Posted by AGORACOM-JC
at 1:27 PM on Tuesday, October 15th, 2019
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CBD Demand Soars With a Growing Number of Uses
Global cannabidiol market is expected to grow from USD 1.04 Billion in 2018 to USD 16.32 Billion by 2026 while registering a CAGR of 27.7% during the forecast period, according to data compiled by Reports and Data
NEW YORK, Oct. 15, 2019 – As the medical industry continues to evolve, researchers are actively looking for innovative remedies and treatments for patients. Notably, cannabis has become the topic of discussion after numerous researchers and institutions highlighted its therapeutic benefits. However, despite medical advancements throughout the cannabis industry, most federal regulators around the world have not yet moved to fully legalize cannabis for medical applications because of the psychotropic effects associated with it. Nevertheless, several regulators have decided to legalize cannabidiol, or CBD, a compound found within cannabis. CBD is a derivative found within the cannabis plant, however, unlike its tetrahydrocannabinol, or THC, counterpart, it does not induce psychoactive effects. Consequently, regulators became more inclined to legalize CBD. Primarily, the CBD industry is being accelerated by the healthcare segment.
Specifically, countries such as Australia, Canada, France, Germany, Italy,
the U.K. and the U.S. have all adopted CBD-related legislation.
Overall, the therapeutic grade segment dominates that overall CBD market
because of increasing demand from innumerable applications. The segment
accounted for 58.6% of the overall CBD market share and is expected to
continue its dominance. In particular, the healthcare segment is
expected to account for a total of USD 10.28 Billion of the
CBD market by 2026. Moreover, the food and beverage industry is also
expected to witness exponential growth. And while the U.S. and Canada
are the primary drivers for the global CBD market, other international
markets are also expected to greatly contribute. For instance, the Asia Pacific market is anticipated to reach USD 3.1 Billion
by 2026 and exhibit a CAGR of 29.5%, while the European market is
projected to grow at a CAGR of 28.9%. As a result, the global
cannabidiol market is expected to grow from USD 1.04 Billion in 2018 to USD 16.32 Billion by 2026 while registering a CAGR of 27.7% during the forecast period, according to data compiled by Reports and Data.
The pharmaceutical segment of the CBD industry is expected to witness
significant R&D investments to accelerate deployment and meet the
medical needs of a number of diseases. Specifically, researchers have
uncovered that CBD can treat a variety of diseases such as chronic pain,
anxiety, depression, and cancer. And while most of these conditions
would likely require a prescription from a medical practitioner, there
are over-the-counter or OTC products that consumers can easily purchase
at their local convenience stores in the U.S. or Canada.
Consumers can purchase CBD-based products such as tinctures, topicals,
patches, capsules, foods, and beverages. Typically, most OTC products
are marketed as health and wellness products that are aimed to relieve
minor ailments. For instance, many health and wellness retailers promote
CBD as a way to stimulate relaxation or relieve small headaches.
Notably, major pharmaceutical retailers such as CVS or Walgreens have
also decided to add CBD products to their shelves. The two corporations
added CBD products in order to provide consumers with cheaper and
alternative care products. “It really does help normalize this. If
Grandma can go to the store and get it, now the conversation about
cannabis is going to be very different,” said Michele Ross,
PhD, MBA, Research Director at Decriminalize California. “CBD business
is already huge. But normalizing the culture around taking these
products is going to open the door for more people to feel comfortable
investing in these types of businesses. It opens up the possibility for
them to be sold in more stores.”
Posted by AGORACOM-JC
at 7:18 AM on Tuesday, October 15th, 2019
Sponsors include: Bell Media, Ubisoft Canada, Nintendo, CIBC, HP Omen and MSI
Rising Stars Tournament with $40,000 prize pool and a sponsorship deal with Luminosity Gaming
Rainbow Six Canada National Finals in partnership with Ubisoft Canada
Special guests include: professional esports players SypherPK,
JuniorPK and Destroy, and gaming personalities Greg Miller, Nick
Scarpino and Andy Cortez of Kinda Funny, Craig Skistimas and Game Attack team, Bruce Green and Kris Wilson of Cyanide and Happiness
Gaming Industry Summit expert speakers include: Adam Boyes
(CEO of Iron Galaxy), Rishi Chadha (Head of Gaming Content Partnerships,
Twitter), Bryan Segal (SVP, Comscore)
TORONTO, Oct. 15, 2019 – Enthusiast Gaming Holdings Inc. (TSXV:EGLX)(FSE: 2AV) (“Enthusiast†or the “Companyâ€) is excited to announce that the Enthusiast Gaming Live Expo (“EGLXâ€), Canada’s largest video gaming expo, is taking place Friday, October 18, to Sunday, October 20 at the Metro Toronto Convention Centre (“MTCCâ€) in downtown Toronto.
EGLX, which had over 55,000 attendees at last year’s events, is a celebration of everything gaming and esports. Attendees of EGLX 2019 can expect three jam-packed days featuring over 150 exhibitors, panels, cosplay, free play, the Artist Alley, an Indie Corner and a Family Zone.
