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Esports Entertainment Group $GMBL – Attitude toward #Esports does 180 at #XGames $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 11:26 AM on Friday, August 2nd, 2019
SPONSOR: Esports Entertainment $GMBL Esports audience is 350M, growing to 590M, Esports wagering is projected at $23 BILLION by 2020. The company has launched VIE.gg esports betting platform and has accelerated affiliate marketing agreements with 190 Esports teams. Click here for more information
GMBL: OTCQB

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Attitude toward esports does 180 at X Games

  • Gaming has become more mainstream and is currently at the forefront of public discussion due to the $30 million prize pool — one of the largest prize pools ever at an esports event — offered at the Fortnite World Cup Finals last weekend.
  • The winner, Kyle “Bugha” Giersdorf, took home $3 million as the solos champion.

Emily Rand

Wade was a competitor and silver medalist in BMX Freestyle Big Air in 2014.

Eight teams competed in Call of Duty: Ghosts in the MLG X Games Invitational in Austin, Texas. OpTic Gaming, then made up of Matt “Nadeshot” Haag, Seth “Scump” Abner, James “Clayster” Eubanks and Jordan “ProoFy” Cannon, became official X Games medalists.

The reaction against esports athletes receiving the same medals that the action sports athletes were getting was instant and vocal. At the crux of the issue was the fact that gamers didn’t put their physical bodies on the line in the same way as action sports competitors.

“I can see both sides,” Wade said. “I wasn’t particularly bothered by it, but from one point of view, the X Games are really physical sports in general, and gaming isn’t really physical. It’s very difficult, I’m not taking away from that, but the physical aspect of it, we do stuff with our bodies, we show our talents physically with what we can actually do. Whereas gaming is on the other end of the spectrum. The other side of that coin is that the gaming industry brought in a lot of sponsor revenue to keep all of us alive, so I’m not hating on it. Gotta keep the games flowing.”

A lot has changed since 2014.

“Honestly, the attitude shift I’ve seen is that no one talks about it,” Wade said. “When it first came out it was like, ‘What is this? It’s not even an action sport.’ Now it’s just kind of old news. It’s cool that there’s a spot for those guys. Everyone deserves to excel in what they love.”

Gaming has become more mainstream and is currently at the forefront of public discussion due to the $30 million prize pool — one of the largest prize pools ever at an esports event — offered at the Fortnite World Cup Finals last weekend. The winner, Kyle “Bugha” Giersdorf, took home $3 million as the solos champion.

The World Cup even made its way into an X Games Minneapolis news conference this week, when the EXP Apex Legends Invitational was introduced, with skateboarder Jagger Eaton asking if the event was a Fortnite tournament.

“Sports has always been the backbone of what we do,” said Tim Reed, vice president of X Games. “But the focus is on trying to remain relevant to youth culture and what kids are into so that people who show up at the X Games get a sense of what’s important to kids and important to young people in the world. So what we’ve just tried to do from the X Games perspective is make sure that we can bring in those elements that are also relevant.

“This year we’re doing more gaming. They’re getting different medals because last time we made that decision it was, uh,” Reed paused and laughed. “One that wasn’t very well-liked, so we made some adjustments, but we’re excited to bring those in.”

BMX rider Ryan Williams joked, “I’ll see how this X Games goes, and if I don’t do too well I think I’m going to start gaming.”

“I’ll carry you, I’ll carry you,” BMX rider Kyle Baldock replied.

“What’s the rule with that because I’m down to win some money if we’re going to do this,” Eaton said. “I’m down to play Apex. Let me know.”

“When we did it in, I think our first one was 2014, just the reaction was totally different,” Reed said. “There’s more athletes that play games than there was back then. You guys should hop in and try it out.”

“I’m gonna,” skateboarder Nicole Hause said. “Let’s go.”

Hause, a Minneapolis native, turned to video games while recovering from an injury that kept her from skating.

“I’ve been pretty shy about it,” Hause said. “I don’t usually talk about it that much, but at the same time, I don’t really care if anyone knows. It’s not something a lot of people would guess I do in my free time, but I do. A lot.”

Hause enjoys Battle Royale games, including Apex Legends, describing it as a mix of Halo and Call of Duty, but with a Battle Royale component.

