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VIDEO – Victory Square Technologies $VST.ca $VSQTF Is Spearheading the Fourth Industrial Revolution with a Unique Approach to Start-Up Investment $DBO.ca $NTAR.ca $SEV.ca $YDX.ca

Posted by AGORACOM-JC at 5:44 PM on Thursday, February 18th, 2021

Where does sweet spot lay for the cutting-edge tech that’s shaping the Fourth Industrial Revolution?

For the pioneers at Victory Square Technologies, the solution starts with building, acquiring and investing in promising start-ups, before providing them with the senior leadership and resources needed for fast-track growth.

  • One of those companies is our very own FansUnite (FANS / FUNFF) the small-cap iGaming Super company which hit a 52-week high this week.
  • Acquired for $2m in stock, taken public @ $25m market cap, it currently trades @ $254m market cap.

Highlights:

Across its portfolio of more than 20 global companies, $VST.ca covers:

  • Artificial Intelligence
  • Virtual Reality / Augmented Reality
  • Blockchain
  • Fintech
  • Health-tech
  • Gaming
  • Sports Betting
  • SaaS

And the numbers?

  •  Q3 – Record Net Income of $8.89m and EPS $0.12 cents per share in Q3.
  • 9M – $13.6M and EPS of $0.18 cents for the 9 months ended Sept 2020

The result is rapid scale-up and monetization, with a solid record of public and private exits – including at least two companies listing in 2021.

From its recent acquisition of Hydreight, to the direct listings of Immersive Tech & GameOn, to the string of recent exec appointments including Mike Vorhous and J. Moses… there’s a lot of ground to cover here. 

So, you’re going to want to get comfy for this interview with Shafin Diamond Tejani, CEO and founder of Victory Square Technologies:

Victory Square Technologies $VST.ca $VSTQF Signs Letter of Intent to Sell Desktop Miner, MicroBlock Miner and Crypto Wallet to Cloud Nine Group $NTAR.ca $SEV.ca $DBO.ca $YDX.ca

Posted by AGORACOM at 10:27 AM on Tuesday, February 16th, 2021
VST Victory Square
  • Victory Square will receive 4.4m common shares in the capital of Cloud Nine for a transaction consideration of $6m
  • Cloud Nine will receive certain assets from $VST.ca, including Desktop Crypto Miner, MicroBlock Miner and Crypto Wallet for Desktop & Mobile

VANCOUVER, British Columbia, Feb. 16, 2021 (GLOBE NEWSWIRE) — Victory Square Technologies Inc. (“Victory Square”) (CSE:VST) (OTC:VSQTF) (FWB:6F6), a company that provides investors access to a diverse portfolio of next generation internet companies in key sectors including: digital health, gaming, blockchain, AR/VR, cybersecurity, and cloud computing, is pleased to announce that it has signed a letter of intent to sell certain intellectual property assets (the “Transaction”) to Cloud Nine Education Group Ltd. (“Cloud Nine”)(CSE:CNI) (OTC: CLGUF).

“We’ve spent the last six years connecting with and investing in some of the brightest and disruptive minds in the blockchain space; quietly building up a stockpile of applications and IP while waiting for an inflection point to start unleashing these applications to market,” said VST CEO Shafin Diamond Tejani. “We believe that the inflection point is now, and have found a strong team led by Kant Trivedi, with the capital and network opportunities to commercialize some of this IP.”

Through the Acquisition, Cloud Nine will receive certain assets from Victory Square, including the following products currently deployed in the marketplace or launching soon:

Desktop Crypto Miner – Patent pending user-based miner for household use
MicroBlock Miner – ‘Crypto-in-a-box’ gives users a plug-and-play way to participate in mining Bitcoin, Ethereum and other Altcoins.
Crypto Wallet for Desktop & Mobile – Crypto credit card and banking services on desktop, mobile and hardware wallets.

