Posted by AGORACOM-JC
at 9:48 AM on Tuesday, August 27th, 2019
American Creek Resources (AMK:TSXV) was flying under the radar until July 19th, until Canadian Billionaire Investor Eric Sprott said the following about the Company’s flagship project:
“It’s drilling a monster play just like the GT Gold play …. It’s in the perfect logistical place to develop it ….. what we’re shooting for is to define a 10 or 20-million-ounce discovery…â€
The property he is discussing is Treaty Creek, which is located in the “Golden Triangle” and adjoins both Pretium Resources’ Brucejack-Snowfield property and Seabridge Gold’s KSM property. That is one hell of a neighbourhood.
Add in the fact that JV partner Tudor Gold is run by Walter Storm, the man who financed Osisko to a $3.4 Billion exit and you are beginning to see why Eric Sprott just doubled down on American Creek Resources.
Eric Sprott + Walter Storm + Seabridge Gold + Pretium Resources = WATCH THIS INTERVIEW.
Posted by AGORACOM-JC
at 9:31 AM on Tuesday, August 27th, 2019
EGLX: TSX-V
Both companies received overwhelming votes in favour of the merger arrangement during the Annual and Special Meeting of Enthusiast held on August 26, 2019 and during the Annual and Special Meeting pf J55 also held on August 26, 2019
TORONTO and VANCOUVER, B.C., Aug. 27, 2019 — Enthusiast Gaming Holdings Inc. (TSX-V: EGLX) (“Enthusiast“) and J55 Capital Corp. (TSX-V: FIVE.P) (“J55â€) are pleased to announce that both companies received overwhelming votes in favour of the merger arrangement during the Annual and Special Meeting of Enthusiast held on August 26, 2019 (the “Enthusiast Meetingâ€) and during the Annual and Special Meeting pf J55 also held on August 26, 2019 (the “J55 Meetingâ€).Â
At the Enthusiast Meeting, Enthusiast shareholders (“Enthusiast Shareholdersâ€) voted in favour of the arrangement resolution (the “EnthusiastArrangement Resolution“)
under which J55 will acquire all of Enthusiast’s issued and outstanding
common shares by way of a plan of arrangement under the Business Corporations Act (Ontario) (the “Arrangement“).
The Enthusiast Arrangement Resolution required approval of at least 66
2/3% of the votes cast by the Enthusiast Shareholders at the Enthusiast
Meeting.
At the J55 Meeting, the J55 shareholders represented by proxy voted
unanimously in favour of the resolution approving the Arrangement (the “J55 Arrangement Resolutionâ€) and unanimously in favour of the resolution (the “J55 QT Resolutionâ€) approving the three cornered amalgamation among J55, its wholly-owned subsidiary and Aquilini GameCo Inc. (“GameCoâ€) which will result in the acquisition of all of the issued and outstanding securities of GameCo by J55 (the “Amalgamationâ€) and serves as J55’s Qualifying Transaction (as defined in the policies of the TSX Venture Exchange (the “TSXVâ€).
The J55 Arrangement Resolution required approval of more than 50% of
the votes cast by shareholders of J55, and the J55 QT Resolution, since
it is a Related Party Transaction as defined in TSXV policies, required
approval of the majority of disinterested shareholders (with shares held
by interested shareholders, namely Adrian Montgomery, Francesco
Aquilini and Roberto Aquilini being excluded) pursuant to Multilateral
Instrument 61-101 – Protection of Minority Security Holders in Special Transactions (“MI 61-101â€)
and by a majority of the minority shareholders (with shares held by
non-arm’s length parties to J55 namely Adrian Montgomery, Francesco
Aquilini, Roberto Aquilini, John Veltheer and Alex Helmel being
excluded) pursuant to Policy 2.4 of the TSXV.
Closing of the Amalgamation and the Arrangement (collectively, the “Transactionsâ€)
remain subject to certain conditions including: final approval of the
TSXV; for the Amalgamation, the completion of the acquisition by GameCo
of Luminosity Gaming Inc. and Luminosity Gaming (USA), LLC
(collectively, the “Luminosity Acquisitionâ€) and
completion of the First Consolidation; and for the Arrangement, final
approval of the Ontario Superior Court of Justice (the “Courtâ€).
