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Esports Entertainment Group $GMBL To Present Major Achievements And Growth Plan At 8th Annual LD Micro Invitational Conference On June 5, 2018 $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 8:36 AM on Friday, May 25th, 2018

Esports large

  • Invited to present at the 8th Annual LD Micro Invitational Conference on June 5 at 11:30 AM PDT in Los Angeles
  • LD Micro Invitational Conference is attended by more than 1,000 investors and features 230 companies in the small-cap / micro-cap space

ST. MARY’S, Antigua, May 25, 2018 – Esports Entertainment Group, Inc. (OTCQB:GMBL) (or the “Company”), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, has been invited to present at the 8th Annual LD Micro Invitational Conference on June 5 at 11:30 AM PDT in Los Angeles.  The LD Micro Invitational Conference is attended by more than 1,000 investors and features 230 companies in the small-cap / micro-cap space.

COMPANY TO PRESENT MAJOR ESPORTS ACHIEVEMENTS

Esports Entertainment Group CEO, Grant Johnson, will be presenting the company’s major achievements over the last 12 months, including the following highlights:

  • Successful launch of http://VIE.gg the Company’s esports betting exchange
  • The signing of affiliate marketing agreements with 50 esports teams
  • The signing of affiliate marketing agreements with 60 esports streamers
  • Anticipated growth of affiliate marketing program throughout 2018
  • The Company’s growth plans into online tournaments and real world esports coliseum
  • Recent $600,000 financing commitment and further warrant financing commitments
  • Impact of the Supreme Court decision legalizing sports gambling on esports betting

Mr. Johnson will also be hosting one-on-one meetings at the conference. Any investors wishing to meet with him at the event should contact their representative at LD Micro or GMBL investor relations at [email protected]

“I am looking forward to presenting Esports Entertainment Group’s vision for gambling and the fast growing esports industry to investors for the first time at the LD Micro Invitational Conference. Immediately following the conference, we will be continuing our meetings with funds, brokers and investors in New York on June 7 and 8, then ending with further meetings in Toronto. This should be an exciting three weeks as we have already received high level expressions of interest for investments in our Company.”

This press release is available on our Online Investor Relations Community for shareholders and potential shareholders to ask questions, receive answers and collaborate with management in a fully moderated forum at https://agoracom.com/ir/EsportsEntertainmentGroup

Redchip investor relations Esports Entertainment Group Investor Page:
http://www.gmblinfo.com

About Esports Entertainment Group

Esports Entertainment Group Inc. is a licensed online gambling company with a specific focus on esports wagering and 18+ gaming. Esports Entertainment offers bet exchange style wagering on esports events in a licensed, regulated and secure platform to the global esports audience, currently excluding the US and EU. In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds licenses to conduct online gambling and 18+ gaming on a global basis, currently excluding the US and EU, in Curacao, Kingdom of the Netherlands and the Kahnawake Gaming Commission in Canada. The Company maintains offices in Antigua, Curacao and Warsaw, Poland. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL.  For more information visit www.esportsentertainmentgroup.com

FORWARD-LOOKING STATEMENTS
The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

Corporate Finance
1-268-562-9111
[email protected]

Media & Investor Relations Inquiries
AGORACOM
[email protected]
http://agoracom.com/ir/eSportsEntertainmentGroup

Epic Games Will Provide $100,000,000 for Fortnite #Esports Tournament Prize Pools in the First Year of Competitive Play $GMBL $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 12:28 PM on Tuesday, May 22nd, 2018
  • Epic Games will provide $100,000,000 to fund prize pools for Fortnite competitions
  • Company getting behind competitive play in a big way, but approach will be different
  • Plan to be more inclusive, and focused on the joy of playing and watching the game

By The Fortnite Team

Fortnite Competitors!

Grab your gear, drop in and start training. Since the launch of Fortnite Battle Royale we’ve watched the passion for community competition grow and can’t wait to empower you to battle with the best.

In the 2018 – 2019 season, Epic Games will provide $100,000,000 to fund prize pools for Fortnite competitions. We’re getting behind competitive play in a big way, but our approach will be different – we plan to be more inclusive, and focused on the joy of playing and watching the game.