“I like the Battle Royale gameplay style a lot,” Hause said. “I like Apex, but everyone wants to play Fortnite, and you need three people to play Apex,” Hause said. “I like both of them a lot, but I play Fortnite the most. In the past I played a lot of Call of Duty. A lot of Call of Duty.”

As for whether esports belong at the X Games, Hause thought it fit since so many X Games athletes play video games casually. In a way, video games have become a low-impact sport that traditional athletes can play in their offseason without serious injury risk.

“I think it’s cool because a lot of the action sports people play video games,” Hause said. “Especially nowadays. Most of the dudes in the park that I know play Fortnite — everybody plays video games now, NFL players — it’s like a sport we do in our off time. When we’re resting or it’s just a rainy day or whatever, you’re not practicing, it’s something everyone does whether they want to admit it or not.”

ThreeD Capital Inc. $IDK.ca – #Bitcoin Suddenly Back Above $10,000 As #Crypto Markets Gain Billions $HIVE.ca $BLOC.ca $CODE.ca

Posted by AGORACOM-JC at 10:45 AM on Friday, August 2nd, 2019

SPONSOR: ThreeD Capital Inc. (IDK:CSE) Led by legendary financier, Sheldon Inwentash, ThreeD is a Canadian-based venture capital firm that only invests in best of breed small-cap companies which are both defensible and mass scalable. More than just lip service, Inwentash has financed many of Canada’s biggest small-cap exits. Click Here For More Information.

IDK: CSE

Bitcoin Suddenly Back Above $10,000 As Crypto Markets Gain Billions

By:Billy Bambrough Contributor

The bitcoin price is up 10% over the last three days, with traders and investors pointing to the U.S. Federal Reserve’s first rate cut in bitcoin’s ten-year history as one of the prime catalysts for the sudden recovery.

Bitcoin had been trading under the psychological $10,000 mark since the end of last week but the bitcoin price has now bounced back. Getty Images

On Wednesday, the U.S. Federal Reserve cut interest rates for the first time in more than a decade and signaled its readiness to provide more support as growth slows in the world’s largest economy.

The bitcoin price climbed to highs of $10,500 on the Luxembourg-based Bitstamp exchange last night, while the wider bitcoin and cryptocurrency market has added around $10 billion to its overall value over the last few days.

“Given the connection that crypto influencers have been making between economic stimulus and crypto lately, we will probably see a much swifter reaction in bitcoin’s price than we usually do,” Mati Greenspan, senior market analyst at brokerage eToro, wrote in a note clients.

“We can see that bitcoin did have a nice run-up the entire morning ahead of the [Fed’s decision]. At the exact time of the cut, there was a notable step down, which was quite in line with what happened in the stock market.”

Just after the Fed revealed it was to reduce the cost of borrowing, bitcoin investors learned supplies of the digital token are almost exhausted, despite new coins still due to come into the market for the next 120 years.

Bitcoin now has 85% of its supply in circulation as of August 1, leaving just 3.15 million to be mined, according to data from monitoring resource Blockchain.

The bitcoin price fell sharply at the end of last week, sparking fears the latest bitcoin bull run could be over. CoinDesk

Meanwhile, the markets were further emboldened by news Jack Dorsey’s payments company Square revealed it made $125 million in bitcoin sales through its Cash App, nearly doubling a record first quarter.

“During the quarter, bitcoin revenue benefited from increased volume as a result of the increase in the price of bitcoin, and generated $2 million of gross profit,” the company wrote in its second quarter earnings report.

Elsewhere, the chief executive of Intercontinental Exchange (ICE), the parent company of the closely-watched bitcoin futures platform Bakkt, yesterday said the bitcoin and cryptocurrency platform will be launching soon, without fixing a firm date.

“Subject to final regulatory approvals, we plan to launch our physically settled bitcoin futures in the very near future,” ICE CEO Jeffrey Sprecher said during a quarterly earnings call.

Follow me on Twitter.