The application for the final order from the Court is scheduled for
August 29, 2019. Assuming that the conditions to closing are satisfied
or waived, it is expected that the Arrangement will be completed in
early September, 2019. Following completion of the Arrangement,
Enthusiast will become a wholly-owned subsidiary of J55, will cease to
be a reporting issuer and its shares will be delisted from the TSXV and
OTCQB.
First and Second Consolidations
J55 also announces that it has consolidated the issued and outstanding common shares of J55 (each, a “J55 Shareâ€) on the basis of 1.25 pre-consolidation J55 Shares for 1 post-consolidation J55 Share (the “First Consolidationâ€).
The First Consolidation is effective as of August 26, 2019, and the J55
Shares will be listed on the TSXV on a post-First Consolidation basis
effective at the opening of the market on August 28, 2019, although the
J55 Shares will remain halted pending completion of the Transactions.
Prior to the First Consolidation, there were 19,000,000 J55 Shares
issued and outstanding. Accordingly, upon the First Consolidation
becoming effective, there will be a total of 15,200,000 J55 Shares
outstanding subject to adjustments for rounding.
Following completion of the Transactions, J55 intends to complete a second consolidation (the “Second Consolidationâ€, and together with the First Consolidation the “Consolidationsâ€)
of its then issued and outstanding shares on the basis of 8 post-First
Consolidation Shares for 1 post-Second Consolidation J55 Share and to
change its name from “J55 Capital Corp.†to “Enthusiast Gaming Holdings
Inc.†(the “Name Changeâ€). J55 is authorized to issue an unlimited number of common shares.
Letters of transmittal will not be sent to shareholders in connection
with either the First Consolidation or the Second Consolidation. Share
certificates and direct registration statements, as applicable, will be
sent to registered shareholders following completion of the Second
Consolidation and Name Change reflecting the adjustments to their
shareholdings as a result of the Consolidations, as applicable.
Further information about the Transactions and Consolidations is set
forth in the joint information circular of Enthusiast and J55 dated July
23, 2019 which was mailed to the shareholders of Enthusiast and J55,
and which is available under their respective profiles on SEDAR at www.sedar.com.
About Enthusiast Gaming
Founded in 2014, Enthusiast Gaming is the largest vertically
integrated video game company and has the fastest-growing online
community of video gamers. Through the Company’s organic and acquisition
strategy, it has amassed a platform of over 150 million monthly
visitors across its network of websites and YouTube channels. Enthusiast
also owns and operates Canada’s largest gaming expo, Enthusiast Gaming
Live Expo, EGLX, (eglx.ca) with approximately 55,000 people attending in 2018. For more information on the Company, visit www.enthusiastgaming.com.
For further information regarding J55, please contact:
John Veltheer Chief Financial Officer, Secretary and Director Telephone: 604-562-6915 Email: [email protected]
For further information regarding Enthusiast, please contact:
Julia Becker Head of Investor Relations & Marketing Telephone: (604) 785-0850 Email: [email protected]
Forward-Looking Information
This news release contains forward-looking statements.
