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VIDEO – FansUnite $FANS $FUNFF CEO Talks High-Profile Brand Partnerships, Crypto Integration, Bill C-218, & More $SCR.ca $BRAG.ca $GMBL

Posted by Jesse Champagne at 5:56 PM on Thursday, May 13th, 2021
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“Small Cap iGaming Super Company” FansUnite Entertainment $FANS $FUNFF has had a slew of new press releases recently as they continue to make moves within the global online gambling and esports markets. 

We sat down with Scott Burton, CEO of FansUnite Entertainment, to discuss the new brand partnership with CashLive for live-stream poker, integrating w B2B cryptocurrency platform Coinspace, Bill C-218, strategy/timeline for their UK Gambling License, and more. Check out the interview now.

VIDEO – FansUnite $FANS $FUNFF Breaks Down Explosive B2C Growth, Q1 Betting Volume on Mcbookie Surpasses $28M CAD In Q1 $SCR.ca $BRAG.ca $GMBL

Posted by AGORACOM-JC at 7:31 PM on Sunday, April 18th, 2021
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“Small Cap iGaming Super Company” FansUnite Entertainment $FANS $FUNFF recently provided a corporate update that turned heads. The first quarter of 2021 saw a record $28.3M in betting volume and a 136% increase in revenue for McBookie compared to the same period in 2020 as well as other key developments.

We sat down with Scott Burton, CEO of FansUnite Entertainment, to talk about the rapid growth of B2C betting platform McBookie, entering the UK market, sports betting legalization in Canada, and more. Check out the interview down below.

$ITM $ITMF $ITM.ca Signs Letter of Intent to Acquire Advertiise Technologies Inc. $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by Jesse Champagne at 2:18 PM on Wednesday, April 14th, 2021
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  • Advertiise acquisition to complement Intema’s eFlyerMaker and HypeX.gg marketing services with a leading global online advertising marketplace.
  • Acquisition to be accretive to Intema’s revenues: Advertiise has over 25,000 users from 40 countries, over 150,000 global advertising listings, and over 135 million daily advertising impressions.
  • Advertiise ranked #1 in Google SEO for 3 years in a row and was selected as a finalist in 2016 in StartUp Canada, and one of the Top10 Canadian Startups in 2017.
  • Current size of the advertising industry worldwide is US$600 billion and continues to grow 4-6% annually.1

MONTREAL, April 14, 2021 (GLOBE NEWSWIRE) — Intema Solutions Inc. (“Intema” or the “Corporation”) (TSXV: ITM, OTCMKTS: ITMZF) is pleased to announce that it has entered into a letter of intent on April 13, 2021 to acquire all of the issued and outstanding securities of Advertiise Technologies Inc. (“Advertiise”), a private corporation among the first mover in peer-to-peer advertising marketplace development and is evolving the advertising industry via blockchain and AI technologies (the “Acquisition”).

Advertiise® is a global online advertising marketplace that connects media buyers and media suppliers across all advertising channels without the need for an intermediary. It allows media sellers to list, price and promote real-time inventory of media assets, including asset attributes (traffic/views/etc.). Media buyers benefit from the ability to access a real-time inventory of media assets tailored to their advertising needs and transact through the platform. Advertiise was a first mover in peer-to-peer advertising marketplace development and is evolving the advertising industry by providing a trustworthy, intuitive desktop/mobile experience, supported by SaaS infrastructure and blockchain and AI technologies. Originally launched in Canada in 2017, Advertiise now operates in multiple international markets, and continues to expand globally with a focus on its marketplace: advertiise.com

For the year ended March 31, 2020 Advertiise’s predecessor entity non-audited financial statements reported total revenues of US$110,000 and net profits of US$46,000, and as of March 31, 2021, Advertiise had total assets of US$263,000, and total liabilities of US$380,000.

“Launched in February 2017, Advertiise, one of the Top10 Canadian Startups (2017) now has over 25,000 users in over 40 countries worldwide. They have been ranked #1 in Google SEO for 3 years in a row and were selected as a finalist (2016) in StartUp Canada. With over 135 million daily advertising impressions and growing, we strongly believe that this acquisition is fulfilling our commitment of creating an unparalleled digital experience. We are constantly evolving, growing and looking to expand our portfolio of interconnected tech platforms. With Advertiise and their exceptional team joining the Intema family, we are creating an ecosystem that will allow us to attract, engage and retain advertisers, affiliates, publishers, players and casual gamers,” said Laurent Benezra, President and CEO of Intema.