Source: https://www.forbes.com/sites/billybambrough/2019/08/02/bitcoin-suddenly-back-above-10000-as-crypto-markets-gain-billions/#57591573bafa

betterU Education $BTRU.ca Mobile App launch a success in India $ARCL $CPLA $BPI $FC.ca

Posted by AGORACOM-JC at 10:14 AM on Friday, August 2nd, 2019
BTRU: TSX-V
  • Announced the launch of their mobile app in parallel to their National Skills Development Corporation partnership announcement held at a Press Conference on July 15th 2019 in Delhi India
  • Company has been waiting to see how the app has been performing before announcing the details of the launch
  • launch of the Company’s mobile app is an important milestone required to support betterU’s revenue strategy and drive more awareness and user access to their library of global educators

OTTAWA, Aug. 02, 2019 – betterU Education Corp. (TSX VENTURE:BTRU) (FRANKFURT:5OGA), (the “Company” or “betterU”) is pleased to announce the launch of their mobile app in parallel to their National Skills Development Corporation (“NSDC”) partnership announcement held at a Press Conference on July 15th 2019 in Delhi India. The Company has been waiting to see how the app has been performing before announcing the details of the launch.

The launch of the Company’s mobile app is an important milestone required to support betterU’s revenue strategy and drive more awareness and user access to their library of global educators. India has the highest average data usage per smartphone in the world according to the latest Ericsson Mobility Report released in June 2019. It has also become the world’s fastest-growing market for mobile applications on both the Apple iOS and Google’s Android Play Store and leads in the greatest number of mobile app downloaded across both platforms, according to app market data and insights company App Annie. betterU has been focused over the last year on developing the right tools to ensure that their offering can be accessed through the most common channels in India.

betterU’s app, which can be downloaded from the Google Play Store, has already been downloaded over 1600 times in the last two weeks, is receiving good ratings and has no application crashes. The beta launch was a great test of the development efforts of the Company, having integrated their entire catalogue of global education partners as well as integrating betterU’s Upskill Engine, which is focused on supporting individualized skill development for jobs across industries within India. The development of Upskill Engine is ongoing and will continue to advance as more partnerships are realized through NSDC and India’s 38 Sector Skill Councils (SSC) which NSDC is working to support betterU on. The Upskill Engine is a key priority for betterU as it helps guide a user to through a self-assessment defined by each SSC, then it will provide a learning path of recommended courses the user would require to complete in order to advance their skills specifically for their job of interest.   

All marketing efforts going forward will be to drive users to download the mobile app so that no matter where they are, they can access the best education from around the world.

About betterU

betterU, an online education technology company, aims to provide access to quality education from around the world in order to foster growth and opportunity to those who want to better their lives. The Company plans to bridge the prevailing gap in the education and job industry and enhance the lives of its prospective learners by developing an integrated ecosystem. betterU’s offerings can be categorized into four broad functions: to compliment school programs with flexible KG-12 programs preparing children for their next stage of education, to foster an exceptional educational environment by providing befitting skills that lead to a better career, to bridge the gap between one’s existing education and prospective job requirement by training them and lastly, to connect the end user to various job opportunities.

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

By their nature, forward-looking statements include assumptions and are subject to inherent risks and uncertainties that could cause actual future results, conditions, actions or events to differ materially from those in the forward-looking statements. If and when forward-looking statements are set out in this news release, BetterU will also set out the material risk factors or assumptions used to develop the forward-looking statements. Except as expressly required by applicable securities law, the Company assumes no obligation to update or revise any forward-looking statements. The future outcomes that relate to forward-looking statements may be influenced by many factors, including, but not limited to: industry cyclicality; the ability to secure third party agreements; successful integration of BetterU’s system with third party technology; competition; reduction in demand for products; collection from customers; relationships with suppliers; product liability; intellectual property; reliance on key personnel; environmental; interest rates; uninsured and underinsured losses; operating hazards; risks of future legal proceedings; income tax matters; credit facilities; availability and terms of financing; distribution of securities; restrictions on potential growth; effect of market interest rates on price of securities; and potential dilution. betterU does not assume any obligation to update any forward-looking statements except as required by law.

CONTACT INFORMATION

On behalf of the Board of Directors,
betterU Education Corp.
Brad Loiselle, CEO

Investor Relations
1-613-695-4100
Email: [email protected]

CardioComm Solutions $EKG.ca – #Mhealth Apps Market Size Worth $236.0 Billion by 2026 $ATE.ca $TLT.ca $OGI.ca $ACST.ca $IPA.ca

Posted by AGORACOM-JC at 4:23 PM on Thursday, August 1st, 2019

SPONSOR: CardioComm Solutions (EKG: TSX-V) – The heartbeat of cardiovascular medicine and telemedicine. Patented systems enable medical professionals, patients, and other healthcare professionals, clinics, hospitals and call centres to access and manage patient information in a secure and reliable environment.