EGLX 2019 will host the inaugural Rising Stars Tournament with a $40,000 prize pool and a sponsorship deal with Enthusiast Gaming’s Esports Division, Luminosity Gaming. The tournament gives promising gamers an opportunity to battle against each other in Fortnite, Super Smash Bros. Melee and Super Smash Bros. Ultimate. The winner of each game will be crowned the EGLX Rising Star and given the opportunity to attend three tournaments of their choice across North America.Â
Corey Mandell, President of Enthusiast Gaming’s events division, EG Live, commented, “We
continue to grow and expand our events business which includes almost
30 live gaming and esports events worldwide. Our goal has always been to
provide interactive, in-person experiences for gamers to connect
globally. At this year’s EGLX, we’ve almost doubled the floor space as
we anticipate a significant increase in attendees. We have over 150
exhibitors and have seen an increase in non-endemic brand sponsors as
gaming becomes more mainstream!â€
With sponsors including Bell, Ubisoft Canada, CIBC, Nintendo, HP Omen
and MSI, the expo is set to be stacked with more prizes and pre-release
sneak peeks than ever before. EGLX attendees will get the opportunity
to watch the finals of the Rainbow Six Canada Nationals, hosted on the
main stage, in partnership with EGLX sponsor Ubisoft Canada.
Special
guests at EGLX include: professional esports athletes, SypherPK,
JuniorPK, and Destroy and gaming personalities, Greg Miller, Nick
Scarpino and Andy Cortez of Kinda Funny, Craig Skistimas and Game Attack
team, Bruce Green and Kris Wilson of Cyanide and Happiness.
EGLX
will kick off the expo on Friday October 18 with the Gaming Industry
Summit, a one-day event where over 200 investors and gaming enthusiasts
will listen to experts discuss the gaming industry and how to invest in
the 150 billion dollar sector. Confirmed industry experts include:
Keynote, Adam Boyes, CEO of Iron Galaxy and former VP at Sony
PlayStation; Rishi Chadha, Twitter’s Head of Gaming Content Partnerships
and Bryan Segal, SVP at ComScore, Canada. Sponsors for the Gaming
Industry Summit include: Canaccord Genuity, PI Financial, Minden Gross
and CIBC.
Also on Friday, Enthusiast Gaming is hosting an invitation-only
marketing event “From Mom’s Basement to the Boardroom†to provide
valuable insight on how to market/advertise to the highly lucrative
gamer demographic.
EGLX is taking place on Friday, October 18 from 3:00pm-9:00pm,
Saturday, October 19 from 10:00am-8:00pm, and Sunday, October 20 from
10:00am-6:00pm. To purchase tickets and for additional event
information, please visit EGLX.com.
About Enthusiast Gaming
Enthusiast Gaming (TSX.V: EGLX)(FSE: 2AV) is building the largest
network of gaming and esports communities in the world. Already the
largest gaming network in the U.S, the Company’s business is comprised
of three main pillars: Media, Events, Esports. Enthusiast Gaming’s
digital media platform includes +100 gaming related websites and 900
YouTube channels which collectively reach 150 million visitors monthly
with over 1 billion page views. Enthusiast’s esports division,
Luminosity Gaming, a leading global esports franchise consists of 7
professional esports teams under ownership and management, including the
#1 ranked Overwatch team, the Vancouver Titans and over 50 gaming
influencers with a total audience of 60 million followers. Collectively,
the integrated ecosystem reaches over 200 million gaming enthusiasts on
a monthly basis. Enthusiast Gaming’s event business, owns and operates
Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX, (eglx.com) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com. For more information on Luminosity Gaming, please visit luminosity.gg
CONTACT INFORMATION:
Investor Relations:
Julia Becker Head of Investor Relations & Marketing [email protected] (604) 785.0850
Certain statements in this release are forward-looking
statements. Forward looking statements consist of statements that are
not purely historical, including any statements regarding beliefs,
plans, expectations or intentions regarding the future. Such statements
are subject to risks and uncertainties that may cause actual results,
performance or developments to differ materially from those contained in
the statements, including risks related to factors beyond the control
of Enthusiast Gaming. The risks include risks that are customary to
transactions of this nature and customary to companies which have their
stock traded on the TSXV. No assurance can be given that any of the
events anticipated by the forward-looking statements will occur or, if
they do occur, what benefits Enthusiast Gaming will obtain from them.
This press release does not constitute an offer to sell or
solicitation of an offer to buy any of the securities in the United
States. The securities have not been and will not be registered under
the United States Securities Act of 1933, as amended (the “U.S.
Securities Actâ€) or any state securities laws and may not be offered or
sold within the United States or to a U.S. Person unless registered
under the U.S. Securities Act and applicable state securities laws or an
exemption from such registration is available.
Neither TSX Venture Exchange nor its Regulation Services
Provider (as that term is defined in the policies of the TSX Venture
Exchange) accepts responsibility for the adequacy or accuracy of this
release.
CBD is short for cannabidiol, which is one of the many compounds found in cannabis and hemp. Unlike tetrahydrocannabinol (THC), it’s non-psychoactive. Manufacturers have found a way to separate CBD from the plants, and the Agriculture Improvement Act of 2018 (aka the Farm Bill) legalized hemp-derived CBD that contains no more than 0.3% THC and is made from hemp grown by licensed producers. (That’s why you’ve seen so many CBD products recently.) But so far, the Food and Drug Administration has only approved one form of CBD: Epidiolex, a drug containing a purified marijuana-derived form of CBD, which is used for preventing seizures caused by rare forms of epilepsy.Â
However, medical marijuana — which contains CBD as well as THC and other compounds — has been used by cancer patients for many years. In 1996, California became the first state to legalize marijuana for medical use. And although marijuana is still illegal on a federal level, it’s currently legal for medical use in 33 states — and it’s approved for use by cancer patients in every state in which medical marijuana is legal. (For comparison, medical marijuana is approved for use by patients with Crohn’s disease in only 27 states.) Additionally, the FDA has approved two chemically pure drugs based on marijuana compounds to treat nausea and vomiting in cancer chemotherapy patients. Â
A 2016 review of medical marijuana’s use in oncology, published by the American Medical Association journal JAMA Oncology, notes, “Marijuana in oncology may have potential for use as an antiemetic [relieving nausea and vomiting], for refractory cancer pain, and as an antitumor agent. However, much of the data are based on animal data, small trials, or are outdated.†The authors concluded that more research is needed into medical marijuana’s therapeutic use for cancer patients. Â
There is even less research into CBD’s potential benefits for cancer patients. But still, some studies have been conducted. According to the National Cancer Institute, research indicates that CBD may slow the growth or reduce the risk of recurrence of certain kinds of cancers, including breast cancer; enhance the potency of certain medications; and reduce chemotherapy side effects including vomiting, nausea, and anxiety. However, all these studies are limited, and experts agree that further research is needed to understand just how CBD affects humans. Â
Tags: Cannabis, CSE, Hemp, Marijuana, stocks, tsx, tsx-v, weed Posted in Empower Clinics Inc. | Comments Off on The Miracle That Is #CBD, Might Help Breast Cancer Patients Too – SPONSOR: Empower Clinics $CBDT $WEED.ca $CGC $ACB $APH $CRON.ca $HEXO.ca $OGI.ca $FAF.ca
Posted by AGORACOM-JC
at 10:03 AM on Friday, October 11th, 2019
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Australia’s Gold Mint Is Backing a Crypto Token Based on Ethereum
Perth Mint Gold Token (PMGT) was launched by InfiniGold on Friday, and is backed 1:1 by GoldPass certificates issued by The Perth Mint.
