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Betteru Education Corp. $BTRU.ca – E-learning is changing #India’s mindscape #adtech $ARCL $CPLA $BPI $FC.ca

Posted by AGORACOM-JC at 4:53 PM on Thursday, November 29th, 2018

SPONSOR: Betteru Education Corp. BTRU: TSX-V Connecting global leading educators to the mass population of India. BetterU Education has ability to reach 100 MILLION potential learners each week. Click here to learn more

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  • Vamsi Krishna, CEO & co-founder of Vedantu, told Mint that his Bangalore-based e-learning company had managed to raise  $11 million in a Series B funding round
  • Vedantu, an interactive online tutoring platform where teachers provide school tuitions to students over the internet, using a real-time virtual learning environment named WAVE, a technology built in-house

Moneycontrol News @moneycontrolcom

On November 24, 2018,  Vamsi Krishna, CEO & co-founder of Vedantu, told Mint that his Bangalore-based e-learning company had managed to raise  $11 million in a Series B funding round. Vedantu is of course  an interactive online tutoring platform where teachers provide school tuitions to students over the internet, using a real-time virtual learning environment named WAVE, a technology built in-house.

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Vedantu, which means ‘knowledge network,’ offers learning flexibility with group sessions costing Rs 50-150 and a private session priced at Rs300-600. The fresh repository of funding will help the company expand and penetrate tier 2 and tier 3 where their group sessions are already doing well. The app already services 80 cities including Bengaluru, Mumbai and Delhi, and also caters to students from 36 countries and 1,200 cities, Vedantu at present tutors students from 6th to 12th grade and visualises in the near future, its entry into the GMAT and GRE competitive space.

And in a technological development initiative that will truly push e-learning beyond the regular methodolgies, the company will aim to make the sessions more personalized by tracking the student’s attention span and concept understanding using machine learning, facial recognition etc.

In this Moneycontrol Deep Dive podcast, we will examine the boom in the e-learning business-scape in India.

According a joint study by Google and KPMG, the online education sector in India is estimated to grow at a compounded annual growth rate (CAGR) of 52 percent to $1.96 billion by 2021. But coming back to the Vedantu story.

Krishna is a graduate of the Indian Institute of Technology-Bombay and founded the company in 2014 with Anand Prakash and Pulkit Jain. Mint recalls how they had previously co-founded Lakshya where they also taught.

Even though, Lakshya mentored more than 10,000 students and trained more than 200 teachers, its brick-and-mortar coaching center, was sold to MT Educare Ltd in 2012.

Krishna told Mint, “Even though Vendantu is a four-year-old company, the idea was born while we were at Lakshya. We wanted to bring good teaching to every student, which would have taken a very long time in a brick-and-mortar setting. So we decided to sell Lakshya and develop the tech for our new company,”

The idea that brick and mortar structures are obsolete for expansive learning is at the core of the e-learning boom in India.

Learning without barriers

 Not just Vedantu, but most e-learning businesses including Byju’s (Think & Learn Pvt. Ltd) and Unacademy (Sorting Hat Technologies Pvt. Ltd) understand the limitations of conventional teaching and learning and the potential of technology driven educational models that can reinvent themselves to keep up with the evolving needs of the students.

Technology has undoubtedly a wider reach than brick and mortal structures and says Mint, “Investors are betting big on such content start-ups because they can reach the 200-300 million new internet users from tier 2 and tier 3 cities. More than a dozen content deals that together amount to over $400 million are expected to be closed before the end of the year.”

And Vedantu is not the only one to benefit from this boom. Unacademy has raised a neat $21 million in a Series C round and Byju’s is set to raise $200-300 million from private equity giant General Atlantic. Mint reported in September. We quote, “In addition, Byju’s is expected to be valued at $3.5 billion, which will make it India’s fourth most valuable start-up behind digital payments firm Paytm (One97 Communications Pvt. Ltd), cab-hailing service Ola, and budget hotel chain Oyo Rooms.”

Low investment, high returns

 The upsurge in e-learning enterprises could partly be attributed to inexpensive data costs and the increased access  to high-speed internet  and with half a billion more Indians expected to be online for the first time in the near future , there is no reason to think small.

Others big dreamers in this space apart from Vedantu, Byjus and Unacademy are Meritnation, Cuemath and Toppr. The numbers speak for themselves.

Post the reports in October that e-learning giant Byju’s may achieve 4th rank in India’s startups class, founder Byju Raveendran claimed his company was among the few profitable Indian unicorns. What is a unicorn in business terms?

Well, it is a privately held startup company valued at over $1 billion. The term was coined in 2013 by venture capitalist Aileen Lee, choosing the mythical animal to represent the statistical rarity of such successful ventures. And Raveendran was not being immodest because in June, the company  touched ₹100 crore in monthly revenue and raised its annual revenue target to ₹ 1,400 crore.

The brand’s burgeoning success is now a Harvard Business School case study.

Mint had first reported in July and September that Byju’s was in talks to raise fresh funds at a valuation of over $2 billion. Since then, investor demand has increased even more.

“Byju’s is part of a small but growing number of tech startups that have rapidly grown their businesses and consistently attracted blue-chip investors. In July 2017, Byju’s raised about $40 million from Tencent Holdings Ltd, months after raising $30 million from Verlinvest. S

ince starting out in 2008, Byju’s has raised over $240 million from Tencent, Verlinvest, Chan Zuckerberg Initiative, Sequoia Capital, Lightspeed Venture Partnersand Aarin Capital, among others,” said Mint.

Bridging the infrastructure and quality divide

 It goes without saying that that education in India has not dispersed quality in equal proportions.  As Roman Saini, co-­founder and chief educator of Unacademy wrote in the Hindustan Times on November 8, 2018 and we quote, “The education divide in India with respect to quality and accessibility has existed for far too long. It is difficult for the existing physical infrastructure to meet the learning needs of the burgeoning population of our country which will touch 1.5 billion by 2030 and 1.7 billion by 2050 (equal to the population of China and USA combined). Digital is gaining acceptance across numerous sectors and it is only right that the education sector too reaps benefits of this digital transformation.”

As he points out, there are barriers created by inadequate infrastructure, concentrated content and language issues that prevent large numbers of knowledge-hungry demographics from the benefits of a global education.