EKG: TSX-V
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mHealth Apps Market Size Worth $236.0 Billion by 2026

  • Global mHealth apps market size is expected to reach USD 236.0 billion by 2026
  • According to a new report by Grand View Research, Inc. It is projected to expand at a CAGR of44.7% during the forecast period

The global mHealth apps market size is expected to reach USD 236.0 billion by 2026, according to a new report by Grand View Research, Inc. It is projected to expand at a CAGR of 44.7% during the forecast period. The market is majorly driven by increasing adoption of advanced technologies in healthcare facilities and the need to reduce long waiting periods to access healthcare facilities from specialists. Availability of mobile applications for users is witnessing a rapid growth, especially healthcare apps that assist consumers in self-management of disease, wellness, and chronic conditions. This increased role of patients coupled with the rising importance in staying updated and informed about their own healthcare decisions, contributing to the rise in adoption of mHealth apps globally.

Key suggestions from the report:

  • Rapid growth in chronic diseases along with the rise in the number of app users is accountable for the mHealth apps market growth
  • The types of mHealth apps include fitness, lifestyle management, nutrition and diet, women’s health, medication adherence, healthcare providers, and disease management. Of these, the fitness category accounted for the majority of segment share in 2018
  • mHealth app vendors are focusing their attention on women’s health, diet, and medication reminders. According to Wired, a mobile advertising and analytics platform, women are more inclined toward tracking their health than men
  • Physicians are increasingly recommending the use of mHealth apps to their patients, which is likely to increase the adoption rate of mHealth apps
  • North America led the mhealth applications market in 2018 in terms of revenue share pertaining to the technological advancements and presence of major players in the region

Read More: https://finance.yahoo.com/news/mhealth-apps-market-size-worth-100500547.html

ThreeD Capital Inc. $IDK.ca – #NBA is going #crypto, launching #blockchain souvenirs from the maker of #CryptoKitties $HIVE.ca $BLOC.ca $CODE.ca

Posted by AGORACOM-JC at 2:40 PM on Thursday, August 1st, 2019

SPONSOR: ThreeD Capital Inc. (IDK:CSE) Led by legendary financier, Sheldon Inwentash, ThreeD is a Canadian-based venture capital firm that only invests in best of breed small-cap companies which are both defensible and mass scalable. More than just lip service, Inwentash has financed many of Canada’s biggest small-cap exits. Click Here For More Information.

IDK: CSE

NBA is going crypto, launching blockchain souvenirs from the maker of CryptoKitties

  • To put this product in context: The whole value proposition of blockchain, the decentralized peer-to-peer technology that came about with bitcoin in 2009, is as a place to record transactions on a public, immutable, tamper-proof ledger.
  • Bitcoin runs on its own blockchain; ether, a rival cryptocurrency, runs on the Ethereum blockchain.
  • NBA Top Shot will run on a blockchain.
  • Dapper Labs and the NBA aren’t saying yet exactly which blockchain, but it’s likely to be Ethereum, the home of CryptoKitties.

By: Daniel Roberts, Senior Writer

The NBA is putting its biggest dunks on a blockchain.

The league, along with the NBA Players Association, announced on Wednesday the coming launch of NBA Top Shot, a home for blockchain-based digital collectibles.

The idea is for fans to buy and trade unique digital video clips that commemorate “in-game moments from the NBA season, such as a Kevin Durant 3-point shot or Joel Embiid dunk,” the NBA says in a press release.

To put this product in context: The whole value proposition of blockchain, the decentralized peer-to-peer technology that came about with bitcoin in 2009, is as a place to record transactions on a public, immutable, tamper-proof ledger. Bitcoin runs on its own blockchain; ether, a rival cryptocurrency, runs on the Ethereum blockchain. NBA Top Shot will run on a blockchain. Dapper Labs and the NBA aren’t saying yet exactly which blockchain, but it’s likely to be Ethereum, the home of CryptoKitties.

Each video clip will be labeled with a number to mark it as distinct, much like when you purchase a print or signed piece of art and it is labeled with how many there are in supply.

Top Shot also promises a gamification element, where fans can compete head-to-head by building a roster and pitting their digital collections against each other, fantasy-style.

