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AGORACOM Small Cap 60: FansUnite $FANS $FUNFF / $TGS Esports Strategic Partnership Is A Potential Game Changer $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 12:21 PM on Wednesday, March 24th, 2021

VIDEO – #Esports Partnership – FansUnite $FANS $FUNFF and TGS Esports $TGS.ca Launching Prediction Games For Major Live Esports Events $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-JC at 6:10 PM on Monday, March 22nd, 2021

What do you get when you combine the “Small Cap iGaming Super Company”  with the “Small Cap Esports Tournament & Broadcasting Leader”

A partnership that will launch the first ever prediction games for major live esports events.

TGS Esports (TGS:TSXV) partners with major brands to build and grow their esports communities via tournaments, broadcast production and events. 

FansUnite (FANS:CSE / FUNFF:OTCQB) will incorporate its wagering solutions into TGS events to establish a new platform where live audience predictions can be placed on multiple match outcomes within every white-label esports event run by TGS.

WHAT DOES THAT MEAN?

Viewers can make live predictions during TGS events for which they can win prizes if their selections are correct. Additionally, the prediction games from the platform will be featured on TGS’ Pepper esports platform which will enable all tournament organizers to offer predictions and rivalry challenges in their tournaments to their viewers.  If you thought TGS was the small cap esports tournament leader before, their offering just got supercharged! 

“Live predictions is a feature our brand partners have been asking us to implement for a long time,” said Spiro Khouri, CEO of TGS Esports Inc. “By implementing FansUnite’s technology into our esports events, TGS is able to increase the level of engagement between its fans and brands” 

For FansUnite, the partnership will enable them to showcase their prediction platform to a large audience of gaming spectators who participate regularly in TGS tournaments and other related esports events.  Moreover, it will showcase FansUnite’s ability to incorporate their proprietary stream prediction platform into any esports event or tournament, whether online or live in-stadium.

Scott Burton, CEO of FansUnite stated “TGS collaborates with numerous esports event organizers who have a large following of enthusiastic esports gamers that participate in their events. Our online betting solutions coupled with TGS esports platform will enable us to attract a new and widening audience from these events.

This is a great partnership made even better by the fact that we proudly represent both of these leaders! 

Learn more about how great of a partnership it is in our interview with Scott Burton (FANS) and Spiro Khouri (TGS).

$FANS.ca $FUNFF Announces Strategic Technology Partnership With $TGS.ca For Major Live Esports Events $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca $SCR.ca $BRAG.ca $TNA.ca $FDM.ca $JJ.ca

Posted by AGORACOM-AB at 9:46 AM on Wednesday, March 17th, 2021

  • The partnership will launch prediction games for major live esports events
  • “The partnership with TGS Esports brings forth a new platform that will enable us to capture new opportunities within the fast-growing esports market,” said Scott Burton, CEO of FansUnite.

VANCOUVER, BC, March 17, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company”) (TSXV: TGS) (FRA: 5RH)) is pleased to announce that it has entered into a strategic partnership with FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite”), to launch live esports tournaments prediction games.

TGS livestream demo showcasing FansUnite’s stream prediction platform

TGS All New Prediction Game (CNW Group/TGS Esports Inc)

TGS partners with organizations and brands to build and grow their esports communities via tournaments, broadcast production and events. Through the partnership, FansUnite will incorporate its technology solutions into TGS events to establish a new prediction platform where live audience predictions can be placed on multiple outcomes within every white-label esports event run by TGS. Viewers can make live predictions during TGS events for which they can win prizes if their selections are correct. 

Esports revenue in 2020 was over $1 billion[1], excluding revenues from betting. TGS has built white-label esports experiences for over 15 brands, interacting with over 200,000 gamers and by offering prediction games, TGS is able to increase the level of engagement between fans and brands.

Additionally, the prediction games from the platform will be featured on TGS’ Pepper Esports platform which will enable all tournament organizers to offer predictions and rivalry challenges in their tournaments to their viewers.

“Live predictions is a feature our brand partners have been asking us to implement for a long time.” said Spiro Khouri, CEO of TGS Esports Inc. “By implementing FansUnite’s technology into our esports events TGS is able to increase the level of engagement between fans and brands.”