As he says, “It is impossible to have great teachers in each and every village/district in India. Similarly, the best teachers should not be restricted to certain institutes of the world. This is where e-learning comes in. It can level the playing field for all students. Students, in both rural and urban areas, can get access to the best learning resources, learn at their own pace and in the comfort of their own homes. Another key advantage with e-learning is that it is much easier to design courses with the latest online reference material than publishing crores of books.”

The possibility that online education could benefit India’s youth, that forms more than 50% of the population, is exciting for e-learning entrepreneurs, educators and potential learners.

New methods of teaching

 Class room learning has its benefits and drawbacks but e-learning expands the scope, depth and reach of information with tools like gamification, that Roman says will ensure in the future that the learning process is more interactive and fulfilling.

And e-learning does not have to be impersonal because live online interaction between the students and educators can offer attention and connection that is not just virtual.

Roman says, “The role of AI and technology in all of this will be huge. AI Bots can act as study assistants that will accompany you along your learning journey. It will know your strengths and weakness inside out and will even recommend what you should read on a given day to maximise your learning outcomes.”

Byju Raveendran, of Byju’s believes e-learning can develop and inculcate personal initiative in students and that bodes well for their future success as opposed to the “spoon feeding” that conventional education dispenses.

He is a living example of personal initiative and told Mint in April 2017, that even when he was not an education entrepreneur, he was known for pre-exam hacks and short cuts that made him an exceptional student.

And good students more often than not turn out to be good educators.

After nailing a perfect score in CAT twice and after turning down interview calls from all the Indian Institutes of Management (IIMs), and working abroad for a couple of years, he decided to take six months out to see what would happen if  what he had learnt was taught with a structure.

So successful was his module, recalls Mint, that Raveendran started conducting workshops on the weekend, with the classes growing in popularity. When one classroom wasn’t enough to accommodate students, he booked an auditorium with a seating capacity of 1,200. From jetsetting across India to teach, he decided to take his modules to students and a success story was born in 2011.

At the core of his teaching module and business model is not derivation but independence, logic and life skills.  Soon he started using a video format. Today as Mint informed, his high-production-value videos and content caters to the K-12 (kindergarten-Class XII) segment, with more than 500 members in the research and development team.

Big numbers that keep getting bigger

 The e-learning entrepreneurs know that they are on to something. As Mint reported, “There are about 20 million children between Classes VI and XII in India who have access to the Internet and take private coaching classes, which translates to an addressable market opportunity of about $2.5 billion, according to research by consulting firm RedSeer Consulting.”

Not surprising then that since launching in 2015, the Byju’s app has had more than six million downloads. It had 3,20,000 active users as of November last year. The number of people who buy its premium service is growing every month, claims the firm.

The paper also quotes Kunal Walia, founder and managing partner at Khetal Advisors, a Bengaluru-based investment bank that has worked with multiple education start-ups, “A great company will be converting anywhere around 8-12 percent of people who try out their app. 8-12 percent is a fairly high number given the fact that in education your ticket sizes are larger as well. You’re no longer selling a Rs500-product or a Rs 200-product, you’re selling a product which runs into thousands of rupees. Also, with education, unlike most of the sectors, the repeat rates are very high. For example, a student would start with Byju’s in the sixth standard or seventh, so Byju’s is looking at a four-year or seven-year timeline in certain cases, where they can continue to tap into the same user.”

The B2C gameplan

 Not just Byju’s, but many successful e- learning initiatives have gauged the business-to-consumer (B2C) market effectively by making their services user and cost friendly so that both children and parents are convinced by the apps ability to deliver and engage.

Personalising virtual learning is a big part of that. Byju’s for instance has designed personalized learning through what it calls a “knowledge graph”. Mint informs that with this, the app learns which concepts a student may need more practice at, and adjusts learning plans accordingly.

Raveendran also told Mint and we quote, “Our product and go-to-market are both targeted at students. B2C is our only channel. We’re not trying to change the system. It can easily coexist with the system. It’s not a replacement of teachers.”

Byju’s offline presence also helped in gaining parents’ trust in the brand, according to Walia of Khetal Advisors.Byju’s dream is to take education deeper and try and bridge India’s rural and urban divide and to create a learning culture where students learn and not just memorize. And develop a life-long thirst for knowledge that was earlier restricted by the fear of exams.  The Byju’s smartphone app—and portal apart from offering study material for classes 4-12, also offers help to succeed at competitive exams like JEE, NEET, CAT, IAS, GRE and GMAT.

The positively disruptive force of e-learning

 In August this year, Priya Singh wrote in Sunday Guardian just how digital technology has proved to be a disruptive force for the education sector, changing the old paradigms of teaching and helping create the climate for more personalised forms of learning.

The reason why e-learning apps are growing popular in India is because they are challenging one dimensional teaching and  emphasising “method” over the expertise of teachers, she wrote and added, “According to this new model of education, driven for the most part by digital technology, the teacher is sidelined, as content—as learning—takes centre stage.”

She also cites Byju’s success to prove her point, she cites the numbers that deserve to be repeated here. The platform now has over 22 million registered users, 1.4 million paid subscribers, an addition of 1.5 million registered users every month, more than 100% growth and the pride of becoming the first Asian company to get investment from the Chan Zuckerberg Initiative, the philanthropic organisation founded by Facebook’s boss Mark Zuckerberg and his wife Priscilla Chan. And all this was achieved in just three years.

The article informs also how the disruptive presence of technology has also educated teachers to adapt to the changing learning environment.

Not surprisingly then some platforms are not content with offering supplementary modules but also short-term degree courses.

We quote, “One such example is Simplilearn, an online certification and training platform with offices in Bangalore. They offer online courses in cyber security, cloud computing, project management, digital marketing and data science among other subjects. “

The possibilities of learning online are inexhaustible and  Coursera, a California-based online learning platform that offers certified courses from the world’s best universities—including Yale, Princeton and Stanford—has been adding rapidly to its subscriber base in India, informs the piece.

Raghav Gupta, Director, India and APAC, Coursera told the Sunday Guardian, “India has a lot to gain from online learning. About one million people enter the workforce every month with no guarantee that they will have the competencies to succeed in jobs of the future. Even as technology renders many skills obsolete, online learning will be the transformative force that empowers millions to acquire new skills. We see this trend reflected in our growth in India. We now have 3.3 million Indian learners on the platform, while adding 60,000 new users every month. Our platform is giving employers and professionals the much-needed opportunity to access the best and most relevant content the world has to offer and learn the skills needed to compete in the new economy.” Unquote.