Much has been made about the uses of blockchain for sports memorabilia, since souvenirs or autographed items must be authenticated. As CoinDesk research director Nolan Bauerle put it at Yahoo Finance’s crypto summit last year, blockchain-based collectibles are “the extension of that anti-counterfeit quality of all of these coins. So this is really the beginning of what we’re going to see—I think, anyway—for sports memorabilia, for the authentication of game-worn jerseys, and cards, and all kinds of other stuff.”

But success here is hardly guaranteed—participation isn’t even guaranteed.

Major League Baseball launched a blockchain collectibles game last year with game developer Lucid Sight called MLB Crypto Baseball. It has not, so far, been an obvious hit. If you search Twitter for mentions of the product, most are complaints. It is also far from easy to use, since participants have to first buy the cryptocurrency ether.

The NBA’s product comes from Dapper Labs, maker of the mega-popular Ethereum game CryptoKitties. At its peak, the digital kittens in CryptoKitties were so popular they were selling for tens of thousands of dollars, and trading activity was clogging the entire Ethereum network.

Dapper Labs CEO Roham Gharegozlou acknowledges the possible pitfalls. “We want to give basketball fans something that they’ve never seen before, but also something that is immediately familiar and they want to actually play with… You might want that play because you love LeBron, you might love the team he’s currently on, or you might need that moment to play in the Top Shot game.”

Gharegozlou also points to the NBA’s huge social media following as something that can boost awareness of the game. “They’re going to be very engaged with us in helping make sure that this experience is authentic to the fan, and not just a crypto experience.”

Although this is the NBA’s first league-wide foray into blockchain, the Sacramento Kings last year launched an Ethereum mining operation to donate crypto to a local community charity. “We know blockchain is going to revolutionize the world,” Kings CTO Ryan Montoya told Yahoo Finance last June.

Now, one year later, the league office appears to agree. Adrienne O’Keeffe, NBA’s head of consumer products and gaming, says, “We are always exploring new ways to engage with fans around the world. We saw this partnership with Dapper Labs as an opportunity to expand our gaming presence while also creating a new and innovative platform that will allow fans to collect and own specific in-game moments.”

Source: https://finance.yahoo.com/news/nba-is-going-crypto-launching-blockchain-souvenirs-from-the-maker-of-crypto-kitties-185727384.html

Enthusiast Gaming $EGLX.ca – One Billion People Watch #Esports Games $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 11:18 AM on Thursday, August 1st, 2019

SPONSOR: Enthusiast Gaming Holdings Inc. (TSX-V: EGLX) Uniting gaming communities with 80 owned and affiliated websites, currently reaching over 75 million monthly visitors. The company exceeded 2018 target with $11.0 million in revenue. Learn More

EGLX: TSX-V

One Billion People Watch Esports Games

By Satendra Krishna

The 2019 report published by Q3 Global Digital Statshot shows the number of viewers of esports games have breached the one billion mark. The report comes in line with the number of people using social media which has crossed the 3.5 billion.

‘Almost 1 billion people around the world have watched an esports tournament in the recent months, with interest particularly high in Asian countries,’ the report suggests.

Further, according to the conducted survey, almost 33% of the internet users say they watch someone else play videogames, which makes up the global audience of over 1.2 billion people.

The demographics says the story well, 32% users aged 16 to 24 say they have watched an esports tournament compared to 31% who say they’d like to watch conventional esports like football & cricket more.

Source: https://www.talkesport.com/news/one-billion-people-watch-esports-games/

BetterU Education Corp. $BTRU.ca – #Sequoia adds USD 200 million to its sixth #India fund in a warming market #edtech $ARCL $CPLA $BPI $FC.ca

Posted by AGORACOM-JC at 8:57 AM on Thursday, August 1st, 2019
SPONSOR:  Betteru Education Corp. aims to provide access to quality education from around the world. The Company plans to bridge the prevailing gap in the education and job industry and enhance the lives of its prospective learners by developing an integrated ecosystem. Click here for more information.
BTRU: TSX-V

Sequoia adds USD 200 million to its sixth India fund in a warming market

The venture capital firm originally targeted at 1 billion for its sixth Indian fund.

By Priya Pradeep Thu Aug 01 2019

  • Sequoia has been one of the most active investors in India over the past decade, with investments across a wide array of sectors, from high-profiled hotel chain Oyo Rooms, edtech upriser Byju’s, to SaaS service Freshworks, all of which are local unicorns.

