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CLIENT FEATURE: Bougainville Ventures $BOG.ca a Turnkey Greenhouse Growing Infrastructure Provider $CROP.ca $VP.ca NF.ca $MCOA

Posted by AGORACOM-JC at 12:09 PM on Friday, February 15th, 2019

BOG: CSE

  • Landlord for licensed marijuana growers in the United States
  • Brilliant business plan that removes all risk and appeals to traditional real estate investors
  • Bougainville does not “touch the plant” by only providing agricultural infrastructure to tenants
  • Converts irrigated farmland to greenhouse-equipped farmland
  • Signed Second Tenant for 21,000 SQF Lease
  • Ready for occupancy
  • Room for expansion
  • JV Agreement with Marijuana Company of America (MCOA:OTC)
  • MCOA invested $1M in cash

Early estimates show a greenhouse can produce twice the amount of product and at least
less than 50% of the cost compared to warehouse production.

Oroville, Washington

  • Construction complete of greenhouse optimized for low-carbon and sustainable operations
  • Facility projected to produce in excess of 12,000 lbs. of high quality cannabis per annum upon completion of all greenhouses
  • I-502 compliant property ready for tenant-grower occupancy
  • Entered into an agreement with Green Venture Capital Corp., to purchase the balance of a 4 acre property
  • 50% + senior water right holder on the main stem of the Eden Valley Aquifer and two supplemental groundwater wells
  • Entered into a lease agreement with a Tier 3 I-502 production and processing license holder
  • Leadership has local farming knowledge and relationships 
  • Room for further expansion

Turnkey Growing Facilities

Development Phases

Hub On AGORACOM

FULL DISCLOSURE: Bougainville Ventures is an advertising client of AGORA Internet Relations Corp.

Esports Entertainment Group $GMBL – ESports poised to break $1bn barrier in 2019: Report $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 2:17 PM on Wednesday, February 13th, 2019
SPONSOR: Esports Entertainment $GMBL Esports audience is 350M, growing to 590M, Esports wagering is projected at $23 BILLION by 2020. The company has launched VIE.gg esports betting platform and has accelerated affiliate marketing agreements with 190 Esports teams. Click here for more information
GMBL: OTCQB

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ESports poised to break $1bn barrier in 2019: Report

  • The global market for eSports is poised to breach the $1 billion mark this year.
  • Gaming and eSports analytics firm Newzoo’s ‘2019 Global ESports Market Report’ projects that global eSports revenues will hit $1.1B this year.
  • The North America and China markets will spearhead this race with $409.1 million and $210.3 million contribution respectively.

Commodity wise brand investments like media rights, advertising, and sponsorships will contribute 897.2 million – 82% of total revenue. The brand investment contribution is projected to reach $1.5 billion by 2022 and account for 87% of total eSports revenues.

Courtesy: Newzoo

China will remain home to 75 million eSports gamers this year – the most of all global markets – and is expected to register the equivalent of US$210.3 million in revenue. The report also hints that the total eSports audience will reach 453.8 million in 2019.

“These numbers cannot be ignored, and it will double in next 3 years. As per PWC Sports Survey 2018 also ESports tops the chart for “Top ten sports by growth”, says  Lokesh Suji, Director, ESports Federation of India.

ESports has now left football and basketball behind as fastest growing commercial sports. The top ten chart for the fastest growing sports has cricket in the 10th position, a rank below tennis.

“Time has now come to just get involved in eSports, whichever way. Though the revenue numbers for India are miniscule, but India poised to become fastest growing market for esports. Our Infrastructure is getting better day by day and Skills of our esports athletes is improving every passing day,” adds Suji.

The audience will make a significant base to eSports growth, according to Jurre Pannekeet, a senior marketing analyst for NewZoo. Many eSports leagues are shifting their focus towards monetising their audiences having worked hard to establish a loyal fan base, Sportspromedia has quoted Pannekeet as saying.

“ESports has always provided an engaging viewing experience to an audience no longer tied to traditional media,” he said. “This has propelled the massive growth in esports viewership and audience numbers.

“This transition started in 2018, but this year, the industry will take its early learnings and expand upon them. As a result, 2019 will be esports’ first billion-dollar year, and its vigor has attracted brands and companies across every industry.

“Non-endemic brands sponsored eSports organisations in droves last year, which will continue in 2019.”

The League of Legends World Championship was 2018’s biggest tournament by live viewership hours on Twitch, with 53.8 million hours, while the Overwatch League was the most-watched league by live viewership hours on Twitch, generating 79.5 million hours.

The total prize money in 2018 reached $150.8 million, a significant increase from 2017’s $112.1 million.

Source: https://www.insidesport.co/esports-poised-to-break-1bn-barrier-in-2019-report/

CardioComm $EKG.ca Solutions Now Offers a Smartphone Connected FDA Cleared 12 Lead ECG Belt Under a New Co-Marketing Agreement

Posted by AGORACOM-JC at 8:35 AM on Wednesday, February 13th, 2019

The Novel 12 Lead ECG Belt will be Marketed into the US Hospital and Telemed Markets

  • Entered into a device technology relationship for the co-marketing and US sales of a Smartphone connected 12 lead ECG wearable device
  • The announcement follows the successful integration and testing of the device with CardioComm’s GlobalCardio (“GC”) 12 FLEX remote ECG patient management platform and its hospital-based GEMS™ WIN software.

Toronto, Ontario–(February 13, 2019) – CardioComm Solutions, Inc. (TSXV: EKG) (“CardioComm” or the “Company“), a leading global provider of consumer heart monitoring and electrocardiogram (“ECG”) acquisition and management software solutions, confirms it has entered into a device technology relationship for the co-marketing and US sales of a Smartphone connected 12 lead ECG wearable device.