Forward-looking statements involve known and unknown risks,
uncertainties and other factors which may cause the actual results,
performance or achievements of J55 or Enthusiast Gaming to be materially
different from any future results, performance or achievements
expressed or implied by the forward-looking statements. Forward-looking
statements in this news release include, but are not limited to:
statements with respect to the completion of the Transactions and
Consolidation and the timing for their completion; the satisfaction of
closing conditions which include, without limitation, certain
termination rights available to the J55 and GameCo under the
Amalgamation Agreement and receipt of final approval of the TSXV;
completion of the Arrangement and the timing for its completion; the
satisfaction of closing conditions which include, without limitation (i)
necessary court approvals in connection with the plan of arrangement,
(ii) certain termination rights available to the J55 and Enthusiast
under the Arrangement Agreement, (iii) J55 obtaining the necessary
approvals from the TSX-V for the listing of its common shares, (iv)
Enthusiast Gaming receiving approval for the delisting of its shares on
the TSX-V, and (v) other closing conditions, including compliance by J55
and Enthusiast Gaming with various covenants contained in the
Arrangement Agreement. Often, but not always, forward-looking
statements can be identified by the use of words such as “plansâ€,
“expects†or “does not expectâ€, “is expectedâ€, “estimatesâ€, “intendsâ€,
“anticipates†or “does not anticipateâ€, or “believesâ€, or variations of
such words and phrases or state that certain actions, events or results
“mayâ€, “couldâ€, “wouldâ€, “might†or “will†be taken, occur or be
achieved. Accordingly, readers should not place undue reliance on the
forward-looking statements and information contained in this press
release. Since forward-looking statements and information address future
events and conditions, by their very nature they involve inherent risks
and uncertainties. Actual results could differ materially from those
currently anticipated due to a number of factors and risks. Readers are
cautioned that the foregoing list of factors is not exhaustive. The
forward-looking statements contained in this news release are made as of
the date of this release and, accordingly, are subject to change after
such date. J55 and Enthusiast Gaming do not assume any obligation to
update or revise any forward-looking statements, whether written or
oral, that may be made from time to time by us or on our behalf, except
as required by applicable law.
Neither TSX Venture Exchange nor its Regulation Services Provider
(as that term is defined in the policies of the TSX Venture Exchange)
accepts responsibility for the adequacy or accuracy of this release.
Posted by AGORACOM-JC
at 4:13 PM on Monday, August 26th, 2019
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(TSX-V: EGLX) Uniting gaming communities with 80 owned and affiliated
websites, currently reaching over 75 million monthly visitors. The
company exceeded 2018 target with $11.0 million in revenue. Learn More
EGLX: TSX-V
What Role Does (and Will) Esports Play at Gamescom?
The first-ever version of ESL One Cologne was held at gamescom 2014, before moving to the Lanxess Arena the following year, with that summer’s run of the tournament attracting a sold-out crowd of 15,000.Â
Gamescom holds the opportunity for a large-scale event, based on the sheer volume of attendees (373,000 across the entirety of this year’s event).
The growth of esports necessitated
bigger stages for these competitions, and in their place, gamescom now
runs regional and showcase events on its expo floors. Multiple German
national competitions including the ESL Meisterschaft and League of Legends Premier Tour finals, attract a decent amount of fanfare, while the highly niche Farming Simulator League
rolled out its own live event. Although gamescom has larger arena space
at its disposal, it seems unlikely that the crowd sizes will ever
surpass the dozen or so rows of chairs.
“Germany has a lot of esports tournaments happening already,†said Alexander Müller, managing director of Cologne-based SK Gaming. “I believe that’s one of the reasons why someone like Riot Games, for example, or others, are hesitant to bring even more esports to Cologne. Why would you?â€
Gamescom holds the opportunity for a
large-scale event, based on the sheer volume of attendees (373,000
across the entirety of this year’s event). Müller said that whether it
was a “home game†for his League of Legends European Championship (LEC) team, or something based elsewhere in the city, there are many events concepts that could be developed.
Credit: The Esports Observer
In terms of the trade floor, SK
Gaming is one of few team organizations to have had a presence, though
this year it opted for a press and media offsite event, located at its
player HQ. “It’s tough,†said Müller. “Running a booth at gamescom is a
monster, and I’m not sure if it’s the right fit for a team like SK,
because it takes a lot of your resources.â€
Endemic gaming brands, meanwhile, set
up similar stages to what might be seen at a DreamHack or Intel Extreme
Masters expo floor. While gamers bemoan the four hour waiting times to
play new games, it’s considerably easier to try out a new piece of
gaming hardware. Even if esports events are side attractions at
gamescom, competitive gaming is embedded in the culture of the trade
fair, with almost every major brand including Razer, Discord, and AOC International setting up amateur tournaments to build hype and excitement around their respective show floors.