The digital certificates are 100% gold backed and guaranteed by the Government of Western Australia, which is the sole owner of the 120-year-old mint.
Australia’s only bullion mint is backing a new digital token aimed to allow investors to trade the precious metal in real time.
The Perth Mint Gold Token (PMGT) was launched by InfiniGold on Friday, and is backed 1:1 by GoldPass
certificates issued by The Perth Mint. The digital certificates are
100% gold backed and guaranteed by the Government of Western Australia,
which is the sole owner of the 120-year-old mint.
“PMGT is digitised gold that allows users to conveniently acquire and
have entitlement over government guaranteed physical gold stored at The
Perth Mint in a trusted and cost-effective way,†InfiniGold said in an announcement. The
token – designed with the assistance of professional services firm
Ernst and Young – is aimed to offer an alternative to traditional gold
investment products such as ETFs, while using blockchain tech to allow
real-time trading and settlement.
InfiniGold CEO Andreas Ruf said:
“With The Perth Mint as custodian of the underlying physical gold
that backs PMGT, buyers will be able to access a secure and reliable
token representing the strongest asset class to date – gold.â€
As far as the underlying tech goes, PMGT is a compatible with
the ERC-20 standard behind by many ethereum-based tokens. InfiniGold is
further touting the token as an alternative to U.S. dollar-backed
stablecoins such as tether and USD Coin.
Perhaps taking aim at tether – the top stablecoin by market cap that’s faced accusations that it manipulated the price of bitcoin and was not actually fully backed by USD –
InfiniGold said PMGT’s gold backing offers investors “superior
transparency, credit quality, risk diversification and hedging against
market volatility.â€
Investors are able to sell their PMGT back to The Perth Mint via its
GoldPass platform, or alternatively can exchange their certificates for
gold the mint’s products. “Subject to final regulatory consultation,
this will make PMGT directly tradable against traditional gold products,
including gold ETFs, CME gold futures, and physical XAU,†said the
company.
Richard Hayes, Perth Mint CEO, said in the announcement:
“The digitisation of gold via a public ledger is a natural
progression for the global commodity markets. It will promote gold as a
mainstream asset, enhance its accessibility, and offer greater
liquidity, transparency and auditability of the real assets backing this
type of digital token.â€
The launch comes as haven assets like gold, and possibly bitcoin, are becoming more attractive to investors. Fears of a U.S. recession
have seen gold prices bounce in recent weeks, and other companies are
launching products to capitalize on the yellow metal’s growing
popularity.
Just yesterday, crypto liquidity and OTC provider B2C2 launched the first gold derivatives product that synthetically trades against bitcoin and is targeted at investors seeking safety from market uncertainty.
Posted by AGORACOM-JC
at 6:08 PM on Thursday, October 10th, 2019
SPONSOR: Enthusiast Gaming Holdings Inc.
(TSX-V: EGLX) Uniting gaming communities with 85 owned and affiliated
websites, currently reaching over 150 million monthly visitors. The
company exceeded 2018 target with $11.0 million in revenue. Learn More
Esports: Transforming Media and Entertainment
Competitive gaming esports phenomenon is poised to eclipse the billion-dollar threshold as it represents a game-changing new media and entertainment category.
Audience engagement and growth have driven esports industry revenues on a steep trajectory tracking towards $1.1B in 2019 from merely $195.0M five years back, representing a cannot-be-ignored CAGR of 41.3%.
We are exceptionally bullish on the broadly defined esports ecosystem
as an emerging new media and entertainment market set to eclipse the
billion-dollar threshold. Technology, demographic, regulatory, and
capital tailwinds support compelling value realization across the
ecosystem. The shift of legacy advertising and sponsorship dollars to
esports’ audience demographics where the IP enabled targeting
capabilities and measured advertising ROIs are in the early innings is
on track to surpass the billion-dollar mark.
Billion-dollar legacy sports franchises need to play the long game
given audiences that are increasingly long-inthe-tooth with average ages
of 50+. Esports leagues and franchises represent both a hedge on
audiences moving away from traditional sports but also a means to
cultivate younger audience.Technology titans have placed billion-dollar
bets on platforms and publishing titles. Their competitive dynamics
support further capital flows and a selfregulation of league and
tournament economics to stimulate user growth ahead of near-term
monetization. We refer investors to the hockey stick analogy of going to
where the puck is headed – we see sustained momentum in audience growth
and consequently esports revenues.