The announcement follows the successful integration and testing of the device with CardioComm’s GlobalCardio (“GC“) 12 FLEX remote ECG patient management platform and its hospital-based GEMS™ WIN software. Joint sales efforts will be launched during the 2019 Healthcare Information and Management Systems Society (“HIMSS“) Global Conference & Exhibition in Orlando this week. HIMSS is expected to attract over 45,000 health information and technology professionals, clinicians, executives and market suppliers from around the world.

The device is a simple to use, 12 lead ECG belt that is placed around the chest without the use of disposable supplies. The belt is intended for in-home use under a physician’s prescription and can be placed properly without the need for any medical training. Once the belt is in place, ECGs are recorded and uploaded to a cloud service from where ECG files are pulled into CardioComm’s software.

GC12 FLEX and GEMS™ WIN provide an FDA cleared, back-office solution for centralized ECG data collection from remotely monitored patients. Physicians and/or ECG reading services can access their data securely for review and ECG reporting. GC12 FLEX also offers optional automated ECG interpretation to ease the ECG review process. GC12 and GEMS WIN are device agnostic solutions that offer healthcare professionals a simplified, “one-software-for-all-ECG-devices” single platform solution.

CardioComm continues to seek out innovative hardware technologies that will provide reliable ECG monitoring of people outside of a hospital environments. The Company expects the 12 lead ECG belt will be of interest to its current hospital and physician group customer base, as well as to a growing number of remote and telemedicine patient management providers that are looking for ways to add ECG monitoring to their services. As part of the relationship the device manufacturer will promote the use of the CardioComm software to its growing client list looking to use 12 lead ECG monitoring within their operations.

To learn more about CardioComm’s products and for further updates regarding software releases and new device integrations, please visit the Company’s websites at www.cardiocommsolutions.com and www.theheartcheck.com.

About CardioComm Solutions

CardioComm Solutions’ patented and proprietary technology is used in products for recording, viewing, analyzing and storing electrocardiograms for diagnosis and management of cardiac patients. Products are sold worldwide through a combination of an external distribution network and a North American-based sales team. CardioComm Solutions has earned the ISO 13485:2016 certification, is HIPAA compliant and holds clearances from the European Union (CE Mark), the USA (FDA) and Canada (Health Canada).

FOR FURTHER INFORMATION PLEASE CONTACT:

Etienne Grima, Chief Executive Officer
1-877-977-9425 x227[email protected]
[email protected]

Forward-looking statements

This release may contain certain forward-looking statements and forward-looking information with respect to the financial condition, results of operations and business of CardioComm Solutions and certain of the plans and objectives of CardioComm Solutions with respect to these items. Such statements and information reflect management’s current beliefs and are based on information currently available to management. By their nature, forward-looking statements and forward-looking information involve risk and uncertainty because they relate to events and depend on circumstances that will occur in the future and there are many factors that could cause actual results and developments to differ materially from those expressed or implied by these forward-looking statements and forward-looking information.

In evaluating these statements, readers should not place undue reliance on forward-looking statements and forward-looking information. The Company does not assume any obligation to update the forward-looking statements and forward-looking information contained in this release other than as required by applicable laws, including without limitation, Section 5.8(2) of National Instrument 51-102 (Continuous Disclosure Obligations).

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

To view the source version of this press release, please visit https://www.newsfilecorp.com/release/42803

ThreeD Capital Inc. $IDK.ca – A Technical Breakdown Of Google’s $GOOG New #Blockchain Search Tools $HIVE.ca $BLOC.ca $CODE.ca

Posted by AGORACOM-JC at 12:34 PM on Wednesday, February 6th, 2019

SPONSOR: ThreeD Capital Inc. (IDK:CSE) Led by legendary financier, Sheldon Inwentash, ThreeD is a Canadian-based venture capital firm that only invests in best of breed small-cap companies which are both defensible and mass scalable. More than just lip service, Inwentash has financed many of Canada’s biggest small-cap exits. Click Here For More Information.

Idk large
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A Technical Breakdown Of Google’s New Blockchain Search Tools

  • Google is now in the blockchain search business
  • Less than a day after Forbes broke the story that the internet search giant would be launching a suite of tools built by, and for, open source developers, those tools are live.

Michael del Castillo Forbes Staff

Google is now in the blockchain search business. Less than a day after Forbes broke the story that the internet search giant would be launching a suite of tools built by, and for, open source developers, those tools are live.

In addition to loading data sets for all the transactions and metadata in eight cryptocurrencies, including bitcoin and ethereum, Google Cloud developer advocate Allen Day and his team of open source developers from around the world are launching a number of tools designed to do to blockchain, what Google search did to the internet.

“I’m very interested to quantify what’s happening so that we can see where the real legitimate use cases are for blockchain,” said Day, who manages the cloud portion of the project. “So people can acknowledge that and then we can move to the next use case and develop out what these technologies are really appropriate for.”

Last year Day and lead developer Evgeny Medvedev discreetly loaded transaction data for the bitcoin and ethereum blockchains, along with some basic search tools, to Google’s BigQuery data analytics platform and have been studying how developers are using the software. As of today, they’re taking what they’ve learned and making data sets available for bitcoin cash, ethereum classic, litecoin, zcash, dogecoin and dash, along with an expanded suite of search tools.

Dubbed Blockchain ETL (extract, transform, load), the software, which was created by independent developer Medvedev with support from the rest the team, includes features such as integration with Google’s BigQuery ML (machine learning) tool, which was launched into a test, or “beta” version last year. By searching for patterns in transaction flows, the machine learning integration will automatically give the user basic information about how a cryptocurrency address is being used.