Stay tuned for more details about competitive structures and eligible platforms in the weeks ahead!
Source: https://www.epicgames.com/fortnite/en-US/news/epic-games-will-provide-100-000-000-for-fortnite-esports-tournament

Esports Entertainment Group $GMBL Partners With PartnerMatrix To Integrate Affiliate And Agent Management System $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 8:41 AM on Tuesday, May 22nd, 2018

Esports large

  • Announced agreement with PartnerMatrix
    • first platform that enables online sportsbook and casino operators to run Affiliate System with Agent functionality and Agent System with Affiliate functionality
  • Company will integrate the PartnerMatrix platform to manage  affiliate program on an expedited basis

ST. MARY’S, Antigua, May 22, 2018 – Esports Entertainment Group, Inc. (OTCQB:GMBL) (or the “Company”), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, is pleased to announce an agreement with PartnerMatrix, the first platform that enables online sportsbook and casino operators to run Affiliate System with Agent functionality and Agent System with Affiliate functionality. Under the agreement, the Company will integrate the PartnerMatrix platform to manage our affiliate program on an expedited basis.

Grant Johnson, CEO of Esports Entertainment Group stated, “We are excited to have partnered with Partner Matrix and can’t wait to benefit from their well-built affiliate and agent system, which will allow us to track everything in one place. PartnerMatrix is highly focused on affiliate manager and administrator comfort. It gives us an opportunity to reach each angle of the affiliate program and successfully manage all the operations. This will be especially important given the pace of esports teams signing up as affiliates, as well as, the onboarding of streamer affiliates.”

Levon Nykoshosyan, PartnerMatrix CEO, added, “We are delighted to provide our affiliate platform to Esports Entertainment Group, a very experienced and professional team with the clear vision of becoming market leaders. In our endeavour for continuous improvement and client satisfaction, this signing represents another important step for our ever-evolving affiliate solution. We are confident that PartnerMatrix includes everything needed in order to run the most successful performance marketing campaigns.”

This press release is available on our Online Investor Relations Community for shareholders and potential shareholders to ask questions, receive answers and collaborate with management in a fully moderated forum at https://agoracom.com/ir/EsportsEntertainmentGroup

Redchip investor relations Esports Entertainment Group Investor Page:
http://www.gmblinfo.com

About Esports Entertainment Group

Esports Entertainment Group Inc. is a licensed online gambling company with a specific focus on esports wagering and 18+ gaming. Initially, Esports Entertainment intends to offer bet exchange style wagering on esports events in a licensed, regulated and secured platform to the global esports audience, excluding the US and EU. In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds licenses to conduct online gambling and 18+ gaming on a global basis, excluding the US and EU, in Curacao, Kingdom of the Netherlands and the Kahnawake Gaming Commission in Canada. The Company maintains offices in Antigua and Poland. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL.  For more information visit www.esportsentertainmentgroup.com

FORWARD-LOOKING STATEMENTS
The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

Corporate Finance
1-268-562-9111
[email protected]

Media & Investor Relations Inquiries
AGORACOM Investor Relations
[email protected]
http://agoracom.com/ir/eSportsEntertainmentGroup

Esports Entertainment Group $GMBL Signs Affiliate Marketing Agreements With Additional 14 #Esports Teams, Bringing Total To 50 Esports Teams $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 7:43 AM on Monday, May 21st, 2018

Esports large

  • Announced the signing of Affiliate Marketing Agreements with 14 additional esports teams
  • Company ramps up affiliate marketing activities in support of its recent launch of VIE  (https://vie.gg)
    • World’s safest, most secure and transparent esports wagering platform

ST. MARY’S, Antigua, May 21, 2018 – Esports Entertainment Group, Inc. (OTCQB:GMBL) (or the “Company”), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, is pleased to announce the signing of Affiliate Marketing Agreements with 14 additional esports teams as the Company ramps up affiliate marketing activities in support of its recent launch of VIE  (https://vie.gg), the world’s safest, most secure and transparent esports wagering platform.

The addition of these 14 esports teams brings the total number of esports team affiliates to 50 since the Company’s first announcement on April 5th.  The Company anticipates more Affiliate Marketing Agreements with esports teams.