Read More: https://agoracom.com/ir/VictorySquareTechnologies/forums/discussion/topics/755415-victory-square-technologies-signs-letter-of-intent-to-sell-desktop-miner-microblock-miner-and-crypto-wallet-to-cloud-nine-group/messages/2303827#message

Gaming Veteran Mike Vorhaus Joins Victory Square Technologies $VST.ca $VSTQF Portfolio Company, GameOn Entertainment Technologies as Advisor $NTAR.ca $DBO.ca $SEV.ca $YDX.ca

Posted by AGORACOM at 9:59 AM on Thursday, February 11th, 2021
  • Vorhaus has decades of experience investing in and advising startups.
  • Investments and exits include Digene, which sold for $1.6 billion; Widevine, which sold to Google for $290 million; Tenor, which sold to Google.
  • Vorhaus was a seed investor in DraftKings and Skillz, which both went public in 2020.

VANCOUVER, British Columbia, Feb. 11, 2021 (GLOBE NEWSWIRE) — Victory Square Technologies Inc. (“Victory Square”) (CSE:VST) (OTC:VSQTF) (FWB:6F6) Portfolio Company, GameOn Entertainment Technologies (“GameOn” or the “Company“), the leader in providing consumers, broadcasters, sportsbooks and partners with interactive, social experiences around sports, TV and live events, is pleased to announce Mike Vorhaus, Sean Hurley and Sabrina Carrozza as Advisors.

Bringing his expertise in digital media and gaming through Vorhaus Ventures, Vorhaus has decades of experience investing in and advising startups. Investments and exits include Digene, which sold for $1.6 billion; Widevine, which sold to Google for $290 million; Tenor, which sold to Google; and Vivox, which sold to Unity Technologies. Vorhaus was also a seed investor at DraftKings and Skillz, which both went public in 2020.

“As an investor and advisor you’re always looking for the next best thing, and I believe GameOn Entertainment Technologies has the potential to be just that,” Vorhaus said. “I’m looking forward to being part of their journey into households across the world.”

Sean Hurley is an experienced sports betting and gaming expert, who previously served as Head of Sportsbook at DraftKings. Since 2018, Hurley has served as an independent advisor and consultant in the U.S. gaming space, working with digital B2C gaming operators, land-based casinos, media entities, B2B technology suppliers and rights holders.

Sabrina Carrozza is the founder and principal of Sabrina LCP Communications, a full-service consultancy that represents clients in sports, media and technology industries including FC Barcelona, Drive by DraftKings and The Mom Project. Boasting more than 20 years of experience, Carrozza has also worked with startups and brands including Perform Group, DAZN, Opta and FC Bayern Munich.

Read More: https://agoracom.com/ir/VictorySquareTechnologies/forums/discussion/topics/755166-gaming-veteran-mike-vorhaus-joins-victory-square-technologies-portfolio-company-gameon-entertainment-technologies-as-advisor/messages/2303207#message

Victory Square Technologies $VST.ca $VSQTF Portfolio Company, GameOn Entertainment, Announces J Moses as Chairman of Board of Directors $NTAR.ca $SEV.ca $DBO.ca $YDX.ca

Posted by AGORACOM at 9:37 AM on Monday, February 8th, 2021
  • Moses is a video game industry vet who helmed BMG Games, publisher of the original Grand Theft Auto
  • He also serves on the Board of ReadyUp, an eSports platform
  • The GameOn board now includes Moses, GameOn CEO Matt Bailey and VST CEO Shafin Diamond Tejani.

VANCOUVER, British Columbia, Feb. 08, 2021 — Victory Square Technologies Inc. (“Victory Square”) (CSE:VST) (OTC:VSQTF) (FWB:6F6) Portfolio Company, GameOn Entertainment Technologies. (“GameOn” or” or the “Company“) the leader in providing consumers, broadcasters, sportsbooks and partners with interactive, social experiences around sports, TV and live events, is pleased to announce J Moses as the Chairman of its Board of Directors.

The Board of Directors includes GameOn Entertainment Technologies CEO Matt Bailey, J Moses (chairman) and Shafin Diamond Tejani, CEO of Victory Square Technologies.

Vahid Shababi, Chief Growth Officer of Victory Square Technologies, will serve as an Advisor to the company; more Advisors will be announced at a later date.

Moses, a respected game industry veteran who helmed BMG Games, which published the original Grand Theft Auto, has served as a Director at Take-Two Interactive since 2007. He also serves on the Board of ReadyUp, an esports platform, and as an Advisor for Simulmedia, PrizePaymentsPro and the sports wagering platform Bet.Works, which was recently acquired by Ballys.