“The partnership with TGS Esports brings forth a new platform that will enable us to capture new opportunities within the fast-growing esports market,” said Scott Burton, CEO of FansUnite. “TGS collaborates with numerous esports event organizers who have a large following of enthusiastic esports gamers who like to participate in their events. Our online betting solutions coupled with TGS esports platform will enable us to attract a new and widening audience from these events.”

For more information, click here.

$TGS.ca Announces Record Viewership in Back to Back Weekend Tournaments $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-AB at 11:02 AM on Tuesday, March 16th, 2021

*Tournaments break participation and viewership records for the company
*Top channel in Twitch’s popular RocketLegue category

VANCOUVER, BC, March 16, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company”) (TSXV: TGS) (FRA: 5RH) is pleased to announce two record-shattering weekends of white label events.

Over the weekend of March 5-7th, TGS ran four events for its partner brands, including Telcel and NorQuest College. These events had 1400+ players participating and attracted 35,000+ viewers on their TGS produced live streams, setting new participation and viewership records for the company.

The following weekend, March 12-14th, TGS ran two more events for its partner brands that attracted 96,000+ viewers, which was another new and significant participation and viewership record for TGS. Both of these streams featured the popular game title Rocket League, and both streams led Twitch’s Rocket League viewership category throughout the day.

“Brands spent over $500 million on esports events & sponsorship in 20201 and they are looking to spend their money where it has the greatest impact,” said Spiro Khouri, CEO of TGS. “We make it an easy decision for brands to spend their money with TGS.”

The weekend’s event streams can be viewed at:

To read more about TGS, click here.

AGORACOM Small Cap 60: @fansunite $FANS $FUNFF Well Positioned to Capitalize on Single Event Betting, Pending Approval In Canada $SCR.ca $BRAG.ca $GMBL

Posted by AGORACOM-JC at 12:49 PM on Monday, March 15th, 2021
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VIDEO – FansUnite $FANS $FUNFF The Ultimate Small Cap iGaming Super Company Applies for U.K. Gambling Licenses $SCR.ca $BRAG.ca $GMBL

Posted by AGORACOM-JC at 4:03 PM on Wednesday, March 10th, 2021
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FansUnite Entertainment $FANS $FUNFF continues to live up to its name as the “Small Cap iGaming Super Company” by yet again announcing major news.

Specifically the company has filed applications for both Business-to-Business  and Business-to-Consumer (gambling licenses, respectively with the U.K. Gambling Commission.

As part of FansUnite’s expansion strategy, the Company has applied for a remote gambling software license, which will unlock its suite of betting products to operators in the U.K. online gambling market. In addition, E.G.G. Ltd. has applied for a remote betting license which will permit it to deploy its B2C wagering platforms in the United Kingdom.

So sit back, relax and watch this powerful interview with Scott Burton, CEO of FansUnite Entertainment

$FANS.ca Applies for U.K. Gambling Licenses $SCR.ca $BRAG.ca $GMBL

Posted by AGORACOM-AB at 12:39 PM on Thursday, March 4th, 2021
This image has an empty alt attribute; its file name is fans-square-300x300.jpg
  • The licenses will enable FansUnite to serve as a B2C gambling operator and a B2B technology provider in the U.K. marketplace
  • “By doing so, we will be in a position to advance our operations to capture market share in one of the most lucrative online betting markets in the world,” said CEO Scott Burton

Vancouver, British Columbia–(March 4, 2021) –  FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite” or the “Company”) announced that its subsidiaries, Askott Entertainment (Malta) Limited and E.G.G. Ltd., have filed applications for both Business-to-Business (“B2B”) and Business-to-Consumer (“B2C”) gambling licenses, respectively with the U.K. Gambling Commission (“Gambling Commission”).

The U.K. Gambling Commission was set up under the Gambling Act 2005 to regulate commercial gambling in Great Britain in partnership with licensing authorities.

As part of FansUnite’s expansion strategy, the Company has applied for a remote gambling software license, which will unlock its suite of betting products to operators in the U.K. online gambling market. In addition, E.G.G. Ltd. has applied for a remote betting license which will permit it to deploy its B2C wagering platforms in the United Kingdom.

These applications represent a critical step for FansUnite to expand its operations to the U.K., a jurisdiction that is considered to be one of the largest gambling markets in the world.