NEWEST ESPORT TEAM AFFILIATES

Team Cerenity
Re:born CS
R1s1ngSta
Sweating Germans
Enclave Gaming Community
ATG E-sports
Respect4Gaming
AGD ESPORTS
Pongileez
RWR team
BrotherHooD Esport
Team Shtopor
Venoms
Soul Rippers

VIE offers bet exchange style wagering on esports events in a licensed, regulated and secured platform to the global esports audience, excluding jurisdictions such as the USA that prohibit online gambling. VIE features wagering on the following esports games:

  • Counter-Strike: Global Offensive (CSGO)
  • Dota 2
  • Call of Duty
  • Hearthstone
  • StarCraft II

Grant Johnson, CEO of Esports Entertainment Group stated, “We are simply amazed at the speed at which esports teams are signing as affiliates for VIE.  In just six weeks, we have gone from zero to fifty and counting.  This is an incredible accomplishment when you consider no other esports wagering site has ever signed affiliate marketing agreements with esports teams.  The industry has sent us a loud and clear message – our transparent and trusted P2P esports wagering platform is exactly what the esports world has been waiting for. We are humbled and look forward to helping all of our esports teams and their fans succeed for many years to come.”

This press release is available on our Online Investor Relations Community for shareholders and potential shareholders to ask questions, receive answers and collaborate with management in a fully moderated forum at https://agoracom.com/ir/EsportsEntertainmentGroup

Redchip investor relations Esports Entertainment Group Investor Page:
http://www.gmblinfo.com

About Esports Entertainment Group

Esports Entertainment Group Inc. is a licensed online gambling company with a specific focus on esports wagering and 18+ gaming. Initially, Esports Entertainment intends to offer bet exchange style wagering on esports events in a licensed, regulated and secured platform to the global esports audience, excluding the US and EU. In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds licenses to conduct online gambling and 18+ gaming on a global basis, excluding the US and EU, in Curacao, Kingdom of the Netherlands and the Kahnawake Gaming Commission in Canada. The Company maintains offices in Antigua and Poland. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL.  For more information visit www.esportsentertainmentgroup.com

 

FORWARD-LOOKING STATEMENTS
The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

 

Contact:

 

Corporate Finance
1-268-562-9111
[email protected]

Media & Investor Relations Inquiries
AGORACOM Investor Relations
[email protected]

Esports Entertainment Group $GMBL Announces $600,000 Financing With First Capital Ventures $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 8:44 AM on Thursday, May 17th, 2018

Esports large

  • Announced financing in the amount of $600,000 with Denver, CO-based First Capital Ventures
  • First provided the Company with financing of $600,000 in March 2017
  • Financing announcement represents the exercise of warrants held by First Capital and demonstrates the firm’s continued commitment and confidence in the future of Esports Entertainment Group

ST. MARY’S, Antigua, May 17, 2018 — Esports Entertainment Group, Inc. (OTCQB:GMBL) (or the “Company”), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, is pleased to announced financing in the amount of $600,000 with Denver, CO-based First Capital Ventures (“First Capital”), which first provided the Company with financing of $600,000 in March 2017.

Today’s financing announcement represents the exercise of warrants held by First Capital and demonstrates the firm’s continued commitment and confidence in the future of Esports Entertainment Group.

Gary Graham, President & CEO of First Capital stated “Prior to this week’s Supreme Court decision lifting the ban on sports betting by states, Chris Grove of Eilers & Krejcik Gaming projected that esports wagering would reach $23 billion by 2020. As a result of this decision we believe this figure will increase and that the Company’s esports wagering platform VIE.gg is ideally positioned to capitalize on this market. Affiliate marketing agreements with VIE have already been signed with 36 esports teams, as well as, 60 esports streamers representing an audience of esports viewers which collectively had over 250 million online video views in the 30 days prior to their signing. From a business model point of view, we believe the sports book model used by traditional betting sites is fundamentally ill-suited to esports, while the peer-to-peer model used by VIE is ideal for the esports fan demographic. Finally, and perhaps most important to investors, Esports Entertainment Group is currently the only pure, fully reporting public issuer positioned to take advantage in the global esports explosion with its wagering and tournament platform. We are bullish on the Company and look forward to supporting it for years to come.”

Grant Johnson, President & CEO of Esports Entertainment Group stated, “The continued financing and mentoring support of First Capital Ventures is invaluable to our Company and serves as unequivocal validation of our business model.  The first round with First Capital was instrumental in the launch of VIE, while this second round will be instrumental in helping launch our multi-player mobile and PC video game tournaments.”