For example, the tool might be used to analyze transaction flows to determine whether an address is holding funds for a cryptocurrency mining pool, in which users contribute unused computer power to audit blockchain transactions in exchange for cryptocurrency. In the future, the BigQuery ML integration could also identify cryptocurrency addresses owned by a single entity, for example an exchange, and condense those addresses into a single data point, simplifying comparisons.

Also included in the launch, the blockchain data sets have been standardized into what Day calls a “unified schema,” meaning the data is structured in a uniform, easy-to-access way. By ensuring this level of consistency across data sets, Day hopes to make it easier for data scientists, auditors, and investigators to make comparative statements about transactions in the supported blockchains. “And others going forward will use the same architecture,” Day adds. 

Another new search feature is what Day calls a “double entry book view,” designed to simplify the way users can search for the cumulative balance of an account over a particular time, accurate to the eight decimal places, which is the smallest possible bitcoin denomination, called a satoshi, named after the cryptocurrency’s pseudonymous inventor.

Data sets that fall into what is called the “Satoshi family,” meaning they structurally resemble bitcoin, will be searchable by two criteria: block and transactions. Whereas support for the ethereum and ethereum classic blockchains, with their more complicated smart contract functionality, includes five additional tables designed to enable more sophisticated searches.

The first terabyte of inquiries for these and other data sets are free each month, with additional fees charged per byte or a flat $40,000 monthly rate for high-volume users. Amazon, Google’s biggest cloud computing competitor, entered blockchain last year in a big way, and fellow cloud leader Microsoft is now considered a seasoned veteran of the burgeoning space. As startups like Storj and Perlin aim to use cryptocurrency as a way to incentivize users to adopt their decentralized versions of cloud computing, Day says the industry, expected to reach $411 billion next year, is primed to experience a blockchain renaissance.

“Some people are more theoretical, and the importance of their work becomes fully manifested decades after they’re dead,” says Day. “I guess I’m just more interested in seeing things play out in front of me, as opposed to doing anything deeply theoretical.”

To incentivize as much participation as possible, Medvedev and Day have partnered with the nonprofit Ethereum Community Fund, which is in turn offering cryptocurrency rewards to developers who find and fix bugs in the code. “There are around ten core contributors that helped implement various components of the system,” says Medvedev, who leads the developers and was previously the lead data engineer at cryptocurrency intelligence firm Coinfi. “They are spread around the globe: some live in Russia, others in Singapore or China.”

Perhaps unsurprisingly, Day’s role as customer zero means his interest in helping create the blockchain search features goes beyond theory. He believes the tools will enable more advanced econometric calculations including the Gini coefficient, which measures the distribution of wealth in a given system, and could eventually be used to understand which nations are using the cryptocurrency. While blockchain data doesn’t natively include information about where a transaction occurs, Day is personally exploring how BigQuery ML might be leveraged to reveal transaction locations.

“This is not some kind of dependency on government agency reporting,” says Day. “We have all the data, and we can pull metrics and and look at them and reason about them over time.”  

To show how Blockchain ETL could result in improvements to the cryptocurrency economy, Day is also using the suite of tools to examine a number of cryptocurrencies, most notably bitcoin cash and ethereum classic. While both the cryptocurrencies resulted from a dispute about how to enable smaller, cheaper transactions, Day found, according to the report published today, that the cryptocurrencies are being hoarded in much the same way as their predecessors.

From the report:

“Bitcoin Cash was purportedly created to increase transfer-of-value use cases through lower transaction fees, which should ultimately lead to a lower Gini coefficient of address balances. However, we see that the opposite is true—Bitcoin Cash holdings have actually accumulated since Bitcoin Cash forked from Bitcoin. Similarly, the Ethereum Classic currency was rapidly accumulated post-divergence and remains so.”

And it’s not just Day who has been using the cryptocurrency data sets. So far, the largest group of users are coming from within Google itself. In March 2017 Google purchased data science collaboration startup Kaggle for an undisclosed amount. Comprising a community of data scientists, including Day, Kaggle is now hosting more than 500 bitcoin projects and 16 ethereum projects, many of which are for educational purposes. Projects include Day’s own effort to track the bitcoin transactions of the 10,000-bitcoin pizza purchase widely believed to be the first ever use of bitcoin to buy goods, and some early work to calculate the Gini coefficient for ethereum.

“We saw a very warm reception from that community,” says Day.

Such successes are giving Day a cult following of sorts. In December 2018 Day met Tomasz Kolinko, a computer scientist and creator of the Eveem software for analyzing code, called smart contracts, designed to transparently and immutably execute any number of tasks. The two were attending the EthSingapore hackathon when Kolinko expressed his frustration at having to wait for hours to get results from some of his searches.

Within a month of the two meeting, Kolinko published the results of his analysis using BigQuery, showing the potential benefits and dangers of putting such tools in the hands of the public. Kolinko used the Google BigQuery ethereum dataset to look for a smart contract feature called a “selfdestruct” designed to limit how long a contract can be used. In 23 seconds he was able to search 1.2 million smart contracts and found that almost 700 of them had left open a selfdestruct feature that would let anyone instantly kill the smart contract, regardless of who might be using it. “The scary part is,” said Kolinko, “if there is a new vulnerability, in the past you couldn’t just easily check all the contracts that were using it.”

That same month Day reached out to engineer Will Price, whose work using Google BigQuery to classify the 40,000 richest ethereum addresses with 25 criteria he had seen online. Using the basic search tools previously made available, Price identified ten distinct patterns for how ethereum addresses are being used, but was only able to classify three of them into what he called “archetypes”: exchanges, miners and initial coin offering (ICO) wallets. “The other archetypes are just as valid,” says Price, who is now listed as a member of the developer team. “But I don’t have enough information to say what they are.”