Credit: The Esports Observer
“Gamescom is the most important event
we have in the year,†said Juan Carlos Sánchez, product manager for
AOC. “We have two scenarios here; professional people that work in the
gaming environment, and customers. All together at one event, it’s
perfect.â€
While exhibition space encompasses
the majority of gamescom, there is also a separate business area, in
which all attending companies (1,153 of which were registered for 2019)
can arrange one-to-one product showcases. On the day he spoke to The
Esports Observer, Alias had 14 additional interviews booked, amounting
to around seven hours of conversation.
“For me, esports, means
professionals,†said Alias, whose company runs two separate gaming
brands; AOC Gaming for enthusiasts, and AGON for those earning money
through their play. The company has active longterm industry
partnerships with teams, including G2 Esports, and event companies, such as Red Bull.
“Esports are influencing people to buy our monitors. Why? Because we
promote esports tournaments, people see our brand, and we create this
environment inside the company.â€
Credit: Esports Observer
On top of product showcases and
demonstrations, gaming conventions are the prime time for announcements,
and even in this regard, esports is a little light. On top of the
aforementioned Ford announcement, Misfits Gaming’s CEO Ben Spoont “reintroduced†his company’s Alienware Center
in Berlin at gamescom 2019. It’s not unthinkable that one day the fair
could be the podium to announce a new franchise team, or new tournament
brand.
“I see esports everywhere when I walk around gamescom,†said Mark Subotnick, Intel’s
director of business development for video games and esports. “It feels
like every booth or hall has some aspect of esports in it. I feel
esports is incredibly well represented. As a place to go and see a
pinnacle event, definitely not.â€
Unlike many companies, Intel has also
had experience running a large scale tournament at a gaming convention.
“For us, IEM is so big, and when we put it in ChinaJoy [a gaming trade
fair in Beijing, with similar attendance numbers to gamescom] it took
over an entire hall. Which is awesome, but it also does more as its own
thing.â€
Credit: The Esports Observer
While Intel itself did not have a
booth at this year’s gamescom, Subotnick feels good about the presence
esports has at the event. “It just needs to be top of mind for people. I
don’t feel like we have to have a giant event. But you might disagree,
and say ‘hey I want that back, I liked coming here and having that be
part of the show.’â€
Posted by AGORACOM-JC
at 3:47 PM on Monday, August 26th, 2019
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The use of mobile devices in healthcare
The past decade has seen mobile devices become ubiquitous across a range of professions, and the world of medicine is no exception to this.
In fact, the emergence of Mobile Health (usually shortened to mHealth) technology has enabled medical professionals around the world to deliver a better standard of care to their patients.
What is mHealth?
The World Health Organisation (WHO) defines mHealth as “medical
and public health practice supported by mobile devices, such as mobile
phones, patient monitoring devices, personal digital assistances and
other wireless devices.†This technology leverages many smartphone
functionalities such as SMS messaging, applications, web browsing, and
Bluetooth connectivity to deliver a diverse range of services.
The Rapid Rise of mHealth Technologies
The mHealth industry has shown impressive growth over the past
few years. Constant innovation and increasing global connectivity have
contributed to the widespread adaptation of this technology among
medical professionals and patients alike. In fact, experts predict that
this market will reach a global value of $60 billion by the year 2020.
How Are Healthcare Professionals Using Mobile Technology?
80% of healthcare professionals say that they employ mobile
devices daily as part of their work and 93% of these state that access
to health apps allows them to provide a better quality of care to their
patients. There are many ways that this technology could be used as part
of healthcare delivery; some examples of tasks that can be aided by
mHealth tech include patient monitoring, clinical decision-making, and
training.
Posted by AGORACOM-JC
at 9:15 PM on Sunday, August 25th, 2019
WHY SPYDER CANNABIS?