This press release is available on our Online Investor Relations Community for shareholders and potential shareholders to ask questions, receive answers and collaborate with management in a fully moderated forum at https://agoracom.com/ir/EsportsEntertainmentGroup

RedChip investor relations Esports Entertainment Group Investor Page:
http://www.gmblinfo.com

About First Capital Ventures, LLC (www.firstcapitalventures.com)

Founded in 2005, First Capital helps entrepreneurs realize their disruptive solutions’ true potential, while taking an active approach to shareholder value creation. Our team of senior-level leaders has over 200 years of combined business expertise, and not all as corporate stuffed shirts – each of us has deep experience on the other side of the table, starting, growing and exiting our own small businesses. It is this unique dual perspective that makes First Capital the ideal platform for both business creation and investment appreciation. As your guides to growth we navigate new and emerging markets on your behalf, and chart (and help execute) a route to shared success.

About Esports Entertainment Group

Esports Entertainment Group Inc. is a licensed online gambling company with a specific focus on esports wagering and 18+ gaming. Initially, Esports Entertainment offers bet exchange style wagering on esports events in a licensed, regulated and secured platform to the global esports audience, excluding the US and some EU nations. Esports Entertainment is currently the only public company licensed to provide peer-to-peer wagering internationally and a tournament platform for gamers in the US. In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds licenses to conduct online gambling and 18+ gaming on a global basis, excluding the US and EU, in Curacao, Kingdom of the Netherlands and the Kahnawake Gaming Commission in Canada. The Company maintains offices in Antigua and Poland. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL.  For more information visit www.esportsentertainmentgroup.com
.
FORWARD-LOOKING STATEMENTS
The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

Corporate Finance
1-268-562-9111
[email protected]

Media & Investor Relations Inquiries
AGORACOM
[email protected]
http://agoracom.com/ir/eSportsEntertainmentGroup

Esports Entertainment Group $GMBL Applauds Supreme Court Decision To Legalize Sports Gambling, Welcomes 3 USA Esports Teams To Affiliate Marketing Program $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 8:57 AM on Tuesday, May 15th, 2018

Esports large

  • Decision made by the Supreme Court Of The United States yesterday in which the Court ruled 6-3 to strike down the Professional and Amateur Sports Protection Act
  • 1992 law barred state-authorized sports gambling with some exceptions and made Nevada the only state where a person could wager on the results of a single game
  • Esports Entertainment Group enthusiastically welcomes this decision, which will have a paradigm shifting impact on the growth of the Company’s newly launched esports wagering platform VIE.gg
    • Industry’s most transparent esports wagering platform and the only dedicated esports bet exchange in the world

ST. MARY’S, Antigua, May 15, 2018 — Esports Entertainment Group, Inc. (OTCQB:GMBL) (or the “Company”), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, is pleased to inform shareholders of a decision made by the Supreme Court Of The United States (“SCOTUS”) yesterday in which the Court ruled 6-3 to strike down the Professional and Amateur Sports Protection Act (“PASPA”). The 1992 law barred state-authorized sports gambling with some exceptions and made Nevada the only state where a person could wager on the results of a single game.

Esports Entertainment Group enthusiastically welcomes this decision, which will have a paradigm shifting impact on the growth of the Company’s newly launched esports wagering platform VIE.gg, the industry’s most transparent esports wagering platform and the only dedicated esports bet exchange in the world.

ANTICIPATED IMPACT OF SCOTUS DECISION 

A Bloomberg article covering the decision stated as follows:

  • Americans place $150 billion in illegal sports bets every year.
  • The U.S. Supreme Court freed states to legalize gambling on individual sporting events, unleashing a race to attract billions of dollars in wagers and heralding a new era.
  • Sports gambling could begin in a matter of weeks with the number of states potentially reaching double digits by the end of the year.

With esports betting expected to reach $20 Billion by 2023 prior to yesterday’s SCOTUS decision, the Company now expects this estimate to increase by several more billion dollars.

3 USA ESPORTS TEAMS SIGN AFFILIATE MARKETING AGREEMENTS WITH VIE

Over the past several weeks, VIE has announced the signing of Affiliate Marketing Agreements with 36 esports teams, an accomplishment that has never before been achieved by any esports wagering platform in the world. The Company anticipates more Affiliate Marketing Agreements with esports teams in the coming weeks.  Three of these esports teams are based in the United States as follows:

Re:born CS
R1s1ngSta
Pride Stark

The Company welcomes these pioneering esports teams and looks forward to helping them achieve great success.