Another big player, says the piece, is edX, a “massive open online course” (MOOC) platform, founded by the Massachusetts Institute of Technology and Harvard University. It offers courses on subjects like artificial intelligence, machine learning, data science, business and management, leadership, soft skills, and so on.

We quote Amit Goyal, Head, India and South East Asia, edX, “Lack of employer recognition and academic credits are the sonic barriers of online learning in India and the world. Companies like edX are now offering university credits for their online programmes. For example, edX credit-backed MicroMasters programs can be taken completely online, and every programme leads to an on-campus master’s level credential at an accelerated and cost-efficient manner. Students can save approximately 20-50% of their on-campus degree time and money after completing edX MicroMasters programme.”

India incidentally forms the second largest learner base for edX, after the USA.

And Goyal believes, e-learning is going to bridge the digital divide in India and that educational institutes who may not afford high-quality teachers can increase their teaching standards by referring to online courses taught by world-class professors and adopt flip-learning pedagogy.

Observers and most e-learning businesses know that classroom learning cannot be replaced but it can be updated.

The piece quotes Divya Gokulnath of Byju’s, “Technology has played a key role in disrupting this sector and will continue to shape the teacher-student relationship by offering better accessibility, distribution and formats of delivery.” The combined power of artificial intelligence, machine learning and data analytics, she says will reshape learning.

The potential for growth is endless

 A piece published in India Today by Varun Saxena, Founder, Career Anna another online learning platform cited a report by KPMG, that the Indian online education industry will register a 6X growth in 2021. From 1.6 million users in 2016, it will grow to 9.6 million users by 2021. It will also be worth $1.96 billion.

“Projections show that the e-learning market worldwide is forecast to surpass 243 billion US dollars by 2022. It clearly shows that e-learning has become a global trend, and more and more people are preferring it over traditional classrooms,” said the article.

One reason for this shift, according to Varun is that the number of jobs involving routine skills — both physical and cognitive — is shrinking, and with increasing automation, newer opportunities are being created every day.

We quote, “Co-branded courses with corporates and educational institutes having live industry projects, real-time mentoring and peer to peer interactions on an online platform, with an exposure to connect with anyone across the globe interested in a same skill set is another main reason to help online learning score a brownie point over traditional learning which limits one to brick and mortar, or to a particular location and city.”

The dream of learning from a Harvard professor in a small Indian town, no longer seems impossible.

Varun sums it up, “Online learning is hence, steadily disrupting the hackneyed chalk and talk’ education system in India because of the immense benefits it has to offer.” Unquote.

The need to connect the unconnected

 Digital education however must expand beyond eager urban markets to regions that do not have ready internet accessibility.

As YourStory stated in a November piece this year, “The Internet has helped us in many ways – from education to entertainment. But what about areas that cannot connect to the internet?”

The answer, the piece informs is Chhota Internet – a Content Access Management Device (CAMD) that can help make education accessible to all.

“In a district of Ghaziabad in Uttar Pradesh, 197 upper primary schools will adopt Chhota Internet to increase learning opportunities for their students. Using this, the schools will be able to access better quality educational material over a WiFi network without using the internet. This digital initiative will also allow schools to focus on each student’s progress and help them design custom-based programmes to further enhance a student’s performance. Digital literacy, when harnessed in a controlled and responsible environment, can help schools find, evaluate, utilise, share and create content using information technologies and the internet.”

Inventions like Chhota Internet thus  can serve as a shot in the arm of  traditional educational system in the rural area and work past issues like lack of internet penetration, shortage of quality teachers etc.

The piece quotes Sandeep Arya, CEO and Chairman of Chhota Internet, “As rural India prepares for a tectonic change in education with the launch of digital classrooms, we need to ensure consistent implementation of digital literacy on a large-scale to ensure quality education. More of this can happen when corporations direct their CSR funds to this cause instead of solely depending upon government funding. Chhota Internet will achieve this by bringing students in rural India abreast with the rest of the world, in terms of providing access to a more advanced system of education that is loaded with the latest technological aids, paving the way for future growth via innovative technology.”

A revolution indeed is not a revolution unless it benefits the ones with the least amount of privilege and hopefully initiatives like Chhota Internet will take e-learning to the farthest reaches of a demographically and geographically diverse country like India.

Source: https://www.moneycontrol.com/news/business/podcast-digging-deeper-e-learning-is-changing-indias-mindscape-3235601.html

 

Good Life Networks Inc. $GOOD.ca Increases Third Quarter Revenue Year Over Year by 142% to $10,000,650 $TTD $RUBI $AT.ca $TRMR $FUEL

Posted by AGORACOM-JC at 4:50 PM on Tuesday, November 27th, 2018

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Financial Highlights:

  • Revenue for the three months ending September 30th, 2018 was $5,242,676, a 107% increase from $2,533,365 reported for the same period 2017.
  • Gross profit for the three months ending September 30th, 2018 increased to $2,342,005 from $1,145,747.

VANCOUVER, Nov. 27, 2018 – Good Life Networks Inc. (“GLN“, or the “Company“) (TSXV: GOOD) (FSE: 4G5), a programmatic advertising technology company, today announced that third-quarter revenue increased 107% to $5,242,676 from the same quarter last year, and reported net income of $1,010,990, compared to a net income of $628,780 in the same quarter last year.

“We continue our exceptional financial performance heading into Q4, which is typically our strongest quarter and the biggest quarter of the year in general for the advertising space,” said GLN CEO Jesse Dylan. “This financial performance further supports our projected revenue target and earnings objectives for the full fiscal year.”

Financial Highlights:

  • Revenue for the three months ending September 30th, 2018 was $5,242,676, a 107% increase from $2,533,365 reported for the same period 2017.
  • Gross profit for the three months ending September 30th, 2018 increased to $2,342,005 from $1,145,747.
  • Gross margins for the three months ending September 30th, 2018 decreased to 44% from 45%.
  • Adjusted EBITDA for the three months ending September 30th, 2018 was 1,503,667, a 148% increase from $606,361 for the same period 2017.
  • Revenue was $10,000,650 for the nine months ended September 30th, 2018, a 142% increase from $4,133,231 reported for the six months ended September 30th, 2017.
  • Gross profit for the nine months increased to $4,381,291 from $1,760,248.
  • Gross margins for the nine months ending September 30th, 2018 increased to 43% from 42%.
  • Adjusted EBITDA for the nine months ending September 30th, 2018 increased to 1,443,223 from an adjusted EBITDA loss of $190,978 for the same period 2017.