“I’ve been in the entertainment, sports, games, tech, and sports wagering businesses for 40 years and I’ve never been more excited about the opportunities at hand. All of these businesses are converging and GameOn is perfectly positioned to take full advantage of this confluence,” Moses said.

Read More: https://agoracom.com/ir/VictorySquareTechnologies/forums/discussion/topics/754882-victory-square-technologies-portfolio-company-gameon-entertainment-announces-j-moses-as-chairman-of-board-of-directors/messages/2302627#message

Victory Square Technologies $VST.ca $VSQTF Announces Completion of Acquisition of IV Hydreight, An On-Demand & On-Site Mobile Health, Pharmaceutical & Wellness Service Provider Across the USA $DBO.ca $NTAR.ca $SEV.ca $YDX.ca

Posted by AGORACOM at 9:59 AM on Thursday, February 4th, 2021
  • Hydreight is a U.S.-based mobile health and wellness service provider
  • The firm leverages decentralized healthcare to bring quality telehealth to the masses in an efficient, scalable and cost effective way
  • The acquisition is expected to close tomorrow

Victory Square Technologies Inc. (“Victory Square” or the “Company”) (CSE:VST) (OTC:VSQTF) (FWB:6F6), a company that provides investors access to a diverse portfolio of next generation companies in key sectors including: digital health, gaming, blockchain, AR/VR, cybersecurity, and cloud computing, is pleased to announce that it has executed a binding share purchase agreement (the “SPA”) dated January 29, 2021 with the shareholders of IV Hydreight Inc. (“Hydreight”), a mobile health and wellness service provider operating in the United States, pursuant to a share purchase agreement to acquire all of the shares of Hydreight (the “Acquisition”). Closing of the Acquisition is expected to occur on or about February 5, 2021.

Founded in 2018, Hydreight provides a unique, custom built, proprietary telemedicine service that allows users to book confidential health & wellness and/or medical services at their home, hotel, office or wherever they may need discreet assistance.

The business model of Hydreight leverages decentralized healthcare to bring quality telehealth, medical, health and wellness services to the masses in an efficient, scalable and cost effective way.

Hydreight Highlights

  • Hydreight provides a completely compliant turnkey business model for health professionals to offer fully licensed medical, health & wellness services through an on-demand and on-site platform.
  • Hydreight’s proprietary technology, mobile compliant medical inventory and integrated HIPPA compliant management tools make it the gold standard for USA state-certified mobile medicine protocols.
  • In addition to providing telehealth services, Hydreight also provides a diverse suite of health & wellness protocols that include IV drip, Botox, COVID-19 testing, and other medical and medispa treatments.

Read More: https://agoracom.com/ir/VictorySquareTechnologies/forums/discussion/topics/754637-victory-square-technologies-announces-completion-of-acquisition-of-iv-hydreight-an-on-demand-on-site-mobile-health-pharmaceutical-wellness-servi/messages/2301973#message

ImagineAR $IP.ca $IPNFF Announces Sticky Media Joins Reseller Program for Canadian Retail Marketplace $DBO.ca $YDX.ca $SEV.ca $NTAR.ca $HIMX

Posted by AGORACOM-JC at 7:21 AM on Wednesday, October 14th, 2020
http://www.smallcapepicenter.com/imagine%20ar%20squre.jpg
  • Announced the signing of a reseller agreement with Sticky Media, a digital and physical sign manufacturer based in Montreal, Canada with over 1500 clients in the last 15 years including Psycho Bunny, Vans , Dominos, and Pajar
  • “With over 1500 clients, Sticky Media is one of the leading signage companies in Canada and well positioned to market AR to their new and existing clientele” stated ImagineAR CEO and Founder Alen Paul Silverrstieen. 

VANCOUVER, BC and ERIE, Pa., Oct. 14, 2020 – ImagineAR (CSE: IP) (OTCQB: IPNFF) an Augmented Reality Company that enables businesses to instantly create their own mobile phone AR campaigns, is pleased to announce the signing of a reseller agreement with Sticky Media, a digital and physical sign manufacturer based in Montreal, Canada with over 1500 clients in the last 15 years including Psycho Bunny, Vans , Dominos, and Pajar.