As a result of yesterday’s SCOTUS announcement, the Company will significantly increase its focus on esports teams located in the United States.

WHY ESPORTS TEAMS ARE SIGNING WITH VIE

Esports teams want to offer their fans a fair and transparent esports wagering experience. As the world’s only dedicated esports bet exchange, our P2P wagering model means players never play against the house with odds dictated by the house.  Rather, players set their own wagering terms between themselves, resulting in a player always winning.

VIE features wagering on the following esports games:

  • Counter-Strike: Global Offensive (CSGO)
  • Dota 2
  • Call of Duty
  • Hearthstone
  • StarCraft II
  • League of Legends
  • Overwatch
  • PUBG

Grant Johnson, CEO of Esports Entertainment Group stated “This Supreme Court decision is another great victory in 2018 for esports wagering enthusiasts, which began with the launch of VIE earlier this year.  It is also another great milestone for our loyal shareholders that will now see a very large market open up to the Company.  Given the fact that VIE has already been so well received by 60 esports affiliates and 36 esports teams in such a short period of time, we expect that success and acceptance to accelerate on the heels of this decision. We are very excited at the possibilities created by this landmark decision.”

This press release is available on our Online Investor Relations Community for shareholders and potential shareholders to ask questions, receive answers and collaborate with management in a fully moderated forum at https://agoracom.com/ir/EsportsEntertainmentGroup

Redchip investor relations Esports Entertainment Group Investor Page:
http://www.gmblinfo.com

About Esports Entertainment Group

Esports Entertainment Group Inc. is a licensed online gambling company with a specific focus on esports wagering and 18+ gaming. Esports Entertainment offers bet exchange style wagering on esports events in a licensed, regulated and secure platform to the global esports audience, currently excluding the US and EU. In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds licenses to conduct online gambling and 18+ gaming on a global basis, currently excluding the US and EU, in Curacao, Kingdom of the Netherlands and the Kahnawake Gaming Commission in Canada. The Company maintains offices in Antigua, Curacao and Warsaw, Poland. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL.  For more information visit www.esportsentertainmentgroup.com
.
FORWARD-LOOKING STATEMENTS
The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

Corporate Finance
1-268-562-9111
[email protected]

Media & Investor Relations Inquiries
AGORACOM
[email protected]
http://agoracom.com/ir/eSportsEntertainmentGroup

BREAKING…U.S. top court paves way for legalized sports betting $GMBL $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 10:37 AM on Monday, May 14th, 2018
  • U.S. Supreme Court on Monday paved the way for states to legalize sports betting
  • A defeat for the major American sports leagues, endorsing New Jersey’s bid to allow such wagering and striking down a 1992 federal law that prohibited it in most places
  • Court upheld the legality of a 2014 state law permitting sports betting at New Jersey casinos and horse racetracks and voided the federal Professional and Amateur Sports Protection Act

WASHINGTON (Reuters) – The U.S. Supreme Court on Monday paved the way for states to legalize sports betting in a defeat for the major American sports leagues, endorsing New Jersey’s bid to allow such wagering and striking down a 1992 federal law that prohibited it in most places.

People play slot machines inside a casino in Atlantic City, New Jersey, January 19, 2016. REUTERS/Shannon Stapleton

The court upheld the legality of a 2014 state law permitting sports betting at New Jersey casinos and horse racetracks and voided the federal Professional and Amateur Sports Protection Act. Some states see sports betting, like lotteries, as a potentially important source of tax revenue.

The ruling takes the United States a step closer to legal sports betting in numerous states, perhaps nationwide, rather than just in select places such as Nevada, home to the gambling capital Las Vegas. The current illegal sports betting market is worth billions of dollars annually.

The justices struck down the entire federal law on a 6-3 vote.

“The legalization of sports gambling requires an important policy choice, but the choice is not ours to make. Congress can regulate sports gambling directly, but if it elects not to do so, each state is free to act on its own,” Justice Samuel Alito wrote on behalf of the court.

Industry analysts have said that dozens of states might legalize sports betting if they are not barred from doing so by the federal law.