Targeted and disciplined retail distribution strategy focusing on high quality, high traffic peripheral areas
Focused strategy aimed at vertical, horizontal and geographic diversification with demonstrated operations expertise and proven retail roll-out
Opened two additional stores in July for a total of 5 locations (11 by end of year)
Signed its first hemp agreement for the supply of full spectrum products to support Spyder’s debut of a hemp infused product line to be sold across the U.S. under its SPDR(R) brand
Received approval of development permit for a flagship cannabis retail location in the heart of Calgary
Announced an arrangement through which
Spyder will open 5 hemp boutique locations with potential for more at
Tanger Outlet centers throughout the United States
Agreement will expand Spyder’s physical
footprint to a projected 11 total locations by the end of this year,
with the potential for additional locations in the future
Tanger Outlet operates 39 upscale
outlet shopping centers located in 20 states coast to coast and will
allow us access to millions of consumers
WATCH OUR RECENT INTERVIEW
FULL DISCLOSURE: Spyder Cannabis is an advertising client of AGORA Internet Relations Corp.
Posted by AGORACOM-JC
at 7:12 PM on Sunday, August 25th, 2019
Intends to expand the non-brokered private placement announced on Friday in order to include an additional $1,000,000 investment by Eric Sprott.
Darren Blaney, President & CEO of American Creek stated: “We welcome Mr. Sprott’s further support and additional significant contribution. We greatly appreciate not only his endorsement but also his enthusiasm for the future potential of American Creek’s vision and projects.”
Cardston, Alberta–(August 25, 2019) – American Creek Resources Ltd. (TSXV: AMK) (“the Corporation”) (“American Creek”) is pleased to announce that it intends to expand the non-brokered private placement announced on Friday in order to include an additional $1,000,000 investment by Eric Sprott.
Darren Blaney, President & CEO of American Creek stated: “We
welcome Mr. Sprott’s further support and additional significant
contribution. We greatly appreciate not only his endorsement but also
his enthusiasm for the future potential of American Creek’s vision and
projects.”
The offering (“Offering”) is now comprised of 5,666,666 flow-through
units (“FT Units”) at a price of $0.09 per FT Unit for gross proceeds of
up to $510,000 and 15,625,000 non-flow-through units (“NFT Units”) at a
price of $0.08 per NFT Unit for gross proceeds of up to $1,250,000.
Each FT Unit will consist of one flow-through common share of the
Corporation (“FT Share”) and one non-transferable common share purchase
warrant (a “Warrant”). Each Warrant entitles the holder to purchase one
non-flow-through common share (“NFT Share”) at an exercise price of
$0.12 for a period of two years from the closing date of the Offering
except that, from and after the date that is four months and one day
after the closing date, if the closing price of the Corporation’s shares
exceeds $0.15 for 30 consecutive days, the Corporation may, at any time
thereafter, accelerate the expiry date of the Warrants to the date that
is 15 days following the date on which the Corporation issues notice to
all the Warrant holders of the new expiry date.
Each NFT Unit will consist of one NFT Share and one non-transferable
common share purchase warrant (a “Warrant”). Each Warrant entitles the
holder to purchase one NFT Share at an exercise price of $0.12 for a
period of two years from the closing date of the Offering except that,
from and after the date that is four months and one day after the
closing date, if the closing price of the Corporation’s shares exceeds
$0.15 for 30 consecutive days, the Corporation may, at any time
thereafter, accelerate the expiry date of the Warrants to the date that
is 15 days following the date on which the Corporation issues notice to
all the Warrant holders of the new expiry date.
Units will be offered to qualified purchasers in reliance upon
exemptions from prospectus and registration requirements of applicable
securities legislation. Proceeds from the sale of the FT Share portion
of each FT Unit will be used to incur expenditures which qualify as
Canadian Exploration Expenses and will be spent on the Corporation’s
projects located in British Columbia. Proceeds from the NFT Units will
be used for general operating purposes as well as advancing the
Corporation’s portfolio of mineral properties.
The Offering is subject to acceptance by the TSX Venture Exchange
(the “Exchange”) and if permitted under applicable securities laws and
by the Exchange, the Corporation will pay a finder’s fee to arm’s length
third parties (a “Finder”) equal to 7% of the gross proceeds realized
from the sales made to purchasers referred to the Corporation by a
Finder, payable in cash, together with a non-transferrable warrant
(“Finder’s Warrant”) to purchase the number of NFT Shares equal to 7% of
the gross number of shares from the sales made to purchasers referred
to the Corporation by a Finder at a price of $0.12 per Common Share for a
period of two years from the closing date of the Offering except that,
from and after the date that is four months and one day after the
closing date, if the closing price of the Corporation’s shares exceeds
$0.15 for 30 consecutive days, the Corporation may, at any time
thereafter, accelerate the expiry date of the Finder’s Warrants to the
date that is 15 days following the date on which the Corporation issues
notice to all the Warrant holders of the new expiry date.