Increasingly, it’s not just cryptocurrency data sets loaded by Day that are being used on Google BigQuery. In November 2018 independent Dutch developer Wietse Wind followed Day’s lead and uploaded his own data set, and similarly gave it away to the open source community. Best known for building the XRP Tip Bot, which has 5,500 active users. Wind invested $20,000 to buy two of his own “bare metal machines”—meaning he’s not using cloud for this work—and helps validate data about XRP transactions. Then, in November, he loaded that data to Google BigQuery; he regularly updates it for public use.

In what is perhaps one of the most visually striking uses of Google BigQuery to analyze cryptocurrency data, graphic designer Thomas Silkjaer exported Wind’s data to a special graphical database, called Neo4J, that visually renders data in ways that make patterns more apparent. By merging his skills as a graphic designer for Bibles with Wind’s data, Silkjaer gives a glimpse of what is possible. His graphs show simple transactions between wallets but give what is perhaps the most memorable answers to the question, what is a blockchain?

“You now have public access to view all transactions on a payment network,” said Silkjaer, “We have never had that before with banks, because each bank is secretive.” Silkjaer is now working to classify the transaction clusters into categories and visually paint a picture of which addresses are being used for trading, for making purchases, or for sending collateral to loan providers. Day sees Silkjaer’s work as an example of things to come. “That’s what I’m actively working on right now,” he adds. “Getting the data available in graph data structures to enable those types of queries.”

While Day’s job as Google Cloud developer advocate puts him in a unique position to build bridges between the search giant and developers, he is not alone in his blockchain interest at the company. Going back to at least to September 2016, Google has reportedly filed more than 20 patents for blockchain-related technology, including one in 2018 for using a “lattice” of interoperating blockchains to increase security. Among Google’s earliest forays into blockchain were a number of high-profile strategic investments, including Blockchain Inc., Ripple, and Veem.

Then, in July 2018, Google revealed it would be supporting development internally using the ethereum blockchain and Hyperledger Fabric and that it had formally partnered with financial infrastructure provider Digital Asset, which counts the Australian Securities Exchange (ASX) among its customers, and enterprise ethereum app developer BlockApps, which was an early partner with Microsoft, and recently started working with Amazon Web Services and Red Hat, now owned by IBM.

BlockApps CEO Kieren James-Lubin says that while Google was relatively late to publicly commit resources to blockchain, the company will benefit from watching from the sidelines as the cryptocurrency market collapsed in 2018. To help make up for that lost time James-Kiernen says his team is working “in the trenches” with Google to help their sales and pre-sales teams understand the value proposition of enterprise ethereum applications.

In the meantime, Google has amped up its presence in the global event space, hosting a number of private events that nonetheless attracted standing room only audiences. In August 2018, Aya Miyaguchi, the president of the Ethereum Foundation, joined Day and others on stage at Google’s Asia headquarters in Singapore and discussed how Day’s work might be used to help businesses make better decisions about how customers are using—or not using—their crypto products.

“Allen’s work helps by providing public data sets for businesses or products to make decisions for their implementations,” says Miyaguchi. In December, Google hosted its first blockchain on Google Cloud event in New York City, with startups on stage including partners BlockApps and Digital Asset as well as enterprise blockchain developer Blockdaemon and ethereum investor ConsenSys Ventures. At the next Google Cloud NEXT event in April 2019 partner Digital Asset plans to reveal a number of new developments related to the partnership.

As for Allen, he’s working to put together a cash prize for a contest to use Google BigQuery to calculate cryptocurrency Gini coefficients around the world, and is continuing his work using BigQuery ML to seek out new artificial intelligence in blockchain data, and trying to identify what exactly those seemingly coordinated robots are actually up to? 

“This is the general trend that you’re going to be see going forward,” says Day, referring to the most sophisticated forms of search. “The community that I’m building around this is mostly machine learning people, and they’re thinking about all kinds of other stuff, and it’s gonna start coming out.”

Source: https://www.forbes.com/sites/michaeldelcastillo/2019/02/05/google-launches-search-for-bitcoin-ethereum-bitcoin-cash-dash-dogecoin-ethereum-classic-litecoin-and-zcash/#41e5d4a4c789

#RosettaStone, #HubSpot Academy, #FutureLearn, #Simplilearn and more join betterU’s education $BTRU.ca platform to support Education for All

Posted by AGORACOM-JC at 8:31 AM on Wednesday, January 30th, 2019
  • betterU is pleased to be joined most recently by some of the world’s most recognized educators such as:
  • Rosetta Stone, a global language learning leader with innovative digital solutions;
  • HubSpot Academy, the learning arm of HubSpot Inc. and global leader in inbound marketing and sales education;
  • FutureLearn, Europe’s largest online learning platform with partnerships with over a quarter of the world’s top universities;  and
  • Simplilearn, a world leader in accredited professional certification training in 150+ countries.

OTTAWA, Jan. 30, 2019 – betterU Education Corp. (the “Company” or “betterU”) is pleased to provide an update on the Company’s global partnership growth.

Over the last several years, betterU has been focused on the development of the Company’s global business and operational pillars required to build the foundation that support Education for All through a single education-to-employment ecosystem. The scope of betterU’s vision is to address global complexities facing education and create a system that overcomes barriers such as exclusiveness, poverty, gender inequality, affordability, conflict, caste systems, and technology limitations while striving towards the goal of open access to education in all its forms across entire nations. â€œWe believe it is only through strong partnerships and collaboration that the barriers to education can be overcome. The quality and diverse education of many creates an opportunity that no other platform will be able deliver. We are proud to be partnering with so many organizations who share this same belief,” said Kate O’Neil, Director of Partnerships at betterU.