“The U.K. gambling licenses are widely regarded as the gold standard for lawful gaming operations and we are pleased to have formally submitted our application with the commission,” said Scott Burton, Chief Executive Officer of FansUnite. “The first step to our expansion in the U.K. is to obtain the relevant licenses from the country’s Gambling Commission, which will allow us to license our betting solutions as well as operate our B2C betting platforms in the United Kingdom. By doing so, we will be in a position to advance our operations to capture market share in one of the most lucrative online betting markets in the world.”‘

Click here to read more.

$TGS.ca Releases Q2 Financials & Provides Corporate Update Demonstrating Growth Acceleration $DKNG $PENN $GAN $ESPO $AESE $EGLX.ca $BRAG.ca $FDM.ca

Posted by AGORACOM-AB at 12:55 PM on Tuesday, March 2nd, 2021
  • The company generated a gross margin of 81% from Oct – Dec 2020
  • TGS completed a strategic $2,000,000 financing, which was upsized due to strong investor demand.
  • Acquired esports platforms Pepper Esports and Volcanic Media

VANCOUVER, BC, March 2, 2021 /CNW/ – TGS Esports Inc. (“TGS” or the “Company“) (TSXV: TGS) (FRA: 5RH) a company that partners with Fortune 500 brands, schools, and tournament organizers to build out their esports community via tournaments, broadcast production and events, is pleased to provide the following corporate update alongside the release of its Q2 financials:

  • The company generated $150,876 in revenue between October and December 2020 with a gross margin of 81%. 
  • TGS completed a strategic $2,000,000 financing, which was upsized due to strong investor demand. The funds will be used to accelerate growth in 2021.
  • TGS has hired Gopal Patel, who previously worked with Canucks Sports and Entertainment, to develop the companies’ sales strategies in the traditional sports and sponsorship market.
  • TGS has significantly grown its white-label and sponsorship business and is working with companies including Shaw, Telcel, Norquest College, Monstercat, Ubisoft, HyperX, and Redbull, interacting with over 25,000 players in over 40 events in the last three months.
  • TGS completed the acquisition of Pepper Esports, a next generation esports platform that makes it possible to create and manage player communities, spectators, sponsors, and brands—all in one place.
  • TGS completed the acquisition of Volcanic Media, a company at the forefront of scholastic esports in Canada which has created an inter-district high school esports league and scholarship program for players within the league—both firsts of their kind in Canada.
  • TGS completed a strategic investment in Mountainside Games, a BC based organization that focuses on tournaments and content within the Super Smash Bros community. MSG creates unique Super Smash Bros content including Smash Talk, an online show available via YouTube.

TGS continues to build a business leadership role in esports with the strategic acquisitions of Pepper Esports and Volcanic Media. With the completion of TGS’s $2,000,000 financing and the growth of the sales team, the company is aggressively executing on its sales strategy to help Fortune 500 brands expand their reach into the 18-34 year old esports audience by providing them with world class esports experiences.

“COVID has forced many large brands to rethink their digital strategies, and esports events are fast becoming one of the most desirable ways for Fortune 500 brands to engage with new audiences.” said Spiro Khouri, CEO of TGS. “We are seeing an incredible growth in demand for custom tailored esports experiences from these brands, and we are uniquely positioned to service this multibillion-dollar market.”

TGS is also pleased to announce a new investor focused website, http://investtgs.com, which will provide investors with the latest news and information about the company.

The company has hired Gopal Patel as VP of Business Development and Strategy. Gopal has over a decade of experience developing strategic partnerships for some of Canada’s top organizations, including MLSE (Toronto Maple Leafs, Toronto Raptors, Toronto FC) and most recently Canucks Sports and Entertainment, where he lead partnerships for the Vancouver Canucks and then Esports and Gaming, specifically the Vancouver Titans and the Seattle Surge. He has built partnerships with over 150 of North America’s top brands, for 12 properties, across 10 sports and gaming leagues. 