BUSINESS UPDATE
During the third quarter GLN achieved the following milestones:

  • GLN and Impression X entered a Definitive Agreement to acquire all the issued and outstanding shares of Impression X, Inc., a leading connected television (“CTV”) advertising technology company. The CTV ad revenues are expected to reach $31.5 billion in 2018, up 275% from 2015 according to the Interactive Advertising Bureau.
  • Released Q2 reviewed financials, increasing second quarter revenue year over year by 123% to $3,435,835.

Subsequent to Third Quarter

  • GLN entered an agreement with Einstein Exchange as launch partner for their AR (accounts receivable) blockchain application, US Patent Office, serial number 62/634,333. Einstein will provide the technology and infrastructure to allow the listing, promotion, sale, and redemption of the GLN AR token, both through accredited investors and via the Einstein Exchange.
  • GLN entered into an agreement with AMPD Holdings Corp (dba AMPD Game Technologies), to provide the Company’s programmatic advertising technology to the Gaming industry. AMPD is a Vancouver company that specializes in Game Technologies and is the only company in Canada specifically focused on providing technology solutions for game developers and publishers.
  • GLN’s technology integrates at the server level with both publishers and advertisers and is reached its target of 30 integrations in 2018 two months ahead of schedule. GLN will exit the year with 47 total integrations. GLN will only announce integrations that are deemed to be meaningful to revenue growth.

The Company’s condensed consolidated interim financial statements as at and for the nine months ended September 30th, 2018 and related management’s discussion and analysis can be found on the Company’s SEDAR profile at www.sedar.com. All figures are expressed in Canadian dollars unless otherwise stated.

Reconciliation of adjusted EBITDA
Adjusted EBITDA is a non-IFRS financial measure that we calculate as income (loss) before income taxes excluding depreciation and amortization, stock-based compensation expense, non- recurring non-operating expenses, interest expense, and gain or loss on financial instruments and foreign exchange.

Adjusted EBITDA is a measure used by management and the Board to understand and evaluate our core operating performance and trends. This measure differs from contribution in that adjusted EBITDA includes additional operating costs, such as general and administration expenses and marketing, but excludes funding interest costs.

The following table presents a reconciliation of adjusted EBITDA to loss before income taxes, the most comparable IFRS financial measure for each of the periods indicated:

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

The GLN Story
GLN is a patent pending machine learning programmatic video advertising technology company that does not collect PII (Personal Identifiable Information). GLN can serve millions of online video ads daily 3 times faster than IAB (Interactive Advertising Bureau) standards through multiple server to server integrations with both publishers and advertisers. GLN is headquartered in Vancouver, Canada with offices in the US and UK and trades on the TSX Venture Exchange under the stock symbol “GOOD” and The Frankfurt Stock Exchange under the stock symbol 4G5.

Addressable Market: The total media ad spend worldwide will rise 7.4% to $628.63 billion in 2018, according to “Global Ad Spending: The eMarketer Forecast for 2018.” Digital media will account for 43.5% of that investment, thanks to rising global ecommerce spending and shifting viewership from traditional TV to digital channels. By 2020, digital’s share of total advertising will near 50%.

Additional information identifying risks and uncertainties is contained in GLN’s filings with the Canadian securities regulators available at www.sedar.com.

SOURCE Good Life Networks Inc.

View original content to download multimedia: http://www.newswire.ca/en/releases/archive/November2018/27/c6341.html

Jessy Dylan, CEO, [email protected] CNW Group 2018

Betteru Education Corp. $BTRU.ca The Power of Digital Learning #adtech $ARCL $CPLA $BPI $FC.ca

Posted by AGORACOM-JC at 10:22 AM on Monday, November 26th, 2018

SPONSOR: Betteru Education Corp.  BTRU: TSX-V Connecting global leading educators to the mass population of India. BetterU Education has ability to reach 100 MILLION potential learners each week. Click here for more information

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  • According to a joint Whitepaper on the Digital Learning Market in India by Technopak and Simplilearn, the online professional education market in India is expected to grow at a CAGR of 30% to reach US$5.7bn by 2020, from the current US$2bn.
Parinita Gohil
Co-Founder, Learning Delight
November 23, 2018 4 min read
Opinions expressed by Entrepreneur contributors are their own.

You’re reading Entrepreneur India, an international franchise of Entrepreneur Media.

Meet Nisha. A 13-year old student from a small village near Ahmedabad. She was recently introduced to computers and digital learning concepts at the government school she attends, and it piqued her interest. So much so, that it inspired her to create an app of her own, which opened up a whole new set of opportunities for her.

That is the power of digital learning.

In layman terms, digital learning is learning that’s assisted by computers, laptops, tablets and smartphones. While traditional methods of teaching are still in practice, digital learning can help make concepts easier to grasp and implement. This is in no way a tool to replace teachers, but instead to assist them in imparting their knowledge to a larger number of students who have limited access.

In other words, digital learning not only educates, but it also enables; and it empowers all the young lives it touches.

Growth of Digital Learning

The Indian education system, especially that in rural areas is rigged with problems ranging from infrastructural difficulties to a lack of teachers, and orthodox methods of teaching resulting in a high rate of dropouts. With the government’s impetus on Digital India initiatives, however, schools and educational institutions in the country are adopting digital learning tools to their repository. That, combined with the significant rise in internet penetration and the drop in the prices of smartphones in India, access to online learning resources is becoming ubiquitous.

According to a joint Whitepaper on the Digital Learning Market in India by Technopak and Simplilearn, the online professional education market in India is expected to grow at a CAGR of 30% to reach US$5.7bn by 2020, from the current US$2bn. This is setting the foundation for the increasing number of IT jobs that will open up in the next few decades, in fields we cannot even imagine today. Digital learning is definitely a game-changer for education in India but the key to success in this industry will be scalable growth that is based on sound engineering and technology benefits.

Leveraging the Power of Digital Learning

The teaching methodology in most Indian schools today consists of rote learning. In today’s hyper-competitive environment, however, rote learning without comprehension won’t take students far. If we digitize education, there are several ways we can revolutionize the current education system, making learning more effective. Here’s why:

It’s more engaging: Tools such as online assignments and video lectures to digital learning tools makes learning fun and engaging. For teachers as well, evaluation becomes easy through automation of mundane tasks like record keeping, lesson planning and so on. Moreover, with online access to individual student records, educators can offer personalized coaching and advice, or communicate specifics with parents.

