L’Oreal, Reebok, and New Balance.

Rob Frohling, VP Sales, West Coast

Prior to joining Enthusiast Gaming, Rob served 4 years as Senior Account Executive of Digital Advertising Sales for Sony Pictures Television and PlayStation. He helped build their OTT / video ad sales while also heading up their branded content and sponsorship business for Emmy nominated original shows like Comedians in Cars Getting Coffee and SuperMansion. Rob also helped create custom, native advertising business on Sony PlayStation and PlayStation VR with overall revenue responsibility and OTT advertising leadership for Sony Crackle, PlayStation, PlayStation Vue, Pluto TV and Funimation streaming TV services. Before Sony, Rob spent 2 years as Account Executive of National Ad Sales for Outfront Media, the largest Out Of Home organization in North America. Rob is recognized as an agent of change in Connected TV/Over the Top (OTT) Video, Mobile and Console Gaming Advertising with a high energy approach to exceeding revenue targets. 

About Enthusiast Gaming 

Enthusiast Gaming (TSX.V: EGLX)(FSE: 2AV) is building the largest network of gaming and esports communities in the world. Already the largest gaming network in the U.S, the Company’s business is comprised of three main pillars: Media, Events, Esports. Enthusiast Gaming’s digital media platform includes +100 gaming related websites and 900 YouTube channels which collectively reach 150 million visitors monthly with over 1 billion page views. Enthusiast’s esports division, Luminosity Gaming, a leading global esports franchise consists of 7 professional esports teams under ownership and management, including the #1 ranked Overwatch team, the Vancouver Titans, and over 50 gaming influencers with a total audience of 60 million followers. Collectively, the integrated ecosystem reaches over 200 million gaming enthusiasts on a monthly basis. Enthusiast Gaming’s event business, owns and operates Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX, (eglx.com) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com. For more information on Luminosity Gaming, please visit luminosity.


CONTACT INFORMATION: 

Investor Relations:  

Julia Becker
Head of Investor Relations & Marketing
[email protected]
(604) 785.0850  

Forward-Looking Information 

Certain statements in this release are forward-looking statements.  Forward looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future.  Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements, including risks related to factors beyond the control of Enthusiast Gaming.  The risks include risks that are customary to transactions of this nature and customary to companies which have their stock traded on the TSXV. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits Enthusiast Gaming will obtain from them.  

This press release does not constitute an offer to sell or solicitation of an offer to buy any of the securities in the United States.  The securities have not been and will not be registered under the United States Securities Act of 1933, as amended (the “U.S. Securities Act”) or any state securities laws and may not be offered or sold within the United States or to a U.S. Person unless registered under the U.S. Securities Act and applicable state securities laws or an exemption from such registration is available. 

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.