“We are excited to join the Intema team and their portfolio of companies. This partnership aligns with our strategic vision in working alongside strong digital media assets. Market conditions changed dramatically and suddenly in 2020. Nevertheless and against the pandemic headwind, Advertiise still managed to double its revenues and acquire strategic assets. We strongly intend to keep pushing and continue scaling revenues and customer acquisition in 2021 with a dedicated focus on digital media assets within the Esports media category,” said Mark Vella, CEO of Advertiise Technologies Inc.

Acquisition Terms

To acquire Advertiise on a cash-free, debt-free basis, Intema will: (i) issue 2 million common shares (each a “Share”) of the Corporation (the “Consideration Shares”), and (ii) pay a maximum earnout of CA$2.0 million, in cash or Shares at a price equal to the higher of the Market Price (as defined in the policies of the TSX Venture Exchange) and the 5-day volume weighted average price on the date preceding the payment at the option of Intema, subject to prior approval of the TSX Venture Exchange, based on Advertiise achieving the following revenue projections:

  1. in excess of CA$7.5 million during the 12-month period following the closing of the Acquisition (the “Closing Date”), the vendors will receive an earnout amount of CA$1.0 million;
  2. in excess of CA$11 million during the 12 to 24-month period following the Closing Date, the vendors will receive an additional earnout amount of CA$1.0 million.

The Consideration Shares to be issued to the vendors of Advertiise will be subject to a voluntary escrow pursuant to the following terms: (i) 25% may be sold four (4) months plus one (1) day from the Closing Date, (ii) 25% six (6) months following the Closing Date, and (iii) 25% on the nine (9) and twelve (12) months following the Closing Date.

In order to assist in the attainment of the yearly revenue targets, Intema will allocate a minimum working capital of CA$2.0 million to the operations of Advertiise.

The parties have agreed to undertake commercially reasonable efforts to close the Acquisition on or before April 30, 2021. The letter of intent terminates in the event the parties fail to complete the Acquisition on or prior to April 30, 2021, unless extended in writing by the parties.

The acquisition is at arm’s length and is subject to due diligence by Intema, the signing of a definitive agreement and approval by the regulatory authorities, including the TSX Venture Exchange.

To read more, click here.

FansUnite $FANS $FUNFF Provides Corporate Update $SCR.ca $BRAG.ca $GMBL

Posted by Jesse Champagne at 1:26 PM on Wednesday, April 14th, 2021
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  • McBookie’s gross gaming revenue was $982K CAD, a record for any quarter since inception and an increase of 136% as compared to the first quarter of 2020;
  • Gross margins increased by approximately 138% as compared to the first quarter of 2020; and
  • Total betting volume on the platform surpassed $28M CAD for the quarter

The first quarter of 2021 saw a record $28.3M in betting volume and a 136% increase in revenue for McBookie compared to the same period in 2020 as well as other key developments

Vancouver, British Columbia–(Newsfile Corp. – April 14, 2021) – FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite” or the “Company”) is pleased to provide the following corporate update for the first quarter of 2021.

McBookie’s Exceptional Growth

Betting volume on the sportsbook and casino for McBookie Ltd. (“McBookie”) increased significantly, setting new records.

  • McBookie’s gross gaming revenue was $982K CAD, a record for any quarter since inception and an increase of 136% as compared to the first quarter of 2020;
  • Gross margins increased by approximately 138% as compared to the first quarter of 2020; and
  • Total betting volume on the platform surpassed $28M CAD for the quarter

At its peak betting volume during the first quarter of 2021, McBookie had over 1,000 unique customers on the casino alone, as well as 23,000 bets placed in a single week on the sportsbook – the highest number of wagers in a week since its inception in 2009.

Other Key Developments

U.K. Gambling Licenses Application

FansUnite has applied for critical U.K. Gambling Licenses which are recognized as the gold standard for lawful sports betting and casino operations by gambling authorities worldwide. The U.K. Gambling Licenses would enable FansUnite to deploy its B2B Gaming solutions to betting operators and launch B2C wagering platforms in the leading U.K. online gambling market. The application is expected to be approved in the second quarter of 2021, subject to FansUnite meeting all applicable requirements.