We do not see this as a build it and they will come situation.
Rather, the audience is there, set to grow fuelled by aggressive
infrastructure investments and regulatory support, and monetization is
key. Gambling is viewed as both an audience catalyst and source of
revenues. Continued audience growth is expected to push
advertising/marketing through the billion-dollar level.
The competitive gaming esports phenomenon is poised to eclipse the
billion-dollar threshold as it represents a game-changing new media and
entertainment category. Audience engagement and growth have driven
esports industry revenues on a steep trajectory tracking towards $1.1B
(estimates by Newzoo, Exhibit 1) in 2019 from merely $195.0M five years
back, representing a cannot-be-ignored CAGR of 41.3%.
Structurally, esports is similar to traditional sports as both have
professional and amateur players that compete in leagues and tournaments
for prize money, either individually or as part of a team. Much like
legacy sports, the growth in pro-level gaming has been an important
driver in audience growth and amateur adoption as professional players
have broadened awareness, provided playing strategies, and inspired
young players to pursue professional careers.
Technological innovation, the use of data analytics and investment in
gaming arenas, initially for pro-level gaming, are supporting increased
amateur engagement and user growth. In fact, the amateur gaming
industry has created its own niche in the last few years with open
source tournaments and social play that bring additional industry
revenue potential.
Advertising growth along with in-game purchases have the titans of
game publishing and online platforms leveraged to accelerate esports
adoption ahead of near-term monetization strategies that could
potentially moderate growth.
We highlight the continued appreciation in legacy sports franchises
where NBA franchise prices have jumped from $5.0M to ~$2.2B over the
past 40 years. We now draw on the much-used hockey quote where Wayne
Gretzky’s greatness was attributed in large part to his ability to go
where the puck was going.
“Skate to where the puck is going, not where it has been.â€
We are optimistic that esports franchise valuations, and more broadly
the ecosystem, represent a new media and entertainment category where
audience trends suggest the analogy to traditional sports franchises
applies for investors and industry participants. We find that the
reference also applies to owners of legacy sports franchises where we
see esports team ownership and audience outreach as a strategic
imperative to reach and engage millennials.
We have seen forecasts that have US esports viewer levels exceeding
those of all legacy sports leagues with the exception of the NFL by
2021. The NFL’s just-announced partnership with TikTok reflects its
strategic imperative to engage younger viewers and broaden its audience.
Both Wimbledon and the NBA have begun working with TikTok to
similarly engage younger viewers. It is noteworthy that the NFL
similarly moved to expand its audience through live-streaming video on
Twitter, it was the first sports league on Snapchat Discover, and
launched an Alexa voice app. With legacy sporting franchises sporting
billion-dollar valuations, owners are playing the long game where
audience rejuvenation and broadening must be a central consideration.
Esports player demographics continue to expand at both ends of the age spectrum…
The average viewer of an NFL game is over 50 years old with a
downward trend in personal consumption (average age of MLB/PGA viewers
is put at ~57/64+ years). Esports player demographics continue to expand
at both ends of the age spectrum, while the industry moves to attract
younger amateur and prospective professional players.
Significant investments and strong partners have invested in both
college and high school level platforms broadening the development of
younger participants and audiences. For example, Cineplex (CGX-TSX,
C$25.34, Buy, C$34.00 PT) invested C$15.0M to acquire WorldGaming where
it saw the value in its US college network and the potential to leverage
its Canadian real estate platform for tournament and league play.
Moving below the college level, PlayVS (Private), a gaming platform
targeting high school esports tournaments, received $30.5M from
investors including Adidas (ADS-ETR, NR), Samsung (005930-KSE, NR), Sean
“Diddy†Combs, and the VC arm of the Los Angeles Dodgers to make
esports more accessible for teenagers and to support recruiting new
talent. We highlight that Discord (Private), a messaging app with a
focus on video gamers and particularly strong with youth, raised $50.0M
at an implied valuation of $1.7B in Q218 with an estimated 150M+ users
at the time versus its 250M unique users in March 2019 (including 180K+
members on Fortnite’s server).
We see the roll-out of esports gambling as a significant catalyst for greater audience engagement and growth…
It is also worth noting that, the US High School Esports League
(HSEL) has advanced from 200 to 1,200+ during 2018 with its current
reach at 2,000+ schools representing 50K+ students. The HSEL reflects
both the expanding North American market and prospectively a pipeline
for further growth.
However, at its core, the solid viewership of wealthy millennials,
mostly male (we expect that to normalize in the coming years), provides
esports its oxygen. If Newzoo’s numbers are to be trusted, there were
around 380.2M esports viewers globally in 2018 and it is set to grow by
15.0% y/y to 453.8M in 2019, ~44.0% of which are esports enthusiasts
(individuals that watch more than once a month). This number is expected
to reach 557M by 2021, out of which 44-45% would be enthusiasts and the
remaining would be occasional viewers. Still, similar growth in both
categories suggests a possible natural evolution of occasional viewers
to enthusiasts.
We see the roll-out of esports gambling as a significant catalyst for
greater audience engagement and growth. Esports gambling, due to its
solid viewership, is a sub-segment that should not be overlooked by
early stage investors. Globally, the total amount of money/items wagered
around major esports titles was at $5.5B in 2016. Eilers & Krejcik
predicts this number to reach $13.0B by 2020, at their base level
assumptions suggesting royalties of $700-800M.
Broad-based brand interest: Both endemic (within the ecosystem, such
as hardware manufacturers) and non-endemic brands are rushing to
partner with the elite leagues/tournament organizers, players,
influencers, and team organizations to reach millennials..