Snapshot of betterU’s Model

betterU is pleased to be joined most recently by some of the world’s most recognized educators such as: Rosetta Stone, a global language learning leader with innovative digital solutions; HubSpot Academy, the learning arm of HubSpot Inc. and global leader in inbound marketing and sales education; FutureLearn, Europe’s largest online learning platform with partnerships with over a quarter of the world’s top universities;  and Simplilearn, a world leader in accredited professional certification training in 150+ countries.

By the end of 2016 betterU was able to offer just 235 courses through our global partnerships, by 2017 close to 12,000, by 2018 close to 30,000 and today the company is closing in on nearly 52,000 courses offered through our global partners. Over the years our partnership base has grown to include many prestigious organizations such as:  Acadgild, Adobe, Aspiring Minds, Babbel, BSE Varsity, ByDegrees, Career Academy, CareerCo, Carleton University, Global Academy, CoachTube, Digital Vidya, Ed4Training, Ed4Career, Ed4Credit, EdCast, eduCBA, Eduonix, Edureka, edX, Eliquo, Expert Rating, Finsafe, Fullbridge, FutureLearn, Genext, GetcertGo, GlobalExam, GoSkills , Henry Harvin, Hope Research & Practice Institute, HubSpot Academy, IACT Global, ICI Distance Learning, ICICI Direct Center for Financial Learning, IELTS Online, ISEL Global, Intern Theory, IL&FS (Englishbolo & Geneo), Imarticus, Imurgence, Internshala, John Academy, LabInApp, LawSkills, Meritnation, Open Colleges, Paddle, Playablo, Pluralsight, Pointsbuild, PTT, Rosetta Stone, Simplilearn, Simpliv, SKILLDOM, Skillshare, Skillsoft, Sound Basics, Stone River E-Learning, Swift Elearning, TCYonline, Technology Ed, Topper Learning, Toppr, TrakInvest, Transneuron/iTrack, Udemy, VuBiz, Wall Street Prep, Whizlabs, WIISE, Wintellect with many more in the pipeline.

The distribution of content across betterU’s platform continues to advance as their global team focuses on areas that are required to support the learning spectrum.

To drive significant revenue opportunities for a business model such as betterU, the Company has had to put in place a foundation that can support mass education and solve for the significant barriers preventing access.  The only way to be able to successfully educate and skill mass populations such as India, while meeting the individual learning needs, is to have enough partnerships providing quality and diverse educational content incorporated into one platform.

While betterU continues to pioneer and innovate, the company recognizes that what is needed to move the needle are groups like World Economic Forum and UNESCO, and a focus on UNESCO’s Sustainable Development Goals, particularly SDG4. The perceived impossibility of solving Education for All is starting to take shape as a real possibility through the Company’s efforts and continued partnership growth.

About betterU

betterU, a global education to employment platform, aims to provide access to quality education from around the world to foster growth and opportunity to those who want to better their lives. The company plans to bridge the prevailing gap in the education and job industry and enhance the lives of its prospective learners by developing an integrated education-to-employment ecosystem. betterU’s offerings can be categorized into several broad functions: to compliment school programs with flexible KG-12 programs preparing children for next stage of education, to provide access to global educational opportunities from leading educators, to foster an exceptional educational environment by providing befitting skills that lead to a better career, to bridge the gap between one’s existing education and prospective job requirement by training them and lastly, to connect the end user to various job opportunities.

www.betterU.ca and www.betterU.in

Neither TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

This press release may contain forward-looking statements and information, which may involve risks and uncertainties. The results or events predicted in these statements may differ materially from actual results or events. Factors that might cause a difference include, but are not limited to, competitive developments, risks associated with betterU’s growth, the state of the financial markets, regulatory risks and other factors. There can be no assurance or guarantees that any statements of forward-looking information contained in this release will prove to be accurate. Actual results and future events could differ materially from those anticipated in such statements. These and all subsequent written and oral statements containing forward-looking information are based on the estimates and opinions of management on the dates they are made and expressly qualified in their entirety by this notice. Unless otherwise required by applicable securities laws, betterU disclaims any intention or obligation to update or revise any forward-looking statements, whether because of new information, future events or otherwise. Readers should not place undue reliance on any statements of forward-looking information that speak only as of the date of this release. Further information on betterU’s public filings, including their most recent audited consolidated financial statements, are available at www.sedar.com.

For further information, please visit https://ir.betteru.ca/investor-overview/press-releases/

Photos accompanying this announcement are available at http://www.globenewswire.com/NewsRoom/AttachmentNg/2935ae0b-0808-4957-9574-8e9347ea8ece and http://www.globenewswire.com/NewsRoom/AttachmentNg/6f10a7c5-c053-4bcc-9670-d617cb2f42f9

On behalf of the Board of Directors,
better Education Corp.
Brad Loiselle, CEO     

For further information:

Investor Relations
1-613-695-4100 Ext. 233
Email: [email protected]

Partnerships
1-613-695-4100 Ext. 301
Email: [email protected]

Good Life Networks Inc. $GOOD.ca Announces Combined Trailing 12 Month Revenue at just over $40 Million $TTD $RUBI $AT.ca $TRMR $FUEL

Posted by AGORACOM-JC at 9:38 AM on Tuesday, January 29th, 2019
  • Trailing twelve months (TTM) consolidated proforma revenue for GLN, 495 Communications and ImpressionX was $40.2M,
  • EBITDA of $7.9M and a Net Income of just over $3M based on management prepared financial statements (October 1st, 2017 to September 30th, 2018).