Sequoia India, the country’s largest venture capital after raising its USD 695 million sixth fund last August, is looking to add an additional 200 million dollars to the fund, per local financial media Mint. If the financing coming through, it’ll push the fund size closer to the 1 billion Sequoia originally targeted but eventually had to slash due to the then market conditions.

The move is driven by a growing market and reignited interests from limited partners (LPs), anonymous sources told Mint. More than 80% of Sequoia’s LPs are non-profits — universities, endowments, charities, and foundations.

Sequoia manages around USD 4.5 billion assets across several funds in India. It’s bigger than the other tier-1 venture capital funds in the country, including the likes of Nexus Venture Partners (1.39 billion as of now) and Accel.

Sequoia has been one of the most active investors in India over the past decade, with investments across a wide array of sectors, from high-profiled hotel chain Oyo Rooms, edtech upriser Byju’s, to SaaS service Freshworks, all of which are local unicorns. In the first half of this year, it has invested in 32 local startups, making it the most prolific Indian investors during the period.

In total Sequoia has more than 200 companies in its Indian portfolio.

Since its inception in India in 2006, Sequoia followed a two-pronged strategy in the market: invest in early-stage start-ups and those that are into technology or are technology-enabled. In addition to local investments, the firm also sets eye on neighboring and other regions. It intends to disburse 20-30% of its corpus in Southeast Asia.

The Silicon Valley venture capital’s Indian arm also has stakes in Australia’s online healthcare services provider HealthEngine, Bangladesh’s online merchant marketplace ShopUp, and the Stockholm-headquartered caller identity app Truecaller.

Sequoia India is making decent proceeds from selling or exiting some of its investees, one of the reasons for the renewed interests from LPs.

In December 2018, Sequoia India sold a part of its stake in Byju’s for USD 190 million, after investing USD 50 million across rounds since 2015. It still holds a minority stake in the company. Additionally, it stands to make USD 500 million from investing USD 25 million across rounds in Oyo Rooms, where its founder Ritesh Agarwal announced a USD 1.5 billion share buyback.

Sequoia has recently launched Surge, an accelerator programme dedicated to invest exclusively at the seed stage for start-ups in India and Southeast Asia.

The program, headed by Rajan Anandan, former VP, India and Southeast Asia, Google, aims to invest in 30-40 start-ups annually for four months and invest USD 1-2 million in each company. The launch of Surge signifies that Sequoia, which typically invests more in growth and later stage companies, is moving upstream into the early stage in a changing market.

Source: https://kr-asia.com/sequoia-adds-usd-200-million-to-its-sixth-india-fund-in-a-warming-market

CLIENT FEATURE: Spyder Cannabis $SPDR.ca An Established Chain of High-End #Vape Stores With Aggressive Expansion Plans $WEED.ca $CGC $ACB $APH $CRON.ca $HEXO.ca $OGI.ca

Posted by AGORACOM-JC at 5:38 PM on Wednesday, July 31st, 2019
SPDR: TSX-V

WHY SPYDER CANNABIS?

  • Developed a scalable retail model with aggressive expansion plan to create a significant retail footprint and establishing strategic partners as a top priority
  • Targeted and disciplined retail distribution strategy focusing on high quality, high traffic peripheral areas
  • Focused strategy aimed at vertical, horizontal and geographic diversification with demonstrated operations expertise and proven retail roll-out
  • Opened two additional stores in July for a total of 5 locations

The Opportunity

Established Product Portfolio

FULL DISCLOSURE: Spyder Cannabis is an advertising client of AGORA Internet Relations Corp.

Tartisan #Nickel $TN.ca – Monthly Nickel News For July 2019 $ROX.ca $FF.ca $EDG.ca $AGL.ca $ANZ.ca

Posted by AGORACOM-JC at 4:19 PM on Wednesday, July 31st, 2019

SPONSOR: Tartisan Nickel (TN:CSE)  Kenbridge Property has a measured and indicated resource of 7.14 million tonnes at 0.62% nickel, 0.33% copper. Tartisan also has interests in Peru, including a 20 percent equity stake in Eloro Resources and 2 percent NSR in their La Victoria property. Click her for more information

Tc logo in black
TN: CSE
Fact Sheet
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Summary

  • Nickel spot prices were up sharply in July, and the LME inventory was lower and remains near a 7 year low.
  • Nickel market news – Forecasters are generally bullish on the outlook for nickel.
  • Nickel company news – Anglo American to return up to $1 billion to shareholders.