Broad-based brand interest: Both endemic (within the ecosystem, such
as hardware manufacturers) and non-endemic brands are rushing to partner
with the elite leagues/tournament organizers, players, influencers, and
team organizations to reach millennials in a meaningful way, as
traditional digital advertising formats are losing their sheen and
advertisers are continuously looking for innovative ways to interact
with their customers.
If we put advertising and brand sponsorships into a single basket of
money flowing into esports from marketers, they currently account for
~60% or $645.9M of the total estimated $1.1B esports industry in 2019
(Exhibit 1). North American revenues are forecast at roughly 37% or
$407.0M for 2019 with China put at 19%.
Endemic brands to esports such as Intel (INTC-Nasdaq, NR), MSI
(Private), and Logitech (LOGI-Nasdaq, NR) are promoted when players
either use or recommend their products based on their own experience.
Yet, with their growing maturity, non-endemic brands now account for the
majority of the total sponsorship and advertising esports spend.
In a recent partnership, the Overwatch League (OWL) signed a
multi-year deal with Kellogg (K-NYSE, NR) to promote Pringles and
Cheez-it, which is one example.
Drawing on the traditional sports model, brands are looking for spots
where they can interact with consumers either by placing an ad in the
competition arenas or placing a branded logo on players clothing or
sponsoring the event. Interestingly, individual players and influencers
who stream on platforms such as Twitch (owned by Amazon (AMZN-Nasdaq,
NR)), YouTube Gaming or Mixer (owned by Microsoft (MSFT-Nasdaq, NR))
also partner with brands, where non-endemic brand logos appear on their
clothing or their game screen.
Richard Tyler Blevins, better known as “Ninjaâ€, on Ellen.
For instance, Richard Tyler Blevins, better known as his online alias
“Ninjaâ€, has partnered with brands such as Adidas and Red Bull
(Private). Ninja also recently signed a lucrative contract with Mixer
(speculation includes as much as $100.0M although the debate then moves
on to whether it was per year or for the duration of the three-year
contract) leaving Twitch, which many argue was a key to his fame.
Nonetheless, Ninja amassed more than 2M subscribers in his first
month of joining Mixer. This talks to the strength of these celebrity
players/influencers in the esports ecosystem and their ability to
influence viewers to migrate from one streaming platform to another.
Ninja had 14M followers on Twitch prior to his departure.
Posted by AGORACOM-JC
at 7:47 AM on Thursday, October 10th, 2019
Combined experience with gaming brands Electronic Arts, PlayStation and Sony
Sales team will build customized, targeted advertising
programs for brands looking to target Enthusiast’s monthly reach of 200
million gamers
A focus on a direct sales strategy will increase revenue per user and provide good value for advertisers
TORONTO, Oct. 10, 2019 — Enthusiast Gaming Holdings Inc. (TSXV: EGLX)(FSE: 2AV) (“Enthusiast Gaming†or the “Companyâ€) announced today it has hired an executive sales team across North America to help drive direct advertising sales across Enthusiast Gaming’s platform, the largest gaming network in the U.S.
Enthusiast Gaming is excited to welcome the new team, led by Jon
Dwyer, SVP, Head of Sales and Special Partnerships; Amanda Rubin, VP
Sales, East Coast and Rob Frohling, VP Sales, West Coast. The team
brings extensive experience in gaming media sales with brands like
Electronic Arts (“EAâ€), PlayStation and Sony. The new
sales team will build out our offices in LA, NY and Toronto, engaging
new and existing relationships with brands and agencies.
Menashe Kestenbaum, President of Enthusiast Gaming commented, “We
are excited to welcome Jon, Rob and Amanda to our family! We are
honored they chose Enthusiast, recognizing the strength in our
organization, as the as the largest gaming network in the U.S.
with a global monthly audience of over 200 million. Their combined sales
experience in gaming media, with leading gaming brands like EA,
PlayStation, and Sony Crackle will be key for the growth of our
business. Our clients will see immediate value as the team brings deep
subject matter expertise, and strong reputations and relationships which
will help support our existing clients and bring in new partners across
new verticals.â€
Enthusiast Gaming’s platform generates over 30 billion ad requests
and over 1 billion page views a month. To date, over 95% of Enthusiast
Gaming’s revenue generated has been from programmatic advertising; as
such implementing a direct sales strategy will enable the Company to
drive revenue per user and increase revenue per CPM (cost per thousand
impressions). The direct sales team will allow the Company to monetize
across the entire platform of 100 websites, 900 YouTube channels, 7
professional esports teams and over 50 gaming and esports influencers.
Direct conversations with brands and agencies will also allow Enthusiast
to capitalize on its reach of over 200 million gaming enthusiasts, with
custom, direct marketing and promotional campaigns.
Enthusiast Gaming’s business is made up of three key pillars: Media,
Esports and Events. As one of the gaming industry’s fastest growing
companies with a significant global network of gamers, Enthusiast Gaming
enables brands and agencies to reach the sought after millennial target
audience, with a customizable, unique program across all three
pillars. The Company has partnered with some of the world’s leading
brands, including Activision Blizzard, Ubisoft, Foodora, Nintendo, Bell,
and Microsoft. Establishing a sales team will be important to continue
fostering relationships and driving revenue with brands directly.
Jon Dwyer, SVP, Head of Sales & Special Partnerships
With over 15 years’ experience in sales, business development and
marketing, Jon has been CEO and Director of various companies across
various industries, including technology, biotech and industrial. Jon
was previously Managing Director of Aereus Technologies, where he was
responsible for day to day operations and M&A financings. Prior to
Aereus, Jon was founder and CEO of Flax Energy.