New Jersey’s sports gambling law, championed by Republican former Governor Chris Christie, was challenged in court by the National Football League, Major League Baseball, the National Basketball Association, the National Hockey League and the National Collegiate Athletic Association, the major governing body for intercollegiate sports.

They called New Jersey’s law a threat to the integrity of competition, fearing game-fixing and other types of cheating.

New Jersey argued that the federal law infringed upon state sovereignty as laid out in the U.S. Constitution by compelling states not to license or regulate sports betting.

Christie appealed lower court rulings striking down the state law as a violation of the 1992 federal law that effectively prohibits sports gambling in all states except Nevada and, to a limited extent, Delaware, Montana and Oregon.

Christie left office in January and was succeeded by Democrat Phil Murphy.

The state law at issue would allow people age 21 and above to bet on sports at New Jersey casinos and racetracks, but would ban wagers on college teams based in or playing in the state.

Professional sports leagues in recent years have begun to shift their views regarding sports betting. Las Vegas now has an NHL team and will soon have an NFL team, and the NBA’s commissioner called for legalizing sports betting so it can be properly regulated.

Source: https://www.reuters.com/article/us-usa-court-gambling/u-s-top-court-paves-way-for-legalized-sports-betting-idUSKCN1IF1WN

Esports Entertainment Group $GMBL VIE.gg Becomes The First Esports Merchant To Launch MoneyMatrix Payment Processing Platform, Providing Customers With Over 150 International Payment Solutions $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 8:52 AM on Wednesday, May 9th, 2018

Esports large

  • Announced today the launch of the NexGen Payment Processing Platform from MoneyMatrix on VIE.gg, the Company’s esports wagering platform
  • MoneyMatrix Ltd, part of the EveryMatrix Group, is a licensed, regulated Financial Institution which has partnered with 60+ solution vendors to create a multi-solution, multi-currency portfolio, giving all merchants access to over 150 Payment, Risk, AML and KYC solutions via one single API

ST. MARY’S, Antigua, May 09, 2018 — Esports Entertainment Group, Inc. (OTCQB:GMBL) (or the “Company”), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, announced today the launch of the NexGen Payment Processing Platform from MoneyMatrix on VIE.gg, the Company’s esports wagering platform.

MoneyMatrix Ltd, part of the EveryMatrix Group, is a licensed, regulated Financial Institution which has partnered with 60+ solution vendors to create a multi-solution, multi-currency portfolio, giving all merchants access to over 150 Payment, Risk, AML and KYC solutions via one single API.

Sandra Barton, MoneyMatrix CEO stated, “MoneyMatrix is the next generation of processing platform – we are not a solution, we are the solution. We have created an all-encompassing platform that allows clients such as VIE.gg to run their business as they best see fit. We are very excited to have VIE.gg as our first esports merchant and look forward to helping it become a global success.”

Grant Johnson, CEO of Esports Entertainment Group stated, “We are excited to launch with MoneyMatrix’s processing platform in order to offer our users access to a myriad of international payment options in a very secure environment. Esports customers transact in many currencies and forms from major credit card processors to e-wallets and local payment solutions, so providing them with flexibility and security is paramount to their satisfaction. In addition, MoneyMatrix provides anti-money laundering tools, transactional and risk management data that is consistent with our philosophy of providing the safest, most secure, transparent and regulated esports wagering platform in the world.”

This press release is available on our Online Investor Relations Community for shareholders and potential shareholders to ask questions, receive answers and collaborate with management in a fully moderated forum at https://agoracom.com/ir/EsportsEntertainmentGroup

About Esports Entertainment Group

Esports Entertainment Group, Inc. is a next generation online gambling and 18+ gaming company. Initially, Esports Entertainment offers bet exchange style wagering on esports events in a licensed, regulated and secured platform to the global esports audience, excluding the US and EU. In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds licenses to conduct online gambling and 18+ gaming on a global basis, excluding the US and EU, in Curacao, Kingdom of the Netherlands and the Kahnawake Gaming Commission in Canada. The Company maintains offices in Antigua and Curacao. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL. For more information visit www.esportsentertainmentgroup.com.