Matt Bohlsen Investment advisor, portfolio strategy, growth at reasonable price

Welcome to the nickel miners news for July. The past month saw nickel prices rise sharply and LME inventories fall again and remain near a ~7 year low. Most other base and EV metals declined but nickel is rising, most likely due to the very low inventory levels and strong demand boosted by the EV sector.

Nickel price news

As of July 25, the nickel spot price was US$6.35/lb, up sharply (13%) from US$5.62 last month.

The following charts show that the excess nickel inventories since 2013 have been worked off now and nickel prices are finally starting to respond higher. It may still take a few months to play out, but 2020 should be a good year for nickel (assuming China does ok).

On March 2018 I “Top 5 Nickel Miners To Consider Before The Nickel Boom” stating:

2016 was lithium’s year, 2017 was cobalt’s year, and 2018-2020 are likely to be nickel’s years as nickel inventories decline and nickel prices finally start to rise. Strong Chinese and global stainless steel demand and ever increasing demand from electric vehicles [EVs] using higher nickel content batteries NMC (8:1:1).

Note: The US-China trade war has subdued China’s growth and reduced sentiment, which has not helped nickel prices the past year.

Nickel spot prices – 5-year chart – USD 6.35/lb

Source: InfoMine.com

Nickel 30 year price chart

Source: InfoMine.com

London Metals Exchange [LME] nickel 5 year inventory

The chart below shows LME nickel inventory was lower in July at a ~7 year low.

Source: InfoMine.com

10 year nickel inventory – Nickel at a ~7 year low

Source: InfoMine.com

Nickel demand v supply

The chart below shows nickel is forecast to be in deficit after ~2020-2022 (or at least require new supply to come online).

Source: Wood Mackenzie

Note: Some others such as BMI have been forecasting a nickel surplus by 2020 due to increased Indonesian production and reduced Asian demand.

As a reminder the November 2017 McKinsey report stated: “If annual electric vehicle [EV] production reaches 31 million vehicles by 2025 as expected then demand for high-purity class 1 nickel is likely to increase significantly from 33 Kt in 2017 to 570 Kt in 2025.” That is a 17 fold increase in just 8 years, albeit only on Class 1 nickel.

Source: https://seekingalpha.com/article/4279565-nickel-monthly-news-month-july-2019

Esports Entertainment Group $GMBL – Gary Vaynerchuk #Garyvee on Investing in #Esports, the Opportunity Ahead $EPY.ca $FDM.ca $WINR $TCEHF $ATVI $TNA.ca

Posted by AGORACOM-JC at 12:27 PM on Wednesday, July 31st, 2019
SPONSOR: Esports Entertainment $GMBL Esports audience is 350M, growing to 590M, Esports wagering is projected at $23 BILLION by 2020. The company has launched VIE.gg esports betting platform and has accelerated affiliate marketing agreements with 190 Esports teams. Click here for more information
GMBL: OTCQB

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Gary Vaynerchuk on Investing in Esports, the Opportunity Ahead

Andrew Hayward ahaywa

  • Vaynerchuk is a brand unto himself, and a very public face of his companies.
  • He may be new to esports, but given his reach, reputation, and vibrant personality, it’s no surprise that he is likely to also be a public face for Minnesota’s Call of Duty organization.

Jul 31, 2019

Long before being announced as an investor in and member of the ownership group of the Minnesota franchise of Activision Blizzard’s upcoming geolocated Call of Duty League, Gary Vaynerchuk had his eye on the esports industry.

“I’ve been really paying attention in the back row for four to five years,” he told The Esports Observer. “I literally remember when Justin.tv became Twitch, and so it’s been on my mental radar for a little while.”

As the chairman of media holding company VaynerX and CEO of digital agency VaynerMedia, Vaynerchuk is one of the most visible investors to enter esports to date. The 43-year-old transformed his family’s wine shop into an online success story beginning in the late ’90s, and has gradually parlayed that momentum into a large social media presence (with several million followers across platforms), five New York Times bestselling books, angel investments in tech giants such as Twitter, Facebook, and Uber, and many other opportunities.

Given his status as a prominent investor, Vaynerchuk said that he’s seen “tens of thousands” of queries about esports-related opportunities pass across his desk over the years, but that only about 15 of them led to serious conversations and meetings. One potential opportunity came from an undisclosed Overwatch League ownership group early in the league’s genesis, said Vaynerchuk, but he didn’t pursue it.