Amanda Rubin, VP Sales, East Coast
Amanda Rubin brings over 10 years’ experience in media and
advertising to the Enthusiast Gaming team. Initially starting her career
in digital as a marketer, planner and buyer of emerging media, Amanda
has worked for large brands like Ralph Lauren, Woven Digital and most
recently, EA. Before Enthusiast Gaming, Amanda was the Manager, East
Coast Sales, at EA. As part of EA’s global brand partnership team,
Amanda was the Client Lead on relationships with brands such as Verizon,
Coca-Cola, Bose and NBCU. Amanda has worked directly with clients such
as Coca-Cola, Bose, GSK, PUMA, New Era, NBCU, Verizon, Tracfone,
L’Oreal, Reebok, and New Balance.
Rob Frohling, VP Sales, West Coast
Prior to joining Enthusiast Gaming, Rob served 4 years as Senior
Account Executive of Digital Advertising Sales for Sony Pictures
Television and PlayStation. He helped build their OTT / video ad sales
while also heading up their branded content and sponsorship business for
Emmy nominated original shows like Comedians in Cars Getting Coffee and
SuperMansion. Rob also helped create custom, native advertising
business on Sony PlayStation and PlayStation VR with overall revenue
responsibility and OTT advertising leadership for Sony Crackle,
PlayStation, PlayStation Vue, Pluto TV and Funimation streaming TV
services. Before Sony, Rob spent 2 years as Account Executive of
National Ad Sales for Outfront Media, the largest Out Of Home
organization in North America. Rob is recognized as an agent of change
in Connected TV/Over the Top (OTT) Video, Mobile and Console Gaming
Advertising with a high energy approach to exceeding revenue targets.
About Enthusiast Gaming
Enthusiast Gaming (TSX.V: EGLX)(FSE: 2AV) is building the largest
network of gaming and esports communities in the world. Already the
largest gaming network in the U.S, the Company’s business is comprised
of three main pillars: Media, Events, Esports. Enthusiast Gaming’s
digital media platform includes +100 gaming related websites and 900
YouTube channels which collectively reach 150 million visitors monthly
with over 1 billion page views. Enthusiast’s esports division,
Luminosity Gaming, a leading global esports franchise consists of 7
professional esports teams under ownership and management, including the
#1 ranked Overwatch team, the Vancouver Titans, and over 50 gaming
influencers with a total audience of 60 million followers. Collectively,
the integrated ecosystem reaches over 200 million gaming enthusiasts on
a monthly basis. Enthusiast Gaming’s event business, owns and operates
Canada’s largest gaming expo, Enthusiast Gaming Live Expo, EGLX, (eglx.com) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com. For more information on Luminosity Gaming, please visit luminosity.
CONTACT INFORMATION:
Investor Relations:
Julia Becker Head of Investor Relations & Marketing [email protected] (604) 785.0850
Forward-Looking Information
Certain statements in this release are forward-looking
statements. Forward looking statements consist of statements that are
not purely historical, including any statements regarding beliefs,
plans, expectations or intentions regarding the future. Such statements
are subject to risks and uncertainties that may cause actual results,
performance or developments to differ materially from those contained in
the statements, including risks related to factors beyond the control
of Enthusiast Gaming. The risks include risks that are customary to
transactions of this nature and customary to companies which have their
stock traded on the TSXV. No assurance can be given that any of the
events anticipated by the forward-looking statements will occur or, if
they do occur, what benefits Enthusiast Gaming will obtain from them.
This press release does not constitute an offer to sell or
solicitation of an offer to buy any of the securities in the United
States. The securities have not been and will not be registered under
the United States Securities Act of 1933, as amended (the “U.S.
Securities Actâ€) or any state securities laws and may not be offered or
sold within the United States or to a U.S. Person unless registered
under the U.S. Securities Act and applicable state securities laws or an
exemption from such registration is available.
Neither TSX Venture Exchange nor its Regulation Services
Provider (as that term is defined in the policies of the TSX Venture
Exchange) accepts responsibility for the adequacy or accuracy of this
release.
Posted by AGORACOM-JC
at 7:43 AM on Thursday, October 10th, 2019
Patient visits in corporate clinics increase by triple digits, with September 2019 patients seen increasing by 307% to 1,884 versus September 2018 with 614 patients seen
Launching seven new modalities and services for patients in the Sun Valley Health clinics
VANCOUVER, Oct. 10, 2019Â – EMPOWER CLINICS INC. (CSE: CBDT) (OTC: EPWCF) (Frankfurt 8EC) (“Empower” or the “Company“), a vertically integrated and growth-oriented CBD life sciences company, a multi-state operator of medical health & wellness clinics, a CBD product producer and operator of an extraction facility in Oregon, is pleased to announce it is launching seven new modalities and services for patients in the Sun Valley Health clinics commencing Monday October 14th, 2019.
The Company also has patient visits in corporate clinics increase by triple digits, with September 2019 patients seen increasing by 307% to 1,884 versus September 2018 with 614 patients seen.
“The tremendous year-over-year increase in patient visits is a
testament to the operating strengths and patient management demonstrated
by our clinic team members, each and every day,” said Steven McAuley,
CEO of Empower. “Their passion for patient wellbeing and the use of
numerous communication tools ensures world-class service is provided
throughout the entire patient journey.”
As part of the Company’s continued expansion of our health &
wellness clinic model, we have already set up retail CBD product sales
in-clinic, and now we have launched expanded physician based services.