FORWARD-LOOKING STATEMENTS
The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

Media & Investor Relations Inquiries
AGORACOM
[email protected]
http://agoracom.com/ir/eSportsEntertainmentGroup

3 Things Every Business Leader Should Know About #Esports $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 10:33 AM on Wednesday, May 2nd, 2018

  • Esports is already a multi-billion dollar industry and, according to Business Insider, it will reach $1.5 billion in revenue by 2020
  • There were more viewers for the League of Legends World Championships than the 2016 NBA finals. That’s 46 million vs. 30 million.
  • The 2017 Dota 2, a popular online multiplayer game, featured a total prize pool of more than $24 million. For perspective, the 2017 Masters Tournament announced a prize pool of $11 million.
CEO of U GIT GUD

Call it esports. Call it professional video gaming. Whatever you call it, call it a business. As the CEO of a startup in this industry, I receive a lot of mixed reactions from traditional business people when I talk about what I do. They often force a smile and nod, but I sense there are questions burning within them. “Really? People are getting paid to play video games? And people watch them? And your business is built, not on playing games, but improving performance in them?”

Most are too polite to ask the questions, but this is what I love to talk about. In the greater business world, it is becoming common knowledge that esports is booming. Here’s a look at just how big it is:

  1. Esports is already a multi-billion dollar industry and, according to Business Insider, it will reach $1.5 billion in revenue by 2020.
  2. There were more viewers for the League of Legends World Championships than the 2016 NBA finals. That’s 46 million vs. 30 million.
  3. The 2017 Dota 2, a popular online multiplayer game, featured a total prize pool of more than $24 million. For perspective, the 2017 Masters Tournament announced a prize pool of $11 million.
  4. Within the last few years, Riot games, a prominent developer, announced 100 million unique monthly active users for League of Legends, its flagship game.

Mainstream views on esports range from NBA champion Rick Fox, conductor of the esports hype train, to Keith Olbermann, who derided esports as “snotty rando kids playing children’s games.”

Here’s the thing. Every single popular game exists because it captured the imagination and sparked the creativity of some snotty rando kid — whether that is Little League Baseball or League of Legends. The games that persist are those that continue to capture their imagination into adulthood.

Enough of my personal soapbox, let’s make this work for you and your business. According to MarketWatch, the average MLB viewer in 2016 was 57 years old. The average esports viewer is 25. And, more often than not, the majority are male – although more and more female gamers and esports viewers are joining the fray. If you, like most business leaders, are having a hard time reaching this audience, or just want to double-down to grow your business, consider betting on esports. I have a couple tips from my personal experience — plus decades as a gamer – to help you strategize along the way.

Related: Virtual Reality Is Already Changing How We Work and Communicate

1. Don’t use too much “polish.”

First, gamers don’t care for the business world. This feeling is the result of a collective belief that the community of esports built itself. Back when professional teams consisted of five of us cramming into a two-bedroom house, subsisting on microwavable meals and too much soda, battling for prize pools of a couple hundred dollars just to feed ourselves for the next month, where were the advertisers? When we had nothing but passion and a dream, where were the investors? Did the competitive gaming community need the help of corporations to bring esports to where it is today?

The predominant answer, whether right or wrong, is a resounding no. Luckily for everyone involved, we do need the help of corporations, cultural influencers and other business leaders to help esports realize its greatest potential.

Every single one of us was told at some point that video games are a waste of time. There was a real social stigma attached to gaming, especially into adulthood. The World Health Organization plans to add “gaming disorder” to its list of mental health conditions. To be honest, gaming can certainly be addictive, and excessive gaming is a disorder. Under this framework, society is not wrong to assign this stigma to those who are negatively affected by gaming. But society is objectively wrong to lump us all into this bucket.

In 2016, 17 universities offered esports scholarships for high achieving individuals. The Big Ten already hosts a collegiate league. The days when students have access to college scholarships for excellence in esports are already upon us. The North American LCS, the League of Legends professional league, recently instituted a minimum salary of $75,000 per year for its athletes under contract. In the 2018 season, pros were rumored to have signed multi-year contracts averaging over a million dollars per year. That’s pretty good for a 20-year-old kid who plays games instead of working a desk job for a living.

All in all, gamers are just people, and they desire understanding and respect. Understanding this, and treating us as individuals rather than a monolith, will ensure a better response to your message and product.

We see ourselves as pros.

If you’re even a little familiar with pro sports, you know about Steph Curry, who inspired a generation of kids to play the game of basketball in a way that did not exist even 10 years ago. Curry is 6’3″, listed at 195 pounds, and far from an Olympic sprinter or high jumper when it comes to pure athletic ability. When kids looks at Curry, they see a version of themselves that is within the realm of possibility.