It’s inclusive: Digital brings the world closer, even in the classroom. Interaction and collaboration between teachers, students and parents become seamless, as all teaching material and assessments can be brought on an open platform. Not only does this approach promote competency, but it also keeps students more motivated and engaged.

It goes beyond the classroom: Digital education transcends not just the classroom, but borders as well. As education becomes more interactive, students are free to discover exciting prospects in studies and collaborate with faculty beyond their institution. Teachers, on the other hand, can impart knowledge remotely, addressing the concern of lack of qualified educators in the country.

The future of education is digital. Going forward, this field will witness newer developments such as unconventional methods of learning, Gamification of the learning process, the live online interaction between the students and educators, and more, thanks to advancements in AI and technology. Those who seek to learn will find plenty of opportunities to do so, in a manner that is efficient and convenient at the same time.

Source: https://www.entrepreneur.com/article/323708

Good Life Networks $GOOD.ca – IP and the Blockchain revolution $TTD $RUBI $AT.ca $TRMR $FUEL

Posted by AGORACOM-JC at 10:41 AM on Friday, November 23rd, 2018

Sponsor: Good Life Networks $GOOD.ca Video advertising is the future! Company’s A.I. makes 80,000 calculations / second, targeting 750 million users to deliver higher prices and volume. The company achieved a record $9.7 Million in revenue for 2017 and recently announced entering the video game industry with programmatic technology. Click here for more information.

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IP and the Blockchain revolution

 

A revolution that turns the fickle Internet of information into a secure Internet of value is upon us — and it’s made in Canada

  • A blockchain is a peer-to-peer transactional network for anything of value, whether stocks, money, music, diamonds, carbon credits, or even intellectual property
  • Rather than a single intermediary like a bank or government keeping records in a proprietary ledger, a distributed network of computers works to verify transactions, with the results recorded in a shared ledger that anyone in the network can access and no single entity can hack.

November 21, 2018
2:25 PM EST

Alex Tapscott

Canada has a rich history of innovation, but in the next few decades, powerful technological forces will transform the global economy. Large multinational companies have jumped out to a headstart in the race to succeed, and Canada runs the risk of falling behind. At stake is nothing less than our prosperity and economic well-being. The FP set out explore what is needed for businesses to flourish and grow. Over the next three months, we’ll talk to some of the innovators, visionaries and scientists on the cutting edge of the new cutthroat economy about a blueprint for Canadian success. You can find all of our coverage here

Back in March, amid threats of tariffs, the Trump administration put Canada on its 2018 “Priority Watch List” of trading partners with “the most onerous or egregious acts, policies, or practices” around intellectual property rights. Among U.S. grievances were allegations of ineffective policing of online piracy and inaction against digital pirates. But this blustery rhetoric misses the point: Canada’s IP policies and practices are not the problem.

The real problem is the technology itself. The Internet renders stronger laws and government enforcement insufficient and ultimately futile. The first era of the Internet — the Internet of information — effectively broke the IP property regime because it made copying digital assets easy. Consider music: Once real assets delivered on a physical medium like a compact disc or vinyl record, songs have been run through the Internet’s copier until their marginal value neared zero. Labels lost money, artists lost their livelihoods.

Yes, the Internet is a powerful tool that has transformed how we share and access information and how we communicate. But it’s also the ultimate bootleg press, peep hole on all things private and costume closet for identity thieves. The upshot  is that now the only artists consistently making money are the con artists.

Fortunately, rather than yet another regulation or tougher prosecution — which become barriers to entry for individual artists, inventors and start-ups — there is now a better deterrent to counterfeiting, fraud and IP theft: it is the blockchain, the technology behind cryptocurrencies like bitcoin.

A blockchain is a peer-to-peer transactional network for anything of value, whether stocks, money, music, diamonds, carbon credits, or even intellectual property. Rather than a single intermediary like a bank or government keeping records in a proprietary ledger, a distributed network of computers works to verify transactions, with the results recorded in a shared ledger that anyone in the network can access and no single entity can hack.

Bitcoin was the first breakthrough. It demonstrated the creation and preservation of digital scarcity through cryptography and clever code, transforming a highly fickle Internet of information into a secure and permanent Internet of value.

But cryptocurrencies were just the beginning. Not only can we record and verify clear ownership of IP rights, we can use smart contracts — software that mimics the logic of a business agreement, incentivizes performance, and executes deal terms — to activate these rights and maximize their value, all the while complying with regulations and enforcing trade agreements.

There are implications for core Canadian industries, such as manufacturing, technology and medicine that rely on patents and industrial designs; mining and agriculture benefiting from geographical indicators; and music and film depending on copyright.

Patents and product design

Consider how the company Moog leverages its industrial designs on a blockchain. Based in New York, Moog is an aircraft precision part manufacturer operating in a highly regulated industry. It counts the U.S. Department of Defense, Airbus, Boeing and Lockheed Martin among its customers. Any counterfeits in its products, inefficiencies in its supply chain, or violations of IP rights can delay missions, compromise critical systems and endanger lives. So Moog has worked with a Canadian technology platform, the Aion Foundation, to create a blockchain that reduces complexity and increases the integrity of its supply chain by tracking and recording every action of its partners. Moog has also placed such intangible assets as design files and licences in smart contracts: for each download of a design file, the IP rights holder instantly receives a royalty. These transactions are timestamped on the shared ledger, making IP audits easier. Similar systems would benefit Canada’s industrial and manufacturing sectors as well as its digital companies.

Provenance and geographical indicators

The Kimberley Process has reduced the trade of blood diamonds by requiring diamond-mining countries to certify that their exports are conflict-free. However, the largely paper-based certification process is rife with corruption, forgeries and inefficiencies, so that compromised diamonds continue to enter the supply chain. To close the gap, a London-based company called Everledger is using blockchain and other emerging technologies to create a global digital ledger for diamonds. Producers, consumers, insurers and regulators can use this shared ledger to track the flow of individual diamonds through the supply chain, from the mines to jewellers. Incorporating blockchain into the diamond supply chain also minimizes insurance fraud. The value of verifying authenticity, provenance and custody through blockchain obviously holds for a wide range of items — from Canadian rye whiskey to paintings.