“We consider the offer of this AR technology to be extremely timely and valuable. The current pandemic is forcing marketing teams to be even more creative in the way they engage consumers. ImagineAR reality tools will provide new and creative ways to engage with customers during this difficult time of Social Distancing”, said Vincent Bonanno, Sales Director of Sticky Media.  “We believe that our partnership will address an exciting and new model to help maximize the consumer experience in the retail, food service and media industries.”

“With over 1500 clients, Sticky Media is one of the leading signage companies in Canada and well positioned to market AR to their new and existing clientele” stated ImagineAR CEO and Founder Alen Paul Silverrstieen. 

This press release is available on the Company’s AGORACOM Discussion Forum, a moderated social media platform that enables civilized discussion and Q&A between Management and Shareholders. 

About Sticky Media

Sticky Media is a leader for all visual media needs. The company’s priority is to offer the highest quality products and services at competitive prices to ensure our customer’s full satisfaction. Services include vehicle wraps, printing, lettering, fixtures, retail, window, pop, signage and more.

Believing that diversity as well as close collaboration with our clients is the key to success; we not only integrate our clients’ marketing strategies using the latest in print and digital technologies but strive to always exceed expectation with high impact “outside of the box” solutions, creative concept development, combined with top quality print technology and services. As ecological moralists, we take a lot of pride in that all mass production is done with strategy and a minimal carbon footprint approach.

Always taking into account the fast paced environments of our clients, we pride ourselves on helping our customers make the impossible, possible by delivering on tight deadlines and helping to find creative solutions to fulfill requests, no matter how intricate.

Our bottom line is respect for our art form and the planet as well as a professional and customized approach to any mandate handed to us. This is what has earned us a reputation as trend setting visual communication providers in North America over the past 15 years, largely with the help of our loyal clients.

Innovative ideas, technology and street credibility identify our signature approach. Our portfolio is the reference. To learn more, visit stickymedia.ca

About ImagineAR

ImagineAR Inc. (IP:CSE) (IPNFF: OTCQB) is an augmented reality (AR) platform, ImagineAR.com, that enables businesses of any size to create and implement their own AR campaigns with no programming or technology experience. Every organization, from professional sports franchises to small retailers, can develop interactive AR campaigns that blend the real and digital worlds. Customers simply point their mobile device at logos, signs, buildings, products, landmarks and more to instantly engage videos, information, advertisements, coupons, 3D holograms and any interactive content all hosted in the cloud and managed using a menu-driven portal. Integrated real-time analytics means that all customer interaction is tracked and measured in real-time. The AR Enterprise platform supports both IOS and Android mobile devices and upcoming wearable technologies. ImagineAR is available as an SDK to be integrated into existing mobile apps.

All trademarks of the property of respective owners.

ON BEHALF OF THE BOARD

Alen Paul Silverrstieen
President & CEO

(818) 850-2490
https://twitter.com/IPtechAR
https://www.facebook.com/imaginationparktechnologies
https://www.instagram.com/iptechar
https://www.linkedin.com/company/imagination-park-technologies-inc

We encourage you to do your own due diligence and ask your broker if Imagine AR Inc. (cse: IP) is suitable for your particular investment portfolio*.

The Canadian Securities Exchange has neither approved nor disapproved the contents of this press release. This press release may include ‘forward-looking information’ within the meaning of Canadian securities legislation, concerning the business of the Company. The forward-looking information is based on certain key expectations and assumptions made by Imagine AR management. Although Imagine AR believes that the expectations and assumptions on which such forward- looking information is based are reasonable, undue reliance should not be placed on the forward-looking information because Imagine AR can give no assurance that it will prove to be correct. These forward-looking statements are made as of the date of this press release, and Imagine AR disclaims any intent or obligation to update publicly any forward-looking information, whether as a result of new information, future events or results or otherwise, other than as required by applicable securities laws.