Related: Why Are We So Good at Finding the Next LeBron but Not the Next Einstein?

I don’t mean to discount the incredible agility, hand-eye coordination, intelligence or any of the other traits that make Curry a superstar, but rather to highlight how he captivates and inspires the imagination of a kid passionate about basketball.

This “Steph effect” is everywhere in esports. Every single one of us believes we could be a pro. We see people who look just like us, who talk and walk just like us, and our minds create an image of ourselves basking in the glory of victory on an esports stage. We disregard the inhuman reaction times and ability to consistently make sound strategic decisions under pressure that are two of the baseline requirements of a professional gamer. We discount the thousands of hours current pros invested to hone the minutiae of their craft. It doesn’t matter because our minds have already tricked us into believing, and because of that esports will continue to grow and flourish.

At the end of the day there are plenty of opportunities to make money in esports, and we are willing to share in the profits. Just remember we are people who happen to be passionate about a competitive game that isn’t your traditional stick and ball sport. And if you don’t understand that, find someone who does and empower them to set your strategy. I’m betting on esports. And you should too.

Source: https://www.entrepreneur.com/article/311979

Esports Entertainment Group $GMBL Appoints International Audit Firm UHY as Auditor

Posted by AGORACOM-JC at 8:55 AM on Thursday, April 26th, 2018

Esports large

  • Announced today the appointment of UHY McGovern Hurley LLP as its auditors, replacing PLS CPA
  • Appointment of UHY, part of an international network of accounting and consulting firms with 320 offices across 95 countries, is a reflection of the growing and anticipated needs of the Company, which currently has offices and licences in North America, The Caribbean and Europe, with further geographic expansion anticipated

ST. MARY’S, Antigua, April 26, 2018 – Esports Entertainment Group, Inc. (OTCQB:GMBL) (or the “Company”), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, announced today the appointment of UHY McGovern Hurley LLP (“UHY”) as its auditors, replacing PLS CPA (“PLS”).

The appointment of UHY, part of an international network of accounting and consulting firms with 320 offices across 95 countries, is a reflection of the growing and anticipated needs of the Company, which currently has offices and licences in North America, The Caribbean and Europe, with further geographic expansion anticipated in the future.

The UHY network is a member of the Forum of Firms, an association of international networks of accounting firms. The Forum’s goal is to promote consistent and high-quality standards of cross-border financial reporting and auditing practices worldwide, and the adoption of international auditing standards. For additional information on the Forum of Firms, visit www.forumoffirms.org.

The UHY network is currently ranked 16th among the largest international audit, accounting, tax and consultancy networks by fee income (source: International Accounting Bulletin, February 2018).  For additional information about the UHY network, visit www.uhy.com.

Grant Johnson, CEO of Esports Entertainment Group stated “UHY is recognized as a leader providing audit services to industry worldwide, and we are pleased to work with a firm that truly understands our global needs. Moreover, the appointment of UHY continues our philosophy of providing the safest, most secure, transparent and regulated esports wagering platform in the world.”

This press release is available on our Online Investor Relations Community for shareholders and potential shareholders to ask questions, receive answers and collaborate with management in a fully moderated forum at https://agoracom.com/ir/EsportsEntertainmentGroup

Redchip investor relations Esports Entertainment Group Investor Page:
http://www.gmblinfo.com

About Esports Entertainment Group

Esports Entertainment Group, Inc. is a next generation online gambling and 18+ gaming company. Initially, Esports Entertainment offers bet exchange style wagering on esports events in a licensed, regulated and secured platform to the global esports audience, excluding the US and EU. In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds licenses to conduct online gambling and 18+ gaming on a global basis, excluding the US and EU, in Curacao, Kingdom of the Netherlands and the Kahnawake Gaming Commission in Canada. The Company maintains offices in Antigua and Curacao. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL. For more information visit www.esportsentertainmentgroup.com.

FORWARD-LOOKING STATEMENTS
The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

Corporate Finance Inquiries
Stephen Cotugno
Vice President, Corporate Development
[email protected]
201-220-5745

Investor Relations Inquiries
AGORACOM
[email protected]
http://agoracom.com/ir/eSportsEntertainmentGroup