Esports Sportsbook in the U.S.

The previously announced Esports sportsbook with Sky Ute Casino has undergone its private beta testing phase and is ready to be launched upon receiving final regulatory approval. The wagering system of the sportsbook has demonstrated the ability to meet all local requirements including remote server installation of FansUnite’s betting engine and player database, geofencing, player KYC and the successful integration of Sightline payments.

Askott Games Integration with The Ear Platform

Askott Games, a wholly-owned subsidiary of FansUnite has completed testing on its first four RNG games and delivered them to The Ear for integration. The Company is in The Ear development queue and will announce when the integration is complete and the first games go live. Now that 4 games have been completed, FansUnite is actively working on additional aggregator partnerships and is in development of their 5th RNG game.

“The first quarter of 2021 represents a key inflection point for us as we continue to hit new milestones,” said Scott Burton, CEO of FansUnite. “We are delighted to announce McBookie’s strong performance as well as the rapid expansion of our B2B operations in the North American and European market. Obtaining the U.K. gambling licenses, coupled with the completion of our esports wagering platform in Colorado and the full integration of Askott Games’ iGaming solutions will allow us to solidify our position as a leading global online betting company.”

To read more, click here.

VIDEO – Intema $ITM $ITMF Has Big Plans For #Esports & #iGaming Ecosystem After Big Q1 Brings Acquisition, Financing & Personnel $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 11:19 AM on Tuesday, April 13th, 2021

The global online gambling market could potentially hit $1 TRILLION by the end of this decade.  The  obvious reasons include the following: 

  • Exponential growth in the number of people online.  Yet only 59% of the world means more to come.  
  • Fast growth in the number of countries and jurisdictions legalizing gambling to collect tax revenue.

Moreover, the global esports industry is already well into its 10-year parabolic growth cycle with massive investments, corporate sponsorships and the biggest tournament prizes of any sport in the world, including the majors. 

But despite all this, esports is still dramatically under monetized relative to traditional sports. 

Intema Solutions $ITM $ITMF is an emerging esports and iGaming company that believes their wagering + social interaction model will solve this problem by creating the world’s foremost esports and iGaming ecosystem. 

More than just lip service, Intema has already announced the following in Q1 2021: 

  • 1st Acquisition
  • $5M financing
  • Engaged Lazarus Growth for iGaming and eSports
  • Added 3 big advisors 

To learn how these pieces fit into the global ecosystem being created by Intema, watch / listen to this great interview with President & CEO Laurent Benezra.

AGORACOM Small Cap 60: FansUnite $FANS $FUNFF On Plans To Monetize Game Changing Partnership with TGS Esports $TGS.ca $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 9:51 AM on Friday, March 26th, 2021
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AGORACOM Small Cap 60: FansUnite $FANS $FUNFF / $TGS Esports Strategic Partnership Is A Potential Game Changer $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 12:21 PM on Wednesday, March 24th, 2021

VIDEO – #Esports Partnership – FansUnite $FANS $FUNFF and TGS Esports $TGS.ca Launching Prediction Games For Major Live Esports Events $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 6:10 PM on Monday, March 22nd, 2021

What do you get when you combine the “Small Cap iGaming Super Company”  with the “Small Cap Esports Tournament & Broadcasting Leader”

A partnership that will launch the first ever prediction games for major live esports events.

TGS Esports (TGS:TSXV) partners with major brands to build and grow their esports communities via tournaments, broadcast production and events. 

FansUnite (FANS:CSE / FUNFF:OTCQB) will incorporate its wagering solutions into TGS events to establish a new platform where live audience predictions can be placed on multiple match outcomes within every white-label esports event run by TGS.

WHAT DOES THAT MEAN?

Viewers can make live predictions during TGS events for which they can win prizes if their selections are correct. Additionally, the prediction games from the platform will be featured on TGS’ Pepper esports platform which will enable all tournament organizers to offer predictions and rivalry challenges in their tournaments to their viewers.  If you thought TGS was the small cap esports tournament leader before, their offering just got supercharged! 