Part of what made Vaynerchuk’s investment in WISE Ventures’ Call of Duty League franchise appealing was a close connection with the group’s Wilf family, which also owns the NFL’s Minnesota Vikings.

Credit: GaryVee

“One thing that I’m realizing about myself is that I’m really about people, comfort, happiness, and control, and all of these things. I’ve known the Wilf family for almost 15 years because they actually live in the area where my wine business is,” said Vaynerchuk, who was introduced to the family by a senior executive in the Wilfs’ real estate organization in New Jersey. “We’ve really had these nice human vibes towards each other for years, and then as my professional career started to evolve from wine into many other things, I started building even more of a relationship here and there, subtly.”

Vaynerchuk said that he was thrilled to see the Wilf family purchase the Minnesota Vikings in 2005, “especially when my career ambitions are to buy the New York Jets,” he added. He has also met with Activision Blizzard CEO Bobby Kotick and watched the evolution of the Overwatch League from an idea to a 20-team league on the verge of hosting matches in every home market, plus he feels that Call of Duty has the versatility and track record to thrive.

“I’m completely convinced that Minnesota and the five or six surrounding states right now have the best 11-year-old at some game in the world.”

“Call of Duty has proven to me over the last half-decade and more that it’s a franchise that can evolve,” said Vaynerchuk. “I think that a lot of these leagues are predicated on: How long is the franchise? Are you Zelda and Super Mario, or are you Kid Icarus, right? That’s how I think about everything. Call of Duty intuitively feels like it has the potential to be more Mario than Kid Icarus, which then gives the league longevity. Otherwise, you’re at the mercy of the IP.”

Gary Vee-sports?

Minnesota isn’t considered one of the esports capitals of the United States at present, but Vaynerchuk sees that as an opportunity more than a challenge. He believes that there’s enough demand for live esports events “in most parts of the country,” and said that establishing a geolocated esports franchise in the region could also give the team leverage in mining homegrown talent from Minnesota and surrounding states.

“I’m completely convinced that Minnesota and the five or six surrounding states right now have the best 11-year-old at some game in the world,” he said, “so I see it as an opportunity.”

Vaynerchuk is a brand unto himself, and a very public face of his companies. He may be new to esports, but given his reach, reputation, and vibrant personality, it’s no surprise that he is likely to also be a public face for Minnesota’s Call of Duty organization. He anticipates being heavily involved with the team and believes that he will be able to help with recruiting talent.

“We spoke about that quite a bit, as you can imagine,” he said of his role on the team. “I’m in it for the learnings, because I want to be close to culture and youth, and innovation. Probably more than most things, in a lot of ways.

“Listen, I mean, this is a recruiting game,” he continued. “This is ludicrous for me to say, but as my level of awareness grows and a lot of esports players have a lot of entrepreneurial ambitions—I’m not remotely close to Jay-Z’s sphere, but when you think about Jay-Z and Roc Nation, Jay-Z’s impact on the Brooklyn Nets is real. Not that I carry that weight, but ironically to this set of entrepreneur-laden players, I do believe we will sign a free agent that really fucking matters on the back of me.”

“I think esports is a top-four sport in America when I’m 62 years old, and I want to be a part of that.”

Given his status as a survivor of the dot-com bust, Vaynerchuk said that the rush for some investors to throw money at esports in search of success reminds him a lot of that formative time period in internet history. “I think it’s similar to 1999 internet,” he said. “There’s a lot of places to lose money, but I think that just like 1999 internet, that in 20 years, the people that have navigated it thoughtfully and carefully have a whole lot to gain.”

Vaynerchuk sees “macro acceptance” ahead for esports in mainstream culture, he said, as more people come to acknowledge and appreciate competitive gaming and its impact on entertainment and society. In fact, he believes that more parents will encourage their kids to play games at a high level to secure scholarships, “which is obviously the complete reverse of what parents did when I was growing up playing videogames,” he added.

Joining WISE Ventures’ Call of Duty League ownership group is Vaynerchuk’s first esports investment after a long period of consideration, but it won’t be his last. He’s not sure where his next investment in the space will come from, but he sees big things in the future.

“I don’t know what,” he said about potential next investments, “but I think esports is a top-four sport in America when I’m 62 years old, and I want to be a part of that.”

Source: https://esportsobserver.com/gary-vaynerchuk-interview/