MEDIA: Augmented Reality #AR Takes Sports Engagement to the Next Level – ImagineAR $IP.ca $IPNFF $SEV.ca $VST.ca $YDX.ca $NTAR.ca

Posted by AGORACOM-JC at 2:25 PM on Wednesday, October 7th, 2020
http://www.smallcapepicenter.com/imagine%20ar%20squre.jpg

ImagineAR Inc. (CSE: IP, OTCQB: IPNFF, Forum) is a developer of augmented reality, (AR), platforms that are proving to be transformative for how we engage – and experience – immersive digital marketing campaigns.

This Canadian AR Company recently signed a five-year partnership with the National Football League’s AlumniAcademy to create a custom platform for the Academy to engage and activate players, coaches, and sponsors to connect with football fans around the globe. Adding to this news, the Company just signed a two-year partnership agreement with Valencia CF of Spain’s La Liga league, one of the biggest soccer clubs in the world with seven million social media followers. There is a lot to digest here, and we are joined by Imagine AR CEO Allen Paul Silverrstieen to find out more ….

Click here to download the episode.

SH: Thank you for joining us. The Imagine AR platform has immense applications for any business or a sports organization to instantly create their own AR mobile campaigns. So, in general terms, can you just run us through how this works?

APS: Absolutely. We we’ve invested over the years into a self-service AR platform, this AR platform, augmented reality, as you mentioned, allows any company, any business, any person to create an immersive experience on a digital phone targeting either consumers or we specialize also in sports to their fans. So this platform allows companies or teams to utilize their existing content, whether it be movies, images, coupons, whatever, and engage consumers directly in their handset and with today’s environment, a COVID-19, it’s a safe and healthy way with social distancing to excite people, get them involved, build a community and ultimately drive revenue.

SH: So many sports experiences are now virtual. Like you said, a given social distancing guidelines, this could soon become the new norm, correct?

APS: Oh, absolutely. And as you can see from our recent deals, including LA Liga’s team Valencia, they have over 7 million fans worldwide and COVID is certainly impacted them in terms of having any fans in stadium. So, they were looking for an engagement tool to build a community, drive sponsorship revenue, and to keep building out their reputation, their brand. So, Franco Segarra, who is their CIO, we met through, uh, the GSSC, which is a Microsoft sport organization in Spain. He understood AR ready. So, what we did with our platform and immediately saw the opportunity similar to that, you said, it’s going to be the norm. So that is something we’re implementing with him, our AR SDK, which is a software development kit. So our entire augmented reality platform immediately integrates with their existing platform to allow their fans, to share these experiences in social and fully integrating building rewards and other kind of re uh, I guess, programs, custom programs within the RAF and their fans. And it is something we’re pursuing here in North America, which we just announced, as you mentioned, the NFL alumni, starting with the Academy, but also work with a number of other teams as well.

SH: The Academy has a huge task to fill hundreds of vacant spots over a season, all due from injuries. Uh, this really seems to streamline the process.

APS: Yes, we, we do two things with the NFL alumni. It’s a five-year revenue partnership deal. Initially they have the Academy, which they want to be like the minor leagues of NFL. So really between the division one and top colleges and their talent and the NFL to have players who may not be on the roster, but are NFL ready? The Academy just started up and running this week. They’ve got a full camp they’re hand selected. I think it’s somewhere around the mid twenties and players, and we’re providing activations in the locale for them, for the coaches, and then taking it as they continue forward into the NFL. So, it’s a way to really provide a communication platform for these players, as well as most importantly, for the NFL Academy to engage fans as well as the community, as they continue forward. Additionally, imagine you are built a custom platform for the Academy that allows all 32 NFL teams to access. So, when they are looking for a player, whether it’s offense or defense, they can access our platform. We custom built for the Academy, see the videos of players, see the reviews, the comments, and then select players based on what they see. So it’s really an entire religion of that. Initially is going to start with the alumni in the Academy, but we see it growing further with all the chapters they have over 30 plus chapters throughout the United States with players and build out new AR activations with very famous and former players throughout the United States.

SH: Imagine AR also recently appointed a former Portland Trailblazers, CIO, Chris dill, as an advisor to bring your platform to professional sports teams like this. Uh, can we expect more partnerships like this? Like the one with the NFL in the future?