Copyright

Anyone who follows the music industry knows of the tussles between artists and those who rely on their creative output. The traditional food chain is a long one. Between those who create the music and those who pay for it are online retailers (Apple), streaming audio (Spotify), video services (YouTube), concert venues, merchandisers, tour promoters (Live Nation), performance rights organizations (PRS, PPL, ASCAP, BMI), the labels (Sony, Universal, Warner), music producers, recording studios and talent agencies, each with its own contract and accounting system. Each takes a cut of the revenues and passes along the rest, the leftovers reaching the artists themselves six to 18 months later per the terms of their contracts. Before the Internet, a songwriter might earn US$45,000 in royalties for a song that sold a million copies. Now that songwriter might earn only US$35 for a million streams.

Ethereum inventor Vitalik Buterin in Toronto. Some of the world’s most successful blockchain projects — Ethereum, Aion, and Cosmos, to name a few — were started in Canada. J.P. Moczulski for National PostImagine instead a world where artists decide how they’d like their music to be shared or experienced — simply by uploading a verified, searchable piece of music and all its related content online. Through the triggering of smart contracts, a song could become its own business, collecting royalties and allocating them to the digital wallets of rights owners such as songwriters and studio musicians. Artists and other creators would get paid first and fairly, rather than last and least.

Soon it will be possible to manage, store and exchange any digital asset using this technology — from patents to carbon credits to our personal health data.

Even better, blockchain is a made-in-Canada story. Some of the world’s most successful blockchain projects — Ethereum, Aion, and Cosmos, to name a few — were started here. Canada’s culture of innovation, openness and entrepreneurship allowed them to flourish. Now we can harness this technology to strengthen other industries and ensure that Canada’s intellectual capital is not only protected but allowed to thrive.

Alex Tapscott is the co-founder of the Blockchain research Institute and co-author of Blockchain Revolution, now translated into 15 languages. He is also an active investor in blockchain companies and projects.

Source: https://business.financialpost.com/technology/in-the-blockchain-economy-intellectual-property-will-be-obsolete

 

‘Non-Intrusive’ #Programmatic Advertising: The Future of #AR & #VR Monetisation? $GOOD.ca $TTD $RUBI $AT.ca $TRMR $FUEL

Posted by AGORACOM-JC at 11:08 AM on Wednesday, November 21st, 2018

 

 

  • This week UK monetisation outfit Admix revealed that it had secured an impressive USD$2.1m (£1.63m) in funding to further develop its AR and VR advertising platform.

by Will Freeman

As reported by Tech.EU, Admix was only founded in 2017, with a focus on allowing developers to place advertisements programatically that sit contextually inside content.

A simple, hypothetical example would a be a VR game set in a sprawling city. Admix’s platform could allow a developer to assure that programmatic ads appeared only as billboards on the side of a digital skyscraper within that city. Similarly, advertiser branding could be applied to existing in-game assets or IAP items. It allows advertisements that – as Admix puts it – are ‘non-intrusive’, and sit with context in a game world.

“Today, VR/AR developers have very few options to monetise their content: the few solutions that exist are intrusive and not adapted to VR/AR”, said Admix co-founder and CEO Samuel Huber in a statement. “This creates a lack of incentive for creators, which slows down the industry. Admix aims to grow the industry by creating the infrastructure to power a sustainable business model in VR/AR. Our non-intrusive advertising model respects the users, creates a sustainable economy for developers, and enables brands to stand out in a way that is impossible on existing, saturated channels.”

SpeedInvest led the funding round, collaborating with Founders Factory, Suir Valley, and Force Over Mass. The money will be spent primarily on doubling Admix’s 15-staff headcount across its London and San Francisco offices.

The technology works by providing a plug-in for the popular Unity and Unreal game engines, which are increasingly used not just to build video games, but interactive digital content more generally. Depending on which engine a developer is using, they download the relevant plug-in. That lets them define the areas of inventory they want to offer to advertisers, from within the same tool they use to build their content. Perhaps they might want to designate those hypothetical billboards as a place to run ads.

Admix’s solution equally enables devs to set how they want to use options like video, banners, or 3D placements. Admix users can then mange their apps, filter relevant advertisers, and so on, via the associated web platform. The inventory is sold programmatically, and the developer keeps 75% of the ad revenue.

The Unity plug-in is available now, while there is a waitlist for those keen to embrace the Unreal version.

The idea is that the adverts will not only be non-intrusive, but even add to the experience on offer. Consider a football game. Placing real-world ads on the siding boards that surround a football pitch would be to add realism to the world. In a social VR world, a player might be more engaged with the game if they can dress their avatar in real brands they identify with out here in reality.

The approach draws on something that has been a rule of thumb for in-game advertising for many years. Contextually relevant advertising can make a game world all the more convincing, while forced pop-ups with little relevance to a game’s setting can simply push players away. Advertising that can monetise while engaging and retaining? That’s something of a perfect storm for monetisation.

And, in VR and AR, Admix’s method is particularly powerful. Because there, presence is so important. ‘Presence’, with reference to VR and AR, refers to the sensation that you really do physically inhabit the worlds such display technologies take you to. That makes them all the more powerful and engaging; and it means that intrusive ads can really derail an experience. Anything intrusive or out-of-context can undermine the power of presence. Equally, thanks to importance of keeping users comfortable within VR in particular, unique confines with regard to displaying the likes of menus and text exist. A traditional pop up banner in a VR experience that clashes with the scene around it really could make a player feel unwell; that’s a great deal more serious than an advert simply irking a user.

Admix’s offering – bolstered by its Oasis tech, which seamlessly links distinct VR worlds – is certainly impressive. And the investment in the startup? It could be read as an assertion that non-invasive programmatic advertising with the additional capacity to engage and retain might emerge as the defining ad tech for VR and AR content.

Source: https://www.exchangewire.com/blog/2018/11/20/non-intrusive-programmatic-advertising-the-future-of-ar-and-vr-monetisation/

#OpenX and #ownerIQ to Bring Second-Party Data to #ProgrammaticAdvertising #adtech $GOOD.ca $TTD $RUBI $AT.ca $TRMR $FUEL

Posted by AGORACOM-JC at 2:41 PM on Thursday, November 15th, 2018
  • ownerIQ, the second-party, transparent data solutions, today announced of their new Audience Private Marketplace (PMP) feature in partnership with OpenX, the independent advertising exchange
  • This new product offering leverages the existing DealID infrastructure between Exchanges and DSPs to enable advertisers on almost any DSP to easily access transparent retailer and brand audiences via the OpenX exchange – reducing the complexity and costs of access, while bringing increased data quality and scale

ownerIQ, the second-party, transparent data solutions, today announced of their new Audience Private Marketplace (PMP) feature in partnership with OpenX, the independent advertising exchange. This new product offering leverages the existing DealID infrastructure between Exchanges and DSPs to enable advertisers on almost any DSP to easily access transparent retailer and brand audiences via the OpenX exchange – reducing the complexity and costs of access, while bringing increased data quality and scale.

ownerIQ’s second-party data platform, CoEx, allows advertisers to gain permissioned access to first-party consumer data from hundreds of retailers and brands. With the new Audience PMPs, advertisers that want to access the transparent, retail and brand data exclusively available in CoEx can now activate that audience on any DSP, on the same day they request access. The Audience PMP feature enables buyers that purchase inventory on the OpenX exchange via outside DSPs to use Deal ID’s to differentiate ownerIQ data in bid requests, and combine OpenX’s high quality, fraud-free inventory with ownerIQ’s unique second-party data sources at greater scale.