VANCOUVER, Jan. 29, 2019 - Good Life Networks Inc. (“GLN“, or the “Company“) (TSXV: GOOD) (FSE: 4G5), a programmatic advertising technology company, today announced an update to its recent acquisition of 495 Communications and ImpressionX.

GLN has completed the operational integration of the ImpressionX business into GLN operations, and expects the completion of 495 Communications integration into GLN operations by the third week of February.

Trailing twelve months (TTM) consolidated proforma revenue for GLN, 495 Communications and ImpressionX was $40.2M, with EBITDA of $7.9M and a Net Income of just over $3M based on management prepared financial statements (October 1st, 2017 to September 30th, 2018).

“495 Communications and ImpressionX are an exceptional continuation of our acquisition strategy and represent a key executional objective for FY2018. These two acquisitions bring GLN strong revenue and exciting relationships with marquee publishers and brands that will help us achieve our current and future growth targets,” stated GLN CEO Jesse Dylan.

CEO Jesse Dylan will be a guest speaker today at 1:50pm (Paradigm stage) during the Cantech Investment Conference taking place at the Metro Toronto Convention center. We would like to invite everyone attending the convention today and tomorrow to visit our team at the GLN booth (#520).

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

The GLN Story
GLN’s technology is the engine that sits between advertisers and publishers. The GLN Platform is built for cross device video advertising: Mobile, In-App, Desktop and CTV (Connected Television). The Programmatic Video Marketing Platform is powered by GLN’s Patent Pending proprietary machine learning technology that targets and connects digital advertisers with consumers three times faster than industry standards, with among the lowest fraud rates of similar venders without collecting PII (Personal Identifiable Information). Advertisers make more money by reaching their target audience more effectively. GLN makes money by retaining a percentage of the advertiser’s fee.

GLN is headquartered in Vancouver, Canada with offices in Newport Beach and Santa Monica California, New York and UK and trades on the TSX Venture Exchange under the stock symbol “GOOD” and The Frankfurt Stock Exchange under the stock symbol 4G5.  

Addressable Market: Programmatic trading of digital ads continues to rise with 65% of all ad expenditure in 2019 being traded programmatically. Advertisers are projected to spend $84 billion programmatically this year, up from $70 billion in 2018. By 2020 the programmatic ad spend is expected to reach $100 billion according to Zenith Media’s latest Programmatic Marketing Forecasts.

Forward Looking Statements:
Forward-looking statements relate to future events or future performance and reflect the expectations or beliefs regarding future events of management of GLN. This information and these statements, referred to herein as “forward‐looking statements”, are not historical facts, are made as of the date of this news release and include without limitation, statements regarding discussions of future plans, estimates and forecasts and statements as to management’s expectations and intentions with respect to the performance of the company. These statements generally can be identified by use of forward-looking words such as “may”, “will”, “expect”, “estimate”, “anticipate”, “intends”, “believe” or “continue” or the negative thereof or similar variations. These forward‐looking statements involve numerous risks and uncertainties and actual results might differ materially from results suggested in any forward-looking statements. Important factors that may cause actual results to vary include without limitation, risks relating to the digital advertising industry and general economic conditions, success of acquisitions and any growth strategies implemented by the company.  In making the forward‐looking statements in this news release, the Company has applied several material assumptions, including without limitation that any acquisitions and corporate directives and initiatives will be successfully completed in the time expected by management and produce the desired results, generate the anticipated revenue and expand GLN’s global reach per management’s expectations. GLN does not assume any obligation to update the forward-looking statements, or to update the reasons why actual results could differ from those reflected in the forward looking-statements, other than as required by applicable securities laws. Additional information identifying risks and uncertainties is contained in GLN’s filings with the Canadian securities regulators, which filings are available at www.sedar.com.

SOURCE Good Life Networks Inc.

View original content to download multimedia: http://www.newswire.ca/en/releases/archive/January2019/29/c9442.html

[email protected]; CEO Jesse Dylan, 604 265 7511Copyright CNW Group 2019

Esports Entertainment Group Signs Affiliate Marketing Agreement with GOLeague, An International Esports League and Community $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 9:18 AM on Thursday, January 17th, 2019
  • Announced the signing of an Affiliate Marketing Agreement with GOLeague Int. Gaming, a multilingual esports league and community for the games Counter-Strike: Go (CSGO), PubG and League of Legends. 
  • As one of the largest CSGO leagues in Germany, this agreement is another milestone for VIE.gg, the world’s first and most transparent esports betting exchange.

BIRKIRKARA, MALTA (January 17, 2019) – Esports Entertainment Group, Inc. (GMBL:OTCQB) (or the “Company”), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, is pleased to announce the signing of an Affiliate Marketing Agreement with GOLeague Int. Gaming, a multilingual esports league and community for the games Counter-Strike: Go (CSGO), PubG and League of Legends.  As one of the largest CSGO leagues in Germany, this agreement is another milestone for VIE.gg, the world’s first and most transparent esports betting exchange.

Founded in 2017, with the specific goal of supporting and developing esports throughout Europe, GOLeague is the first public league for every skill group in CSGO and League of Legends, attracting 11,000 visitors per day.  The total prize money for their upcoming season has been set at €10,000. As a result of this Agreement, the Company expects to add approximately 350 CSGO matches per month to VIE.gg for GOLeague users to wager. 