About American Creek
American Creek is a Canadian junior mineral exploration company with a
strong portfolio of gold and silver properties in British Columbia.
Three of those properties are located in the prolific “Golden
Triangle”; the Treaty Creek and Electrum joint venture projects with
Tudor Gold/Walter Storm as well as the 100% owned past producing Dunwell
Mine.
A major drill program is presently being conducted at Treaty Creek by
JV partner and operator Tudor Gold. There are now two drills working on
the Goldstorm zone with the objective of defining a significant maiden
gold resource. The last hole reported included a 780 meter intercept of 0.683 g/t gold including a higher grade upper portion of 1.095 g/t over 370.5 meters.
The Treaty Creek Project is a Joint Venture with Tudor Gold owning
60% and acting as operator. American Creek and Teuton Resources each
have 20% interests in the project. American Creek and Teuton are both
fully carried until such time as a Production Notice is issued, at which
time they are required to contribute their respective 20% share of
development costs. Until such time, Tudor is required to fund all
exploration and development costs while both American Creek and Teuton
have “free rides”.
A drill program also recently commenced on the 100% owned Dunwell Mine property located near Stewart.
The Corporation also holds the Gold Hill, Austruck-Bonanza, Ample
Goldmax, Silver Side, and Glitter King properties located in other
prospective areas of the province.
For further information please contact Kelvin Burton at: Phone: 403 752-4040 or Email: [email protected]. Information relating to the Corporation is available on its website at www.americancreek.com
Neither the TSX Venture
Exchange nor its Regulation Services Provider (as that term is defined
in the policies of the TSX Venture Exchange) accepts responsibility for
the adequacy or accuracy of this release.
This news release contains forward-looking statements. These
statements are based on current expectations and assumptions that are
subject to risks and uncertainties. Readers should not place undue
importance on forward-looking information and should not rely upon this
information as of any other date. Actual results could differ materially
because of factors discussed in the Corporation’s management discussion
and analysis filed with applicable Canadian securities regulators,
which can be found under the Corporation’s profile on www.sedar.com. The
Corporation does not assume any obligation to update any
forward-looking statements.
Posted by AGORACOM-JC
at 12:37 PM on Friday, August 23rd, 2019
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Three weeks ago, Kyle “Bugha†Giersdorf, a 16-year-old esports athlete, won the 2019 Fortnite World Cup, winning $3 million and cementing himself as the 10th wealthiest esports athlete of all time.
Also, recently, professional streamer and esports athlete Ninja signed a deal with Mixer, a Microsoft-owned livestreaming company, that paid him $50 million to stream exclusively on their site.
Esports have been the topic of a lot of public discussion lately, with new developments within the tournament scene of the popular video game “Fortnite.†Three weeks ago, Kyle “Bugha†Giersdorf, a 16-year-old esports athlete, won the 2019 Fortnite World Cup, winning $3 million and cementing himself as the 10th wealthiest esports athlete of all time. Also, recently, professional streamer and esports athlete Ninja signed a deal with Mixer, a Microsoft-owned livestreaming company, that paid him $50 million to stream exclusively on their site.
Until the past couple of years, there hasn’t been a lot of money
in esports; many players had to grind at endless tournaments to achieve
pro status, and climb the ranks to be the richest esports athlete of
their respective game. While prize money payouts have been lower in
previous years, due to the influx of competitors in modern esports, new
players should also get the respect they deserve for doing well in their
games.
Esports encompasses athletes from all different types of competitive
video games, and there have been top players of almost every age,
ethnicity, gender and sexual orientation. In fact, some of the
wealthiest esports athletes have overcome adversity based on some of
these aspects of their identities.