“The strategy of combining ownerIQ’s unique, transparent data assets directly with OpenX inventory has a number of benefits for advertisers. Passing data through DMPs or even directly into DSPs adds friction to the process resulting in lower cookie match rates impacting audience scale and delays in getting data from point A to point B. DMPs and DSPs also charge fees to data providers which results in increased costs for advertisers negatively impacting campaign ROI. This feature will significantly reduce that friction, lowering data costs, and improving scale,” Greg Loeffelholz, VP Platform Management, ownerIQ.

According to Loeffelholz, when ownerIQ data is passed from the CoEx platform to outside DSPs via a DMP the total addressable audience size can be cut by up to 50 – 70 percent due to poor match rates between platforms. Match rates for delivering cookie data from the leading DMPs to most DSPs has been around 40 percent and that’s on top of the scale lost by onboarding data from its source to an intermediary DMP. With the new ownerIQ Audience PMP, advertisers will be able to access ownerIQ’s second-party retail data at much larger scale, and this approach will shorten the time required to pass files between platforms making the data available to advertisers days or even weeks faster than previous solutions.

Early campaigns with Audience PMP show the audience match rates between ownerIQ and OpenX exceed the highest rates achieved on ownerIQ data via an outside DSP, and almost twice the rates of use cases where ownerIQ data had passed through a DMP to be made available on a buying platform. OpenX and ownerIQ sync more than 180 Million cookie IDs on an average day as a result of the tens of thousands of publishers the two companies reach, including top retailers. This is more than double the sync rate that ownerIQ has been able to achieve directly with any DMP or DSP via direct integrations.

Nathan Woodman, Chief Data Officer at Havas Media Group, sees the value to his clients in this approach.  According to Mr. Woodman,  “Working with media and data owners to optimize the programmatic supply path is important to Havas Media. ownerIQ as a key resource for second party data places our client’s dollars directly to the source of the data. The Audience PMP solution helps Havas Media spend our clients dollars in transparent and well lit environments.”

With multiple ad exchanges selling much of the same inventory, the need for differentiation among exchanges is always ideal. OpenX sees this strategy as an attractive approach to working with ownerIQ. “Working with ownerIQ on Audience PMP allows us to give advertisers a chance to use second party data in a way not before possible, and intelligently buy against ad opportunities that they otherwise would not have had any information about,” said Paul Sternhell SVP of Monetization and Platform at OpenX. “The combination of OpenX inventory, and our strong commitment to quality, with ownerIQ’s second party data, presents a compelling use case, and from a technical perspective, the ability to send an ad opportunity to a DSP regardless of whether that particular user has a synced cookie from that DSP will prove to be very valuable.”

Source: https://www.martechadvisor.com/news/bi-ci-decision-science/openx-and-owneriq-to-bring-secondparty-data-to-programmatic-advertising/

#Programmatic advertising’s disruptive position $GOOD.ca $TTD $RUBI $AT.ca $TRMR $FUEL

Posted by AGORACOM-JC at 6:10 PM on Tuesday, November 13th, 2018

Laura Bakopolus November 13, 2018

We live in an age where we regularly talk about things in person with our friends, then see ads for those same products online. People are growing increasingly accustomed to seeing digital ads for items that appeal to them, to the point where some people are even starting to feel frustrated if an ad doesn’t apply to them. That is evidence of the power — and value — of programmatic advertising.

Programmatic advertising is a disruptive technology that recently took the digital advertising world by storm. As more key players contribute to its growth and development, we move into the acceleration phase of the disruption cycle in which disruptors move closer to fulfilling their vision and early adopters thrive on the use of the innovation. Here, we see a culture form around programmatic advertising in which first movers become thought leaders and grow strong foundations and processes around the technology, second movers make tweaks to advance the technology and build it out further and consumers begin to accept and welcome the product into their daily lives. The next step involves maturation of the innovation, as it evolves into the dominant design that will likely remain relatively stable for some time. Later stages involve saturation, in which the innovation permeates many or all channels or industries, and commoditization, in which the innovation becomes a commonplace must-have.

I don’t think programmatic is at the maturation stage yet, since such a revolutionary technology is still being iterated and tweaked and is not yet utilized by the broadest customer base (think slow movers or laggards, according to the diffusion of innovations theory). Instead, I think we are perhaps at the most exciting place to be: I would argue that programmatic advertising is somewhere among the first two stages of the disruption cycle; it is still close to its original disruptive form, bleeding into the acceleration phase as it moves rapidly toward validation.

Programmatic started as a B2C tool, forced its way into B2B and grew to be a powerhouse among the advertising industry. But we are still moving forward. We are still iterating, adjusting and tweaking. Data and privacy laws are rightfully curbing the direction in which programmatic grows; while some may think these guidelines are impeding the growth of the innovation, I would instead posit that the innovation is still evolving and moving forward, which is a win. It is simply moving forward in a way that will sustain its success. If programmatic moved forward without heeding privacy laws, it would not last. Instead, paying attention to what people want, removing deficiencies and tweaking the design, structure or product makeup toward the customer base’s preferences are smart moves because they together mitigate risk involved in any disruptive innovation.

Programmatic’s growth could be hindered by its guidelines — or it could be strengthened by them. If we listen to what people are telling us — that they are okay with it if X, Y, Z — then we can transform “yes, but” into just “yes.” Showing consumers that we are valuing their input and adjusting based on their needs will strengthen our value proposition, proving that we are fulfilling a need for our customers rather than pushing an unwanted product onto an unknowing person. Consumers are smart and savvy, and we need to give credit where credit is due. If they want privacy but also want ads that apply to their needs, we need to find a way to do that. Those who do will survive, and those who don’t will fall by the wayside. Listening to customers will dictate a new direction for the market, differentiating the successful companies from those that are not able to respond to customer demand. Which of the two are you?