GOLeague is working with VIE.gg on an exclusive basis for the following reasons:

  1. The VIE.gg P2P model is much more attractive because an esports fan always wins, as opposed to a “house” model where odds are heavily stacked against fans.
  2. VIE.gg is the first and most transparent esports bet exchange as a result of Esports Entertainment Group being a fully reporting SEC issuer in the United States. 
  3. Player safety features built into VIE.gg create a fun but responsible esports betting experience for fans. For example, players must choose their maximum bet amounts when they initially sign up with VIE.gg. Any subsequent increase to those levels requires a 30 day cooling off period to make sure players do not get carried away.
  4. The recent addition of pool betting is a further extension of the P2P model, which allows groups of opposing fans to wager against each other when their teams go head to head.
  5. Given the fact some esports fans bet on esports, GOLeague users will be provided with a safe platform that also supports the organization. 

GOLeague stated “In contrast to other German leagues, we are the only one who uses their own anti-cheat system and uses it successfully. We therefore also want to give our users the opportunity to bet on GOLeague matches, as well as, Major League matches with the upcoming season. This will be realized via the start page, an extra page with a sorted listing and under each single match link. For the implementation, we need a strong partner with the necessary licenses and age controls to successfully integrate this product. We are happy to say we found the right partner in VIE.  It is important for our users to know that affiliate revenue from GOLeague matches will be passed on to the teams. We therefore hope for a good and long-term partnership.”

Grant Johnson, CEO of Esports at Esports Entertainment Group, stated, “This agreement with GOLeague is a big step forward for VIE, as it will add hundreds of additional matches per month to our pools. GOLeague is a true supporter of esports in Europe and we are excited about building a long-term future together.”

ABOUT VIE.GG

VIE.gg offers bet exchange style wagering on esports events in a licensed, regulated and secured platform to the global esports audience, excluding jurisdictions that prohibit online gambling. VIE.gg features wagering on the following esports games:

·         Counter-Strike: Global Offensive (CSGO)

·         League of Legends

·         Dota 2

·         Call of Duty

·         Overwatch

·         PUBG

·         Hearthstone

·         StarCraft II 

VIE.gg has announced affiliate marketing partnerships with 190 esports teams and 3 leagues from around the world and expects that number to increase in 2019.

This press release is available on our Online Investor Relations Community for shareholders and potential shareholders to ask questions, receive answers and collaborate with management in a fully moderated forum at https://agoracom.com/ir/EsportsEntertainmentGroup

Redchip investor relations Esports Entertainment Group Investor Page: 
http://www.gmblinfo.com

About Esports Entertainment Group

Esports Entertainment Group, Inc. is a licensed online gambling company with a specific focus on esports wagering and 18+ gaming. Esports Entertainment offers bet exchange style wagering on esports events in a licensed, regulated and secure platform to the global esports audience at vie.gg.  In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds licenses to conduct online gambling and 18+ gaming on a global basis in Curacao, Kingdom of the Netherlands. The Company maintains offices in Malta, Curacao and Warsaw, Poland. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL.  For more information visit www.esportsentertainmentgroup.com

FORWARD-LOOKING STATEMENTS

The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

Corporate Finance

1-268-562-9111

[email protected]

Media & Investor Relations Inquiries
AGORACOM 
[email protected]
http://agoracom.com/ir/eSportsEntertainmentGroup

U.S. Investor Relations 

RedChip 

Dave Gentry

407-491-4498

[email protected] 

INTERVIEW: PyroGenesis $PYR.ca Discusses Partnership Agreement with Aubert & Duval to Supply Plasma Atomized Titanium Powder to European Union Additive Manufacturing/3D Printing Market

Posted by AGORACOM-JC at 1:13 PM on Tuesday, January 15th, 2019

Esports Entertainment Group $GMBL Signs Exclusive Online Wagering Partnership With #Epsilon eSports, A Tier-1 Multi-Champion #Esports Organization $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 8:31 AM on Monday, January 14th, 2019
  • Announced an exclusive online wagering partnership with Epsilon eSports, a well established organization in the world of online competitive multiplayer games, in support of VIE.gg, the world’s first and most transparent esports betting exchange.
  • Epsilon is a multi-champion esports organization headquartered in Belgium, with teams based across Europe and North America competing in Counter-Strike: Global Offensive; Gears Call of Duty; FIFA; and H1Z1 KoH

BIRKIRKARA, MALTA (January 14, 2019) – Esports Entertainment Group, Inc. (GMBL:OTCQB) (or the “Company”), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, is pleased to announce an exclusive online wagering partnership with Epsilon eSports (“Epsilon”), a well established organization in the world of online competitive multiplayer games, in support of VIE.gg, the world’s first and most transparent esports betting exchange.

MULTI-CHAMPION INTERNATIONAL ESPORTS ORGANIZATION

Founded in 2008 with the goal of becoming a symbol in the world of esports, Epsilon is a multi-champion esports organization headquartered in Belgium, with teams based across Europe and North America competing in Counter-Strike: Global Offensive; Gears Call of Duty; FIFA; and H1Z1 KoH. Epsilon is a leader in console esports, with multiple Call of Duty European Championships, as well as, a Smite World Championship.

Epsilon is recognized as one of the most important talent-producing eSports team organizations, with player transfers to NIP, AS Monaco, Fnatic, PSG and, most recently, a collaboration with English Premier League club Manchester City to combine their FIFA 19 rosters for the upcoming season of the Gfinity Elite Series.

Epsilon is a highly international esports organization, with players and members from over 20 different nations.