APS: Oh, absolutely. And that’s a good question. So, Chris dill, having him join was a big step for us crystal. I met him about a year and a half at a conference. We were both speaking at, he actually was a moderator. He is really considered one of the top sports tech people in North America. And we’ve been speaking over a year and a half into him. Finally, come in, join our team as an advisor and work with us is a real vote of confidence and validation of our augmented reality platform for the sports industry. We expect to continue to grow with him and his relationships and have partnerships like the NFL alumni like we have with Valencia and through 2020 and beyond to build out sports. But we will be going into other areas. Our platform has the ability to apply, whether it be retail, whether it be property owners, whether it be publishing any type of environment. So, we do expect partnerships similar to the ones we did to date that we’ve announced, which are revenue sharing partnerships over long-term as well as into new vertical markets.

SH: Like we spoke about at the top. Uh, you just signed a two-year agreement with Valencia CF to become an innovation partner and provide your AR platform for a fan activation and engagement. So, being such a popular soccer club, uh, what opportunities could this create for your company?

APS: Well, having them involved, Valencia was a big win for us. A it brought us into Europe, certainly into Spain as well. Obviously, the LA Liga, the league of which Valencia is a part of is significant, has lots of teams and millions and millions and hundreds of millions of fans everywhere. And I think Valencia will become our premier client like the first reference accounts. So we expect it to grow from getting them up and running successful as our proven case to really go into other soccer organizations, not only in Spain, but throughout Europe and the rest of the way,

SH: Bringing sports clubs closer to their fans and introduce these unique experiences, could potentially be applied to just about any sports club.

APS: It’s all about engagement and community. And when you look at sports and certainly, with COVID, a tremendous health issue that we’re going to be facing for certainly the next year, if not longer. And bringing fans back in a stadium teams, got to engage. These fans, keep them excited about the team, keep them updated, build a community. And ultimately at the end of the day, it’s drive revenue. Our augmented reality platform imagine they are. And the SDK allows the teams to engage their fans and sell merchandise, offer discounts and offer unique experiences that can be brought right into the home as well. So we’re excited for starting with sports, but we think sports is going to bring us, the brands is going to bring us other opportunities and other vertical markets, again, not only here in North America, but around the world. And augmented reality is expected to grow significantly. There’s a lot of analysts out there. We follow one analyst in particular, Digi Capitalist. They said, despite COVID 19, they expect the existing market of AR, which is $4 billion to grow to 48 billion in four years. So, we do see a lot of major growth for our platform that we’ve invested in, built in here with sports, but also into entertainment and other areas.

SH: I wanted to ask you about that. When you envision the future of augmented reality and marketing, just as an industry in general, what do you picture?

APS: I think as we go further, mobile AR will continue to grow and expand. You’ve got major companies like Snapchat snap that does a tremendous amount of AR Facebook has gotten in Instagram, has gotten in. So the education hurdles being overcome, there’s a lot of uses and they are, that are starting to grow and out there. This is a big market opportunity in a couple of years, as we’ve heard, and maybe even sooner, uh, Apple’s going to come out with Apple AR glasses. Facebook is committed to Facebook AR glasses. That’s going to be the paradigm shift when people start putting on glasses, which will be tied to their phones through Bluetooth and have AR activations visually wherever they go, whether they’re walking through the middle of a city, they see advertisements, they could see movie trailers have the opportunity to purchase tickets while they’re doing that as well.

That’s going to be the, the real future. And Tim cook, CEO of Apple has been quoted multiple times and conferences. And even most recently, I believe in Ireland, uh, early the Sierra that he believes AR will be the next big thing, just like the mobile phone. So, our expectations are extremely big. We see exponential growth out there. We have a really tight and big sales pipeline and is growing as we speak. And we’re pretty optimistic for our future as the only pure play augmented reality tech company in the market for investors today in North America and around the

SH: Thank you for joining us today, to talk about all things AR in the NFL. It’s really exciting to hear about what you’ve accomplished and what you have coming.

APS: Thank you very much. We appreciate you taking the time. And, uh, we look forward to having the opportunity maybe to speak in a while and discuss some more of the deals and opportunities that we’re bringing to market. Thank you and be safe.

Source: https://stockhouse.com/opinion/interviews/2020/10/05/augmented-reality-takes-sports-engagement-to-next-level