New Modalities and Services
Physician’s CBD Enhanced Massage, Acupuncture, or Cupping Sessions
Neurotransmitter (urine) Profile & Physician Consultation/Action Plan
Spectracell Micronutrient Test & Physician Consultation/Action Plan
“By offering our new suite of laboratory testing, alternative health
consulting, and CBD therapies we are able to address the needs of our
current patients and serve the community outside of cannabis that are
seeking alternative health care,” states Dustin Klein,
Director & VP Business Development. “Incorporating our new
modalities, high quality vitamins, supplements, and CBD products into
our network of clinics is a natural progression toward our goal of
becoming the nation’s premier alternative healthcare provider.”
Additional UPDATES
New Modalities and Patient Services The Company continues to see patient visits in corporate clinics increase by triple digits, with September 2019 patients seen increasing by 307% to 1,884 over July 2018 614 patients seen.
Sun Valley Health Franchise Sun Valley Health www.sunvalleyhealth.com has been actively participating in various franchise and cannabis expos in St. Louis, Chicago and Houston
to market the Sun Valley Health franchise program, attracting numerous
qualified candidates for available territory locations. The Company has
accepted many applications and has provided the Franchise Disclosure
Document (FDD) to qualified applicants in anticipation of completing the
first initial territory sales.
ABOUT EMPOWER
Empower is a vertically-integrated health & wellness brand with
it’s first hemp-derived CBD extraction facility under development, the
Company produces its proprietary line of cannabidiol (CBD) based
products and distributes products through company owned and franchised
clinics, with wholesale partnerships, online channels and with new
retail opportunities nationwide in the U.S. The company is a leading
multi-state operator of a network of physician-staffed wellness clinics,
focused on helping patients improve and protect their health, through
innovative physician recommended treatment options. The company has
commenced activity on how to connect its significant data, to the
potential of the efficacy of alternative treatment options related to
hemp-derived cannabidiol (CBD) therapies.
ON BEHALF OF THE BOARD OF DIRECTORS:
Steven McAuley Chief Executive Officer
DISCLAIMER FOR FORWARD-LOOKING STATEMENTS
This news release contains certain “forward-looking statements”
or “forward-looking information” (collectively “forward looking
statements”) within the meaning of applicable Canadian securities laws.
All statements, other than statements of historical fact, are
forward-looking statements and are based on expectations, estimates and
projections as at the date of this news release. Forward-looking statements
can frequently be identified by words such as “plans”, “continues”,
“expects”, “projects”, “intends”, “believes”, “anticipates”,
“estimates”, “may”, “will”, “potential”, “proposed” and other similar
words, or information that certain events or conditions “may” or “will”
occur. Forward-looking statements in this news release include
statements regarding; the Company’s intention to open a hemp-based CBD
extraction facility, the expected benefits to the Company and its
shareholders as a result of the proposed acquisitions and partnerships;
the terms of the proposed acquisitions and partnerships; the
effectiveness of the extraction technology; the expected benefits for
Empower’s patient base and customers; the benefits of CBD based
products; the effect of the approval of the Farm Bill; the growth of the
Company’s patient list and that the Company will be positioned to be a
market-leading service provider for complex patient requirements in 2019
and beyond. Such statements are only projections, are based on
assumptions known to management at this time, and are subject to risks
and uncertainties that may cause actual results, performance or
developments to differ materially from those contained in the
forward-looking statements, including; that the Company may not open a
hemp-based CBD extraction facility; that legislative changes may have an
adverse effect on the Company’s business and product development; that
the Company may not be able to obtain adequate financing to pursue its
business plan; general business, economic, competitive, political and
social uncertainties; failure to obtain any necessary approvals in
connection with the proposed acquisitions and partnerships; and other
factors beyond the Company’s control. No assurance can be given that any
of the events anticipated by the forward-looking statements will occur
or, if they do occur, what benefits the Company will obtain from them.
Readers are cautioned not to place undue reliance on the forward-looking
statements in this release, which are qualified in their entirety by
these cautionary statements. The Company is under no obligation, and
expressly disclaims any intention or obligation, to update or revise any
forward-looking statements in this release, whether as a result of new
information, future events or otherwise, except as expressly required by
applicable laws.
Tags: CSE, Hemp, Marijuana, stocks, tsx, tsx-v, weed Posted in Empower Clinics Inc., Featured | Comments Off on Empower Clinics $CBDT.ca Provides Corporate Updates Highlighting Triple Digit Patient Growth and Subsidiary Sun Valley Health Launches New Modalities and Patient Services $WEED.ca $CGC $ACB $APH $CRON.ca $HEXO.ca $OGI.ca $FAF.ca
Posted by AGORACOM-JC
at 2:25 PM on Wednesday, October 9th, 2019
Business line behind the $20 million contract, plus subsequent years revenues is DROSRITE™
Client is Drosrite International LLC
This Contract meets PyroGenesis’ gross margin requirements
DI today announced that its client has received the final signature for aluminum dross processing services using DROSRITE™ systems, which in turn triggers an exclusive arrangement between DI and PyroGenesis
MONTREAL, Oct. 09, 2019 — PyroGenesis Canada Inc. (http://pyrogenesis.com) (TSX-V: PYR) (OTCQB: PYRNF) (FRA: 8PY), a high-tech company, (the “Company”, the “Corporation†or “PyroGenesis”) that designs, develops, manufactures and commercializes plasma atomized metal powder, plasma waste-to-energy systems and plasma torch products, today announced that further to its press releases dated April 29th, 2019 and June 3rd, 2019, the business line behind the $20 million contract, plus subsequent years revenues (the “Contractâ€), is DROSRITE™, and the client is Drosrite International LLC (“DI†or the “Clientâ€). This Contract meets PyroGenesis’ gross margin requirements.
DI today announced that its client has received the final signature
for aluminum dross processing services using DROSRITE™ systems, which in
turn triggers an exclusive arrangement between DI and PyroGenesis (View DI’s Press Release).