Here are some of the current richest esports athletes. (This list
does not include income earned from streaming or sponsorship deals, and
is only based on the players’ tournament placing.)
KuroKy is a professional “Dota 2†player from Germany
and is the wealthiest esports athlete of all-time; he has made over $4.2
million from 103 tournaments. He is known as one of, if not the best
“Dota 2†player ever to play the game. Team Liquid, a premier esports
team, signed KuroKy in 2015. They were the 10th team to sponsor KuroKy, a
testament to his skill and future legacy.
KuroKy has many impressive wins at major tournaments; however, his
most impressive win is his first-place finish at The International 2017,
the largest tournament series for “Dota 2.†He had never gotten a
first-place finish at any previous International tournaments, and this
victory netted him over $2.1 million, an amount that only the top
esports athletes have obtained.
Scarlett is the wealthiest female esports athlete and hails from
Canada. She made her breakout performance at IPL 4, with an impressive
open-bracket run, defeating many difficult opponents only to get knocked
out in the fifth round of losers. She truly put her name on the map
when she won the 2012 Starcraft II World Championship Series Canada
tournament, making her the best Canadian “Starcraft II†player. She then
won the 2012 Starcraft II World Championship Series North America
tournament and became the best North American player.
Scarlett is an extremely well-known player in the “Starcraft IIâ€
community and inspires female gamers around the world. She’s also the
richest transgender esports athlete. She is currently placed ninth on
the WCS Circuit ranking, and 27th on the WCS Korea ranking. Scarlett
most recently won the Intel Extreme Masters Season XII — PyeongChang SC2
tournament, earning $50,000
“Dota 2†is the esports game with the most money in it, by far.
Forty-three of the top 50 richest esports athletes have made the
majority of their earning playing “Dota 2.†It’s a team-based,
Multiplayer Online Battle Arena (MOBA) video game, which means that
competitions take place among teams — “Dota 2,†specifically, in teams
of five. It wouldn’t be fair to the rest of Team Liquid not to include
Miracle.
Miracle is the highest-earning esports athlete from Jordan, and the
second-wealthiest esports athlete of all time. He accompanied KuroKy on
Team Liquid for their first-place finish at The International 2017, and
Miracle, along with their three other teammates GH, Matumbaman and MinD_ContRol,
all won the same amount as KuroKy in that tournament. Miracle also has
three other first-place finishes at tournaments that have earned him
over $550,000. Given the fact that he is only 22 years old and has only
been playing “Dota 2†competitively for five years, this young star’s
potential is only beginning to grow.
Xyp9x is the wealthiest “Counter-Strike: Global Offensive†player,
and the third-richest esports athlete from Denmark. He has earned over
$1.45 million from “CS:GO†and currently plays support, as a rifler for
Astralis. He has come in first place at 43 tournaments and had his
biggest win recently, at Intel Grand Slam Season 1, in which he earned
$200,000. Before Xyp9x was even 18, he had already won over $5,000 in
esports competitions, setting him up as one of the youngest athletes to
look out for, and now that he is 23 years old, he has broken
expectations and has built a legacy on continuing to break expectations
to this day.
Faker is the No. 1 ranked “League of Legends†player and
the richest esports athlete in South Korea. “League†is a popular MOBA
game inspired by “DOTA†and “Warcraft III†and, like other popular
esports games, “League†has a variety of players from all around the
world; however, the most dedicated fanbase is in South Korea. “Leagueâ€
has always been one of the most-viewed games on Twitch.tv, and it has
been that way since its release in 2009, when it really blew up.
To be the top player at a game like this proves Faker’s prowess. He
has earned over $1.2 million from “League†competitions, and has made
first-place finishes in major tournaments since 2013; his most notable
win was at the League of Legends 2016 World Championship. While Faker
might be an extremely talented player, like in “DOTA 2,†you play as a
team, so his team, SK Telecom T1 K, deserves props too.
Karma is the eighth highest-earning gamer from Canada and the richest
“Call of Duty†player, having taken the prize money at tournaments for
nine different games in the series. He has had consistent results in
each “COD†game, with peak years in 2013, 2014 and 2017, but he has also
done well within the past few months, earning over $65,000 in prize
money.