FIRST TIER-1 ESPORTS PARTNERSHIP FOR VIE.GG SETS NEW BENCHMARK

As one of the original big names in esports, with a successful history spanning more than 10 years, Epsilon represents the first Tier-1 esports organization to partner with the Company’s VIE.gg esports betting platform. Moreover, Epsilon is working with VIE.gg on an exclusive basis for the following reasons:

  1. The VIE.gg P2P model is much more attractive to Epsilon because an esports fan (an Epsilon fan) always wins, as opposed to a “house” model where odds are heavily stacked against fans.
  2. VIE.gg is the first and most transparent esports bet exchange as a result of Esports Entertainment Group being a fully reporting SEC issuer in the United States. 
  3. Player safety features built into VIE.gg create a fun but responsible esports betting experience for fans. For example, players must choose their maximum bet amounts when they initially sign up with VIE.gg. Any subsequent increase to those levels requires a 30 day cooling off period to make sure players do not get carried away.
  4. The recent addition of pool betting is a further extension of the P2P model, which allows groups of opposing fans to wager against each other when their teams go head to head.
  5. Given the fact some esports fans bet on esports, Epsilon fans may as well bet on a safe platform that also supports the organization.

Gregory Champagne, Chief Executive Officer at Epsilon eSports, stated “It is with great pride that today Epsilon partners with VIE.gg.  This is a whole different ball game, the first betting exchange platform where players challenge other players.  VIE.GG understands the community needs, and we are happy to have found the right partner that understands and supports players.  Extremely excited to begin this new venture and I can see nothing but big things to come from Epsilon / VIE.gg partnership during 2019.”

Grant Johnson, CEO of Esports Entertainment Group, stated, “We are extremely honored to welcome Epsilon eSports to the VIE family.  As one of the first true esports organizations, Epsilon has a long and successful history of esports championships that has earned them a world class reputation and fan base.  As our first Tier-1 esports team partnership, today marks a significant milestone for VIE and we look forward to great success together.”

ABOUT VIE.GG

VIE.gg offers bet exchange style wagering on esports events in a licensed, regulated and secured platform to the global esports audience, excluding jurisdictions that prohibit online gambling. VIE.gg features wagering on the following esports games:

·         Counter-Strike: Global Offensive (CSGO)

·         League of Legends

·         Dota 2

·         Call of Duty

·         Overwatch

·         PUBG

·         Hearthstone

·         StarCraft II 

In 2018, VIE.gg announced affiliate marketing partnerships with 190 esports teams from around the world and expects that number to increase in 2019.

This press release is available on our Online Investor Relations Community for shareholders and potential shareholders to ask questions, receive answers and collaborate with management in a fully moderated forum at https://agoracom.com/ir/EsportsEntertainmentGroup

Redchip investor relations Esports Entertainment Group Investor Page: 
http://www.gmblinfo.com

About Esports Entertainment Group

Esports Entertainment Group, Inc. is a licensed online gambling company with a specific focus on esports wagering and 18+ gaming. Esports Entertainment offers bet exchange style wagering on esports events in a licensed, regulated and secure platform to the global esports audience at vie.gg.  In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds licenses to conduct online gambling and 18+ gaming on a global basis in Curacao, Kingdom of the Netherlands and the Kahnawake Gaming Commission in Canada. The Company maintains offices in Malta, Curacao and Warsaw, Poland. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL.  For more information visit www.esportsentertainmentgroup.com

FORWARD-LOOKING STATEMENTS

The information contained herein includes forward-looking statements. These statements relate to future events or to our future financial performance, and involve known and unknown risks, uncertainties and other factors that may cause our actual results, levels of activity, performance, or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by these forward-looking statements. You should not place undue reliance on forward-looking statements since they involve known and unknown risks, uncertainties and other factors which are, in some cases, beyond our control and which could, and likely will, materially affect actual results, levels of activity, performance or achievements. Any forward-looking statement reflects our current views with respect to future events and is subject to these and other risks, uncertainties and assumptions relating to our operations, results of operations, growth strategy and liquidity. We assume no obligation to publicly update or revise these forward-looking statements for any reason, or to update the reasons actual results could differ materially from those anticipated in these forward-looking statements, even if new information becomes available in the future. The safe harbor for forward-looking statements contained in the Securities Litigation Reform Act of 1995 protects companies from liability for their forward-looking statements if they comply with the requirements of the Act.

Contact:

Corporate Finance

1-268-562-9111

[email protected]

Media & Investor Relations Inquiries
AGORACOM 
[email protected]
http://agoracom.com/ir/eSportsEntertainmentGroup

U.S. Investor Relations 

RedChip 

Dave Gentry

407-491-4498

[email protected] 

INTERVIEW: Enthusiast Gaming $EGLX.ca Discusses Acquisition of “The Sims Resource”, the World’s Largest Female Video Gaming Website $ATVI $TTWO $GAME $EPY.ca $TCEHF

Posted by AGORACOM-JC at 5:42 PM on Sunday, January 13th, 2019


It is undeniable. It is here and we haven’t seen anything yet.

The world of online gaming and esports is no longer the domain of basement dwellers – and it hasn’t been in years – but mainstream finance people are only now coming to that realization.

Nowhere is that more evident than in the Enthusiast Gaming acquisition of The Sims Resource, the world’s largest female video gaming website.  How big?

  • 2.5 Billion Page Views Per Year
  • $7M Annual Revenues
  • $4.5M Net Income
  • It generates more than 10% of the total views of Twitch

Now, it is owned by Enthusiast Gaming, which is no slouch either:

  • Q3 Revenue $2.8M (record quarter)
  • 9 Month Revenue $7.4M (625% increase)
  • 75M Active Monthly Users
  • Owners of Canada’s Largest Gaming Expo Where 30,000 Attended In OCT 2018

We sat down with CEO Menashe Kestenbaum to discuss the acquisition and the future of Enthusiast in much further detail.

Grab a coffee or your favourite beverage and start taking notes.