DI is a US based private company duly constituted and existing under
the laws of the State of Delaware, providing state-of-the-art waste
management technologies to the aluminum industry. DI is duly licensed by
PyroGenesis to manufacture, market, sell and distribute DROSRITE™
systems and technology to the Kingdom of Saudi Arabia, and certain other
countries in the Middle East, on an exclusive basis. All DROSRITE™
systems supplied by DI are manufactured in the USA.
As part of the exclusive arrangement between DI and PyroGenesis, DI
will pay PyroGenesis approximately $20M within 12 months, plus $2.5 M
per year (fixed) for the next two (2) years, plus a variable amount for
the subsequent 18 years based on certain international benchmarks which
we are targeting to be approx. $2.5M.
As a result of this payment schedule, PyroGenesis expects to receive a
$6.4M payment towards this exclusivity arrangement within 2-4 weeks,
and subsequent payments of, on average, approximately $3.4M/quarter over
the next 12 months. Future payments are expected yearly in advance and
quarterly as the case may be.
“DROSRITE™ is clearly the product of choice for those with a need to
treat their dross,†said Mr. P. Peter Pascali, President and CEO of
PyroGenesis. “We are proud to see the DROSRITE™ technology being
accepted by some of the leading primary smelters in the industry. We
believe this news will have a profound effect in the marketplace, which
will lead to many inquiries, and accelerate those discussions already
taking place.â€
Of note, PyroGenesis’ Japanese trading house tolling partner is not
involved in this particular transaction as it was not part of the
original strategy to move forward.
For more details on today’s news, please refer to Drosrite International’s Press Release.1
About PyroGenesis Canada Inc.
PyroGenesis Canada Inc., a high-tech company, is the world leader in
the design, development, manufacture and commercialization of advanced
plasma processes and products. We provide engineering and manufacturing
expertise, cutting-edge contract research, as well as turnkey process
equipment packages to the defense, metallurgical, mining, advanced
materials (including 3D printing), oil & gas, and environmental
industries. With a team of experienced engineers, scientists and
technicians working out of our Montreal office and our 3,800 m2
manufacturing facility, PyroGenesis maintains its competitive advantage
by remaining at the forefront of technology development and
commercialization. Our core competencies allow PyroGenesis to lead the
way in providing innovative plasma torches, plasma waste processes,
high-temperature metallurgical processes, and engineering services to
the global marketplace. Our operations are ISO 9001:2015 and AS9100D
certified, and have been since 1997. PyroGenesis is a publicly-traded
Canadian Corporation on the TSX Venture Exchange (Ticker Symbol: PYR)
and on the OTCQB Marketplace. For more information, please visit www.pyrogenesis.com
This press release contains certain forward-looking statements,
including, without limitation, statements containing the words “may”,
“plan”, “will”, “estimate”, “continue”, “anticipate”, “intend”,
“expect”, “in the process” and other similar expressions which
constitute “forward- looking information” within the meaning of
applicable securities laws. Forward-looking statements reflect the
Corporation’s current expectation and assumptions and are subject to a
number of risks and uncertainties that could cause actual results to
differ materially from those anticipated. These forward-looking
statements involve risks and uncertainties including, but not limited
to, our expectations regarding the acceptance of our products by the
market, our strategy to develop new products and enhance the
capabilities of existing products, our strategy with respect to research
and development, the impact of competitive products and pricing, new
product development, and uncertainties related to the regulatory
approval process. Such statements reflect the current views of the
Corporation with respect to future events and are subject to certain
risks and uncertainties and other risks detailed from
time-to-time in the Corporation’s ongoing filings with the securities
regulatory authorities, which filings can be found at www.sedar.com, or at www.otcmarkets.com.
Actual results, events, and performance may differ materially. Readers
are cautioned not to place undue reliance on these forward-looking
statements. The Corporation undertakes no obligation to publicly update
or revise any forward- looking statements either as a result of new
information, future events or otherwise, except as required by
applicable securities laws. Neither the TSX Venture Exchange, its
Regulation Services Provider (as that term is defined in the policies of
the TSX Venture Exchange) nor the OTCQB accepts responsibility for the
adequacy or accuracy of this press release.
Posted by AGORACOM-JC
at 12:55 PM on Wednesday, October 9th, 2019
SPONSOR: NORTHBUD (NBUD:CSE) Sustainable low cost, high quality cannabinoid production and procurement focusing on both bio-pharmaceutical development and Cannabinoid Infused Products. Learn More.
NBUD: CSE —————————–
PODCAST: Why ‘cannabis 3.0’ is the real opportunity for Canada with Bruce Linton
Welcome to Down to Business, a weekly podcast from the Financial Post.
It’s been one year since Canada legalized the recreational cannabis
industry after a century of prohibition. But it’s just the beginning of
the journey from the black market to “cannabis 3.0.â€
In the lead-up to the election, Down to Business has focused on
business issues with a political twist. This week, host Emily Jackson
discusses the cannabis industry’s one-year legalization anniversary with
Bruce Linton, the former chief executive of Canopy Growth, Canada’s
largest cannabis company.
Linton discusses lessons from the first round of legalization for
recreational use, what to expect from the impending introduction of
cannabis infused beverages and edibles, and why Canada needs to focus on
“cannabis 3.0†if it wants to be a global leader.
Tags: Cannabis, CBD, CSE, Hemp, Marijuana, otc, stocks, tsx, tsx-v, weed Posted in North Bud Farms Inc | Comments Off on PODCAST: Why #cannabis 3.0 is the real opportunity for Canada with Bruce Linton – SPONSOR: #NORTHBUD $NBUD.ca $WEED.ca $CGC $ACB $APH $CRON.ca $HEXO.ca $OGI.ca