Read More: https://agoracom.com/ir/TGSESports/forums/discussion/topics/756408-tgs-esports-releases-q2-financials-provides-corporate-update-demonstrating-growth-acceleration/messages/2306095#message

FansUnite $FANS to Present at the 4th Annual Gravitas Growth Conference $SCR.ca $BRAG.ca $GMBL

Posted by AGORACOM-AB at 11:04 AM on Tuesday, March 2nd, 2021
  • A mix of leading companies and speakers from sectors such as healthcare, technology, and gaming will be participating at the 4th Annual Gravitas Growth Conference
  • The conference will not only give us the opportunity to share our story with a large audience that consists of institutional investors but also, enable us to promote the fast-growing online betting industry to the investment community,” said CEO Scott Burton

Vancouver, British Columbia–(Newsfile Corp. – March 2, 2021) – FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite” or the “Company”), is pleased to announce that it will participate in the 4th Annual Gravitas Growth Conference which will be hosted in-person at the Fairmont Pacific Rim Hotel in Downtown Vancouver, and virtually on March 4, 2021. The conference is expected to be attended by over 300 individuals.

The FansUnite management team which includes Chief Executive Officer, Scott Burton and President, Darius Eghdami will present at 1.10 PM PST at the one-day conference hosted by Gravitas Securities Inc. During the conference, they will also host individual investor meetings and presentations.

“We are honoured to be invited to present at the 4th Annual Gravitas Growth Conference,” said Scott Burton, Chief Executive Officer of FansUnite. “The conference will not only give us the opportunity to share our story with a large audience that consists of institutional investors but also, enable us to promote the fast-growing online betting industry to the investment community.”

Event Details

Date: Thursday, March 4, 2021
Time: 8.00 AM PST – 5.00 PM PST
Venue: Held virtually, and in-person at the Fairmont Pacific Rim Hotel (limited capacity)

A mix of leading companies and speakers from various sectors such as healthcare, technology, and gaming to name a few, will be participating at the 4th Annual Gravitas Growth Conference. To register for the event, RSVP click here.

FansUnite $FANS.ca $FUNFF Applauds Canadian Parliament on Advancing Legislation to Legalize Single Event Sports Betting in Canada $SCR.ca $BRAG.ca $TNA.ca $FDM.ca $JJ.ca

Posted by AGORACOM-JC at 8:45 AM on Thursday, February 18th, 2021
  • Announce that, Bill C-218 was voted on and passed at second reading in the House of Commons on February 17, 2021.
  • The near unanimous vote demonstrated the huge level of support from all parties for single-event sports wagering in Canada.
  • Bill C-218, which would make it legal to bet on individual sports events, has passed its first vote in the House of Commons

Vancouver, British Columbia–(February 18, 2021) – FansUnite Entertainment Inc. (CSE: FANS) (OTCQB: FUNFF) (“FansUnite” or the “Company”) is pleased to announce that, Bill C-218 was voted on and passed at second reading in the House of Commons on February 17, 2021. The near unanimous vote demonstrated the huge level of support from all parties for single-event sports wagering in Canada.

Known as The Safe and Regulated Sports Betting Act, Bill C-218 repeals a section of Canada’s criminal code which makes wagering on a single sporting event illegal. The bill will now enter into the last phase of hearings with the Justice Committee before moving to the senate and then to Governor-General for Royal Assent.

“We are pleased to see the overwhelming support of legalizing single event sports betting in Canada in the Canadian House of Commons this week as it represents a major milestone for the entire industry,” said Scott Burton, CEO of FansUnite Entertainment. “With interest in legal sports betting growing in both Canada and the U.S., seeing a vote of 303-15 in a first vote in the House of Commons demonstrates the desire from several political parties to amend an outdated Canadian law.”

By providing a regulated and thorough framework for single sports betting in Canada, provincial jurisdictions will be in a better position to enable betting from consumers while generating new forms of tax revenue from outside operators looking to expand into the Canadian gambling ecosystem.

“As a gaming operator in regulated jurisdictions, we have sports betting companies around the globe that are currently utilizing our technology to enable their growth,” continued Mr. Burton. “With the advancement of Bill C-218, and our relationships with stakeholders here in Canada, we are in a favourable position to replicate our global gambling strategy and capture market share here on our own soil.”

Read More: https://agoracom.com/ir/FansUniteEntertainment/forums/discussion/topics/755577-fansunite-applauds-canadian-parliament-on-advancing-legislation-to-legalize-single-event-sports-betting-in-canada/messages/2304174#message