Source: https://www.smartbrief.com/original/2018/11/programmatic-advertisings-disruptive-position

CTV ads outperforming those on other platforms, study shows #adtech #programmatic $GOOD.ca $TTD $RUBI $AT.ca $TRMR $FUEL

Posted by AGORACOM-JC at 4:12 PM on Monday, November 12th, 2018

By Andrew Blustein

  • A recent report from Extreme Reach shows that ads on connected television (CTV) are significantly outpacing ads on other platforms, most notably in terms of impressions and completion rate.
  • According to the quarterly report, CTV has held 38% of impressions by device over the past two quarters, followed by mobile, desktop, and tablet. Mobile impressions are the second highest, at 31% in the third quarter.

Average video completion rate in the third quarter is at 82%, a 14% climb year-over-year. By device, CTV completion rate is at 95%, 10 points higher than the nearest platform. The report noted, “Viewers tend to be committed to the content they choose to watch on connected TV and they often do not have the option to skip the ads.”

Extreme Reach chief marketer Melinda McLaughlin highlighted the captive audience CTV garners, and how viewers are committed to the ads they come across.

“While you can’t necessarily skip or fast-forward ads on CTV, you can absolutely abandon it and turn it off,” she said. “What we’re seeing in general in these numbers is [a] swing back to 30-second ads in a world that everyone thought [that would never happen.]”

According to the report, 30-second ads held 55% of impressions in Q3 when compared to six- and 15-second spots. That’s a 28% jump year-over-year.

With impressions up and 30-second spots resonating, McLaughlin said there’s value in the space, but “content providers have yet to completely figure out how to monetize it.”

Bruce Biegel, senior managing director at consultancy Winterberry Group, told The Drum that with cord-cutting on the rise, CTV is the only way to reach many future-spenders. He said the industry will see a reallocation of spend as the ad buying process gets simpler.

“Demand still outstrips supply,” Biegel said. “As inventory becomes available, as media buying becomes more programmatic and easier, we will see more of a shift in spend. But it will never all shift, and part of that is because when you think about real-time events, typically they do well in a shared environment.”

Although live programming still provides value to linear TV, it doesn’t offer the same kind of targeting and addressability that CTV does.

“You have more data that you’re capturing across devices. If you’re doing people-based marketing, you can start to follow segments and individuals from device to device to see what they’re consuming,” said Biegel.

Liveramp’s TV general manager, Allison Metcalfe, added that people-based measurement “is critical to understanding whether CTV advertising lives up to its hype.

“Ads delivered across the Roku platform were 67% more effective per exposure at driving purchased intent than ads on broadcast and cable television,” Metcalfe said, citing a report from Roku.

Both Metcalfe and Biegel said brands are diving into the space.

“They are embracing this new frontier by testing even more audiences and data types, coordinating cross-channel campaigns, and measuring results,” Biegel said. “Now they can do true multichannel, multi-touch attribution.”

Biegel said many brands are still spending experimentally, but there’s value in the space across all verticals.

All of the experts noted that with lengthening ad times and cross-channel targeting, brands will have to invest more in effective creatives that appear across CTV devices, be it a television, laptop, or mobile phone.

Source: https://www.thedrum.com/news/2018/11/12/ctv-ads-outperforming-those-other-platforms-study-shows

AMC partners with MASS Exchange for #Programmatic ad sales #adtech $BTRU.ca $TTD $RUBI $AT.ca $TRMR $FUEL

Posted by AGORACOM-JC at 2:52 PM on Tuesday, November 6th, 2018

 

  • AMC Networks, 4C Insights and VideoAmp have all teamed up with MASS Exchange (MX) to fire up a programmatic advertising capabilities for live linear television.
  • AMC is using MX to handle pricing, inventory management and sales strategies for its ad inventory.
For AMC, the programmatic ad plans arrive after a third quarter in which the company’s ad revenues stayed mostly flat. (AMC Networks).

AMC Networks, 4C Insights and VideoAmp have all teamed up with MASS Exchange (MX) to fire up a programmatic advertising capabilities for live linear television.

AMC is using MX to handle pricing, inventory management and sales strategies for its ad inventory.

“MASS Exchange equips AMC Networks to offer an end-to-end programmatic solution for TV,” said Adam Gaynor, vice president of AMCN Agility, in a statement. “Leveraging their dynamic inventory and pricing management tools to expose more inventory to advertisers, we’re able to offer our partners a new standard of accessibility that improves their ability to execute targeted media plans.”

MX said it will allow AMC Networks to offer specific spot-level inventory, accessible via the buyer’s planning tools or directly through MX’s buyer interface. The company also said it can offer automation by converting traffic logs into an inventory catalog, which is algorithmically priced and packaged according to the seller’s rules.

“The TV industry is going through significant transformation at the intersection of audience targeting, attribution and technology,” said Habib Khoury, CEO of MX, in a statement. “We are very excited to be playing such an important role in helping to reduce friction for content providers and deliver an efficient, automated market that allows smart brands to improve the return on their advertising dollars. With AMC Networks, 4C Insights and VideoAmp, we’re working with established industry leaders to move meaningfully closer to realizing the promise of addressable TV.”

For AMC, the programmatic ad plans arrive after a third quarter in which the company’s ad revenues stayed mostly flat. AMC’s national networks advertising revenues increased 0.9% to $200 million. The increase in advertising revenues principally related to higher pricing partially offset by lower delivery.

Source: https://www.fiercevideo.com/video/amc-partners-mass-exchange-for-programmatic-ad-sales

VIDEO: Good Life Networks $GOOD.ca CEO Jesse Dylan Discusses Recent Agreement with AMPD (Game Technology) CEO Anthony Brown $ATVI $TTWO $GAME $EPY.ca $TCEHF $Game.ca $EPY.ca

Posted by AGORACOM-JC at 4:58 PM on Thursday, November 1st, 2018
Good Life Networks Inc. (TSXV: GOOD) (FSE: 4G5), a programmatic advertising technology company, announced that it has entered into an agreement AMPD Holdings Corp to provide the Company’s programmatic advertising technology to the Gaming industry. AMPD is a Vancouver company that specializes in Game Technologies and is the only company in Canada specifically focused on providing technology solutions for game developers and publishers. Read the full press release HERE