“Live predictions is a feature our brand partners have been asking us to implement for a long time,” said Spiro Khouri, CEO of TGS Esports Inc. “By implementing FansUnite’s technology into our esports events, TGS is able to increase the level of engagement between its fans and brands” 

For FansUnite, the partnership will enable them to showcase their prediction platform to a large audience of gaming spectators who participate regularly in TGS tournaments and other related esports events.  Moreover, it will showcase FansUnite’s ability to incorporate their proprietary stream prediction platform into any esports event or tournament, whether online or live in-stadium.

Scott Burton, CEO of FansUnite stated “TGS collaborates with numerous esports event organizers who have a large following of enthusiastic esports gamers that participate in their events. Our online betting solutions coupled with TGS esports platform will enable us to attract a new and widening audience from these events.

This is a great partnership made even better by the fact that we proudly represent both of these leaders! 

Learn more about how great of a partnership it is in our interview with Scott Burton (FANS) and Spiro Khouri (TGS).

$FANS.ca $FUNFF Announces Strategic Technology Partnership With $TGS.ca For Major Live Esports Events $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca $SCR.ca $BRAG.ca $TNA.ca $FDM.ca $JJ.ca

Posted by Jesse Champagne at 9:46 AM on Wednesday, March 17th, 2021

  • The partnership will launch prediction games for major live esports events
  • “The partnership with TGS Esports brings forth a new platform that will enable us to capture new opportunities within the fast-growing esports market,” said Scott Burton, CEO of FansUnite.

VANCOUVER, BC, March 17, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company”) (TSXV: TGS) (FRA: 5RH)) is pleased to announce that it has entered into a strategic partnership with FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite”), to launch live esports tournaments prediction games.

TGS livestream demo showcasing FansUnite’s stream prediction platform

TGS All New Prediction Game (CNW Group/TGS Esports Inc)

TGS partners with organizations and brands to build and grow their esports communities via tournaments, broadcast production and events. Through the partnership, FansUnite will incorporate its technology solutions into TGS events to establish a new prediction platform where live audience predictions can be placed on multiple outcomes within every white-label esports event run by TGS. Viewers can make live predictions during TGS events for which they can win prizes if their selections are correct. 

Esports revenue in 2020 was over $1 billion[1], excluding revenues from betting. TGS has built white-label esports experiences for over 15 brands, interacting with over 200,000 gamers and by offering prediction games, TGS is able to increase the level of engagement between fans and brands.

Additionally, the prediction games from the platform will be featured on TGS’ Pepper Esports platform which will enable all tournament organizers to offer predictions and rivalry challenges in their tournaments to their viewers.

“Live predictions is a feature our brand partners have been asking us to implement for a long time.” said Spiro Khouri, CEO of TGS Esports Inc. “By implementing FansUnite’s technology into our esports events TGS is able to increase the level of engagement between fans and brands.”

“The partnership with TGS Esports brings forth a new platform that will enable us to capture new opportunities within the fast-growing esports market,” said Scott Burton, CEO of FansUnite. “TGS collaborates with numerous esports event organizers who have a large following of enthusiastic esports gamers who like to participate in their events. Our online betting solutions coupled with TGS esports platform will enable us to attract a new and widening audience from these events.”

For more information, click here.

$TGS.ca Announces Record Viewership in Back to Back Weekend Tournaments $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by Jesse Champagne at 11:02 AM on Tuesday, March 16th, 2021

*Tournaments break participation and viewership records for the company
*Top channel in Twitch’s popular RocketLegue category

VANCOUVER, BC, March 16, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company”) (TSXV: TGS) (FRA: 5RH) is pleased to announce two record-shattering weekends of white label events.

Over the weekend of March 5-7th, TGS ran four events for its partner brands, including Telcel and NorQuest College. These events had 1400+ players participating and attracted 35,000+ viewers on their TGS produced live streams, setting new participation and viewership records for the company.

The following weekend, March 12-14th, TGS ran two more events for its partner brands that attracted 96,000+ viewers, which was another new and significant participation and viewership record for TGS. Both of these streams featured the popular game title Rocket League, and both streams led Twitch’s Rocket League viewership category throughout the day.

“Brands spent over $500 million on esports events & sponsorship in 20201 and they are looking to spend their money where it has the greatest impact,” said Spiro Khouri, CEO of TGS. “We make it an easy decision for brands to spend their money with TGS.”

The weekend’s event streams can be viewed at:

To read more about TGS, click here.