For many people, “COD†was the first game
through which they heard about esports and major-league gaming. The
game inspired countless kids to compete in esports, so being the richest
player in the game is quite a title. Karma has won 59 tournaments,
winning the most from the 2017 Call of Duty World League Championship
tournament as a member of OpTic Gaming.
Of course, there’s plenty of other wealthy esports athletes out there, and there are lots of top players
to admire. Esports are still an emerging medium, and it is likely that
the current wealthiest and best players will soon be dethroned. With new
money flowing in and more public attention toward esports than ever, it
is likely that future tournaments will be even bigger and more
competitive.
Video game entertainment is a big market, and many competitors record
and stream videos to supplement their incomes, which can sometimes earn
them more money than actual tournament revenue. It’s clear that gaming
has a lot to look forward to in the future.
Posted by AGORACOM-JC
at 6:07 PM on Thursday, August 22nd, 2019
At 165,000 patients, Empower Clinics (CBDT:CSE) (EPWCF:OTCQB) has a database that almost every medical cannabis and CBD company would kill for. Add in the fact it is now on a ~ $USD 4,000,000 annualized revenue run rate for 2019 and it becomes the kind of company small cap investors have been dying to find. Â
But it doesn’t end there.  Â
The Company is set to expand rapidly by taking its proven model into the franchise world for rapid expansion across the USA, with 4 applications already received in the last 30 days, as well as, launch its CBD extraction facility with an initial capacity of 6,000 Kg per year. Â But it doesn’t end there. Â
The Company’s new CEO, Steven McAuley, who replaced the previous management team in January, is Six Sigma certified under the quality initiative of legendary GE chairman Jack Welch. We’ve never seen a Six Sigma certified CEO in the Canadian small cap markets. Never. Â
Grab your favourite cold beverage here in hot August and settle in for what may be your next great small cap investment.
Posted by AGORACOM-JC
at 4:40 PM on Thursday, August 22nd, 2019
TN: CSE —————————-
Investment Highlights
Kenbridge property has a measured and indicated resource of 7.14 million tonnes at 0.62% nickel, 0.33% copper
17.5 (21.8 fully diluted) percent equity stake in Eloro Resources and 2 percent NSR in their La Victoria property
Kenbridge Ni Project (ON, Canada)
Advanced stage deposit remains open in three directions, is
equipped with a 623m deep shaft and has never been mined.
Preliminary Economic Assessment completed and updated returned robust project economics and operating costs including a NPV of C$253M and cash costs of US$3.47/lb of nickel net of copper credits.
Plans for Kenbridge include updating PEA,
advancing the project through to feasibility and exploring the open
mineralization at depth
located in a prolific polymetallic mineral belt in Central Peru.
Trevali Mining Corporation’s Santander Silver-Lead-Zinc mine is located 9 kilometers to the east of the Project.
The world class Iscaycruz and Yauliyacu Polymetallic Mines operated
by Glencore-Xstrata plc.are located 50 kilometres to the north-northwest
of the Project.
Buenaventura’s Silver-Lead-Zinc Uchucchacua mine is located 63 kilometres north of the Project.
Located adjacent and less than 3 km from Buenaventura’s San Gabriel
(Canahuire) Deposit (2.5 million ounce gold: 50% Indicated-50%
Inferred*) in Southern Peru.
A new emerging mineral camp Blind Discovery Hole drilled in September 2008 – targeted IP anomaly
Excellent infrastructure with easy road access, abundant water and an industrial power corridor some 4.3 km from the site.
The project is within 50 km of several large low-cost producing
mines including: the Tahoe Resources Inc.’s La Arena & Shahuindo
gold deposits; Barrick Gold’s Lagunas Norte (Alto Chicama) gold deposit
and past-producing Pierina gold deposit; and, the Santa Rosa gold-copper
mine, owned by Compañia Minera Aurifera Santa Rosa (COMARSA).
FULL DISCLOSURE: Tartisan Nickel Corp. is an advertising client of AGORA Internet Relations Corp.